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- neue Funktion Client_IsValidNick(), Nicknames werden besser validiert.
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@ -9,7 +9,7 @@
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* Naehere Informationen entnehmen Sie bitter der Datei COPYING. Eine Liste
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* Naehere Informationen entnehmen Sie bitter der Datei COPYING. Eine Liste
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* der an ngIRCd beteiligten Autoren finden Sie in der Datei AUTHORS.
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* der an ngIRCd beteiligten Autoren finden Sie in der Datei AUTHORS.
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*
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*
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* $Id: client.c,v 1.35 2002/01/29 00:14:49 alex Exp $
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* $Id: client.c,v 1.36 2002/02/06 16:49:41 alex Exp $
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*
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*
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* client.c: Management aller Clients
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* client.c: Management aller Clients
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*
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*
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@ -21,6 +21,9 @@
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* Server gewesen, so existiert eine entsprechende CONNECTION-Struktur.
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* Server gewesen, so existiert eine entsprechende CONNECTION-Struktur.
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*
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*
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* $Log: client.c,v $
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* $Log: client.c,v $
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* Revision 1.36 2002/02/06 16:49:41 alex
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* - neue Funktion Client_IsValidNick(), Nicknames werden besser validiert.
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*
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* Revision 1.35 2002/01/29 00:14:49 alex
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* Revision 1.35 2002/01/29 00:14:49 alex
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* - neue Funktion Client_TopServer(), Client_NewXXX() angepasst.
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* - neue Funktion Client_TopServer(), Client_NewXXX() angepasst.
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*
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*
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@ -715,8 +718,8 @@ GLOBAL BOOLEAN Client_CheckNick( CLIENT *Client, CHAR *Nick )
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assert( Client != NULL );
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assert( Client != NULL );
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assert( Nick != NULL );
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assert( Nick != NULL );
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/* Nick zu lang? */
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/* Nick ungueltig? */
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if( strlen( Nick ) > CLIENT_NICK_LEN ) return IRC_WriteStrClient( Client, ERR_ERRONEUSNICKNAME_MSG, Client_ID( Client ), Nick );
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if( ! Client_IsValidNick( Nick )) return IRC_WriteStrClient( Client, ERR_ERRONEUSNICKNAME_MSG, Client_ID( Client ), Nick );
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/* Nick bereits vergeben? */
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/* Nick bereits vergeben? */
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c = My_Clients;
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c = My_Clients;
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@ -873,6 +876,18 @@ GLOBAL INT Client_UnknownCount( VOID )
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} /* Client_UnknownCount */
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} /* Client_UnknownCount */
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GLOBAL BOOLEAN Client_IsValidNick( CHAR *Nick )
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{
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/* Ist der Nick gueltig? */
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assert( Nick != NULL );
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if( Nick[0] == '#' ) return FALSE;
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if( strlen( Nick ) > CLIENT_NICK_LEN ) return FALSE;
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return TRUE;
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} /* Client_IsValidNick */
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LOCAL INT Count( CLIENT_TYPE Type )
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LOCAL INT Count( CLIENT_TYPE Type )
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{
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{
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CLIENT *c;
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CLIENT *c;
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