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Update pain.lua
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pain.lua
3
pain.lua
@ -655,7 +655,7 @@ local fillTool = function(frame,cx,cy,dot) -- takes a frame, not the whole paint
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minY = math.min(maxY, frame[a].y)
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end
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local touched = {}
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local check = {{dot.x, dot.y}}
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local check = {{cx+paint.scrollX, cy+paint.scrollY}}
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local chkpos = function(x, y)
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if (x < minX or x > maxX) or (y < minY or y > maxY) then
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return false
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@ -2548,6 +2548,7 @@ local getInput = function() --gotta catch them all
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isDragging = false
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end
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if key == keys.f and not (keysDown[keys.leftShift] or keysDown[keys.rightShift]) then
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renderBottomBar("Click to fill area.")
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local mevt
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repeat
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mevt = {os.pullEvent()}
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