2016-12-11 19:24:52 +00:00
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local class = require('class')
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local UI = require('ui')
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local Event = require('event')
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local Peripheral = require('peripheral')
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--[[-- Glasses device --]]--
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local Glasses = class()
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function Glasses:init(args)
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local defaults = {
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backgroundColor = colors.black,
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textColor = colors.white,
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textScale = .5,
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backgroundOpacity = .5,
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multiplier = 2.6665,
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-- multiplier = 2.333,
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}
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defaults.width, defaults.height = term.getSize()
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2017-10-05 17:07:48 +00:00
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UI:setProperties(defaults, args)
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UI:setProperties(self, defaults)
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2016-12-11 19:24:52 +00:00
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self.bridge = Peripheral.get({
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type = 'openperipheral_bridge',
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method = 'addBox',
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})
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self.bridge.clear()
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self.setBackgroundColor = function(...) end
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self.setTextColor = function(...) end
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self.t = { }
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for i = 1, self.height do
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self.t[i] = {
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text = string.rep(' ', self.width+1),
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--text = self.bridge.addText(0, 40+i*4, string.rep(' ', self.width+1), 0xffffff),
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bg = { },
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textFields = { },
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}
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end
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end
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function Glasses:setBackgroundBox(boxes, ax, bx, y, bgColor)
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local colors = {
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[ colors.black ] = 0x000000,
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[ colors.brown ] = 0x7F664C,
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[ colors.blue ] = 0x253192,
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[ colors.red ] = 0xFF0000,
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[ colors.gray ] = 0x272727,
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[ colors.lime ] = 0x426A0D,
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[ colors.green ] = 0x2D5628,
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[ colors.white ] = 0xFFFFFF
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}
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local function overlap(box, ax, bx)
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if bx < box.ax or ax > box.bx then
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return false
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end
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return true
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end
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for _,box in pairs(boxes) do
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if overlap(box, ax, bx) then
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if box.bgColor == bgColor then
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ax = math.min(ax, box.ax)
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bx = math.max(bx, box.bx)
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box.ax = box.bx + 1
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elseif ax == box.ax then
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box.ax = bx + 1
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elseif ax > box.ax then
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if bx < box.bx then
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table.insert(boxes, { -- split
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ax = bx + 1,
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bx = box.bx,
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bgColor = box.bgColor
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})
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box.bx = ax - 1
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break
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else
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box.ax = box.bx + 1
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end
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elseif ax < box.ax then
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if bx > box.bx then
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box.ax = box.bx + 1 -- delete
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else
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box.ax = bx + 1
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end
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end
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end
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end
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if bgColor ~= colors.black then
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table.insert(boxes, {
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ax = ax,
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bx = bx,
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bgColor = bgColor
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})
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end
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local deleted
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repeat
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deleted = false
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for k,box in pairs(boxes) do
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if box.ax > box.bx then
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if box.box then
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box.box.delete()
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end
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table.remove(boxes, k)
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deleted = true
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break
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end
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if not box.box then
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box.box = self.bridge.addBox(
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math.floor(self.x + (box.ax - 1) * self.multiplier),
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self.y + y * 4,
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math.ceil((box.bx - box.ax + 1) * self.multiplier),
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4,
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colors[bgColor],
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self.backgroundOpacity)
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else
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box.box.setX(self.x + math.floor((box.ax - 1) * self.multiplier))
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box.box.setWidth(math.ceil((box.bx - box.ax + 1) * self.multiplier))
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end
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end
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until not deleted
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end
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function Glasses:write(x, y, text, bg)
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if x < 1 then
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error(' less ', 6)
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end
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if y <= #self.t then
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local line = self.t[y]
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local str = line.text
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str = str:sub(1, x-1) .. text .. str:sub(x + #text)
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self.t[y].text = str
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for _,tf in pairs(line.textFields) do
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tf.delete()
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end
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line.textFields = { }
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local function split(st)
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local words = { }
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local offset = 0
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while true do
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local b,e,w = st:find('(%S+)')
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if not b then
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break
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end
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table.insert(words, {
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offset = b + offset - 1,
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text = w,
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})
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offset = offset + e
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st = st:sub(e + 1)
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end
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return words
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end
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local words = split(str)
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for _,word in pairs(words) do
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local tf = self.bridge.addText(self.x + word.offset * self.multiplier,
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self.y+y*4, '', 0xffffff)
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tf.setScale(self.textScale)
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tf.setZ(1)
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tf.setText(word.text)
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table.insert(line.textFields, tf)
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end
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self:setBackgroundBox(line.bg, x, x + #text - 1, y, bg)
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end
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end
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function Glasses:clear(bg)
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for _,line in pairs(self.t) do
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for _,tf in pairs(line.textFields) do
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tf.delete()
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end
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line.textFields = { }
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line.text = string.rep(' ', self.width+1)
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-- self.t[i].text.setText('')
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end
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end
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function Glasses:reset()
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self:clear()
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self.bridge.clear()
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self.bridge.sync()
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end
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function Glasses:sync()
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self.bridge.sync()
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end
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return Glasses
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