builder using command computer

This commit is contained in:
kepler155c@gmail.com 2017-09-04 17:41:46 -04:00
parent 3a5da45877
commit 2b1d96ab37
6 changed files with 1461 additions and 2102 deletions

View File

@ -30,7 +30,7 @@ term.setCursorPos(1, 1)
print('Starting OS')
print()
print('Press any key for menu')
local timerId = os.startTimer(.75)
local timerId = os.startTimer(1.5)
while true do
local e, id = os.pullEvent()
if e == 'timer' and id == timerId then

View File

@ -5,6 +5,7 @@ local JSON = require('json')
-- see https://github.com/Khroki/MCEdit-Unified/blob/master/pymclevel/minecraft.yaml
-- see https://github.com/Khroki/MCEdit-Unified/blob/master/Items/minecraft/blocks.json
--[[-- nameDB --]]--
local nameDB = TableDB({
fileName = 'blocknames.db'
})
@ -35,31 +36,10 @@ function nameDB:lookupName(id, dmg)
end
end
local blockDB = TableDB({
fileName = 'block.db',
tabledef = {
autokeys = false,
columns = {
{ name = 'key', type = 'key', length = 8 },
{ name = 'id', type = 'number', length = 5 },
{ name = 'dmg', type = 'number', length = 2 },
{ name = 'name', type = 'string', length = 35 },
{ name = 'refname', type = 'string', length = 35 },
{ name = 'strId', type = 'string', length = 80 },
}
}
})
--[[-- blockDB --]]--
local blockDB = TableDB()
function blockDB:load(dir)
self.fileName = fs.combine(dir, self.fileName)
if fs.exists(self.fileName) then
TableDB.load(self)
else
self:seedDB(dir)
end
end
function blockDB:seedDB(dir)
function blockDB:load()
local blocks = JSON.decodeFromFile(fs.combine('sys/etc', 'blocks.json'))
@ -70,50 +50,40 @@ function blockDB:seedDB(dir)
for strId, block in pairs(blocks) do
strId = 'minecraft:' .. strId
if type(block.name) == 'string' then
self:add(block.id, 0, block.name, strId)
self:add(block.id, 0, block.name, strId, block.place)
else
for nid,name in pairs(block.name) do
self:add(block.id, nid - 1, name, strId)
self:add(block.id, nid - 1, name, strId, block.place)
end
end
end
self.dirty = true
-- self:flush()
end
function blockDB:lookup(id, dmg)
function blockDB:lookup(id, dmg)
if not id then
return
end
if not id or not dmg then error('blockDB:lookup: nil passed', 2) end
local key = id .. ':' .. dmg
return self.data[key]
return self.data[id .. ':' .. dmg]
end
function blockDB:add(id, dmg, name, strId)
function blockDB:add(id, dmg, name, strId, place)
local key = id .. ':' .. dmg
TableDB.add(self, key, {
id = id,
dmg = dmg,
key = key,
name = name,
strId = strId,
place = place,
})
end
--[[-- placementDB --]]--
-- in memory table that expands the standardBlock and blockType tables for each item/dmg/placement combination
local placementDB = TableDB({
fileName = 'placement.db'
})
local placementDB = TableDB()
function placementDB:load(dir, sbDB, btDB)
self.fileName = fs.combine(dir, self.fileName)
function placementDB:load(sbDB, btDB)
for k,blockType in pairs(sbDB.data) do
local bt = btDB.data[blockType]
@ -123,12 +93,26 @@ function placementDB:load(dir, sbDB, btDB)
local id, dmg = string.match(k, '(%d+):*(%d+)')
self:addSubsForBlockType(tonumber(id), tonumber(dmg), bt)
end
-- testing
self.dirty = true
--self:flush()
end
function placementDB:load2(sbDB, btDB)
