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Fixed inability to start instances

O O P S
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LDDestroier 2019-09-06 03:36:15 -04:00 committed by GitHub
parent 0d40cecb71
commit 661c29fc0b
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@ -115,6 +115,10 @@ lddterm.adjustX = 0 -- moves entire screen X
lddterm.adjustY = 0 -- moves entire screen Y
lddterm.selectedWindow = 1 -- determines which window controls the cursor
lddterm.windows = {} -- internal list of all lddterm windows
lddterm.nativePalettes = {} -- native palette colors
for i = 0, 15 do
lddterm.nativePalettes[2^i] = {term.nativePaletteColor(2^i)}
end
-- backdropColors used for the void outside of windows, if using rainbow void
local backdropColors = {"0","1","2","3","4","5","6","7","8","9","a","b","c","d","e","f"}
@ -286,16 +290,19 @@ end
-- sets term palette to that of instance (x, y)'s
local correctPalette = function(x, y)
local exists = false
if instances[y] then
if instances[y][x] then
for i = 0, 15 do
lddterm.baseTerm.setPaletteColor(2^i, table.unpack(instances[y][x].window.palette[2^i]))
end
return
exists = true
end
end
for i = 0, 15 do
lddterm.baseTerm.setPaletteColor(2^i, term.nativePalette(2^i))
if not exists then
for i = 0, 15 do
lddterm.baseTerm.setPaletteColor(2^i, table.unpack(lddterm.nativePalettes[2^i]))
end
end
end
@ -664,6 +671,8 @@ local newInstance = function(x, y, program, initialStart)
instance.timeMod = 0
instance.lastTime = 0
end
local cx, cy
local drawInactiveScreen = function()
term.setTextColor(colors.white)
@ -698,7 +707,6 @@ local newInstance = function(x, y, program, initialStart)
cwrite("This workspace is inactive.", 0 + scr_y / 2)
cwrite("Press SPACE to start the workspace.", 1 + scr_y / 2)
cwrite("(" .. tostring(instance.x) .. ", " .. tostring(instance.y) .. ")", 3 + scr_y / 2)
end
local evt
@ -722,7 +730,7 @@ local newInstance = function(x, y, program, initialStart)
window.palette[2^i] = {term.nativePaletteColor(2^i)}
end
correctPalette(window.x, window.y)
repeat
evt = {os.pullEventRaw()}
if evt[1] == "workspace_swap" then
@ -915,39 +923,157 @@ local inputEvt = {
terminate = true
}
-- what a mess! this needs serious rewriting with if statements
--local checkIfCanRun = function(evt, x, y)
-- if evt then
-- return (
-- justStarted or (
-- (not instances[y][x].paused) and (
-- not instances[y][x].eventFilter or
-- instances[y][x].eventFilter == evt[1] or
-- evt[1] == "terminate"
-- ) and (
-- (not inputEvt[evt[1]]) and
-- instances[y][x].active or (
-- x == focus[1] and
-- y == focus[2]
-- ) or (
-- x == focus[1] and
-- y == focus[2]
-- ) and (
-- evt[1] == "terminate"
-- ) or evt[1] == "workspace_swap"
-- )
-- )
-- )
-- else
-- return false
-- end
--end
local checkIfCanRun = function(evt, x, y)
if not instances[y] then
return false
elseif not instances[y][x] then
return false
end
local instance = instances[y][x]
local focused = (focus[1] == x and focus[2] == y)
if evt then
return (
justStarted or (
(not instances[y][x].paused) and (
not instances[y][x].eventFilter or
instances[y][x].eventFilter == evt[1] or
evt[1] == "terminate"
) and (
(not inputEvt[evt[1]]) and
instances[y][x].active or (
x == focus[1] and
y == focus[2]
) or (
x == focus[1] and
y == focus[2]
) and (
evt[1] == "terminate"
) or evt[1] == "workspace_swap"
)
)
)
if justStarted then
return true
else
if instance.paused then
return false
else
if evt[1] == "workspace_swap" then
return true
elseif evt[1] == "terminate" and focused then
return true
else
if instance.active then
if focused then
return true
elseif inputEvt[evt[1]] then
return false
else
return true
end
else
return focused
end
end
end
end
else
return false
end
end
local oldFuncReplace = {os = {}, term = {}} -- used when replacing certain os functions per-instance
local setInstanceSpecificFunctions = function(x, y)
os.startTimer = function(duration)
if type(duration) == "number" then
local t
while true do
t = math.random(1, 2^30)
if not instances[y][x].timer[t] then
instances[y][x].timer[t] = math.floor(duration * 20) / 20
return t
end
end
else
error("bad argument #1 (number expected, got " .. type(duration) .. ")", 2)
end
end
os.cancelTimer = function(id)
if type(id) == "number" then
instances[y][x].timer[id] = nil
else
error("bad argument #1 (number expected, got " .. type(id) .. ")", 2)
end
end
if config.doPauseClockAndTime then
os.clock = function()
return oldFuncReplace.os.clock() + instances[y][x].clockMod
end
os.time = function()
return oldFuncReplace.os.time() + instances[y][x].timeMod
end
end
os.queueEvent = function(evt, ...)
