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hyperrogue/binary-tiling.cpp

798 lines
26 KiB
C++

namespace hr {
namespace binary {
#if CAP_BT
enum bindir {
bd_right = 0,
bd_up_right = 1,
bd_up = 2,
bd_up_left = 3,
bd_left = 4,
bd_down = 5, /* for cells of degree 6 */
bd_down_left = 5, /* for cells of degree 7 */
bd_down_right = 6 /* for cells of degree 7 */
};
int type_of(heptagon *h) {
return h->c7->type;
}
// 0 - central, -1 - left, +1 - right
int mapside(heptagon *h) {
return h->zebraval;
}
#if DEBUG_BINARY_TILING
map<heptagon*, long long> xcode;
map<long long, heptagon*> rxcode;
long long expected_xcode(heptagon *h, int d) {
auto r =xcode[h];
if(d == 0) return r + 1;
if(d == 1) return 2*r + 1;
if(d == 2) return 2*r;
if(d == 3) return 2*r - 1;
if(d == 4) return r-1;
if(d == 5 && type_of(h) == 6) return r / 2;
if(d == 5 && type_of(h) == 7) return (r-1) / 2;
if(d == 6 && type_of(h) == 7) return (r+1) / 2;
breakhere();
}
#endif
void breakhere() {
exit(1);
}
const transmatrix& tmatrix(heptagon *h, int dir);
const transmatrix& itmatrix(heptagon *h, int dir);
heptagon *path(heptagon *h, int d, int d1, std::initializer_list<int> p) {
static int rec = 0;
rec++; if(rec>100) exit(1);
// printf("{generating path from %p (%d/%d) dir %d:", h, type_of(h), mapside(h), d);
heptagon *h1 = h;
for(int d0: p) {
// printf(" [%d]", d0);
h1 = currentmap->may_create_step(h1, d0);
// printf(" %p", h1);
}
#if DEBUG_BINARY_TILING
if(xcode[h1] != expected_xcode(h, d)) {
printf("expected_xcode mismatch\n");
breakhere();
}
#endif
// printf("}\n");
if(h->move(d) && h->move(d) != h1) {
printf("already connected to something else (1)\n");
breakhere();
}
if(h1->move(d1) && h1->move(d1) != h) {
printf("already connected to something else (2)\n");
breakhere();
}
h->c.connect(d, h1, d1, false);
rec--;
return h1;
}
heptagon *pathc(heptagon *h, int d, int d1, std::vector<std::initializer_list<int>> p) {
h->cmove(S7-1);
int z = h->c.spin(S7-1);
return path(h, d, d1, p[z]);
}
ld hororec_scale = 0.25;
ld horohex_scale = 0.6;
heptagon *build(heptagon *parent, int d, int d1, int t, int side, int delta) {
auto h = buildHeptagon1(tailored_alloc<heptagon> (t), parent, d, hsOrigin, d1);
h->distance = parent->distance + delta;
h->c7 = NULL;
if(parent->c7) h->c7 = newCell(t, h);
h->cdata = NULL;
h->zebraval = side;
h->emeraldval = 0;
if(DIM == 3 && h->c7) {
if(!parent->emeraldval) parent->emeraldval = currentmap->gamestart()->land;
eLand z = eLand(parent->emeraldval);
int chance = 0;
if(specialland == laCrossroads4 || parent->emeraldval == laCrossroads4) {
eLand x = parent->c7->land;
parent->c7->land = z;
chance = wallchance(parent->c7, deep_ocean_at(parent->c7, parent->c7));
parent->c7->land = x;
}
if(chaosmode) chance = 1000;
if(chance && hrand(40000) < chance)
h->emeraldval = getNewLand(z);
else
h->emeraldval = z;
}
#if DEBUG_BINARY_TILING
xcode[h] = expected_xcode(parent, d);
if(rxcode.count(xcode[h])) {
printf("xcode clash\n");
breakhere();
}
rxcode[xcode[h]] = h;
#endif
return h;
}
#if MAXMDIM==4
heptagon *build3(heptagon *parent, int d, int d1, int delta) {
int side = 0;
if(geometry == gBinary3) {
if(d < 4) side = (parent->zebraval * 2 + d) % 5;
if(d == S7-1) side = ((5+parent->zebraval-d1) * 3) % 5;
}
if(geometry == gHoroHex) {
if(d < 3) side = (parent->zebraval + d) % 3;
if(d == S7-1) side = (parent->zebraval + 3 - d1) % 3;
}
return build(parent, d, d1, S7, side, delta);
}
#endif
struct hrmap_binary : hrmap_hyperbolic {
std::mt19937 directions_generator;
hrmap_binary(heptagon *o) : hrmap_hyperbolic(o) { set_seed(); }