for k,v in pairs(sbDB.data) do
if v.place then
local bt = btDB.data[v.place]
if not bt then
error('missing block type: ' .. v.place)
end
local id, dmg = string.match(k, '(%d+):*(%d+)')
self:addSubsForBlockType(tonumber(id), tonumber(dmg), bt)
end
end
-- special case for quartz pillars
self:addSubsForBlockType(155, 2, btDB.data['quartz-pillar'])
end
function placementDB:addSubsForBlockType(id, dmg, bt)
for _,sub in pairs(bt) do
local odmg = sub.odmg
@ -153,215 +137,26 @@ function placementDB:addSubsForBlockType(id, dmg, bt)
end
function placementDB:add(id, dmg, sid, sdmg, direction, extra)
if not id or not dmg then error('placementDB:add: nil passed', 2) end
local key = id .. ':' .. dmg
if direction and #direction == 0 then
direction = nil
end
self.data[key] = {
id = id, -- numeric ID
dmg = dmg, -- dmg with placement info
key = key,
sid = sid, -- string ID
sdmg = sdmg, -- dmg without placement info
local entry = {
oid = id, -- numeric ID
odmg = dmg, -- dmg with placement info
id = sid, -- string ID
dmg = sdmg, -- dmg without placement info
direction = direction,
extra = extra,
}
end
--[[-- StandardBlockDB --]]--
local standardBlockDB = TableDB({
fileName = 'standard.db',
tabledef = {
autokeys = false,
type = 'simple',
columns = {
{ label = 'Key', type = 'key', length = 8 },
{ label = 'Block Type', type = 'string', length = 20 }
}
}
})
function standardBlockDB:load(dir)
self.fileName = fs.combine(dir, self.fileName)
if fs.exists(self.fileName) then
TableDB.load(self)
else
self:seedDB()
if extra then
Util.merge(entry, extra)
end
end
function standardBlockDB:seedDB()
self.data = {
[ '6:0' ] = 'sapling',
[ '6:1' ] = 'sapling',
[ '6:2' ] = 'sapling',
[ '6:3' ] = 'sapling',
[ '6:4' ] = 'sapling',
[ '6:5' ] = 'sapling',
[ '8:0' ] = 'truncate',
[ '9:0' ] = 'truncate',
[ '17:0' ] = 'wood',
[ '17:1' ] = 'wood',
[ '17:2' ] = 'wood',
[ '17:3' ] = 'wood',
[ '18:0' ] = 'leaves',
[ '18:1' ] = 'leaves',
[ '18:2' ] = 'leaves',
[ '18:3' ] = 'leaves',
[ '23:0' ] = 'dispenser',
[ '26:0' ] = 'bed',
[ '27:0' ] = 'adp-rail',
[ '28:0' ] = 'adp-rail',
[ '29:0' ] = 'piston',
[ '33:0' ] = 'piston',
[ '34:0' ] = 'air',
[ '36:0' ] = 'air',
[ '44:0' ] = 'slab',
[ '44:1' ] = 'slab',
[ '44:2' ] = 'slab',
[ '44:3' ] = 'slab',
[ '44:4' ] = 'slab',
[ '44:5' ] = 'slab',
[ '44:6' ] = 'slab',
[ '44:7' ] = 'slab',
[ '50:0' ] = 'torch',
[ '51:0' ] = 'flatten',
[ '53:0' ] = 'stairs',
[ '54:0' ] = 'chest-furnace',
[ '55:0' ] = 'flatten',
[ '59:0' ] = 'flatten',
[ '60:0' ] = 'flatten',
[ '61:0' ] = 'chest-furnace',
[ '62:0' ] = 'chest-furnace',
[ '63:0' ] = 'signpost',
[ '64:0' ] = 'door',
[ '65:0' ] = 'wallsign-ladder',
[ '66:0' ] = 'rail',
[ '67:0' ] = 'stairs',
[ '68:0' ] = 'wallsign-ladder',
[ '69:0' ] = 'lever',
[ '71:0' ] = 'door',
[ '75:0' ] = 'torch',
[ '76:0' ] = 'torch',
[ '77:0' ] = 'button',
[ '78:0' ] = 'flatten',
[ '81:0' ] = 'flatten',
[ '83:0' ] = 'flatten',
[ '84:0' ] = 'flatten', -- jukebox
[ '86:0' ] = 'pumpkin',
[ '90:0' ] = 'air',
[ '91:0' ] = 'pumpkin',
[ '92:0' ] = 'flatten', -- cake
[ '93:0' ] = 'repeater',
[ '94:0' ] = 'repeater',
[ '96:0' ] = 'trapdoor',
[ '99:0' ] = 'flatten',
[ '100:0' ] = 'flatten',
[ '106:0' ] = 'vine',
