local stage, players, objects, projectiles, act, images = ...
return {
	info = {
		name = "Invis",
		description = "Makes you invincible for a short time!",
		cooldown = {
			shoot = 6,
			move = 5
		}
	},
	logic = function(info)
		info.player.cooldown.iframe = 50
		return false
	end
}
