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Update tron.lua

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LDDestroier 2018-11-27 17:44:11 -05:00 committed by GitHub
parent b6f793bdd3
commit 2c03331fa1
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@ -982,8 +982,8 @@ local networking = function()
return gameID return gameID
elseif msg.gameID == gamename then elseif msg.gameID == gamename then
if type(msg.player) == "table" then
if not isHost then if not isHost then
if type(msg.player) == "table" then
player[nou].name = msg.name or player[nou].name player[nou].name = msg.name or player[nou].name
player = msg.player player = msg.player
if msg.trail then if msg.trail then
@ -993,6 +993,7 @@ local networking = function()
end end
deadGuys = msg.deadGuys deadGuys = msg.deadGuys
os.queueEvent("move_tick") os.queueEvent("move_tick")
end
elseif type(msg.keysDown) == "table" then elseif type(msg.keysDown) == "table" then
netKeysDown = msg.keysDown netKeysDown = msg.keysDown
netLastDirectionPressed = msg.lastDir netLastDirectionPressed = msg.lastDir
@ -1000,7 +1001,6 @@ local networking = function()
player[nou].name = msg.name or player[nou].name player[nou].name = msg.name or player[nou].name
end end
end end
end
end end
end end