mirror of
https://github.com/kepler155c/opus
synced 2025-10-20 02:07:39 +00:00
redo input translation + shift-paste
This commit is contained in:
129
sys/apis/input.lua
Normal file
129
sys/apis/input.lua
Normal file
@@ -0,0 +1,129 @@
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local Util = require('util')
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local keys = _G.keys
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local os = _G.os
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local modifiers = Util.transpose {
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keys.leftCtrl, keys.rightCtrl,
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keys.leftShift, keys.rightShift,
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--keys.leftAlt, keys.rightAlt,
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}
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local input = {
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pressed = { },
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}
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function input:toCode(code)
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local ch = self.ch or keys.getName(code)
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local result = { }
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if self.pressed[keys.leftCtrl] or self.pressed[keys.rightCtrl] then
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table.insert(result, 'control')
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end
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--if self.pressed[keys.leftAlt] or self.pressed[keys.rightAlt] then
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-- table.insert(result, 'alt')
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--end
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if self.pressed[keys.leftShift] or self.pressed[keys.rightShift] then
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if modifiers[code] or #ch > 1 then
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table.insert(result, 'shift')
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else
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ch = ch:upper()
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end
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end
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if not modifiers[code] then
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table.insert(result, ch)
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end
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return table.concat(result, '-')
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end
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function input:reset()
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self.pressed = { }
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self.ch = nil
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self.fired = nil
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self.timer = nil
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end
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function input:translate(event, code, p1, p2)
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if event == 'key' then
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if p1 then -- key is held down
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if not modifiers[code] then
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self.fired = input:toCode(code)
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return self.fired
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end
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else
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self.fired = nil
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self.ch = nil
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self.pressed[code] = true
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end
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elseif event == 'char' then
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self.ch = code
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elseif event == 'key_up' then
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if not self.fired then
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if self.pressed[code] then
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self.fired = input:toCode(code)
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self.pressed[code] = nil
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return self.fired
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end
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end
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self.pressed[code] = nil
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elseif event == 'mouse_click' then
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local buttons = { 'mouse_click', 'mouse_rightclick' }
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self.ch = buttons[code]
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self.fired = nil
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--self.fired = input:toCode(0)
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--return self.fired
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elseif event == 'mouse_drag' then
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self.ch = 'mouse_drag'
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self.fired = input:toCode(0)
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return self.fired
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elseif event == 'mouse_up' then
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if not self.fired then
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local clock = os.clock()
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if self.timer and
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p1 == self.x and p2 == self.y and
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(clock - self.timer < .5) then
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self.ch = 'mouse_doubleclick'
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self.timer = nil
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else
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self.timer = os.clock()
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self.x = p1
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self.y = p2
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end
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self.fired = input:toCode(0)
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else
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self.ch = 'mouse_up'
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self.fired = input:toCode(0)
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end
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return self.fired
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elseif event == "mouse_scroll" then
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local directions = {
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[ -1 ] = 'scrollUp',
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[ 1 ] = 'scrollDown'
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}
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self.ch = directions[code]
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return input:toCode(0)
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elseif event == 'paste' then
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self.ch = 'paste'
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self.pressed[keys.leftCtrl] = nil
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self.pressed[keys.rightCtrl] = nil
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self.fired = input:toCode(0)
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return self.fired
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end
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end
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return input
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126
sys/apis/ui.lua
126
sys/apis/ui.lua
@@ -1,6 +1,7 @@
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local Canvas = require('ui.canvas')
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local class = require('class')
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local Event = require('event')
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local Input = require('input')
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local Transition = require('ui.transition')
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local Util = require('util')
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@@ -43,9 +44,6 @@ end
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--[[-- Top Level Manager --]]--
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local Manager = class()
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function Manager:init()
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local control = false
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local shift = false
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local mouseDragged = false
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local running = false
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-- single thread all input events
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@@ -55,10 +53,16 @@ function Manager:init()
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running = true
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fn(...)
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running = false
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else
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Input:translate(event, ...)
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end
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end)
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end
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Event.on('multishell_focus', function()
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Input:reset()
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end)
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singleThread('term_resize', function(side)
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if self.currentPage then
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-- the parent doesn't have any children set...