void set_seed() { directions_generator.seed(137137137); }
int nextdir(int choices) { return directions_generator() % choices; }
hrmap_binary() : hrmap_hyperbolic() { set_seed(); }
heptagon *create_step(heptagon *parent, int d) {
auto h = parent;
switch(geometry) {
case gBinaryTiling: {
switch(d) {
case bd_right: {
if(mapside(h) > 0 && type_of(h) == 7)
return path(h, d, bd_left, {bd_left, bd_down, bd_right, bd_up});
else if(mapside(h) >= 0)
return build(parent, bd_right, bd_left, type_of(parent) ^ 1, 1, 0);
else if(type_of(h) == 6)
return path(h, d, bd_left, {bd_down, bd_right, bd_up, bd_left});
else
return path(h, d, bd_left, {bd_down_right, bd_up});
}
case bd_left: {
if(mapside(h) < 0 && type_of(h) == 7)
return path(h, d, bd_right, {bd_right, bd_down, bd_left, bd_up});
else if(mapside(h) <= 0)
return build(parent, bd_left, bd_right, type_of(parent) ^ 1, -1, 0);
else if(type_of(h) == 6)
return path(h, d, bd_right, {bd_down, bd_left, bd_up, bd_right});
else
return path(h, d, bd_right, {bd_down_left, bd_up});
}
case bd_up_right: {
return path(h, d, bd_down_left, {bd_up, bd_right});
}
case bd_up_left: {
return path(h, d, bd_down_right, {bd_up, bd_left});
}
case bd_up:
return build(parent, bd_up, bd_down, 6, mapside(parent), 1);
default:
/* bd_down */
if(type_of(h) == 6) {
if(mapside(h) == 0)
return build(parent, bd_down, bd_up, 6, 0, -1);
else if(mapside(h) == 1)
return path(h, d, bd_up, {bd_left, bd_left, bd_down, bd_right});
else if(mapside(h) == -1)
return path(h, d, bd_up, {bd_right, bd_right, bd_down, bd_left});
}
/* bd_down_left */
else if(d == bd_down_left) {
return path(h, d, bd_up_right, {bd_left, bd_down});
}
else if(d == bd_down_right) {
return path(h, d, bd_up_left, {bd_right, bd_down});
}
}
printf("error: case not handled in binary tiling\n");
breakhere();
return NULL;
}
case gBinary3: {
switch(d) {
case 0: case 1:
case 2: case 3:
return build3(parent, d, 8, 1);
case 8:
return build3(parent, 8, nextdir(4), -1);
case 4:
parent->cmove(8);
if(parent->c.spin(8) & 1)
return path(h, 4, 5, {8, parent->c.spin(8) ^ 1});
else
return path(h, 4, 5, {8, 4, parent->c.spin(8) ^ 1});
case 5:
parent->cmove(8);
if(!(parent->c.spin(8) & 1))
return path(h, 5, 4, {8, parent->c.spin(8) ^ 1});
else
return path(h, 5, 4, {8, 5, parent->c.spin(8) ^ 1});
case 6:
parent->cmove(8);
if(parent->c.spin(8) & 2)
return path(h, 6, 7, {8, parent->c.spin(8) ^ 2});
else
return path(h, 6, 7, {8, 6, parent->c.spin(8) ^ 2});
case 7:
parent->cmove(8);
if(!(parent->c.spin(8) & 2))
return path(h, 7, 6, {8, parent->c.spin(8) ^ 2});
else
return path(h, 7, 6, {8, 7, parent->c.spin(8) ^ 2});
}
}
case gHoroRec: {
switch(d) {
case 0: case 1:
return build3(parent, d, 6, 1);
case 6:
return build3(parent, 6, nextdir(2), -1);
case 2:
parent->cmove(6);
if(parent->c.spin(6) == 0)
return path(h, 2, 4, {6, 1});
else
return path(h, 2, 4, {6, 3, 0});
case 4:
parent->cmove(6);
if(parent->c.spin(6) == 0)
return path(h, 4, 2, {6, 5, 1});
else
return path(h, 4, 2, {6, 0});
case 3:
parent->cmove(6);
return path(h, 3, 5, {6, 4, parent->c.spin(6)});
case 5:
parent->cmove(6);
return path(h, 5, 3, {6, 2, parent->c.spin(6)});
}
}
case gHoroTris: {
switch(d) {
case 0: case 1: case 2: case 3:
return build3(parent, d, 7, 1);
case 7:
return build3(parent, 7, nextdir(3), -1);
case 4: case 5: case 6:
parent->cmove(7);
int s = parent->c.spin(7);
if(s == 0) return path(h, d, d, {7, d-3});
else if(s == d-3) return path(h, d, d, {7, 0});
else return path(h, d, d, {7, d, 9-d-s});
}
}
case gHoroHex: {
// the comment is a picture...
