LDDestroier
ec091d2031
Update demo.lua
2020-01-29 23:55:38 -05:00
LDDestroier
b641c81739
Extra render optimization, 'options' argument
2020-01-29 23:55:19 -05:00
LDDestroier
f3130108e5
Update ghost.lua
2020-01-22 04:28:38 -05:00
LDDestroier
20437ea4f6
Disabled setVisible during render if not focused in multishell
2020-01-12 23:52:52 -05:00
LDDestroier
ec3ae28af9
Fixed multishell
2020-01-12 23:50:43 -05:00
LDDestroier
9536565dfe
Update windont.lua
2020-01-12 03:31:16 -05:00
LDDestroier
47e160a191
Added support for static, removed "burn-in"
2020-01-12 02:55:47 -05:00
LDDestroier
5b8a4ee9af
Added "addSpeed" and "subtractSpeed"
...
Now you can determine just how fast the phosphors light up and die down!
2020-01-12 02:34:21 -05:00
LDDestroier
56b6c01ec1
Added "windont.useSetVisible"
2020-01-12 02:30:28 -05:00
LDDestroier
89b3643404
Update flicker.lua
2020-01-12 02:01:28 -05:00
LDDestroier
e092709368
Update flicker.lua
2020-01-12 01:53:23 -05:00
LDDestroier
7e348e727c
Update flicker.lua
2020-01-12 01:44:13 -05:00
LDDestroier
6971abcd6b
Update ghost.lua
2020-01-12 01:43:50 -05:00
LDDestroier
ba056343bd
Fixed transparency check function
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If it tried to check an area of a window that fell outside its bounds, it would incorrectly return `true`.
2020-01-12 01:42:47 -05:00
LDDestroier
578dec4766
Added argument to open other program
2020-01-12 00:44:23 -05:00
LDDestroier
8462e3028a
Added a nice amber glow
2020-01-12 00:41:21 -05:00
LDDestroier
ae1dde998c
Create ghost.lua
2020-01-12 00:33:56 -05:00
LDDestroier
a9e8060cb7
Update flicker.lua
2020-01-11 23:27:48 -05:00
LDDestroier
e432841fcb
Create flicker.lua
2020-01-11 23:26:39 -05:00
LDDestroier
f277c24bb1
Update windont.lua
2020-01-06 02:54:05 -05:00
LDDestroier
7df729d49b
Update demo.lua
2020-01-06 02:53:45 -05:00
LDDestroier
c072a1660c
Update README.md
2020-01-05 21:58:40 -05:00
LDDestroier
4f52154f34
Added extra input to transformation functions
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Now, the third argument for char/text/back transformation functions will be the char/text/back located on the X/Y position of the buffer. If there is no such position on the window's buffer, it will be `nil`.
The `setCursorPos` function now floors inputs so as to not break when receiving non-integer arguments.
2020-01-05 21:55:51 -05:00
LDDestroier
3cc3af0acb
Update demo.lua
2019-12-25 02:34:49 -05:00
LDDestroier
1fec1b20c6
Update demo.lua
2019-12-25 02:33:31 -05:00
LDDestroier
55434d5247
Moved to "windont
2019-12-25 02:30:11 -05:00
LDDestroier
6ed3b82b0b
Moved to "windont" folder
2019-12-25 02:29:43 -05:00
LDDestroier
ac98a4558c
Create README.md
...
This will need amending later
2019-12-25 02:28:29 -05:00