2019-12-11 05:29:51 +00:00
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local windont, ONE, TWO, INSTRUCTIONS
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term.clear()
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local x1, y1 = 2, 5
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local x2, y2 = 13, 2
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2019-12-11 07:37:30 +00:00
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-- demo transformation function
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-- mess with these all you like
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-- just remember that they apply in reverse (x and y are positions on the screen from 1 to the window's width/height)
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2019-12-24 03:34:41 +00:00
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local getRandomColor = function(_cols)
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local cols = _cols or "0123456789abcdef"
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local p = math.random(1, #cols)
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return cols:sub(p, p)
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end
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2019-12-11 07:37:30 +00:00
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local TF = {
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-- returns new X, new Y, and new character / text color / background color
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2019-12-24 03:34:41 +00:00
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meta = function(cols)
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return function(meta)
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for y = 1, meta.height do
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for x = 1, meta.width do
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if meta.buffer[2][y][x] ~= "-" then
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meta.buffer[3][y][x] = getRandomColor(cols)
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end
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end
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end
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end
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2019-12-11 07:37:30 +00:00
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end
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}
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2019-12-11 05:29:51 +00:00
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local keysDown = {}
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local tickTimer = os.startTimer(0.05)
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local scr_x, scr_y = term.current().getSize()
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local pBlit = function(t, y, str)
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t.setCursorPos(1, y)
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2019-12-24 03:34:41 +00:00
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t.blit((" "):rep(#str), str, str)
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2019-12-11 05:29:51 +00:00
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end
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2019-12-25 07:33:31 +00:00
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local pWrite = function(t, x, y, str)
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t.setCursorPos(x, y)
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t.write(str)
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end
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2019-12-11 05:29:51 +00:00
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windont = dofile("windont.lua")
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2019-12-24 02:38:05 +00:00
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windont.doClearScreen = true
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windont.default.alwaysRender = false
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2019-12-11 05:29:51 +00:00
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INSTRUCTIONS = windont.newWindow(2, scr_y - 5, scr_x - 4, 3, {backColor = "-"})
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ONE = windont.newWindow(1, 1, 9, 5, {backColor = "e"})
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2019-12-24 03:34:41 +00:00
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TWO = windont.newWindow(1, 1, 19, 10, {backColor = "-", textColor = "-"})
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2019-12-11 05:29:51 +00:00
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2019-12-25 07:33:31 +00:00
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pWrite(INSTRUCTIONS, 1, 1, "Arrow keys to move windon't ONE (red)")
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pWrite(INSTRUCTIONS, 1, 2, "WASD keys to move windon't TWO (blue)")
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pWrite(INSTRUCTIONS, 1, 3, "Press 'Q' to quit")
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2019-12-11 05:29:51 +00:00
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ONE.setTextColor(0)
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ONE.setBackgroundColor(colors.gray)
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2019-12-25 07:34:49 +00:00
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pWrite(ONE, 2, 2, " I'm ")
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pWrite(ONE, 2, 3, "Stencil")
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pWrite(ONE, 2, 4, " Man ")
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2019-12-11 05:29:51 +00:00
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TWO.setTextColor(colors.gray)
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TWO.setBackgroundColor(colors.green)
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pBlit(TWO, 1, "------5------------")
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pBlit(TWO, 2, "5-55-----555---555-")
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pBlit(TWO, 3, "55--5-5-5---5-5---5")
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pBlit(TWO, 4, "5---5-5-5-----55555")
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pBlit(TWO, 5, "5---5-5-5---5-5----")
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pBlit(TWO, 6, "5---5-5--555---5555")
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pBlit(TWO, 8, "ddddddddddddddddddd")
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pBlit(TWO, 9, "ddddddddddddddddddd")
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pBlit(TWO, 10, "ddddddddddddddddddd")
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2019-12-24 03:34:41 +00:00
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ONE.meta.metaTransformation = TF.meta("e-")
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TWO.meta.metaTransformation = TF.meta(
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string.rep("5", 50) ..
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string.rep("d", 40) ..
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string.rep("4", 1)
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)
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2019-12-11 07:37:30 +00:00
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2019-12-11 05:29:51 +00:00
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while true do
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evt = {os.pullEvent()}
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scr_x, scr_y = term.current().getSize()
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if evt[1] == "timer" and evt[2] == tickTimer then
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tickTimer = os.startTimer(0.05)
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-- control windont ONE
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if keysDown[keys.up] then
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y1 = y1 - 1
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end
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if keysDown[keys.down] then
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y1 = y1 + 1
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end
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if keysDown[keys.left] then
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x1 = x1 - 1
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end
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if keysDown[keys.right] then
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x1 = x1 + 1
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end
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-- control windont TWO
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if keysDown[keys.w] then
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y2 = y2 - 1
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end
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if keysDown[keys.s] then
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y2 = y2 + 1
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end
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if keysDown[keys.a] then
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x2 = x2 - 1
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end
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if keysDown[keys.d] then
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x2 = x2 + 1
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end
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ONE.reposition(x1, y1)
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TWO.reposition(x2, y2)
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windont.render(ONE, TWO, INSTRUCTIONS)
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TWO.setCursorPos(2, 9)
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TWO.write("blits: " .. windont.info.BLIT_CALLS .. " ")
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for k,v in pairs(keysDown) do
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keysDown[k] = v + 1
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end
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elseif evt[1] == "key" and evt[3] == false then
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keysDown[evt[2]] = 0
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if evt[2] == keys.q then
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sleep(0)
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break
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elseif evt[2] == keys.r then
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x1, y1 = 2, 5
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x2, y2 = 13, 2
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end
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elseif evt[1] == "key_up" then
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keysDown[evt[2]] = nil
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end
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end
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term.setCursorPos(1, scr_y)
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