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Added "addSpeed" and "subtractSpeed"

Now you can determine just how fast the phosphors light up and die down!
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LDDestroier 2020-01-12 02:34:21 -05:00 committed by GitHub
parent 56b6c01ec1
commit 5b8a4ee9af
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@ -1,6 +1,15 @@
local tArg = {...} local tArg = {...}
local filename = tArg[1] local filename = tArg[1]
local contrast = 2 -- lower value means higher contrast
local addSpeed = 4 -- higher value means brighter colors show up faster
local subtractSpeed = 2 -- higher value means darker colors take over faster
local tint = {
1,
0.7,
0.1,
}
if not fs.exists("windont.lua") then if not fs.exists("windont.lua") then
print("'windont.lua' not found! Downloading...") print("'windont.lua' not found! Downloading...")
local net = http.get("https://github.com/LDDestroier/CC/raw/master/windont/windont.lua") local net = http.get("https://github.com/LDDestroier/CC/raw/master/windont/windont.lua")
@ -16,18 +25,13 @@ end
local windont = require("windont") local windont = require("windont")
windont.useSetVisible = true
local newTerm = windont.newWindow(1, 1, term.getSize()) local newTerm = windont.newWindow(1, 1, term.getSize())
local gstTerm = windont.newWindow(1, 1, term.getSize()) local gstTerm = windont.newWindow(1, 1, term.getSize())
newTerm.meta.alwaysRender = false newTerm.meta.alwaysRender = false
gstTerm.meta.alwaysRender = false gstTerm.meta.alwaysRender = false
local contrast = 2 -- lower value equals higher contrast
local tint = {
1,
0.7,
0.1,
}
local scr_x, scr_y = term.getSize() local scr_x, scr_y = term.getSize()
local palette = {} local palette = {}
@ -84,15 +88,15 @@ gstTerm.meta.metaTransformation = function(meta)
meta.buffer[1][y][x] = CHAR meta.buffer[1][y][x] = CHAR
if rv_bright[TXCOL] >= rv_bright[meta.buffer[2][y][x]] then if rv_bright[TXCOL] >= rv_bright[meta.buffer[2][y][x]] then
meta.buffer[2][y][x] = TXCOL meta.buffer[2][y][x] = bright[ math.min(rv_bright[meta.buffer[2][y][x]] + addSpeed, rv_bright[TXCOL]) ]
else else
meta.buffer[2][y][x] = bright[ rv_bright[meta.buffer[2][y][x]] - 1 ] meta.buffer[2][y][x] = bright[ math.max(rv_bright[meta.buffer[2][y][x]] - subtractSpeed, 1) ]
end end
if rv_bright[BGCOL] >= rv_bright[meta.buffer[3][y][x]] then if rv_bright[BGCOL] >= rv_bright[meta.buffer[3][y][x]] then
meta.buffer[3][y][x] = BGCOL meta.buffer[3][y][x] = bright[ math.min(rv_bright[meta.buffer[3][y][x]] + addSpeed, rv_bright[BGCOL]) ]
else else
meta.buffer[3][y][x] = bright[ rv_bright[meta.buffer[3][y][x]] - 1 ] meta.buffer[3][y][x] = bright[ math.max(rv_bright[meta.buffer[3][y][x]] - subtractSpeed, 1) ]
end end
end end