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Update pain.lua
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pain.lua
10
pain.lua
@ -371,6 +371,10 @@ Hotkeys:
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"Edit > BLittle Shrink"
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"Edit > BLittle Shrink"
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Shrinks the current frame using the BLittle API. Very lossy, and unreversable without Undo.
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Shrinks the current frame using the BLittle API. Very lossy, and unreversable without Undo.
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"Set > ..."
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Each option will toggle a config option (or set it's value to something else).
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Changing a value is saved automatically, and effective immediately.
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"Window > Set Screen Size"
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"Window > Set Screen Size"
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Sets the sizes of the screen border references displayed on the canvas.
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Sets the sizes of the screen border references displayed on the canvas.
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@ -527,7 +531,7 @@ local makeSubMenu = function(x,y,options)
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else
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else
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usingMouse = false
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usingMouse = false
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if evt == "mouse_click" then
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if evt == "mouse_click" then
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return false
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return false, longestLen
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end
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end
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end
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end
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elseif evt == "mouse_up" then
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elseif evt == "mouse_up" then
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@ -2644,6 +2648,7 @@ I recommend using NFT if you don't need multiple frames, NFP if you don't need t
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end
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end
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elseif event == "mouse_click" or event == "mouse_up" then
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elseif event == "mouse_click" or event == "mouse_up" then
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if y < cleary then
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if y < cleary then
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doRender = true
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return
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return
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elseif key == 1 and initial+clickdelay < os.time() then --key? more like button
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elseif key == 1 and initial+clickdelay < os.time() then --key? more like button
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for a = 1, #menuPoses do
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for a = 1, #menuPoses do
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@ -2652,7 +2657,8 @@ I recommend using NFT if you don't need multiple frames, NFP if you don't need t
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cursor = a
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cursor = a
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redrawTheMenu()
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redrawTheMenu()
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local res = menuFunctions[a]()
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local res = menuFunctions[a]()
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coroutine.yield()
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os.queueEvent("queue")
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os.pullEvent("queue")
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if res == "exit" then
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if res == "exit" then
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return "exit"
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return "exit"
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else
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else
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