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Added a nice amber glow

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LDDestroier 2020-01-12 00:41:21 -05:00 committed by GitHub
parent ae1dde998c
commit 8462e3028a
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@ -18,10 +18,11 @@ local gstTerm = windont.newWindow(1, 1, 51, 19)
newTerm.meta.alwaysRender = false newTerm.meta.alwaysRender = false
gstTerm.meta.alwaysRender = false gstTerm.meta.alwaysRender = false
local contrast = 2 -- lower value equals higher contrast
local tint = { local tint = {
1, 1,
1, 0.7,
1, 0.1,
} }
local scr_x, scr_y = term.getSize() local scr_x, scr_y = term.getSize()
@ -43,9 +44,9 @@ local resetPalette = function()
for i = 0, 15 do for i = 0, 15 do
p = 2 ^ (-1 + rv_alpha[bright[i + 1]]) p = 2 ^ (-1 + rv_alpha[bright[i + 1]])
palette[p] = { palette[p] = {
(i / 15) * tint[1], ((i + contrast) / (15 + contrast)) * tint[1],
(i / 15) * tint[2], ((i + contrast) / (15 + contrast)) * tint[2],
(i / 15) * tint[3], ((i + contrast) / (15 + contrast)) * tint[3],
} }
nativePalette[p] = {term.getPaletteColor(p)} nativePalette[p] = {term.getPaletteColor(p)}
term.setPaletteColor(p, table.unpack(palette[p])) term.setPaletteColor(p, table.unpack(palette[p]))
@ -102,6 +103,7 @@ parallel.waitForAny(function()
end, function() end, function()
while true do while true do
gstTerm.redraw() gstTerm.redraw()
newTerm.restoreCursor()
sleep(0) sleep(0)
end end
end) end)