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Didn't have the chance to migrate //all// templates just yet. We'll get there. * Implement yet another template system * Move orphans to the new system and fix a bug in it * Link orphans in the admin panel * Move the backlink handlers to the web package * Move auth routing to web * Move /user-list to the new system * Move change password and translate it * Move stuff * Move admin-related stuff to the web * Move a lot of files into internal dir Outside of it are web and stuff that needs further refactoring * Fix static not loading and de-qtpl tree * Move tree to internal * Keep the globe on the same line #230 * Revert "Keep the globe on the same line #230" This reverts commit ae78e5e459b1e980ba89bf29e61f75c0625ed2c7. * Migrate templates from hypview: delete, edit, start empty and existing WIP The delete media view was removed, I didn't even know it still existed as a GET. A rudiment. * Make views multi-file and break compilation * Megarefactoring of hypha views * Auth-related stuffs * Fix some of those weird imports * Migrate cat views * Fix cat js * Lower standards * Internalize trauma
40 lines
899 B
Go
40 lines
899 B
Go
package hyphae
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import (
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"sync"
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)
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// Its value is number of all existing hyphae. NonEmptyHypha mutators are expected to manipulate the value. It is concurrent-safe.
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var count = struct {
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value int
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sync.Mutex
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}{}
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// ResetCount sets the value of hyphae count to zero. Use when reloading hyphae.
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func ResetCount() {
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count.Lock()
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count.value = 0
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count.Unlock()
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}
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// Count how many hyphae there are. This is a O(1), the number of hyphae is stored in memory.
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func Count() int {
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count.Lock()
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defer count.Unlock()
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return count.value
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}
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// incrementCount increments the value of the hyphae counter. Use when creating new hyphae or loading hyphae from disk.
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func incrementCount() {
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count.Lock()
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count.value++
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count.Unlock()
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}
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// decrementCount decrements the value of the hyphae counter. Use when deleting existing hyphae.
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func decrementCount() {
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count.Lock()
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count.value--
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count.Unlock()
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}
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