mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-24 21:37:18 +00:00
882 lines
24 KiB
C++
882 lines
24 KiB
C++
// HyperRogue menus
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// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
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#include "dialogs.cpp"
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// -- overview --
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#define BLACKISH 0x404040
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#define REDDISH 0x400000
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ld whatever = 0;
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int PREC(ld x) {
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ld sh = shiftmul;
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if(sh > -.2 && sh < .2) x = 10.01;
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return int(shiftmul * x);
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}
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void showOverview() {
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cmode = sm::ZOOMABLE | sm::OVERVIEW;
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DEBB(DF_GRAPH, (debugfile,"show overview\n"));
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if(dialog::infix != "")
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mouseovers = dialog::infix;
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else {
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mouseovers = XLAT("world overview");
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mouseovers += " ";
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mouseovers += XLAT(" kills: %1/%2", its(tkills()), its(killtypes()));
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mouseovers += XLAT(" $$$: %1", its(gold()));
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if(hellUnlocked()) {
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int i1, i2; countHyperstoneQuest(i1, i2);
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mouseovers += XLAT(" Hyperstone: %1/%2", its(i1), its(i2));
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}
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else
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mouseovers += XLAT(" Hell: %1/9", its(orbsUnlocked()));
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}
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bool pages;
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generateLandList(isLandIngame);
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if(dialog::infix != "") {
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vector<eLand> filtered;
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for(eLand l: landlist) {
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string s = dnameof(l);
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s += "@";
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s += dnameof(treasureType(l));
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s += "@";
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s += dnameof(nativeOrbType(l));
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if(dialog::hasInfix(s))
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filtered.push_back(l);
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}
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if(filtered.size())
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landlist = filtered;
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}
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int nl = size(landlist), nlm;
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int lstart = 0;
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if(nl > 30) {
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pages = true;
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lstart += dialog::handlePage(nl, nlm, (nl+1)/2);
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}
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else nlm = nl;
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int vf = min((vid.yres-64-vid.fsize*2) / nlm, vid.xres/40);
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eLand curland = getLandForList(cwt.c);
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getcstat = '0';
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for(int i=0; i<nl; i++) {
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eLand l = landlist[lstart + i];
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int xr = vid.xres / 64;
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int i0 = 56 + vid.fsize + i * vf;
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int col;
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if(landUnlocked(l)) col = linf[l].color; else col = 0x404040;
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if(l == curland)
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displayfrZ(1, i0, 1, vf-4, "*", forecolor, 0);
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if(displayfrZ(xr*1, i0, 1, vf-4, XLAT1(linf[l].name), col, 0))
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getcstat = 1000 + l;
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eItem it = treasureType(l);
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int lv = items[it] * landMultiplier(l);
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if(lv >= 25) col = 0xFFD500;
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else if(lv >= 10) col = 0x00D500;
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else if(items[it]) col = 0xC0C0C0;
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else col = BLACKISH;
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int c8 = (vf+2)/3;
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if(displayfrZ(xr*24-c8*6, i0, 1, vf-4, its(items[it]), col, 16))
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getcstat = 2000+it;
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if(!cheater)
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if(displayfrZ(xr*24, i0, 1, vf-4, its(hiitems[modecode()][it]), col, 16))
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getcstat = 2000+it;
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if(items[it]) col = iinf[it].color; else col = BLACKISH;
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if(displayfrZ(xr*24+c8*4, i0, 1, vf-4, s0 + iinf[it].glyph, col, 16))
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getcstat = 2000+it;
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if(displayfrZ(xr*24+c8*5, i0, 1, vf-4, XLAT1(iinf[it].name), col, 0))
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getcstat = 2000+it;
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eItem io = nativeOrbType(l);
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if(io == itShard) {
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if(items[it] >= 10) col = winf[waMirror].color; else col = BLACKISH;
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if(displayfrZ(xr*46, i0, 1, vf-4, XLAT1(winf[waMirror].name), col, 0))
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getcstat = 3000+waMirror;
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if(getcstat == 3000+waMirror)
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mouseovers = XLAT(
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olrDescriptions[getOLR(io, cwt.c->land)], cwt.c->land, it, treasureTypeUnlock(curland, io));
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}
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else if(io) {
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if(lv >= 25) col = 0xFFD500;
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else if(lv >= 10) col = 0xC0C0C0;
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else col = BLACKISH;
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if(displayfrZ(xr*46-c8*4, i0, 1, vf-4, its(items[io]), col, 16))
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getcstat = 2000+io;
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if(lv >= 10) col = iinf[io].color; else col = BLACKISH;
