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https://github.com/LDDestroier/CC/
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Update trash.lua
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parent
7b332be1bc
commit
10636ba026
16
trash.lua
16
trash.lua
@ -32,14 +32,6 @@ local images = {
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}
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}
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for k,v in pairs(images) do
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for y = 1, #v do
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for x = 1, #v[y] do
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images[k][y][x] = v[y][x]:gsub(" ", "f")
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end
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end
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end
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-- start up lddterm
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local lddterm = {}
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lddterm.alwaysRender = false -- renders after any and all screen-changing functions.
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@ -163,7 +155,7 @@ lddterm.render = function(transformation, drawFunction)
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else
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for y = 1, #image[1] do
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lddterm.baseTerm.setCursorPos(1 + lddterm.adjustX, y + lddterm.adjustY)
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lddterm.baseTerm.blit(image[1][y], image[2][y], image[3][y])
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lddterm.baseTerm.blit(image[1][y], image[2][y]:gsub(" ", "f"), image[3][y]:gsub(" ", "f"))
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end
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end
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fixCursorPos()
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@ -896,9 +888,9 @@ nfte.rotateImage = function(image, angle, originX, originY)
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output[3][y] = {}
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for x = 1, (maxX - minX) + 1 do
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tx, ty = rotatePoint(x + minX - 1, y + minY - 1, -angle, originX, originY)
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output[1][y][x] = "f"
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output[2][y][x] = "f"
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output[3][y][x] = "f"
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output[1][y][x] = " "
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output[2][y][x] = " "
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output[3][y][x] = " "
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if image[1][ty] then
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if tx >= 1 and tx <= #image[1][ty] then
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output[1][y][x] = image[1][ty]:sub(tx,tx)
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