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Update tron.lua
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parent
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4
tron.lua
4
tron.lua
@ -982,8 +982,8 @@ local networking = function()
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return gameID
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return gameID
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elseif msg.gameID == gamename then
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elseif msg.gameID == gamename then
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if type(msg.player) == "table" then
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if not isHost then
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if not isHost then
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if type(msg.player) == "table" then
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player[nou].name = msg.name or player[nou].name
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player[nou].name = msg.name or player[nou].name
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player = msg.player
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player = msg.player
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if msg.trail then
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if msg.trail then
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@ -993,6 +993,7 @@ local networking = function()
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end
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end
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deadGuys = msg.deadGuys
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deadGuys = msg.deadGuys
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os.queueEvent("move_tick")
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os.queueEvent("move_tick")
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end
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elseif type(msg.keysDown) == "table" then
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elseif type(msg.keysDown) == "table" then
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netKeysDown = msg.keysDown
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netKeysDown = msg.keysDown
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netLastDirectionPressed = msg.lastDir
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netLastDirectionPressed = msg.lastDir
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@ -1000,7 +1001,6 @@ local networking = function()
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player[nou].name = msg.name or player[nou].name
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player[nou].name = msg.name or player[nou].name
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end
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end
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end
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end
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end
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end
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end
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end
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end
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