[ '107:0' ] = 'gate',
[ '108:0' ] = 'stairs',
[ '109:0' ] = 'stairs',
[ '114:0' ] = 'stairs',
[ '115:0' ] = 'flatten',
[ '117:0' ] = 'flatten',
[ '118:0' ] = 'cauldron',
[ '120:0' ] = 'flatten', -- end portal
[ '126:0' ] = 'slab',
[ '126:1' ] = 'slab',
[ '126:2' ] = 'slab',
[ '126:3' ] = 'slab',
[ '126:4' ] = 'slab',
[ '126:5' ] = 'slab',
[ '127:0' ] = 'cocoa',
[ '128:0' ] = 'stairs',
[ '130:0' ] = 'chest-furnace',
[ '131:0' ] = 'tripwire',
[ '132:0' ] = 'flatten',
[ '134:0' ] = 'stairs',
[ '135:0' ] = 'stairs',
[ '136:0' ] = 'stairs',
[ '140:0' ] = 'flatten',
[ '141:0' ] = 'flatten',
[ '142:0' ] = 'flatten',
[ '143:0' ] = 'button',
[ '144:0' ] = 'mobhead',
[ '145:0' ] = 'anvil',
[ '146:0' ] = 'chest-furnace',
[ '149:0' ] = 'comparator',
[ '151:0' ] = 'flatten',
[ '154:0' ] = 'hopper',
[ '155:2' ] = 'quartz-pillar',
[ '156:0' ] = 'stairs',
[ '157:0' ] = 'adp-rail',
[ '158:0' ] = 'dispenser',
[ '161:0' ] = 'leaves',
[ '161:1' ] = 'leaves',
[ '162:0' ] = 'wood',
[ '162:1' ] = 'wood',
[ '163:0' ] = 'stairs',
[ '164:0' ] = 'stairs',
[ '167:0' ] = 'trapdoor',
[ '170:0' ] = 'hay-bale', -- hay bale
[ '175:0' ] = 'largeplant',
[ '175:1' ] = 'largeplant',
[ '175:2' ] = 'largeplant', -- double tallgrass - an alternative would be to use grass as the bottom part, bonemeal as top part
[ '175:3' ] = 'largeplant',
[ '175:4' ] = 'largeplant',
[ '175:5' ] = 'largeplant',
[ '176:0' ] = 'signpost',
[ '177:0' ] = 'wallsign-ladder',
[ '178:0' ] = 'truncate',
[ '180:0' ] = 'stairs',
[ '182:0' ] = 'slab',
[ '183:0' ] = 'gate',
[ '184:0' ] = 'gate',
[ '185:0' ] = 'gate',
[ '186:0' ] = 'gate',
[ '187:0' ] = 'gate',
[ '193:0' ] = 'door',
[ '194:0' ] = 'door',
[ '195:0' ] = 'door',
[ '196:0' ] = 'door',
[ '197:0' ] = 'door',
[ '198:0' ] = 'end_rod', -- end rod
[ '205:0' ] = 'slab',
[ '210:0' ] = 'flatten',
[ '355:0' ] = 'bed',
[ '356:0' ] = 'repeater',
[ '404:0' ] = 'comparator',
}
self.dirty = true
-- self:flush()
self.data[id .. ':' .. dmg] = entry
end
--[[-- BlockTypeDB --]]--
local blockTypeDB = TableDB({
fileName = 'blocktype.db',
tabledef = {
autokeys = true,
columns = {
{ name = 'odmg', type = 'number', length = 2 },
{ name = 'sid', type = 'number', length = 5 },
{ name = 'sdmg', type = 'number', length = 2 },
{ name = 'dir', type = 'string', length = 20 },
}
}
})
function blockTypeDB:load(dir)
self.fileName = fs.combine(dir, self.fileName)
if fs.exists(self.fileName) then
TableDB.load(self)
else
self:seedDB()
end
end
local blockTypeDB = TableDB()
function blockTypeDB:addTemp(blockType, subs)
local bt = self.data[blockType]
@ -381,7 +176,7 @@ function blockTypeDB:addTemp(blockType, subs)
self.dirty = true
end
function blockTypeDB:seedDB()
function blockTypeDB:load()
blockTypeDB:addTemp('stairs', {
{ 0, nil, 0, 'east-up' },
@ -718,48 +513,12 @@ function blockTypeDB:seedDB()
{ '+8', nil, nil },
{ '+12', nil, nil },
})
blockTypeDB:addTemp('air', {
{ 0, 'minecraft:air', 0 },
{ 1, 'minecraft:air', 0 },
{ 2, 'minecraft:air', 0 },
{ 3, 'minecraft:air', 0 },
{ 4, 'minecraft:air', 0 },
{ 5, 'minecraft:air', 0 },
{ 6, 'minecraft:air', 0 },
{ 7, 'minecraft:air', 0 },
{ 8, 'minecraft:air', 0 },
{ 9, 'minecraft:air', 0 },
{ 10, 'minecraft:air', 0 },
