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Anglified and improved comments in channel.c and channel.h
[Dana Dahlstrom: repair tab/space conversion in patch]
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@ -89,7 +89,7 @@ Channel_GetListInvites(CHANNEL *c)
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GLOBAL void
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Channel_InitPredefined( void )
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{
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/* Vordefinierte persistente Channels erzeugen */
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/* Generate predefined persistent channels */
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CHANNEL *chan;
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char *c;
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@ -97,10 +97,10 @@ Channel_InitPredefined( void )
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for( i = 0; i < Conf_Channel_Count; i++ )
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{
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/* Ist ein Name konfiguriert? */
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/* Check for Name configuration */
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if( ! Conf_Channel[i].name[0] ) continue;
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/* Gueltiger Channel-Name? */
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/* Check for invalid channel name */
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if( ! Channel_IsValidName( Conf_Channel[i].name ))
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{
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Log( LOG_ERR, "Can't create pre-defined channel: invalid name: \"%s\"!", Conf_Channel[i].name );
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@ -108,7 +108,7 @@ Channel_InitPredefined( void )
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continue;
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}
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/* Gibt es den Channel bereits? */
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/* Check if the channel name is already in use */
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chan = Channel_Search( Conf_Channel[i].name );
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if( chan )
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{
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@ -149,7 +149,7 @@ Channel_Exit( void )
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CHANNEL *c, *c_next;
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CL2CHAN *cl2chan, *cl2chan_next;
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/* Channel-Strukturen freigeben */
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/* free struct Channel */
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c = My_Channels;
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while( c )
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{
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@ -159,7 +159,7 @@ Channel_Exit( void )
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c = c_next;
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}
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/* Channel-Zuordnungstabelle freigeben */
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/* Free Channel allocation table */
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cl2chan = My_Cl2Chan;
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while( c )
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{
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@ -170,6 +170,14 @@ Channel_Exit( void )
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} /* Channel_Exit */
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/**
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* Join Channel
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* This function lets a client join a channel. First, the function
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* checks that the specified channel name is valid and that the client
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* isn't already a member. If the specified channel doesn't exist,
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* a new channel is created. Client is added to channel by function
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* Add_Client().
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*/
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GLOBAL bool
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Channel_Join( CLIENT *Client, char *Name )
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{
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@ -178,6 +186,7 @@ Channel_Join( CLIENT *Client, char *Name )
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assert( Client != NULL );
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assert( Name != NULL );
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/* Check that the channel name is valid */
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if( ! Channel_IsValidName( Name )) {
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IRC_WriteStrClient( Client, ERR_NOSUCHCHANNEL_MSG, Client_ID( Client ), Name );
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return false;
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@ -185,25 +194,25 @@ Channel_Join( CLIENT *Client, char *Name )
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chan = Channel_Search( Name );
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if( chan ) {
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/* Ist der Client bereits Mitglied? */
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/* Check if the client is already in the channel */
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if( Get_Cl2Chan( chan, Client )) return false;
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}
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else
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{
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/* Gibt es noch nicht? Dann neu anlegen: */
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/* If the specified channel doesn't exist, the channel is created */
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chan = Channel_Create( Name );
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if (!chan) return false;
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}
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/* User dem Channel hinzufuegen */
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/* Add user to Channel */
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if( ! Add_Client( chan, Client )) return false;
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else return true;
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} /* Channel_Join */
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/**
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* Remove client from channel.
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* This function lets a client lead a channel. First, the function checks
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* Part client from channel.
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* This function lets a client part from a channel. First, the function checks
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* if the channel exists and the client is a member of it and sends out
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* appropriate error messages if not. The real work is done by the function
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* Remove_Client().
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@ -217,18 +226,22 @@ Channel_Part(CLIENT * Client, CLIENT * Origin, const char *Name, const char *Rea
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assert(Name != NULL);
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assert(Reason != NULL);
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/* Check that specified channel exists */
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chan = Channel_Search(Name);
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if (!chan) {
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IRC_WriteStrClient(Client, ERR_NOSUCHCHANNEL_MSG,
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Client_ID(Client), Name);
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return false;
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}
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/* Check that the client is in the channel */
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if (!Get_Cl2Chan(chan, Client)) {
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IRC_WriteStrClient(Client, ERR_NOTONCHANNEL_MSG,
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Client_ID(Client), Name);
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return false;
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}
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/* Part client from channel */
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if (!Remove_Client(REMOVE_PART, chan, Client, Origin, Reason, true))
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return false;
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else
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@ -236,6 +249,7 @@ Channel_Part(CLIENT * Client, CLIENT * Origin, const char *Name, const char *Rea
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} /* Channel_Part */
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/* Kick user from Channel */
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GLOBAL void
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Channel_Kick( CLIENT *Client, CLIENT *Origin, const char *Name, const char *Reason )
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{
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@ -246,6 +260,7 @@ Channel_Kick( CLIENT *Client, CLIENT *Origin, const char *Name, const char *Reas
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assert( Name != NULL );
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assert( Reason != NULL );
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/* Check that channel exists */
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chan = Channel_Search( Name );
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if( ! chan )
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{
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@ -253,26 +268,28 @@ Channel_Kick( CLIENT *Client, CLIENT *Origin, const char *Name, const char *Reas
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return;
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}
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/* Check that user is on the specified channel */
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if( ! Channel_IsMemberOf( chan, Origin ))
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{
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IRC_WriteStrClient( Origin, ERR_NOTONCHANNEL_MSG, Client_ID( Origin ), Name );
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return;
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}
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/* Is User Channel-Operator? */
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/* Check if user has operator status */
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if( ! strchr( Channel_UserModes( chan, Origin ), 'o' ))
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{
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IRC_WriteStrClient( Origin, ERR_CHANOPRIVSNEEDED_MSG, Client_ID( Origin ), Name);
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return;
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}
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/* Ist the kickED User member of channel? */
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/* Check that the client to be kicked is on the specified channel */
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if( ! Channel_IsMemberOf( chan, Client ))
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{
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IRC_WriteStrClient( Origin, ERR_USERNOTINCHANNEL_MSG, Client_ID( Origin ), Client_ID( Client ), Name );
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return;
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}
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/* Kick Client from channel */
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Remove_Client( REMOVE_KICK, chan, Client, Origin, Reason, true);
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} /* Channel_Kick */
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@ -352,7 +369,6 @@ Channel_CountForUser( CLIENT *Client )
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} /* Channel_CountForUser */
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GLOBAL const char *
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Channel_Name( const CHANNEL *Chan )
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{
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@ -46,7 +46,7 @@ typedef struct _CLIENT2CHAN
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struct _CLIENT2CHAN *next;
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CLIENT *client;
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CHANNEL *channel;
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char modes[CHANNEL_MODE_LEN]; /* User-Modes in dem Channel */
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char modes[CHANNEL_MODE_LEN]; /* User-Modes in Channel */
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} CL2CHAN;
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#else
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