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108 lines
3.0 KiB
Go
108 lines
3.0 KiB
Go
/* Genealogy is all about relationships between hyphae.*/
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package main
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import (
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"fmt"
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"log"
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"path/filepath"
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"sort"
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"strings"
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)
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// setRelations fills in all children names based on what hyphae call their parents.
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func setRelations(hyphae map[string]*Hypha) {
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for name, h := range hyphae {
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if _, ok := hyphae[h.parentName]; ok && h.parentName != "." {
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hyphae[h.parentName].ChildrenNames = append(hyphae[h.parentName].ChildrenNames, name)
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}
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}
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}
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// AddChild adds a name to the list of children names of the hypha.
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func (h *Hypha) AddChild(childName string) {
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h.ChildrenNames = append(h.ChildrenNames, childName)
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}
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// If Name == "", the tree is empty.
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type Tree struct {
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Name string
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Ancestors []string
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Siblings []string
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Descendants []*Tree
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Root bool
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}
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// GetTree generates a Tree for the given hypha name.
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// It can also generate trees for non-existent hyphae, that's why we use `name string` instead of making it a method on `Hypha`.
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// In `root` is `false`, siblings will not be fetched.
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// Parameter `limit` is unused now but it is meant to limit how many subhyphae can be shown.
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func GetTree(name string, root bool, limit ...int) *Tree {
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t := &Tree{Name: name, Root: root}
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for hyphaName, _ := range hyphae {
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t.compareNamesAndAppend(hyphaName)
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}
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sort.Slice(t.Ancestors, func(i, j int) bool {
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return strings.Count(t.Ancestors[i], "/") < strings.Count(t.Ancestors[j], "/")
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})
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sort.Strings(t.Siblings)
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sort.Slice(t.Descendants, func(i, j int) bool {
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a := t.Descendants[i].Name
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b := t.Descendants[j].Name
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return len(a) < len(b)
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})
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log.Printf("Generate tree for %v: %v %v\n", t.Name, t.Ancestors, t.Siblings)
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return t
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}
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// Compares names appends name2 to an array of `t`:
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func (t *Tree) compareNamesAndAppend(name2 string) {
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switch {
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case t.Name == name2:
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case strings.HasPrefix(t.Name, name2):
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t.Ancestors = append(t.Ancestors, name2)
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case t.Root && (strings.Count(t.Name, "/") == strings.Count(name2, "/") &&
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(filepath.Dir(t.Name) == filepath.Dir(name2))):
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t.Siblings = append(t.Siblings, name2)
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case strings.HasPrefix(name2, t.Name):
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t.Descendants = append(t.Descendants, GetTree(name2, false))
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}
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}
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// AsHtml returns HTML representation of a tree.
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// It recursively itself on the tree's children.
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// TODO: redo with templates. I'm not in mood for it now.
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func (t *Tree) AsHtml() (html string) {
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if t.Name == "" {
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return ""
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}
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html += `<ul class="navitree__node">`
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if t.Root {
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for _, ancestor := range t.Ancestors {
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html += navitreeEntry(ancestor)
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}
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}
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html += navitreeEntry(t.Name)
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if t.Root {
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for _, siblingName := range t.Siblings {
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html += navitreeEntry(siblingName)
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}
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}
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for _, subtree := range t.Descendants {
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html += subtree.AsHtml()
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}
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html += `</ul>`
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return html
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}
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// navitreeEntry is a small utility function that makes generating html easier.
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// Someone please redo it in templates.
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func navitreeEntry(name string) string {
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return fmt.Sprintf(`<li class="navitree__entry">
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<a class="navitree__link" href="/%s">%s</a>
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</li>
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`, name, filepath.Base(name))
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}
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