{ 11, 'minecraft:air', 0 },
{ 12, 'minecraft:air', 0 },
{ 13, 'minecraft:air', 0 },
{ 14, 'minecraft:air', 0 },
{ 15, 'minecraft:air', 0 },
})
blockTypeDB:addTemp('truncate', {
{ 0, nil, 0 },
{ 1, 'minecraft:air', 0 },
{ 2, 'minecraft:air', 0 },
{ 3, 'minecraft:air', 0 },
{ 4, 'minecraft:air', 0 },
{ 5, 'minecraft:air', 0 },
{ 6, 'minecraft:air', 0 },
{ 7, 'minecraft:air', 0 },
{ 8, 'minecraft:air', 0 },
{ 9, 'minecraft:air', 0 },
{ 10, 'minecraft:air', 0 },
{ 11, 'minecraft:air', 0 },
{ 12, 'minecraft:air', 0 },
{ 13, 'minecraft:air', 0 },
{ 14, 'minecraft:air', 0 },
{ 15, 'minecraft:air', 0 },
})
blockTypeDB:addTemp('slab', {
{ '+0', nil, nil, 'bottom' },
{ '+8', nil, nil, 'top' },
})
blockTypeDB:addTemp('largeplant', {
{ '+0', nil, nil, 'east-door' }, -- should use a generic double tall keyword
{ '+0', nil, nil, 'east-door', { twoHigh = true } }, -- should use a generic double tall keyword
{ '+8', 'minecraft:air', 0 },
})
blockTypeDB:addTemp('wood', {
@ -769,14 +528,14 @@ function blockTypeDB:seedDB()
{ '+12', nil, nil },
})
blockTypeDB:addTemp('door', {
{ 0, nil, 0, 'east-door' },
{ 1, nil, 0, 'south-door' },
{ 2, nil, 0, 'west-door' },
{ 3, nil, 0, 'north-door' },
{ 4, nil, 0, 'east-door' },
{ 5, nil, 0, 'south-door' },
{ 6, nil, 0, 'west-door' },
{ 7, nil, 0, 'north-door' },
{ 0, nil, 0, 'east-door', { twoHigh = true } },
{ 1, nil, 0, 'south-door', { twoHigh = true } },
{ 2, nil, 0, 'west-door', { twoHigh = true } },
{ 3, nil, 0, 'north-door', { twoHigh = true } },
{ 4, nil, 0, 'east-door', { twoHigh = true } },
{ 5, nil, 0, 'south-door', { twoHigh = true } },
{ 6, nil, 0, 'west-door', { twoHigh = true } },
{ 7, nil, 0, 'north-door', { twoHigh = true } },
{ 8,'minecraft:air', 0 },
{ 9,'minecraft:air', 0 },
{ 10,'minecraft:air', 0 },
@ -800,8 +559,6 @@ function blockTypeDB:seedDB()
{ 10, nil, 0, 'north-block' },
{ 11, nil, 0, 'east-block' },
})
self.dirty = true
-- self:flush()
end
local Blocks = class()
@ -811,11 +568,23 @@ function Blocks:init(args)
self.blockDB = blockDB
self.nameDB = nameDB
blockDB:load(self.dir)
standardBlockDB:load(self.dir)
blockTypeDB:load(self.dir)
blockDB:load()
-- standardBlockDB:load()
blockTypeDB:load()
nameDB:load(self.dir, blockDB)
placementDB:load(self.dir, standardBlockDB, blockTypeDB)
-- placementDB:load(standardBlockDB, blockTypeDB)
placementDB:load2(blockDB, blockTypeDB)
-- _G._b = blockDB
-- _G._s = standardBlockDB
-- _G._bt = blockTypeDB
-- _G._p = placementDB
-- Util.writeTable('pb1.lua', placementDB.data)
-- placementDB.data = { }
-- Util.writeTable('pb2.lua', placementDB.data)
end
-- for an ID / dmg (with placement info) - return the correct block (without the placment info embedded in the dmg)
@ -823,15 +592,9 @@ function Blocks:getPlaceableBlock(id, dmg)
local p = placementDB:get({id, dmg})
if p then
return {
id = p.sid,
dmg = p.sdmg,
direction = p.direction,
extra = p.extra,
odmg = dmg
}
return Util.shallowCopy(p)
end
local b = blockDB:get({id, dmg})
if b then
return { id = b.strId, dmg = b.dmg }
@ -841,7 +604,7 @@ function Blocks:getPlaceableBlock(id, dmg)
if b then
return { id = b.strId, dmg = b.dmg }
end
return { id = id, dmg = dmg }
end

