mirror of
				https://github.com/LDDestroier/CC/
				synced 2025-10-29 22:43:00 +00:00 
			
		
		
		
	Create perlin-screensaver.lua
This commit is contained in:
		
							
								
								
									
										267
									
								
								perlin-screensaver.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										267
									
								
								perlin-screensaver.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,267 @@ | |||||||
|  | local perlin | ||||||
|  | do | ||||||
|  | 	--[[ | ||||||
|  | 	    Implemented as described here: | ||||||
|  | 	    http://flafla2.github.io/2014/08/09/perlinnoise.html | ||||||
|  | 	]]-- | ||||||
|  |  | ||||||
|  | 	perlin = {} | ||||||
|  | 	perlin.p = {} | ||||||
|  |  | ||||||
|  | 	-- Hash lookup table as defined by Ken Perlin | ||||||
|  | 	-- This is a randomly arranged array of all numbers from 0-255 inclusive | ||||||
|  | 	local permutation = {151,160,137,91,90,15, | ||||||
|  | 	  131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, | ||||||
|  | 	  190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33, | ||||||
|  | 	  88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166, | ||||||
|  | 	  77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244, | ||||||
|  | 	  102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196, | ||||||
|  | 	  135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123, | ||||||
|  | 	  5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42, | ||||||
|  | 	  223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9, | ||||||
|  | 	  129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228, | ||||||
|  | 	  251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107, | ||||||
|  | 	  49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, | ||||||
|  | 	  138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180 | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | 	-- p is used to hash unit cube coordinates to [0, 255] | ||||||
|  | 	for i=0,255 do | ||||||
|  | 	    -- Convert to 0 based index table | ||||||
|  | 	    perlin.p[i] = permutation[i+1] | ||||||
|  | 	    -- Repeat the array to avoid buffer overflow in hash function | ||||||
|  | 	    perlin.p[i+256] = permutation[i+1] | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Return range: [-1, 1] | ||||||
|  | 	function perlin:noise(x, y, z) | ||||||
|  | 	    y = y or 0 | ||||||
|  | 	    z = z or 0 | ||||||
|  |  | ||||||
|  | 	    -- Calculate the "unit cube" that the point asked will be located in | ||||||
|  | 	    local xi = bit32.band(math.floor(x),255) | ||||||
|  | 	    local yi = bit32.band(math.floor(y),255) | ||||||
|  | 	    local zi = bit32.band(math.floor(z),255) | ||||||
|  |  | ||||||
|  | 	    -- Next we calculate the location (from 0 to 1) in that cube | ||||||
|  | 	    x = x - math.floor(x) | ||||||
|  | 	    y = y - math.floor(y) | ||||||
|  | 	    z = z - math.floor(z) | ||||||
|  |  | ||||||
|  | 	    -- We also fade the location to smooth the result | ||||||
|  | 	    local u = self.fade(x) | ||||||
|  | 	    local v = self.fade(y) | ||||||
|  | 	    local w = self.fade(z) | ||||||
|  |  | ||||||
|  | 	    -- Hash all 8 unit cube coordinates surrounding input coordinate | ||||||
|  | 	    local p = self.p | ||||||
|  | 	    local A, AA, AB, AAA, ABA, AAB, ABB, B, BA, BB, BAA, BBA, BAB, BBB | ||||||
|  | 	    A   = p[xi  ] + yi | ||||||
|  | 	    AA  = p[A   ] + zi | ||||||
|  | 	    AB  = p[A+1 ] + zi | ||||||
|  | 	    AAA = p[ AA ] | ||||||
|  | 	    ABA = p[ AB ] | ||||||
|  | 	    AAB = p[ AA+1 ] | ||||||
|  | 	    ABB = p[ AB+1 ] | ||||||
|  |  | ||||||
|  | 	    B   = p[xi+1] + yi | ||||||
|  | 	    BA  = p[B   ] + zi | ||||||
|  | 	    BB  = p[B+1 ] + zi | ||||||
