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Update pain.lua
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pain.lua
3
pain.lua
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@ -2979,8 +2979,9 @@ local getInput = function() --gotta catch them all
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paintEncoded[frame-1][#paintEncoded[frame-1] + 1] = paintEncoded[frame][a]
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end
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table.remove(paintEncoded, frame)
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frame = frame - 1
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paintEncoded = clearAllRedundant(paintEncoded)
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barmsg = "Merged next frame."
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barmsg = "Merged previous frame."
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doRender = true
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changedImage = true
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saveToUndoBuffer()
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