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Fixed undo with fill tool
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pain.lua
1
pain.lua
@ -1595,6 +1595,7 @@ local fillTool = function(_frame,cx,cy,dot) -- "_frame" is the frame NUMBER
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end
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end
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end
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end
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paintEncoded = clearAllRedundant(paintEncoded)
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paintEncoded = clearAllRedundant(paintEncoded)
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saveToUndoBuffer()
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end
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end
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local boxCharSelector = function()
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local boxCharSelector = function()
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