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Update cubedig.lua
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@ -119,7 +119,7 @@ elseif dy < 1 then
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move( "down" )
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move( "down" )
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end
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end
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for y = (math.abs(dy) > 1 and 2 or 1), math.abs(dy) do
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for y = (math.abs(dy) > 1 and 2 or 1), math.abs(dy) do
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if (y % 3 == 2) or (math.abs(dy) - y == 1) then
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if (y % 3 == 2) or (math.abs(dy) - y == 1) or (math.abs(dy) == 1) then
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for x = 1, dx do
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for x = 1, dx do
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for z = 1, dz do
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for z = 1, dz do
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UDdig(dy / math.abs(dy), y * (dy / math.abs(dy)), dy, false)
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UDdig(dy / math.abs(dy), y * (dy / math.abs(dy)), dy, false)
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