|  | 	    BAA = p[ BA ] | ||||||
|  | 	    BBA = p[ BB ] | ||||||
|  | 	    BAB = p[ BA+1 ] | ||||||
|  | 	    BBB = p[ BB+1 ] | ||||||
|  |  | ||||||
|  | 	    -- Take the weighted average between all 8 unit cube coordinates | ||||||
|  | 	    return self.lerp(w, | ||||||
|  | 	        self.lerp(v, | ||||||
|  | 	            self.lerp(u, | ||||||
|  | 	                self:grad(AAA,x,y,z), | ||||||
|  | 	                self:grad(BAA,x-1,y,z) | ||||||
|  | 	            ), | ||||||
|  | 	            self.lerp(u, | ||||||
|  | 	                self:grad(ABA,x,y-1,z), | ||||||
|  | 	                self:grad(BBA,x-1,y-1,z) | ||||||
|  | 	            ) | ||||||
|  | 	        ), | ||||||
|  | 	        self.lerp(v, | ||||||
|  | 	            self.lerp(u, | ||||||
|  | 	                self:grad(AAB,x,y,z-1), self:grad(BAB,x-1,y,z-1) | ||||||
|  | 	            ), | ||||||
|  | 	            self.lerp(u, | ||||||
|  | 	                self:grad(ABB,x,y-1,z-1), self:grad(BBB,x-1,y-1,z-1) | ||||||
|  | 	            ) | ||||||
|  | 	        ) | ||||||
|  | 	    ) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Gradient function finds dot product between pseudorandom gradient vector | ||||||
|  | 	-- and the vector from input coordinate to a unit cube vertex | ||||||
|  | 	perlin.dot_product = { | ||||||
|  | 	    [0x0]=function(x,y,z) return  x + y end, | ||||||
|  | 	    [0x1]=function(x,y,z) return -x + y end, | ||||||
|  | 	    [0x2]=function(x,y,z) return  x - y end, | ||||||
|  | 	    [0x3]=function(x,y,z) return -x - y end, | ||||||
|  | 	    [0x4]=function(x,y,z) return  x + z end, | ||||||
|  | 	    [0x5]=function(x,y,z) return -x + z end, | ||||||
|  | 	    [0x6]=function(x,y,z) return  x - z end, | ||||||
|  | 	    [0x7]=function(x,y,z) return -x - z end, | ||||||
|  | 	    [0x8]=function(x,y,z) return  y + z end, | ||||||
|  | 	    [0x9]=function(x,y,z) return -y + z end, | ||||||
|  | 	    [0xA]=function(x,y,z) return  y - z end, | ||||||
|  | 	    [0xB]=function(x,y,z) return -y - z end, | ||||||
|  | 	    [0xC]=function(x,y,z) return  y + x end, | ||||||
|  | 	    [0xD]=function(x,y,z) return -y + z end, | ||||||
|  | 	    [0xE]=function(x,y,z) return  y - x end, | ||||||
|  | 	    [0xF]=function(x,y,z) return -y - z end | ||||||
|  | 	} | ||||||
|  | 	function perlin:grad(hash, x, y, z) | ||||||
|  | 	    return self.dot_product[bit32.band(hash,0xF)](x,y,z) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Fade function is used to smooth final output | ||||||
|  | 	function perlin.fade(t) | ||||||
|  | 	    return t * t * t * (t * (t * 6 - 15) + 10) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	function perlin.lerp(t, a, b) | ||||||
|  | 	    return a + t * (b - a) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local tint = { | ||||||
|  |   2, | ||||||
|  |   0.7, | ||||||
|  |   0.1, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | local setTintedPalette = function() | ||||||
|  | 	for i = 0, 255 do | ||||||
|  | 	    term.setPaletteColor(i, | ||||||
|  | 	        i/ (255 / tint[1]), | ||||||
|  | 	        i/ (255 / tint[2]), | ||||||
|  | 	        i/ (255 / tint[3]) | ||||||
|  | 	    ) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local scr_x, scr_y = term.getSize() | ||||||
|  | scr_x = scr_x * 6 - 1 | ||||||
|  | scr_y = scr_y * 9 | ||||||
|  |  | ||||||
|  |  | ||||||
|  | local stringchar = string.char | ||||||
|  | local tableconcat = table.concat | ||||||
|  |  | ||||||
|  | local screen = {} | ||||||
|  | local genScreen = function(x, y) | ||||||
|  | 	for yy = y, y + scr_y do | ||||||
|  | 		screen[yy] = screen[yy] or {} | ||||||
|  | 		for xx = x, x + scr_x do | ||||||