View File

@ -715,7 +715,6 @@ function Schematic:determineBlockPlacement(y)
local hi = turtle.getHeadingInfo(doorDirections[d])
b.heading = hi.heading
b.twoHigh = true
self:addPlacementChain(chains, {
{ x = b.x, z = b.z, y = b.y },

View File

@ -8,7 +8,7 @@ function TableDB:init(args)
data = { },
tabledef = { },
}
Util.merge(defaults, args) -- refactor
Util.merge(defaults, args)
Util.merge(self, defaults)
end
@ -43,7 +43,7 @@ end
function TableDB:flush()
if self.dirty then
Util.writeTable(self.fileName, {
tabledef = self.tabledef,
-- tabledef = self.tabledef,
data = self.data,
})
self.dirty = false

View File

@ -1,17 +1,17 @@
if not turtle and not commands then
error('Must be run on a turtle')
error('Must be run on a turtle or a command computer')
end
require = requireInjector(getfenv(1))
local class = require('class')
local Event = require('event')
local Message = require('message')
local UI = require('ui')
local Schematic = require('schematic')
local TableDB = require('tableDB')
local class = require('class')
local Event = require('event')
local Message = require('message')
local UI = require('ui')
local Schematic = require('schematic')
local TableDB = require('tableDB')
local MEProvider = require('meProvider')
local Blocks = require('blocks')
local Point = require('point')
local Blocks = require('blocks')
local Point = require('point')
local ChestProvider = require('chestProvider')
if os.getVersion() == 1.8 then
@ -65,6 +65,8 @@ function subDB:seedDB()
[ "minecraft:unpowered_comparator:0" ] = "minecraft:comparator:0",
[ "minecraft:powered_comparator:0" ] = "minecraft:comparator:0",
[ "minecraft:piston_head:0" ] = "minecraft:air:0",
[ "minecraft:piston_extension:0" ] = "minecraft:air:0",
[ "minecraft:minecraft:portal:0" ] = "minecraft:air:0",
[ "minecraft:double_wooden_slab:0" ] = "minecraft:planks:0",
[ "minecraft:double_wooden_slab:1" ] = "minecraft:planks:1",
[ "minecraft:double_wooden_slab:2" ] = "minecraft:planks:2",
@ -369,10 +371,8 @@ function Builder:substituteBlocks(throttle)
-- replace schematic block type with substitution
local pb = blocks:getPlaceableBlock(b.id, b.dmg)
b.id = pb.id
b.dmg = pb.dmg
b.direction = pb.direction
b.extra = pb.extra
Util.merge(b, pb)
b.odmg = pb.odmg or pb.dmg
local sub = subDB:get({ b.id, b.dmg })
@ -1069,8 +1069,8 @@ function Builder:placeDirectionalBlock(b, slot, travelPlane)
b.placed = self:place(slot)
end
if b.extra and b.extra.facing then
self:rotateBlock('down', b.extra.facing)
if b.facing then
self:rotateBlock('down', b.facing)
end
-- debug
@ -1163,7 +1163,7 @@ function Builder:build()
direction = -1
last = 1
turtle.status = 'destroying'
elseif self.isCommandComputer then
elseif not self.isCommandComputer then
travelPlane = self:findTravelPlane(self.index)
turtle.status = 'building'
if not self.confirmFacing then
@ -1220,7 +1220,9 @@ function Builder:build()
if b.twoHigh then
local _, topBlock = schematic:findIndexAt(b.x, b.z, b.y + 1, true)
placeBlock(id, topBlock.odmg, b.x, b.y + 1, b.z)
if topBlock then
placeBlock(id, topBlock.odmg, b.x, b.y + 1, b.z)
end
end
elseif self.mode == 'destroy' then
@ -1287,7 +1289,7 @@ function Builder:build()
end
end
if self.mode == 'destroy' then
self:saveProgress(math.max(self.index - 1, 1))
self:saveProgress(math.max(self.index, 1))
else
self:saveProgress(self.index + 1)
end

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