// generated with the help of hexb.cpp
switch(d) {
case 0: case 1: case 2:
return build3(parent, d, 13, 1);
case 13:
return build3(parent, 13, nextdir(3), -1);
case 3:
return pathc(h, 3, 12, {{13,4,2}, {13,5,2}, {13,3,2}});
case 4:
return pathc(h, 4, 12, {{13,6,2,0}, {13,7,0,0}, {13,8,1,0}});
case 5:
return pathc(h, 5, 12, {{13,1,1}, {13,2,1}, {13,0,1}});
case 6:
return pathc(h, 6, 10, {{13,5}, {13,3}, {13,4}});
case 7:
return pathc(h, 7, 11, {{13,2}, {13,0}, {13,1}});
case 8:
return pathc(h, 8, 9, {{13,6,0}, {13,7,1}, {13,8,2}});
case 9:
return pathc(h, 9, 8, {{13,4}, {13,5}, {13,3}});
case 10:
return pathc(h, 10, 6, {{13,6,2}, {13,7,0}, {13,8,1}});
case 11:
return pathc(h, 11, 7, {{13,1}, {13,2}, {13,0}});
case 12:
h->cmove(13);
int z = h->c.spin(13);
return path(h, 12, (z+1)%3+3, {13, z+6});
}
}
default: ;
}
printf("error: case not handled in binary tiling\n");
breakhere();
return NULL;
}
void draw() {
dq::visited.clear();
dq::enqueue(viewctr.at, cview());
while(!dq::drawqueue.empty()) {
auto& p = dq::drawqueue.front();
heptagon *h = get<0>(p);
transmatrix V = get<1>(p);
dynamicval<ld> b(band_shift, get<2>(p));
bandfixer bf(V);
dq::drawqueue.pop();
cell *c = h->c7;
if(!do_draw(c, V)) continue;
drawcell(c, V, 0, false);
if(DIM == 2) {
dq::enqueue(h->move(bd_up), V * xpush(-log(2)));
dq::enqueue(h->move(bd_right), V * parabolic(1));
dq::enqueue(h->move(bd_left), V * parabolic(-1));
if(c->type == 6)
dq::enqueue(h->move(bd_down), V * xpush(log(2)));
if(c->type == 7) {
dq::enqueue(h->move(bd_down_left), V * parabolic(-1) * xpush(log(2)));
dq::enqueue(h->move(bd_down_right), V * parabolic(1) * xpush(log(2)));
}
}
else {
for(int i=0; i<S7; i++)
dq::enqueue(h->move(i), V * tmatrix(h, i));
}
}
}
// hrmap_standard overrides hrmap's default, override it back
virtual transmatrix relative_matrix(cell *c2, cell *c1, const hyperpoint& point_hint) override {
return relative_matrix(c2->master, c1->master);
}
transmatrix relative_matrix(heptagon *h2, heptagon *h1) override {
if(gmatrix0.count(h2->c7) && gmatrix0.count(h1->c7))
return inverse(gmatrix0[h1->c7]) * gmatrix0[h2->c7];
transmatrix gm = Id, where = Id;
while(h1 != h2) {
if(h1->distance <= h2->distance) {
if(DIM == 3)
where = itmatrix(h2, S7-1) * where, h2 = may_create_step(h2, S7-1);
else {
if(type_of(h2) == 6)
h2 = may_create_step(h2, bd_down), where = xpush(-log(2)) * where;
else if(mapside(h2) == 1)
h2 = may_create_step(h2, bd_left), where = parabolic(+1) * where;
else if(mapside(h2) == -1)
h2 = may_create_step(h2, bd_right), where = parabolic(-1) * where;
}
}
else {
if(DIM == 3)
gm = gm * tmatrix(h1, S7-1), h1 = may_create_step(h1, S7-1);
else {
if(type_of(h1) == 6)
