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ldd-CC/CCBN/ccbn-data/chipdata/tripleshot

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2019-03-13 04:15:41 +00:00
local stage, players, objects, projectiles, act, images = ...
return {
info = {
name = "TripleShot",
description = "Fires three panels forwards!",
cooldown = {
shoot = 6,
move = 4
}
},
logic = function(info)
act.projectile.newProjectile(info.x, info.y - 1, info.player, "panelshot", false, info.altDamage or 100)
act.projectile.newProjectile(info.x, info.y, info.player, "panelshot", true, info.altDamage or 100)
act.projectile.newProjectile(info.x, info.y + 1, info.player, "panelshot", false, info.altDamage or 100)
return false
end
}