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opus/sys/apis/glasses.lua

197 lines
4.5 KiB
Lua
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2016-12-11 19:24:52 +00:00
local class = require('class')
local UI = require('ui')
local Event = require('event')
local Peripheral = require('peripheral')
--[[-- Glasses device --]]--
local Glasses = class()
function Glasses:init(args)
local defaults = {
backgroundColor = colors.black,
textColor = colors.white,
textScale = .5,
backgroundOpacity = .5,
multiplier = 2.6665,
-- multiplier = 2.333,
}
defaults.width, defaults.height = term.getSize()
UI.setProperties(defaults, args)
UI.setProperties(self, defaults)
self.bridge = Peripheral.get({
type = 'openperipheral_bridge',
method = 'addBox',
})
self.bridge.clear()
self.setBackgroundColor = function(...) end
self.setTextColor = function(...) end
self.t = { }
for i = 1, self.height do
self.t[i] = {
text = string.rep(' ', self.width+1),
--text = self.bridge.addText(0, 40+i*4, string.rep(' ', self.width+1), 0xffffff),
bg = { },
textFields = { },
}
end
end
function Glasses:setBackgroundBox(boxes, ax, bx, y, bgColor)
local colors = {
[ colors.black ] = 0x000000,
[ colors.brown ] = 0x7F664C,
[ colors.blue ] = 0x253192,
[ colors.red ] = 0xFF0000,
[ colors.gray ] = 0x272727,
[ colors.lime ] = 0x426A0D,
[ colors.green ] = 0x2D5628,
[ colors.white ] = 0xFFFFFF
}
local function overlap(box, ax, bx)
if bx < box.ax or ax > box.bx then
return false
end
return true
end
for _,box in pairs(boxes) do
if overlap(box, ax, bx) then
if box.bgColor == bgColor then
ax = math.min(ax, box.ax)
bx = math.max(bx, box.bx)
box.ax = box.bx + 1
elseif ax == box.ax then
box.ax = bx + 1
elseif ax > box.ax then
if bx < box.bx then
table.insert(boxes, { -- split
ax = bx + 1,
bx = box.bx,
bgColor = box.bgColor
})
box.bx = ax - 1
break
else
box.ax = box.bx + 1
end
elseif ax < box.ax then
if bx > box.bx then
box.ax = box.bx + 1 -- delete
else
box.ax = bx + 1
end
end
end
end
if bgColor ~= colors.black then
table.insert(boxes, {
ax = ax,
bx = bx,
bgColor = bgColor
})
end
local deleted
repeat
deleted = false
for k,box in pairs(boxes) do
if box.ax > box.bx then
if box.box then
box.box.delete()
end
table.remove(boxes, k)
deleted = true
break
end
if not box.box then
box.box = self.bridge.addBox(
math.floor(self.x + (box.ax - 1) * self.multiplier),
self.y + y * 4,
math.ceil((box.bx - box.ax + 1) * self.multiplier),
4,
colors[bgColor],
self.backgroundOpacity)
else
box.box.setX(self.x + math.floor((box.ax - 1) * self.multiplier))
box.box.setWidth(math.ceil((box.bx - box.ax + 1) * self.multiplier))
end
end
until not deleted
end
function Glasses:write(x, y, text, bg)
if x < 1 then
error(' less ', 6)
end
if y <= #self.t then
local line = self.t[y]
local str = line.text
str = str:sub(1, x-1) .. text .. str:sub(x + #text)
self.t[y].text = str
for _,tf in pairs(line.textFields) do
tf.delete()
end
line.textFields = { }
local function split(st)
local words = { }
local offset = 0
while true do
local b,e,w = st:find('(%S+)')
if not b then
break
end
table.insert(words, {
offset = b + offset - 1,
text = w,
})
offset = offset + e
st = st:sub(e + 1)
end
return words
end
local words = split(str)
for _,word in pairs(words) do
local tf = self.bridge.addText(self.x + word.offset * self.multiplier,
self.y+y*4, '', 0xffffff)
tf.setScale(self.textScale)
tf.setZ(1)
tf.setText(word.text)
table.insert(line.textFields, tf)
end
self:setBackgroundBox(line.bg, x, x + #text - 1, y, bg)
end
end
function Glasses:clear(bg)
for _,line in pairs(self.t) do
for _,tf in pairs(line.textFields) do
tf.delete()
end
line.textFields = { }
line.text = string.rep(' ', self.width+1)
-- self.t[i].text.setText('')
end
end
function Glasses:reset()
self:clear()
self.bridge.clear()
self.bridge.sync()
end
function Glasses:sync()
self.bridge.sync()
end
return Glasses