h1 = may_create_step(h1, bd_down), gm = gm * xpush(log(2));
else if(mapside(h1) == 1)
h1 = may_create_step(h1, bd_left), gm = gm * parabolic(-1);
else if(mapside(h1) == -1)
h1 = may_create_step(h1, bd_right), gm = gm * parabolic(+1);
}
}
}
return gm * where;
}
vector<hyperpoint> get_vertices(cell* c) override {
vector<hyperpoint> res;
ld yy = log(2) / 2;
using namespace hyperpoint_vec;
auto add = [&] (hyperpoint h) {
res.push_back(binary::parabolic3(h[0], h[1]) * xpush0(yy*h[2]));
};
switch(geometry) {
case gBinary3:
for(int x=-1; x<2; x++) for(int y=-1; y<2; y++) for(int z=-1; z<=1; z+=2)
if(z == -1 || x != 0 || y != 0)
add(point3(x,y,z));
break;
case gHoroTris: {
ld r = sqrt(3)/6;
ld r2 = r * 2;
hyperpoint shift3 = point3(0,0,-3);
hyperpoint shift1 = point3(0,0,-1);
for(int i=0; i<3; i++) {
hyperpoint t0 = spin(120 * degree * i) * point3(0,-r2,-1);
add(t0);
add(-2 * t0 + shift3);
add(-2 * t0 + shift1);
}
}
case gHoroRec: {
ld r2 = sqrt(2);
for(int y=-1; y<=1; y++) for(int x=-1; x<=1; x+=2) for(int z=-1; z<=1; z++)
if(z == -1 || y != 0)
add(point3(-r2*x*hororec_scale, -2*y*hororec_scale, z*.5));
break;
}
case gHoroHex: {
// complicated and unused for now -- todo
break;
}
default: ;
}
return res;
}
};
hrmap *new_map() { return new hrmap_binary; }
struct hrmap_alternate_binary : hrmap_binary {
heptagon *origin;
hrmap_alternate_binary(heptagon *o) { origin = o; }
~hrmap_alternate_binary() { clearfrom(origin); }
};
hrmap *new_alt_map(heptagon *o) { return new hrmap_binary(o); }
transmatrix direct_tmatrix[14];
transmatrix inverse_tmatrix[14];
int use_direct;
// directions below 'use_direct' are taken from direct_tmatrix;
// directions at/above are taken by checking spin and inverse_tmatrix based on that
void build_tmatrix() {
use_direct = S7-1;
if(geometry == gBinary3) {
direct_tmatrix[0] = xpush(-log(2)) * parabolic3(-1, -1);
direct_tmatrix[1] = xpush(-log(2)) * parabolic3(1, -1);
direct_tmatrix[2] = xpush(-log(2)) * parabolic3(-1, 1);
direct_tmatrix[3] = xpush(-log(2)) * parabolic3(1, 1);
direct_tmatrix[4] = parabolic3(-2, 0);
direct_tmatrix[5] = parabolic3(+2, 0);
direct_tmatrix[6] = parabolic3(0, -2);
direct_tmatrix[7] = parabolic3(0, +2);
}
if(geometry == gHoroTris) {
ld r3 = sqrt(3);
direct_tmatrix[0] = xpush(-log(2)) * cspin(1,2, M_PI);
direct_tmatrix[1] = parabolic3(0, +r3/3) * xpush(-log(2));
direct_tmatrix[2] = parabolic3(-0.5, -r3/6) * xpush(-log(2));
direct_tmatrix[3] = parabolic3(+0.5, -r3/6) * xpush(-log(2));
direct_tmatrix[4] = parabolic3(0, -r3*2/3) * cspin(1,2, M_PI);
direct_tmatrix[5] = parabolic3(1, r3/3) * cspin(1,2,M_PI);
direct_tmatrix[6] = parabolic3(-1, r3/3) * cspin(1,2,M_PI);
}
if(geometry == gHoroRec) {
ld r2 = sqrt(2);
