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Handle commands in the read buffer before reading more data

If there are more bytes in the read buffer already than a single valid
IRC command can get long (513 bytes, COMMAND_LEN), wait for this/those
command(s) to be handled first and don't try to read even more data from
the network (which most probably would overflow the read buffer of this
connection soon).
This commit is contained in:
Alexander Barton 2020-05-01 23:55:28 +02:00
parent 9f05f5ee61
commit 54fac57603

View File

@ -734,6 +734,18 @@ Conn_Handler(void)
continue;
}
if (array_bytes(&My_Connections[i].rbuf) >= COMMAND_LEN) {
/* There is still more data in the read buffer
* than a single valid command can get long:
* so either there is a complete command, or
* invalid data. Therefore don't try to read in
* even more data from the network but wait for
* this command(s) to be handled first! */
io_event_del(My_Connections[i].sock,
IO_WANTREAD);
continue;
}
io_event_add(My_Connections[i].sock, IO_WANTREAD);
}
@ -1554,6 +1566,10 @@ Read_Request(CONN_ID Idx)
assert(Idx > NONE);
assert(My_Connections[Idx].sock > NONE);
/* Check if the read buffer is "full". Basically this shouldn't happen
* here, because as long as there possibly are commands in the read
* buffer (buffer usage > COMMAND_LEN), the socket shouldn't be
* scheduled for reading in Conn_Handler() at all ... */
#ifdef ZLIB
if ((array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN) ||
(array_bytes(&My_Connections[Idx].zip.rbuf) >= READBUFFER_LEN))
@ -1561,7 +1577,6 @@ Read_Request(CONN_ID Idx)
if (array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN)
#endif
{
/* Read buffer is full */
Log(LOG_ERR,
"Receive buffer space exhausted (connection %d): %d/%d bytes",
Idx, array_bytes(&My_Connections[Idx].rbuf), READBUFFER_LEN);