|  | 			screen[yy][xx] = screen[yy][xx] or stringchar((perlin:noise( | ||||||
|  | 				0.2 * xx, | ||||||
|  | 				0.2 * yy, | ||||||
|  | 				0.3 | ||||||
|  | 			) * 64) + 64) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local render = function(x, y, xPos, yPos, width, height) | ||||||
|  | 	genScreen(x + xPos, y + yPos) | ||||||
|  | 	local buffer = {} | ||||||
|  |     for yy = 1, height do | ||||||
|  | 		buffer[yy] = tableconcat( | ||||||
|  | 			screen[yy + y + yPos], nil, | ||||||
|  | 			x + xPos, | ||||||
|  | 			x + width + xPos | ||||||
|  | 		) | ||||||
|  |     end | ||||||
|  | 	term.drawPixels(xPos, yPos, buffer) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local getTintFromFile = function() | ||||||
|  | 	local file = fs.open("/.noisegen_tint", "r") | ||||||
|  | 	if file then | ||||||
|  | 		tint = textutils.unserialize(file.readAll()) | ||||||
|  | 		file.close() | ||||||
|  | 	else | ||||||
|  | 		file = fs.open("/.noisegen_tint", "w") | ||||||
|  | 		file.write(textutils.serialize(tint)) | ||||||
|  | 		file.close() | ||||||
|  | 	end | ||||||
|  | 	setTintedPalette() | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local main = function() | ||||||
|  | 	local i, ii, x, y = 1, 1, 1, 1 | ||||||
|  | 	local iLimit = 1000 | ||||||
|  | 	local evt, e1, e2, e3 | ||||||
|  | 	local t_tick = os.startTimer(0) | ||||||
|  | 	local t_getTint = os.startTimer(2) | ||||||
|  | 	local t_screenwipe = os.startTimer(1) | ||||||
|  |  | ||||||
|  | 	term.setGraphicsMode(2) | ||||||
|  | 	--getTintFromFile() | ||||||
|  |  | ||||||
|  | 	local randTable = {} | ||||||
|  | 	for a = 1, iLimit do | ||||||
|  | 		randTable[a] = math.random(-2, 2) | ||||||
|  | 	end | ||||||
|  | 	local width = math.random(20, 100) | ||||||
|  | 	local height = math.random(20, 100) | ||||||
|  | 	local xPos = math.random(1, scr_x - width - 1) | ||||||
|  | 	local yPos = math.random(1, scr_y - height - 1) | ||||||
|  |  | ||||||
|  | 	term.setBackgroundColor(colors.black) | ||||||
|  | 	term.clear() | ||||||
|  |  | ||||||
|  | 	while true do | ||||||
|  | 		evt, e1, e2, e3 = os.pullEvent() | ||||||
|  | 		if i == iLimit then | ||||||
|  | 			width = math.random(20, 100) | ||||||
|  | 			height = math.random(20, 100) | ||||||
|  | 			xPos = math.random(1, scr_x - width - 1) | ||||||
|  | 			yPos = math.random(1, scr_y - height - 1) | ||||||
|  | 			i = 1 | ||||||
|  | 		end | ||||||
|  | 		if evt == "timer" then | ||||||
|  | 			if e1 == t_tick then | ||||||
|  |  | ||||||
|  | 				x = i + math.sin(math.rad(i * 2)) * 3 | ||||||
|  | 				y = math.cos(i / 50) * 10 | ||||||
|  |  | ||||||
|  | 				x, y = math.floor(x), math.floor(y) | ||||||
|  |  | ||||||
|  | 			    render(x, y, xPos, yPos, width, height) | ||||||
|  | 				i = i + 1 | ||||||
|  | 				ii = ii + 1 | ||||||
|  | 				t_tick = os.startTimer(0) | ||||||
|  |  | ||||||
|  | 				tint = { | ||||||
|  | 					math.sin(100 + ii / 200) / 2 + 1.2, | ||||||
|  | 					math.sin(200 + ii / 300) / 2 + 1.2, | ||||||
|  | 					math.sin(300 + ii / 600) / 2 + 1.2, | ||||||
|  | 				} | ||||||
|  | 				setTintedPalette() | ||||||
|  |  | ||||||
|  | 			elseif e1 == t_getTint then | ||||||
|  | 				--getTintFromFile() | ||||||
|  | 				t_getTint = os.startTimer(2) | ||||||
|  |  | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local status, message = pcall(main) | ||||||
|  |  | ||||||
|  | term.setGraphicsMode(0) | ||||||
|  | for i = 0, 15 do | ||||||
|  |     term.setPaletteColor(2^i, term.nativePaletteColor(2^i)) | ||||||
|  | end | ||||||
|  | term.setCursorPos(1, 1) | ||||||
|  |  | ||||||
|  | if not status then | ||||||
|  | 	error(message) | ||||||
|  | end | ||||||
		Reference in New Issue
	
	Block a user
	 LDDestroier
					LDDestroier