1
0
mirror of https://github.com/LDDestroier/CC/ synced 2024-12-14 04:00:29 +00:00
ldd-CC/CCBN/ccbn-data/objectdata/rockcube
LDDestroier f4d7b3f893
Added chip selector, win/lose, vulcan flinch
What an update, like damn
2019-03-13 13:56:51 -04:00

13 lines
580 B
Plaintext

local stage, players, objects, projectiles, act, images = ...
return {
image = images.rockcube,
friendlyFire = true, -- can it hit its owner?
health = 500, -- amount of damage before disintegrating
maxHealth = 500, -- just a formality
smackDamage = 200, -- amount of damage it will do if launched at enemy
doYeet = true, -- whether or not to fly backwards and do smackDamage to target
delayedTime = 400, -- amount of frames before running delayedFunc()
delayedFunc = function() -- will run every delayedTime frames
-- rockcubes do what rock cubes do
end,
}