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	Update tron.lua
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							| @@ -857,6 +857,7 @@ local deadAnimation = function(doSend) | |||||||
| 	if deadGuys[you] or deadGuys[nou] then | 	if deadGuys[you] or deadGuys[nou] then | ||||||
| 		termsetTextColor(colors.white) | 		termsetTextColor(colors.white) | ||||||
| 		if deadGuys[you] and deadGuys[nou] then | 		if deadGuys[you] and deadGuys[nou] then | ||||||
|  | 			os.queueEvent("tron_complete", "tie") | ||||||
| 			scrollToPosition(player[nou].x, player[nou].y) | 			scrollToPosition(player[nou].x, player[nou].y) | ||||||
| 			scrollToPosition(player[you].x, player[you].y) | 			scrollToPosition(player[you].x, player[you].y) | ||||||
| 			parallel.waitForAny(function() imageAnim(images.tie) end, waitForKey) | 			parallel.waitForAny(function() imageAnim(images.tie) end, waitForKey) | ||||||
| @@ -864,10 +865,12 @@ local deadAnimation = function(doSend) | |||||||
| 		else | 		else | ||||||
| 			if deadGuys[you] then | 			if deadGuys[you] then | ||||||
| 				scrollX, scrollY = player[nou].x - scr_x / 2, player[nou].y - scr_y / 2 | 				scrollX, scrollY = player[nou].x - scr_x / 2, player[nou].y - scr_y / 2 | ||||||
|  | 				os.queueEvent("tron_complete", "lose") | ||||||
| 				scrollToPosition(player[you].x, player[you].y) | 				scrollToPosition(player[you].x, player[you].y) | ||||||
| 				parallel.waitForAny(function() imageAnim(images.lose) end, waitForKey) | 				parallel.waitForAny(function() imageAnim(images.lose) end, waitForKey) | ||||||
| 				return "end" | 				return "end" | ||||||
| 			elseif deadGuys[nou] then | 			elseif deadGuys[nou] then | ||||||
|  | 				os.queueEvent("tron_complete", "win") | ||||||
| 				scrollToPosition(player[nou].x, player[nou].y) | 				scrollToPosition(player[nou].x, player[nou].y) | ||||||
| 				parallel.waitForAny(function() imageAnim(images.win) end, waitForKey) | 				parallel.waitForAny(function() imageAnim(images.win) end, waitForKey) | ||||||
| 				return "end" | 				return "end" | ||||||
| @@ -935,6 +938,7 @@ local game = function() | |||||||
| 				evt, tID = os.pullEvent() | 				evt, tID = os.pullEvent() | ||||||
| 			until evt == "move_tick" or (evt == "timer" and tID == timeoutID) | 			until evt == "move_tick" or (evt == "timer" and tID == timeoutID) | ||||||
| 			if evt == "timer" then | 			if evt == "timer" then | ||||||
|  | 				os.queueEvent("tron_complete", "timeout") | ||||||
| 				parallel.waitForAny(function() imageAnim(images.timeout) end, waitForKey) | 				parallel.waitForAny(function() imageAnim(images.timeout) end, waitForKey) | ||||||
| 				return | 				return | ||||||
| 			end | 			end | ||||||
|   | |||||||
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