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@@ -99,16 +103,9 @@ function Manager:init()
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end)
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singleThread('mouse_click', function(button, x, y)
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Input:translate('mouse_click', button, x, y)
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mouseDragged = false
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if button == 1 and shift and control then -- debug hack
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local event = self:pointToChild(self.target, x, y)
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multishell.openTab({
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path = 'sys/apps/Lua.lua',
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args = { event.element, self:dump(self.currentPage) },
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focused = true })
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elseif self.currentPage then
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if self.currentPage then
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if not self.currentPage.parent.device.side then
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local event = self:pointToChild(self.target, x, y)
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if event.element.focus and not event.element.inactive then
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@@ -120,75 +117,64 @@ function Manager:init()
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end)
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singleThread('mouse_up', function(button, x, y)
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local ch = Input:translate('mouse_up', button, x, y)
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if self.currentPage and not mouseDragged then
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if ch == 'control-shift-mouse_click' then -- hack
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local event = self:pointToChild(self.target, x, y)
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multishell.openTab({
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path = 'sys/apps/Lua.lua',
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args = { event.element, self:dump(self.currentPage) },
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focused = true })
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elseif ch and self.currentPage then
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if not self.currentPage.parent.device.side then
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self:click(button, x, y)
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self:click(ch, button, x, y)
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end
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end
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end)
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singleThread('mouse_drag', function(button, x, y)
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mouseDragged = true
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if self.target then
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local ch = Input:translate('mouse_drag', button, x, y)
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if ch and self.target then
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local event = self:pointToChild(self.target, x, y)
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-- revisit - should send out scroll_up and scroll_down events
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-- let the element convert them to up / down
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self:inputEvent(event.element,
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{ type = 'mouse_drag', button = button, x = event.x, y = event.y })
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{ type = ch, button = button, x = event.x, y = event.y })
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self.currentPage:sync()
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end
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end)
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singleThread('paste', function(text)
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Input:translate('paste')
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self:emitEvent({ type = 'paste', text = text })
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self.currentPage:sync()
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end)
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singleThread('char', function(ch)
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control = false
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if self.currentPage then
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Input:translate('char', ch)
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end)
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singleThread('key_up', function(code)
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local ch = Input:translate('key_up', code)
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if ch and self.currentPage then
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local target = self.currentPage.focused or self.currentPage
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self:inputEvent(target, { type = 'key', key = ch })
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self:inputEvent(target,
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{ type = 'key', key = ch, element = target })
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self.currentPage:sync()
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end
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end)
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singleThread('key_up', function(code)
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if code == keys.leftCtrl or code == keys.rightCtrl then
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control = false
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elseif code == keys.leftShift or code == keys.rightShift then
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shift = false
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end
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end)
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singleThread('key', function(code, held)
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local ch = Input:translate('key', code, held)
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singleThread('key', function(code)
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local ch = keys.getName(code)
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if not ch then
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return
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end
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if code == keys.leftCtrl or code == keys.rightCtrl then
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control = true
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elseif code == keys.leftShift or code == keys.rightShift then
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shift = true
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elseif control then
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ch = 'control-' .. ch
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elseif shift and ch == 'tab' then
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ch = 'shiftTab'
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end
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-- filter out a through z and numbers as they will be get picked up
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-- as char events
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if ch and #ch > 1 and (code < 2 or code > 11) then
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if self.currentPage then
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local target = self.currentPage.focused or self.currentPage
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self:inputEvent(target,
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{ type = 'key', key = ch, element = target })
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self.currentPage:sync()
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end
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if ch and self.currentPage then
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local target = self.currentPage.focused or self.currentPage
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self:inputEvent(target,
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{ type = 'key', key = ch, element = target })
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self.currentPage:sync()
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end
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end)
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end
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@@ -306,7 +292,7 @@ function Manager:pointToChild(parent, x, y)
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}
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end
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function Manager:click(button, x, y)
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function Manager:click(code, button, x, y)
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if self.target then
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local target = self.target
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@@ -322,38 +308,23 @@ function Manager:click(button, x, y)
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local clickEvent = self:pointToChild(target, x, y)
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if button == 1 then
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local c = os.clock()
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--if self.doubleClickTimer then
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-- debug(c - self.doubleClickTimer)
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--end
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if self.doubleClickTimer and (c - self.doubleClickTimer < 1.9) and
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self.doubleClickX == x and self.doubleClickY == y and
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self.doubleClickElement == clickEvent.element then
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button = 3
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self.doubleClickTimer = nil
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else
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self.doubleClickTimer = c
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self.doubleClickX = x
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self.doubleClickY = y
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self.doubleClickElement = clickEvent.element
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if code == 'mouse_doubleclick' then
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if self.doubleClickElement ~= clickEvent.element then
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return
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end
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else
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self.doubleClickTimer = nil
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self.doubleClickElement = clickEvent.element
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end
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local events = { 'mouse_click', 'mouse_rightclick', 'mouse_doubleclick' }
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clickEvent.button = button
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clickEvent.type = events[button]
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clickEvent.key = events[button]
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clickEvent.type = code
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clickEvent.key = code
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if clickEvent.element.focus then
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self.currentPage:setFocus(clickEvent.element)
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end
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if not self:inputEvent(clickEvent.element, clickEvent) then
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--[[
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if button == 3 then
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-- if the double-click was not captured
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-- send through a single-click
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@@ -362,6 +333,7 @@ function Manager:click(button, x, y)
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clickEvent.key = events[1]
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self:inputEvent(clickEvent.element, clickEvent)
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end
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]]
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end
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self.currentPage:sync()
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@@ -1152,7 +1124,7 @@ UI.Page.defaults = {
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down = 'focus_next',
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enter = 'focus_next',
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tab = 'focus_next',
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shiftTab = 'focus_prev',
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['shift-tab' ] = 'focus_prev',
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up = 'focus_prev',
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},
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backgroundColor = colors.cyan,
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