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if(displayfrZ(xr*46-c8, i0, 1, vf-4, s0 + iinf[io].glyph, col, 16))
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getcstat = 2000+io;
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if(displayfrZ(xr*46, i0, 1, vf-4, XLAT1(iinf[io].name), col, 0))
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getcstat = 2000+io;
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if(getcstat == 2000+io)
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mouseovers = XLAT(
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olrDescriptions[getOLR(io, curland)], curland, it, treasureTypeUnlock(curland, io));
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}
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}
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dialog::displayPageButtons(3, pages);
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keyhandler = [] (int sym, int uni) {
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int umod = uni % 1000;
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int udiv = uni / 1000;
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if(udiv == 1 && umod < landtypes) {
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const eLand l = eLand(umod);
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gotoHelp(""); gotoHelpFor(l);
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if(cheater) {
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help_extension hex;
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hex.key = 't';
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hex.text = XLAT("teleport");
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hex.action = [l] () {
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cheater++;
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bool princ = (l == laPrincessQuest);
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if(princ) {
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if(kills[moVizier] == 0) kills[moVizier] = 1;
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princess::forceMouse = true;
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princess::gotoPrincess = true;
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cheatMoveTo(laPalace);
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}
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else cheatMoveTo(l);
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canmove = true;
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if(princ) fullcenter();
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popScreen();
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popScreen();
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};
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help_extensions.push_back(hex);
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}
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}
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else if(udiv == 2 && umod < ittypes) {
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gotoHelp(generateHelpForItem(eItem(umod)));
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if(cheater) {
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dialog::helpToEdit(items[umod], 0, 200, 10, 10);
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dialog::reaction = [] () {
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if(hardcore) canmove = true;
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else checkmove();
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cheater++;
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};
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}
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}
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else if(udiv == 3 && umod < walltypes) gotoHelp(generateHelpForWall(eWall(umod)));
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else if(uni == SDLK_F1) gotoHelp(
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"This displays all lands available in the game. "
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"Bonus lands (available only in separate challenges) "
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"are not included. Lands written in dark have to be "
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"unlocked, and lands in dark red are unavailable "
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"because of using special options. Click on any "
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"land or item to get information about it. Hover over "
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"an Orb to know its relation to the current land. "
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"Cheaters can click to move between lands, and use the "
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"mousewheel to gain or lose treasures and orbs quickly (Ctrl = precise, Shift = reverse)."
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);
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else if(dialog::handlePageButtons(uni)) ;
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else if(dialog::editInfix(uni)) ;
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else if(doexiton(sym, uni)) popScreen();
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};
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}
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// -- main menu --
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void showMainMenu() {
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gamescreen(2);
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getcstat = ' ';
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dialog::init(XLAT("HyperRogue %1", VER), 0xC00000, 200, 100);
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dialog::addItem(XLAT("basic configuration"), 'b');
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dialog::addItem(XLAT("graphics configuration"), 'g');
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dialog::addItem(XLAT("special display modes"), 'd');
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dialog::addItem(XLAT("special game modes"), 'm');
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#if CAP_SAVE
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dialog::addItem(XLAT("local highscores"), 't');
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#endif
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dialog::addItem(XLAT("help"), 'h'); dialog::lastItem().keycaption += " / F1";
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if(cheater)
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dialog::addItem(XLAT("cheats"), 'c');
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else dialog::addBreak(100);
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dialog::addItem(XLAT("restart game"), 'r'); dialog::lastItem().keycaption += " / F5";
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dialog::addItem(XLAT(inSpecialMode() ? "reset special modes" : "back to the start menu"), 'R');
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string q;
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#if ISMOBILE==1
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dialog::addItem(XLAT("visit the website"), 'q');
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#else
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q = quitsaves() ? "save" : "quit";
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q = q + " the game";
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dialog::addItem(XLAT(q), 'q'); dialog::lastItem().keycaption += " / F10";
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#endif
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if(canmove)
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q = "review your quest";
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else
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q = "game over screen";
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dialog::addItem(XLAT(q), SDLK_ESCAPE);
