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mirror of https://github.com/LDDestroier/CC/ synced 2024-11-14 22:04:53 +00:00
Commit Graph

9 Commits

Author SHA1 Message Date
LDDestroier
b5f59a325d
Added "lval" for most local variables 2019-12-14 01:12:53 +00:00
LDDestroier
00833d33f2
Added redraw for new window if alwaysRender 2019-12-14 00:46:33 +00:00
LDDestroier
5cf8037599
Fixed stack overflow using windon't as baseTerm 2019-12-14 00:35:01 +00:00
LDDestroier
7aa402b33e
Fixed alwaysRender for write and blit 2019-12-14 00:00:31 +00:00
LDDestroier
8bb6075655
Update windont.lua 2019-12-11 04:26:37 -05:00
LDDestroier
8807f4ac0a
Added per-window transformation support
boy this is a doozy
2019-12-11 02:37:13 -05:00
LDDestroier
a3abda09df
Fixed transparency, added other options
Added the windont.info table, which will tell you miscellaneous information about the API
 + time in which the render function was last called
 + list of all windows rendered last
 + amount of windows rendered last
 + amount of term.blit calls during last render
Fixed term.scroll
Fixed transparency
Added "meta.renderBuddies" table which renders all windows associated with the main one inside the table after rendering the main one.
2019-12-11 00:29:30 -05:00
LDDestroier
fe9956a65b
Fixed some stuff
Transparency now works
Window positions now work properly (gotta test these things beforehand...)
2019-12-09 03:53:52 -05:00
LDDestroier
1ea4ec8910
Create windont.lua 2019-12-09 02:30:33 -05:00