mirror of
https://github.com/LDDestroier/CC/
synced 2024-12-15 12:40:29 +00:00
44 lines
800 B
Plaintext
44 lines
800 B
Plaintext
local stage, players, objects, projectiles, act, images = ...
|
|
return {
|
|
info = {
|
|
name = "AreaGrab",
|
|
description = "Grabs three panels from enemy!",
|
|
cooldown = {
|
|
shoot = 6,
|
|
move = 4
|
|
}
|
|
},
|
|
logic = function(info)
|
|
if info.frame == 0 then
|
|
if info.owner == 1 then
|
|
info.x = 5
|
|
for y = 1, 3 do
|
|
for x = 2, 5 do
|
|
if stage.panels[y][x].owner ~= info.owner then
|
|
info.x = math.min(info.x, x)
|
|
break
|
|
end
|
|
end
|
|
end
|
|
else
|
|
info.x = 2
|
|
for y = 1, 3 do
|
|
for x = 5, 2, -1 do
|
|
if stage.panels[y][x].owner ~= info.owner then
|
|
info.x = math.max(info.x, x)
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
for y = 1, 3 do
|
|
act.projectile.newProjectile(info.x, y, info.player, "panelgrab_internal")
|
|
end
|
|
|
|
return false
|
|
|
|
end
|
|
}
|