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https://github.com/LDDestroier/CC/
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Update tron
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81e6eaaa07
commit
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6
tron
6
tron
@ -299,6 +299,7 @@ end
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local deadGuys = {}
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local deadGuys = {}
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local trail = {}
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local trail = {}
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local lastTrails = {}
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local lastTrails = {}
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isPuttingDown = false
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local putTrailXY = function(x, y, p)
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local putTrailXY = function(x, y, p)
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trail[y] = trail[y] or {}
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trail[y] = trail[y] or {}
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@ -695,6 +696,7 @@ end
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local sendInfo = function(gameID)
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local sendInfo = function(gameID)
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transmit(port, {
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transmit(port, {
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player = isHost and player or nil,
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player = isHost and player or nil,
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putTrail = isPuttingDown,
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gameID = gameID,
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gameID = gameID,
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keysDown = isHost and nil or keysDown,
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keysDown = isHost and nil or keysDown,
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trail = isHost and lastTrails or nil,
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trail = isHost and lastTrails or nil,
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@ -801,10 +803,11 @@ local game = function()
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if isHost then
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if isHost then
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setDirection(p, nil, control[lastDirectionPressed])
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setDirection(p, nil, control[lastDirectionPressed])
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setDirection(np, nil, control[netLastDirectionPressed])
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setDirection(np, nil, control[netLastDirectionPressed])
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p.putTrail = not keysDown[control.release]
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else
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else
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setDirection(p, nil, control[lastDirectionPressed])
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setDirection(p, nil, control[lastDirectionPressed])
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isPuttingDown = not keysDown[control.release]
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end
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end
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p.putTrail = not keysDown[control.release]
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if keysDown[control.lookLeft] then
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if keysDown[control.lookLeft] then
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scrollAdjX = scrollAdjX - 2
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scrollAdjX = scrollAdjX - 2
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@ -885,6 +888,7 @@ local networking = function()
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elseif type(msg.keysDown) == "table" then
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elseif type(msg.keysDown) == "table" then
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netKeysDown = msg.keysDown
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netKeysDown = msg.keysDown
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netLastDirectionPressed = msg.lastDir
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netLastDirectionPressed = msg.lastDir
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player[nou].putTrail = msg.putTrail
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end
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end
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end
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end
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