ld l = -log(2)/2;
ld z = hororec_scale;
direct_tmatrix[0] = parabolic3(0, -z) * xpush(l) * cspin(2,1,M_PI/2);
direct_tmatrix[1] = parabolic3(0, +z) * xpush(l) * cspin(2,1,M_PI/2);
direct_tmatrix[2] = parabolic3(+2*r2*z, 0);
direct_tmatrix[3] = parabolic3(0, +4*z);
direct_tmatrix[4] = parabolic3(-2*r2*z, 0);
direct_tmatrix[5] = parabolic3(0, -4*z);
}
if(geometry == gHoroHex) {
// also generated with the help of hexb.cpp
ld l = log(3)/2;
auto& t = direct_tmatrix;
t[0] = parabolic3(horohex_scale, 0) * xpush(-l) * cspin(1, 2, M_PI/2);
t[1] = cspin(1, 2, 2*M_PI/3) * t[0];
t[2] = cspin(1, 2, 4*M_PI/3) * t[0];
auto it = inverse(t[0]);
t[5] = it * t[1] * t[1];
t[6] = it * t[5];
t[4] = it * t[6] * t[2] * t[0];
t[3] = it * t[4] * t[2];
t[7] = it * t[2];
t[8] = it * t[6] * t[0];
t[9] = it * t[4];
t[10] = it * t[6] * t[2];
t[11] = it * t[1];
for(int a=0; a<12; a++) println(hlog, t[a]);
use_direct--;
}
for(int i=0; i<use_direct; i++)
inverse_tmatrix[i] = inverse(direct_tmatrix[i]);
}
const transmatrix& tmatrix(heptagon *h, int dir) {
if(dir >= use_direct) {
h->cmove(dir);
return inverse_tmatrix[h->c.spin(dir)];
}
else
return direct_tmatrix[dir];
}
const transmatrix& itmatrix(heptagon *h, int dir) {
if(dir >= use_direct) {
h->cmove(dir);
return h->cmove(dir), direct_tmatrix[h->c.spin(dir)];
}
else
return inverse_tmatrix[dir];
}
#if MAXMDIM == 4
void queuecube(const transmatrix& V, ld size, color_t linecolor, color_t facecolor) {
ld yy = log(2) / 2;
const int STEP=3;
const ld MUL = 1. / STEP;
auto at = [&] (ld x, ld y, ld z) { curvepoint(V * parabolic3(size*x, size*y) * xpush0(size*yy*z)); };
for(int a:{-1,1}) {
for(ld t=-STEP; t<STEP; t++) at(a, 1,t*MUL);
for(ld t=-STEP; t<STEP; t++) at(a, -t*MUL,1);
for(ld t=-STEP; t<STEP; t++) at(a, -1,-t*MUL);
for(ld t=-STEP; t<STEP; t++) at(a, t*MUL,-1);
at(a, 1,-1);
queuecurve(linecolor, facecolor, PPR::LINE);
for(ld t=-STEP; t<STEP; t++) at(1,t*MUL,a);
for(ld t=-STEP; t<STEP; t++) at(-t*MUL,1,a);
for(ld t=-STEP; t<STEP; t++) at(-1,-t*MUL,a);
for(ld t=-STEP; t<STEP; t++) at(t*MUL,-1,a);
at(1,-1,a);
queuecurve(linecolor, facecolor, PPR::LINE);
for(ld t=-STEP; t<STEP; t++) at(1,a,t*MUL);
for(ld t=-STEP; t<STEP; t++) at(-t*MUL,a,1);
for(ld t=-STEP; t<STEP; t++) at(-1,a,-t*MUL);
for(ld t=-STEP; t<STEP; t++) at(t*MUL,a,-1);
at(1,a,-1);
queuecurve(linecolor, facecolor, PPR::LINE);
}
/*for(int a:{-1,1}) for(int b:{-1,1}) for(int c:{-1,1}) {
at(0,0,0); at(a,b,c); queuecurve(linecolor, facecolor, PPR::LINE);
}*/
}
#endif
transmatrix parabolic(ld u) {
return parabolic1(u * vid.binary_width / log(2) / 2);
}
transmatrix parabolic3(ld y, ld z) {
ld co = vid.binary_width / log(2) / 4;
return hr::parabolic13(y * co, z * co);
}
