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Update tron

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LDDestroier 2018-11-13 15:12:20 -05:00 committed by GitHub
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commit ffef03b593
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@ -55,8 +55,8 @@ local drawGrid = function(x, y)
adjY = (sy - y) adjY = (sy - y)
foreX = 1 + (sx - x) % #gridFore[1] foreX = 1 + (sx - x) % #gridFore[1]
foreY = 1 + (sy - y) % #gridFore foreY = 1 + (sy - y) % #gridFore
backX = 1 + (sx - (x * 2)) % #gridBack[1] backX = 1 + math.floor(sx - (x / 2)) % #gridBack[1]
backY = 1 + (sy - (y * 2)) % #gridBack backY = 1 + math.floor(sy - (y / 2)) % #gridBack
if adjX <= grid.x1 or adjX >= grid.x2 or adjY <= grid.y1 or adjY >= grid.y2 then if adjX <= grid.x1 or adjX >= grid.x2 or adjY <= grid.y1 or adjY >= grid.y2 then
bg[1][sy] = bg[1][sy] .. grid.border bg[1][sy] = bg[1][sy] .. grid.border
bg[2][sy] = bg[2][sy] .. grid.voidcol bg[2][sy] = bg[2][sy] .. grid.voidcol