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			28 lines
		
	
	
		
			913 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
		
			913 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
local stage, players, objects, projectiles, act, images = ...
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return {
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	info = {
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		name = "CrossBomb",
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		description = "Lob a cross-shaped bomb 2 panels forward!",
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		cooldown = {
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			shoot = 6,
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			move = 5
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		}
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	},
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	logic = function(info)
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		local maxDist = 3
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		local maxFrames = 10
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		local parabola = math.sin((math.pi / maxFrames) * info.frame) * 2
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		if parabola < 0.1 and info.frame > 3 then
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			act.stage.setDamage(info.x,     info.y - 1, 70, info.owner, 1, false)
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			act.stage.setDamage(info.x,     info.y,     70, info.owner, 1, false)
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			act.stage.setDamage(info.x,     info.y + 1, 70, info.owner, 1, false)
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			act.stage.setDamage(info.x - 1, info.y,     70, info.owner, 1, false)
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			act.stage.setDamage(info.x + 1, info.y,     70, info.owner, 1, false)
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			return false
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		else
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			info.x = info.x + (maxDist / maxFrames) * info.direction
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		end
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		return true, {{images.cannon, info.x, info.y - parabola}}
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	end
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}
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