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dialog::addItem(XLAT("world overview"), 'o');
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if(inv::on)
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dialog::addItem(XLAT("inventory"), 'i');
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#if CAP_ROGUEVIZ
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dialog::addItem(XLAT("rogueviz menu"), 'u');
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#endif
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#if ISMOBILE==1
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#if CAP_ACHIEVE
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dialog::addItem(XLAT("leaderboards/achievements"), '3');
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#endif
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#endif
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#if CAP_ANDROIDSHARE
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dialog::addItem("SHARE", 's'-96);
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#endif
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if(!canmove) q = "review the scene";
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else if(turncount > 0) q = "continue game";
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else q = "play the game!";
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dialog::addItem(XLAT(q), ' ');
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dialog::display();
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keyhandler = [] (int sym, int uni) {
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dialog::handleNavigation(sym, uni);
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if(sym == SDLK_F1 || sym == 'h') gotoHelp("@");
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else if(sym == 'c' && cheater) pushScreen(showCheatMenu);
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else if(sym == 'b') pushScreen(showBasicConfig);
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else if(sym == 'g') pushScreen(showGraphConfig);
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else if(sym == 'd') pushScreen(showDisplayMode);
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else if(sym == 'm') pushScreen(showChangeMode);
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else if(uni == 'R')
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popScreenAll(), pushScreen(showStartMenu);
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#if CAP_SAVE
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else if(sym == 't') scores::load();
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#endif
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else if(uni == 'r' || sym == SDLK_F5) {
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restartGame();
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}
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else if(sym == 'q' || sym == SDLK_F10) {
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#if ISMOBILE
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extern void openURL();
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openURL();
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#else
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quitmainloop = true;
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#endif
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}
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else if(sym == 'o') {
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clearMessages();
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setAppropriateOverview();
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}
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#if CAP_INV
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else if(sym == 'i') {
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clearMessages();
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pushScreen(inv::show);
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}
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#endif
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else if(sym == SDLK_ESCAPE)
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showMissionScreen();
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#if ISMOBILE==1
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#ifdef HAVE_ACHIEVEMENTS
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else if(sym == '3') {
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achievement_final(false);
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pushScreen(leader::showMenu);
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}
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#endif
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#endif
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#if CAP_ROGUEVIZ
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else if(uni == 'u') pushScreen(rogueviz::showMenu);
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#endif
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else if(doexiton(sym, uni)) {
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popScreenAll();
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msgs.clear();
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}
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};
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}
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// -- display modes --
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void editScale() {
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dialog::editNumber(vid.scale, .001, 1000, .1, 1, XLAT("scale factor"),
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XLAT("Scale the displayed model."));
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dialog::scaleSinh();
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}
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void showDisplayMode() {
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cmode = sm::SIDE;
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gamescreen(0);
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dialog::init(XLAT("special display modes"));
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const char *wdmodes[6] = {"ASCII", "black", "plain", "Escher", "plain/3D", "Escher/3D"};
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const char *mdmodes[6] = {"ASCII", "items only", "items and monsters", "high contrast",
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"3D", "high contrast/3D"};
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dialog::addBoolItem(XLAT("orthogonal projection"), vid.alpha >= 500, '1');
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dialog::addBoolItem(XLAT("small Poincaré model"), vid.alpha == 1 && vid.scale < 1, '2');
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dialog::addBoolItem(XLAT("big Poincaré model"), vid.alpha == 1 && vid.scale >= 1, '3');
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dialog::addBoolItem(XLAT("Klein-Beltrami model"), vid.alpha == 0, '4');
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dialog::addSelItem(XLAT("wall display mode"), XLAT(wdmodes[vid.wallmode]), '5');
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if(getcstat == '5')
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mouseovers = XLAT("also hold Alt during the game to toggle high contrast");
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dialog::addBoolItem(XLAT("draw the grid"), (vid.grid), '6');
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dialog::addBoolItem(XLAT("mark heptagons"), (vid.darkhepta), '7');
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dialog::addSelItem(XLAT("3D configuration"), "", '9');
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dialog::addSelItem(XLAT("scale factor"), fts(vid.scale), 'z');
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dialog::addSelItem(XLAT("monster display mode"), XLAT(mdmodes[vid.monmode]), 'm');
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dialog::addBreak(50);
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#if CAP_EDIT
