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ldd-CC/wpath.lua

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-- Wavey Path
-- Makes a wavey path to the right
local wpath = {}
wpath.cols = "e145d9ba26"
wpath.bwcols = "087f78"
wpath.waveLen = 3
wpath.textScale = 2.5
wpath.delay = 0.05
local rbow,bbow
local sizePath = "size.lua"
if not peripheral.find("monitor") then
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error("A monitor is needed to use WPath.")
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end
local reset = function()
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rbow,bbow = "",""
for a = 1,#wpath.cols do
rbow = rbow..wpath.cols:sub(a,a):rep(wpath.waveLen)
end
for a = 1,#wpath.bwcols do
bbow = bbow..wpath.bwcols:sub(a,a):rep(wpath.waveLen)
end
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end
reset()
local mons = {peripheral.find("monitor")}
local setscales = function()
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for a = 1, #mons do
mons[a].setTextScale(wpath.textScale)
end
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end
local wrap = function(txt,amnt)
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local output = {}
for a = 0, #txt-1 do
output[((a+amnt) % #txt)+1] = txt:sub(a+1,a+1)
end
return table.concat(output)
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end
local render = function(shift,mon)
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local line
if not mon.getSize then
return
end
local scr_x,scr_y = mon.getSize()
scr_y = scr_y + (scr_y % 2)
bow = mon.isColor() and rbow or bbow
for y = 1, scr_y do
mon.setCursorPos(1,y)
line = bow:rep(scr_x):sub(1,scr_x)
local text = ("#"):rep(scr_x)
local txcol = wrap(line, -1*math.abs(y-scr_y/2)+shift-1)
local bgcol = wrap(line, -1*math.abs(y-scr_y/2)+shift)
mon.blit(text,txcol,bgcol)
end
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end
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local DOITNOW = function(KILLME, KILLMENOW)
local shift = 0
while true do
shift = (shift + 1)
mons = {peripheral.find("monitor")}
setscales()
for a = 1, #mons do
render(shift,mons[a])
end
sleep(wpath.delay)
end
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end
--parallel.waitForAny(checkForReset,DOITNOW)
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DOITNOW()