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Don't reset My_Connections[Idx].lastping when reading data

This fixes PING-PONG lag calculation (which resulted in "0" before).

The "lastping" time is still reset it if a time shift backwards has
been detected to prevent the daemon from miscalculating ping timeouts.
This commit is contained in:
Alexander Barton 2010-08-19 15:58:55 +02:00
parent 32188d821b
commit 04e38f17ae

View File

@ -1507,7 +1507,7 @@ Read_Request( CONN_ID Idx )
* registered as a user, server or service connection. Don't update
* otherwise, so users have at least Conf_PongTimeout seconds time to
* register with the IRC server -- see Check_Connections().
* Set "lastping", too, so we can handle time shifts backwards ... */
* Update "lastping", too, if time shifted backwards ... */
c = Conn_GetClient(Idx);
if (c && (Client_Type(c) == CLIENT_USER
|| Client_Type(c) == CLIENT_SERVER
@ -1517,7 +1517,8 @@ Read_Request( CONN_ID Idx )
My_Connections[Idx].bps = 0;
My_Connections[Idx].lastdata = t;
My_Connections[Idx].lastping = My_Connections[Idx].lastdata;
if (My_Connections[Idx].lastping > t)
My_Connections[Idx].lastping = t;
}
/* Look at the data in the (read-) buffer of this connection */