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Don't reset My_Connections[Idx].lastping when reading data
This fixes PING-PONG lag calculation (which resulted in "0" before). The "lastping" time is still reset it if a time shift backwards has been detected to prevent the daemon from miscalculating ping timeouts.
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@ -1507,7 +1507,7 @@ Read_Request( CONN_ID Idx )
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* registered as a user, server or service connection. Don't update
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* otherwise, so users have at least Conf_PongTimeout seconds time to
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* register with the IRC server -- see Check_Connections().
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* Set "lastping", too, so we can handle time shifts backwards ... */
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* Update "lastping", too, if time shifted backwards ... */
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c = Conn_GetClient(Idx);
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if (c && (Client_Type(c) == CLIENT_USER
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|| Client_Type(c) == CLIENT_SERVER
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@ -1517,7 +1517,8 @@ Read_Request( CONN_ID Idx )
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My_Connections[Idx].bps = 0;
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My_Connections[Idx].lastdata = t;
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My_Connections[Idx].lastping = My_Connections[Idx].lastdata;
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if (My_Connections[Idx].lastping > t)
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My_Connections[Idx].lastping = t;
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}
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/* Look at the data in the (read-) buffer of this connection */
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