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Update ldris.lua
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@@ -947,8 +947,6 @@ local startGame = function(playerNumber)
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end
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end
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renderBoard(board, 0, 0, true)
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renderBoard(board, 0, 0, true)
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renderBoard(player.queueBoard, 0, 0, false)
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renderBoard(player.queueBoard, 0, 0, false)
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term.setCursorPos(1, 1)
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term.write(tostring(mino.didWallKick) .. " ")
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end
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end
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local currentMinoType
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local currentMinoType
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