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mirror of https://github.com/LDDestroier/CC/ synced 2025-07-07 04:22:55 +00:00

15 Commits

Author SHA1 Message Date
LDDestroier
94383cb44f
Update ccbn.lua 2019-03-12 04:39:20 -04:00
LDDestroier
be760921db
Fixed objects being multihit, players entering enemy panels 2019-03-12 02:12:34 -04:00
LDDestroier
8f377b2269
Fixed rockcube, added Dash 2019-03-12 00:58:47 -04:00
LDDestroier
8e5589260e
Added objects, including incomplete RockCube
Almost, man!
2019-03-11 05:02:27 -04:00
LDDestroier
aa112c4965
Improved netcode, added chips
It also won't crash if a player dies!
2019-03-11 02:37:04 -04:00
LDDestroier
e40e30798e
Made exits more clean
It'll close the skynet socket upon exit as best it can.
2019-03-11 01:37:21 -04:00
LDDestroier
6ae70b0866
Added skynet support
This game is pretty spammy on the network. I'll try to optimize that later.
2019-03-11 01:33:25 -04:00
LDDestroier
cf947246e2
Netplay added
cool shit
2019-03-11 00:10:00 -04:00
LDDestroier
6afa80071f
Added hardcoded battlechips!
Along with that, I added a sprite for the buster, three dummy enemies, updated sprites for you and the enemies, and a proper Y-sorting system.
2019-03-10 21:15:22 -04:00
LDDestroier
f8dec59229
Made damage separate from panels 2019-03-10 16:12:49 -04:00
LDDestroier
eadcae3482
Update ccbn.lua 2019-03-09 17:32:49 -05:00
LDDestroier
b893214b16
Update ccbn.lua 2019-03-09 17:24:33 -05:00
LDDestroier
9f30479973
Update ccbn.lua 2019-03-09 17:20:14 -05:00
LDDestroier
87959baf94
Update ccbn.lua 2019-03-09 16:16:36 -05:00
LDDestroier
e4748a1284
Create ccbn.lua 2019-03-09 16:09:52 -05:00