1
0
mirror of https://github.com/LDDestroier/CC/ synced 2024-11-09 19:39:59 +00:00
ldd-CC/CCBN/ccbn-data/chipdata/tripleshot
LDDestroier f4d7b3f893
Added chip selector, win/lose, vulcan flinch
What an update, like damn
2019-03-13 13:56:51 -04:00

20 lines
570 B
Plaintext

local stage, players, objects, projectiles, act, images = ...
return {
info = {
name = "TripleShot",
description = "Fires three panels forwards!",
cooldown = {
shoot = 6,
move = 4
}
},
logic = function(info)
act.projectile.newProjectile(info.x, info.y - 1, info.player, "panelshot", false, info.altDamage or 100)
act.projectile.newProjectile(info.x, info.y, info.player, "panelshot", true, info.altDamage or 100)
act.projectile.newProjectile(info.x, info.y + 1, info.player, "panelshot", false, info.altDamage or 100)
return false
end
}