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Send a PING at the end of the server sync to detect it

At the end of sending all "state" to the remote server, a PING command
is sent to request a PONG reply. Until then, no "regual" PING was sent,
so Conn_LastPing(<connection>) is null and now becomes non-null in the
PONG command handler.

So the servers are still synchronizing when Conn_LastPing(<connection>)
is 0, which could easily be tested.
This commit is contained in:
Alexander Barton 2012-01-24 02:46:12 +01:00
parent 5a200e1543
commit bc20f9ec10
2 changed files with 14 additions and 9 deletions

View File

@ -889,15 +889,16 @@ IRC_PONG(CLIENT *Client, REQUEST *Req)
}
#endif
#ifdef DEBUG
if (conn > NONE)
Log(LOG_DEBUG,
"Connection %d: received PONG. Lag: %ld seconds.", conn,
time(NULL) - Conn_LastPing(Client_Conn(Client)));
else
Log(LOG_DEBUG,
"Connection %d: received PONG.", conn);
#endif
if (Client_Type(Client) == CLIENT_SERVER && Conn_LastPing(conn) == 0) {
Log(LOG_INFO,
"Synchronization with \"%s\" done (connection %d): %ld seconds [%ld users, %ld channels]",
Client_ID(Client), conn, time(NULL) - Conn_GetSignon(conn),
Client_UserCount(), Channel_CountVisible(NULL));
Conn_UpdatePing(conn);
} else
LogDebug("Connection %d: received PONG. Lag: %ld seconds.",
conn, time(NULL) - Conn_LastPing(conn));
return CONNECTED;
} /* IRC_PONG */

View File

@ -384,6 +384,10 @@ IRC_Num_ENDOFMOTD(CLIENT * Client, UNUSED REQUEST * Req)
}
#endif
if (!IRC_WriteStrClient(Client, "PING :%s",
Client_ID(Client_ThisServer())))
return DISCONNECTED;
return CONNECTED;
} /* IRC_Num_ENDOFMOTD */