LDDestroier
79b3e2822c
Ensure that channel files are closed if terminated
2019-05-02 11:13:42 -04:00
LDDestroier
4e0369e7d2
Reduced amount of new fs.open()'s
2019-05-02 11:00:43 -04:00
LDDestroier
714da7ee03
Prevented msgCheckList from becoming too massive
2019-05-02 10:45:12 -04:00
LDDestroier
54f54be8fe
Actually fixed simultaneous messages
2019-05-02 00:53:13 -04:00
LDDestroier
091c0d0c13
Fixed simultaneous messages
...
...probably
2019-05-02 00:35:01 -04:00
LDDestroier
2b57f6582c
Update disknet.lua
2019-05-02 00:17:37 -04:00
LDDestroier
72ec4a3a6b
Fixed it up real good
2019-05-02 00:04:12 -04:00
LDDestroier
9f8df17943
Changed mainPath to optionally be first argument
2019-05-01 21:32:11 -04:00
LDDestroier
bae6be4fe8
Changed main directory to "/disk/DISKNET"
2019-05-01 20:53:16 -04:00
LDDestroier
88867ca549
Create disknet.lua
2019-05-01 20:51:40 -04:00
LDDestroier
904449d831
Doesn't resume off-screen inactive coroutines
2019-04-26 01:35:46 -04:00
LDDestroier
a9cc18ca5a
Added config, on-the-fly workspace creation
...
I hope it doesn't fuck up
2019-04-25 20:00:10 -04:00
LDDestroier
99dc0cbc03
Update cubedig.lua
2019-04-24 23:17:07 -04:00
LDDestroier
34236d2a41
Update cubedig.lua
2019-04-24 23:13:07 -04:00
LDDestroier
c997faf005
Update cubedig.lua
2019-04-24 22:53:31 -04:00
LDDestroier
3d4e9915fd
Update cubedig.lua
2019-04-24 22:49:04 -04:00
LDDestroier
e2c38a2bc3
Update cubedig.lua
2019-04-24 22:46:26 -04:00
LDDestroier
d4ad8243d0
Update cubedig.lua
2019-04-24 22:44:45 -04:00
LDDestroier
98fa79a9e9
Update workspace.lua
2019-04-23 22:29:01 -04:00
LDDestroier
8c0ca3c243
Moved instance spawning into main
2019-04-23 17:26:41 -04:00
LDDestroier
055fda579c
Update workspace.lua
2019-04-23 17:18:01 -04:00
LDDestroier
d416695866
Fixed vertical workspace swapping
2019-04-23 17:11:19 -04:00
LDDestroier
aae0e44a31
Added indicator and error handler
2019-04-23 17:01:40 -04:00
LDDestroier
0f18153d98
Added stuff from working on workspace
2019-04-23 14:38:08 -04:00
LDDestroier
3d3be77958
Fixed blit, added smoother animations
...
Blit had a built-in wrap function, which goes against how CC works, so that was fixed.
You're also now able to scroll both vertically and horizontally at the same time, showing potentially bits of four workspaces at once.
It also tells you how to switch workspaces at startup.
2019-04-23 14:35:15 -04:00
LDDestroier
0f255e73fd
Added password feature
2019-04-21 02:24:00 -04:00
LDDestroier
70383c7658
Fixed clean exit
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whoops
2019-04-21 02:01:03 -04:00
LDDestroier
23db0290c1
Update workspace.lua
2019-04-21 01:45:00 -04:00
LDDestroier
445f7895c7
Added clean exit
2019-04-21 01:44:03 -04:00
LDDestroier
50e36ff3c8
Actually fixed it
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thanks again, kepler
2019-04-21 01:26:09 -04:00
LDDestroier
600aedb8f7
Backporting for 1.75
2019-04-20 23:39:50 -04:00
LDDestroier
5ad679939d
Update tron.lua
2019-04-20 23:32:22 -04:00
LDDestroier
73f4ad8ab5
Create workspace.lua
...
Work in progress.
2019-04-19 21:46:43 -04:00
LDDestroier
9fd9a977b5
Changed API path
2019-04-18 18:19:42 -04:00
LDDestroier
7555a48ccf
Create roterm.lua
2019-04-18 18:18:24 -04:00
LDDestroier
7d1cb180bf
Added cursor transformation function
2019-04-18 18:17:49 -04:00
LDDestroier
b538638eb7
Create lddterm-cc.lua
...
It's LDDTerm, but for ComputerCraft.
2019-04-18 17:46:13 -04:00
LDDestroier
2875337175
Cleaned menu animation
2019-04-17 01:37:36 -04:00
LDDestroier
9518e30243
Added menu animation when going to options
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neato
2019-04-17 01:31:12 -04:00
LDDestroier
396130487d
Added toggle for Skynet in options
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The path for skynet is also changed. It will now only download to the same directory as the main game program is in.
2019-04-17 00:58:18 -04:00
LDDestroier
cc93596367
Changed skynet path to same dir as TRON
2019-04-16 23:51:21 -04:00
LDDestroier
4f32e7882c
Fixed minor graphic bug, added new grid
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Whenever names intersected with the border of the map, there was a chance they would not be colored properly (background should turn white)
New grid based on PAIN.
2019-04-16 19:13:50 -04:00
LDDestroier
e35e29bd31
Fixed line tool
2019-04-16 17:56:42 -04:00
LDDestroier
0560dd3403
Fixed mouse drag issue, added altTool thing
2019-04-14 03:54:42 -04:00
LDDestroier
4c7eb9ca38
Update pain2.lua
2019-04-13 21:16:51 -04:00
LDDestroier
eedab81142
Finalized palette number indicator
...
Also improved modifier keys, so right CTRL or Shift or Alt will always work in the stead of left.
I need to work on the mouse input bug, though.
2019-04-11 14:06:08 -04:00
LDDestroier
ab5075b347
Update pain2.lua
2019-04-09 21:42:48 -04:00
LDDestroier
d4ea02f4fb
Removed exitGame on foul/win/lose
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Why DID I put those there??
2019-04-09 20:18:20 -04:00
LDDestroier
eee5c5445c
Update pain2.lua
2019-04-09 18:45:53 -04:00
LDDestroier
c28a77d79e
Fully fixed keyboard shortcuts, added line tool
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+ Keyboard shortcuts now will properly react to modifier keys, and whether or not a control should repeat.
+ Pain2 will now exit cleanly with LeftCTRL + Q
+ A line tool is added. Use LeftShift + L.
+ Change the brush size with Plus and Minus.
2019-04-09 14:18:18 -04:00