mirror of
https://github.com/LDDestroier/CC/
synced 2024-11-10 12:00:00 +00:00
f4d7b3f893
What an update, like damn
36 lines
941 B
Plaintext
36 lines
941 B
Plaintext
local stage, players, objects, projectiles, act, images = ...
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return {
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info = {
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name = "Dash",
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description = "Dash forwards to deal massive damage!",
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cooldown = {
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shoot = 6,
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move = 2
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}
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},
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logic = function(info)
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if info.frame == 0 then
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info.player.canMove = false
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info.player.canShoot = false
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info.playerInitX = info.player.x
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info.playerInitY = info.player.y
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end
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if info.frame > 2 then -- start on frame 3
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if info.player.x > 7 or info.player.x < 0 then
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info.player.x = info.playerInitX
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info.player.y = info.playerInitY
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info.player.cooldown.shoot = 6
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info.player.cooldown.move = 2
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info.player.canMove = true
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info.player.canShoot = true
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return false
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else
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info.player.x = info.player.x + (5 / stage.panelWidth) * info.player.direction
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act.stage.setDamage(info.player.x, info.player.y, 80, info.owner, 4, false)
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return true
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end
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else
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return true
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end
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end
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} |