// on which horocycle are we
ld horo_level(hyperpoint h) {
using namespace hyperpoint_vec;
h /= (1 + h[DIM]);
h[0] -= 1;
h /= sqhypot_d(DIM, h);
h[0] += .5;
return log(2) + log(-h[0]);
}
hyperpoint deparabolic3(hyperpoint h) {
using namespace hyperpoint_vec;
h /= (1 + h[3]);
hyperpoint one = point3(1,0,0);
h -= one;
h /= sqhypot_d(3, h);
h[0] += .5;
ld co = vid.binary_width / log(2) / 8;
return point3(log(2) + log(-h[0]), h[1] / co, h[2] / co);
}
#if CAP_COMMANDLINE
auto bt_config = addHook(hooks_args, 0, [] () {
using namespace arg;
if(argis("-btwidth")) {
shift_arg_formula(vid.binary_width, delayed_geo_reset);
return 0;
}
return 1;
});
#endif
bool pseudohept(cell *c) {
if(DIM == 2)
return c->type & c->master->distance & 1;
else if(geometry == gHoroRec)
return c->c.spin(S7-1) == 0 && (c->master->distance & 1) && c->cmove(S7-1)->c.spin(S7-1) == 0;
else if(geometry == gHoroTris)
return c->c.spin(S7-1) == 0 && (c->master->distance & 1);
else
return (c->master->zebraval == 1) && (c->master->distance & 1);
}
pair<gp::loc, gp::loc> gpvalue(heptagon *h) {
int d = h->c.spin(S7-1);
if(d == 0) return make_pair(gp::loc(0,0), gp::loc(-1,0));
else return make_pair(gp::eudir((d-1)*2), gp::loc(1,0));
}
// distance in a triangular grid
int tridist(gp::loc v) {
using namespace gp;
int d = v.first - v.second;
int d0 = d % 3;
if(d0 == 1 || d0 == -2) return 1 + min(tridist(v - eudir(0)), min(tridist(v - eudir(2)), tridist(v - eudir(4))));
if(d0 == 2 || d0 == -1) return 1 + min(tridist(v + eudir(0)), min(tridist(v + eudir(2)), tridist(v + eudir(4))));
return length(v * loc(1,1)) * 2 / 3;
}
int equalize(heptagon*& c1, heptagon*& c2) {
int steps = 0;
int d1 = c1->distance;
int d2 = c2->distance;
while(d1 > d2) c1 = c1->cmove(S7-1), steps++, d1--;
while(d2 > d1) c2 = c2->cmove(S7-1), steps++, d2--;
return steps;
}
int celldistance3_tri(heptagon *c1, heptagon *c2) {
using namespace gp;
int steps = equalize(c1, c2);
vector<pair<loc, loc> > m1, m2;
while(c1 != c2) {
m2.push_back(gpvalue(c2));
m1.push_back(gpvalue(c1));
c1 = c1->cmove(S7-1);
c2 = c2->cmove(S7-1);
steps += 2;
}
loc T1(0,0), T2(0,0), inv1(1,0), inv2(1,0);
int xsteps = steps;
while(isize(m1)) {
xsteps -= 2;
inv1 = inv1 * m1.back().second;
inv2 = inv2 * m2.back().second;
T1 = T1 + T1 + m1.back().first * inv1;
T2 = T2 + T2 + m2.back().first * inv2;
m1.pop_back(); m2.pop_back();
loc T0 = T2 - T1;
if(T0.first > 3 || T0.second > 3 || T0.first < -3 || T0.second < -3) break;
steps = min(steps, xsteps + tridist(T0));
}
return steps;
}
int celldistance3_rec(heptagon *c1, heptagon *c2) {
int steps = equalize(c1, c2);
vector<int> dx;
while(c1 != c2) {
dx.push_back(c1->c.spin(S7-1) - c2->c.spin(S7-1));