if type(evt) == "string" then
instances[y][x].extraEvents[#instances[y][x].extraEvents + 1] = {evt, ...}
else
error("bad argument #1 (number expected, got " .. type(evt) .. ")", 2)
end
end
end
local resumeInstance = function(evt, x, y)
setInstanceSpecificFunctions(x, y)
previousTerm = term.redirect(instances[y][x].window.handle)
if not (evt[1] == "resume_instance" and evt[2] == x and evt[3] == y) then
if checkIfCanRun(evt, x, y) and not (banTimerEvent and evt[1] == "timer") then
cSuccess, instances[y][x].eventFilter = coroutine.resume(instances[y][x].co, table.unpack(evt))
end
if #instances[y][x].extraEvents ~= 0 and not instances[y][x].paused then
if checkIfCanRun(instances[y][x].extraEvents[1], x, y) then
cSuccess, instances[y][x].eventFilter = coroutine.resume(instances[y][x].co, table.unpack(instances[y][x].extraEvents[1]))
end
table.remove(instances[y][x].extraEvents, 1)
end
if checkIfCanRun(instances[y][x].extraEvents[1], x, y) then
oldFuncReplace.os.queueEvent("resume_instance", x, y, instances[y][x].extraEvents[1])
end
end
term.redirect(previousTerm)
os.startTimer = oldFuncReplace.os.startTimer
os.cancelTimer = oldFuncReplace.os.cancelTimer
if config.doPauseClockAndTime then
os.clock = oldFuncReplace.os.clock
os.time = oldFuncReplace.os.time
end
os.queueEvent = oldFuncReplace.os.queueEvent
end
local main = function()
local enteringCommand
local justStarted = true
local tID, wID = 0, 0
local pCounter, program = 0
local oldFuncReplace = {os = {}, term = {}} -- used when replacing certain os functions per-instance
for y, v in pairs(config.WSmap) do
for x, vv in pairs(v) do
@ -993,45 +1119,6 @@ local main = function()
local previousTerm, cSuccess
local setInstanceSpecificFunctions = function(x, y)
os.startTimer = function(duration)
if type(duration) == "number" then
local t
while true do
t = math.random(1, 2^30)
if not instances[y][x].timer[t] then
instances[y][x].timer[t] = math.floor(duration * 20) / 20
return t
end
end
else
error("bad argument #1 (number expected, got " .. type(duration) .. ")", 2)
end
end
os.cancelTimer = function(id)
if type(id) == "number" then
instances[y][x].timer[id] = nil
else
error("bad argument #1 (number expected, got " .. type(id) .. ")", 2)
end
end
if config.doPauseClockAndTime then
os.clock = function()
return oldFuncReplace.os.clock() + instances[y][x].clockMod
end
os.time = function()
return oldFuncReplace.os.time() + instances[y][x].timeMod
end
end
os.queueEvent = function(evt, ...)
if type(evt) == "string" then
instances[y][x].extraEvents[#instances[y][x].extraEvents + 1] = {evt, ...}
else
error("bad argument #1 (number expected, got " .. type(evt) .. ")", 2)
end
end
end
-- timer for instance timers and window scrolling
tID = os.startTimer(0.05)
@ -1085,37 +1172,8 @@ local main = function()
end
end
elseif evt[1] == "resume_instance" then
local x, y = evt[2], evt[3]
oldFuncReplace.os.startTimer = os.startTimer
oldFuncReplace.os.cancelTimer = os.cancelTimer
if config.doPauseClockAndTime then
oldFuncReplace.os.clock = os.clock
oldFuncReplace.os.time = os.time
end
oldFuncReplace.os.queueEvent = os.queueEvent
setInstanceSpecificFunctions(x, y)
previousTerm = term.redirect(instances[y][x].window.handle)
if checkIfCanRun(instances[y][x].extraEvents[1], x, y) then
cSuccess, instances[y][x].eventFilter = coroutine.resume(instances[y][x].co, table.unpack(instances[y][x].extraEvents[1]))
end
table.remove(instances[y][x].extraEvents, 1)
if checkIfCanRun(instances[y][x].extraEvents[1], x, y) then
oldFuncReplace.os.queueEvent("resume_instance", x, y)
end
term.redirect(previousTerm)
os.startTimer = oldFuncReplace.os.startTimer
os.cancelTimer = oldFuncReplace.os.cancelTimer
if config.doPauseClockAndTime then
os.clock = oldFuncReplace.os.clock
os.time = oldFuncReplace.os.time
end
os.queueEvent = oldFuncReplace.os.queueEvent
resumeInstance(evt[4], evt[2], evt[3])
doTick = false
end
@ -1306,41 +1364,13 @@ local main = function()
for x = gridMinX, gridWidth do
if instances[y][x] then
setInstanceSpecificFunctions(x, y)
previousTerm = term.redirect(instances[y][x].window.handle)
if not (evt[1] == "resume_instance" and evt[2] == x and evt[3] == y) then
if justStarted or (checkIfCanRun(evt, x, y) and not (banTimerEvent and evt[1] == "timer")) then
cSuccess, instances[y][x].eventFilter = coroutine.resume(instances[y][x].co, table.unpack(evt))
end
if #instances[y][x].extraEvents ~= 0 and not instances[y][x].paused then
if checkIfCanRun(instances[y][x].extraEvents[1], x, y) then
cSuccess, instances[y][x].eventFilter = coroutine.resume(instances[y][x].co, table.unpack(instances[y][x].extraEvents[1]))
end
table.remove(instances[y][x].extraEvents, 1)
end
if checkIfCanRun(instances[y][x].extraEvents[1], x, y) then
oldFuncReplace.os.queueEvent("resume_instance", x, y)
end
end
term.redirect(previousTerm)
resumeInstance(evt, x, y)
end
end
end
end
os.startTimer = oldFuncReplace.os.startTimer
os.cancelTimer = oldFuncReplace.os.cancelTimer
if config.doPauseClockAndTime then
os.clock = oldFuncReplace.os.clock
os.time = oldFuncReplace.os.time
end
os.queueEvent = oldFuncReplace.os.queueEvent
end
if doRedraw then