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Update tron

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LDDestroier 2018-11-14 19:38:57 -05:00 committed by GitHub
parent 9cf44d6bf3
commit b997fba803
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6
tron
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@ -475,7 +475,6 @@ local pleaseWait = function()
periods = (periods % maxPeriods) + 1 periods = (periods % maxPeriods) + 1
term.clearLine() term.clearLine()
elseif evt[1] == "new_game" then elseif evt[1] == "new_game" then
sleep(0.1)
return evt[2] return evt[2]
end end
end end
@ -492,6 +491,8 @@ local startCountdown = function()
end end
end end
local cMessage = "You are " local cMessage = "You are "
scrollX = player[you].x - math.floor(scr_x / 2)
scrollY = player[you].y - math.floor(scr_y / 2)
for i = 3, 1, -1 do for i = 3, 1, -1 do
render() render()
term.setCursorPos(math.floor(scr_x / 2 - (#cMessage + #cName) / 2), math.floor(scr_y / 2)) term.setCursorPos(math.floor(scr_x / 2 - (#cMessage + #cName) / 2), math.floor(scr_y / 2))
@ -830,8 +831,7 @@ while true do
grid = initGrid grid = initGrid
}) })
parallel.waitForAny(pleaseWait, networking) parallel.waitForAny(pleaseWait, networking)
scrollX = player[you].x - math.floor(scr_x / 2) sleep(0.1)
scrollY = player[you].y - math.floor(scr_y / 2)
startCountdown() startCountdown()
parallel.waitForAny(getInput, game, networking) parallel.waitForAny(getInput, game, networking)
elseif decision == "help" then elseif decision == "help" then