c1 = c1->cmove(S7-1);
c2 = c2->cmove(S7-1);
steps += 2;
}
int xsteps = steps, sx = 0, sy = 0;
while(isize(dx)) {
xsteps -= 2;
tie(sx, sy) = make_pair(-sy, 2 * sx + dx.back());
dx.pop_back();
int ysteps = xsteps + abs(sx) + abs(sy);
if(ysteps < steps) steps = ysteps;
if(sx >= 8 || sx <= -8 || sy >= 8 || sy <= -8) break;
}
return steps;
}
int celldistance3_square(heptagon *c1, heptagon *c2) {
int steps = equalize(c1, c2);
vector<int> dx, dy;
while(c1 != c2) {
dx.push_back((c1->c.spin(S7-1) & 1) - (c2->c.spin(S7-1) & 1));
dy.push_back((c1->c.spin(S7-1) >> 1) - (c2->c.spin(S7-1) >> 1));
c1 = c1->cmove(S7-1);
c2 = c2->cmove(S7-1);
steps += 2;
}
int xsteps = steps, sx = 0, sy = 0;
while(isize(dx)) {
xsteps -= 2;
sx *= 2;
sy *= 2;
sx += dx.back(); sy += dy.back();
dx.pop_back(); dy.pop_back();
int ysteps = xsteps + abs(sx) + abs(sy);
if(ysteps < steps) steps = ysteps;
if(sx >= 8 || sx <= -8 || sy >= 8 || sy <= -8) break;
}
return steps;
}
// this algorithm is wrong: it never considers the "narrow gap" moves
int celldistance3_hex(heptagon *c1, heptagon *c2) {
int steps = equalize(c1, c2);
vector<int> d1, d2;
while(c1 != c2) {
d1.push_back(c1->c.spin(S7-1));
d2.push_back(c2->c.spin(S7-1));
c1 = c1->cmove(S7-1);
c2 = c2->cmove(S7-1);
steps += 2;
}
int xsteps = steps;
dynamicval<eGeometry> g(geometry, gEuclid);
transmatrix T = Id;
while(isize(d1)) {
xsteps -= 2;
T = euscalezoom(hpxy(0,sqrt(3))) * eupush(1,0) * spin(-d2.back() * 2 * M_PI/3) * T * spin(d1.back() * 2 * M_PI/3) * eupush(-1,0) * euscalezoom(hpxy(0,-1/sqrt(3)));
d1.pop_back(); d2.pop_back();
hyperpoint h = tC0(T);
int sx = int(floor(h[0] - h[1] / sqrt(3) + .5)) / 3;
int sy = int(floor(h[1] * 2 / sqrt(3) + .5)) / 3;
int ysteps = xsteps + eudist(sx, sy);
if(ysteps < steps) steps = ysteps;
if(sx >= 8 || sx <= -8 || sy >= 8 || sy <= -8) break;
}
return steps;
}
int celldistance3(heptagon *c1, heptagon *c2) {
switch(geometry) {
case gBinary3: return celldistance3_square(c1, c2);
case gHoroTris: return celldistance3_tri(c1, c2);
case gHoroRec: return celldistance3_rec(c1, c2);
case gHoroHex: return celldistance3_hex(c1, c2);
default: println(hlog, "called celldistance3 for wrong geometry"); return 0;
}
}
int celldistance3(cell *c1, cell *c2) { return celldistance3(c1->master, c2->master); }
#endif
void virtualRebaseSimple(heptagon*& base, transmatrix& at) {
while(true) {
double currz = at[DIM][DIM];
heptagon *h = base;
heptagon *newbase = NULL;
transmatrix bestV;
for(int d=0; d<S7; d++) {
transmatrix V2 = itmatrix(h, d) * at;
double newz = V2[DIM][DIM];
if(newz < currz) {
currz = newz;
bestV = V2;
newbase = h->cmove(d);
}
}
if(newbase) {
base = newbase;
at = bestV;
continue;
}
return;
}
}
}
}