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dialog::addBoolItem(XLAT("vector graphics editor"), (false), 'g');
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#endif
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#if CAP_TEXTURE
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dialog::addBoolItem(XLAT("texture mode"), texture::config.tstate == texture::tsActive, 't');
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#endif
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// display modes
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#if CAP_RUG
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dialog::addBoolItem(XLAT("hypersian rug mode"), (rug::rugged), 'u');
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#endif
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#if CAP_MODEL
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dialog::addBoolItem(XLAT("paper model creator"), (false), 'n');
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#endif
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dialog::addBoolItem(XLAT("models of hyperbolic geometry"), pmodel, 'a');
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dialog::addBoolItem(XLAT("history mode"), (conformal::on || conformal::includeHistory), 'A');
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// dialog::addBoolItem(XLAT("expansion"), viewdists, 'x');
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showAllConfig();
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dialog::display();
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keyhandler = [] (int sym, int uni) {
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dialog::handleNavigation(sym, uni);
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char xuni = uni;
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// if((xuni >= 'A' && xuni <= 'Z') || (xuni >= 1 && xuni <= 26)) xuni |= 32;
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if(xuni == 'p') projectionDialog();
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if(xuni == 'z') editScale();
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#if CAP_TEXTURE
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if(xuni == 't') pushScreen(texture::showMenu);
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#endif
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if(xuni == 'm') { vid.monmode += 60 + (shiftmul > 0 ? 1 : -1); vid.monmode %= 6; }
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if(xuni == '9') pushScreen(show3D);
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#if CAP_EDIT
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else if(xuni == 'g') {
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pushScreen(mapeditor::showDrawEditor);
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mapeditor::initdraw(cwt.c);
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}
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#endif
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else if(xuni == 'x') {
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viewdists = !viewdists;
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}
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#if CAP_RUG
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else if(xuni == 'u') {
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//if(sphere) projectionDialog();
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//else
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rug::select();
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}
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#endif
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else if(uni == 'a')
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pushScreen(conformal::model_menu);
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else if(uni == 'A')
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pushScreen(conformal::history_menu);
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#if CAP_MODEL
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else if(xuni == 'n')
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netgen::run();
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#endif
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else gmodekeys(sym, uni);
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handleAllConfig(sym, xuni);
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};
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}
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// -- game modes --
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void switchHardcore() {
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if(hardcore && !canmove) {
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restartGame();
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hardcore = false;
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}
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else if(hardcore && canmove) { hardcore = false; }
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else { hardcore = true; canmove = true; hardcoreAt = turncount; }
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if(hardcore)
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addMessage("One wrong move, and it is game over!");
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else
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addMessage("Not so hardcore?");
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if(pureHardcore()) popScreenAll();
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}
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void help_nochaos() {
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gotoHelp(
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"In the Chaos mode, lands change very often, and "
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"there are no walls between them. "
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"Some lands are incompatible with this."
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"\n\nYou need to reach Crossroads IV to unlock the Chaos mode."
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);
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}
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void showChangeMode() {
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gamescreen(3);
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dialog::init(XLAT("special game modes"));
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// gameplay modes
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#if CAP_TOUR
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dialog::addBoolItem(XLAT("Tutorial"), tour::on, 'T');
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#endif
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dialog::addBoolItem(XLAT("experiment with geometry"), geometry || nonbitrunc || viewdists, 'e');
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dialog::addBoolItem(XLAT(SHMUPTITLE), (shmup::on || multi::players > 1), 's');
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if(!shmup::on) dialog::addSelItem(XLAT("hardcore mode"),
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hardcore && !pureHardcore() ? XLAT("PARTIAL") : ONOFF(hardcore), 'h');
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if(getcstat == 'h')
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mouseovers = XLAT("One wrong move and it is game over!");
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multi::cpid = 0;
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dialog::addBoolItem(XLAT("Chaos mode"), (chaosmode), 'C');
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dialog::addBoolItem(XLAT("peaceful mode"), peace::on, 'p');
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dialog::addBoolItem(XLAT("Orb Strategy mode"), (inv::on), 'i');
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dialog::addBoolItem(XLAT("pure tactics mode"), (tactic::on), 't');
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dialog::addBoolItem(XLAT("Yendor Challenge"), (yendor::on), 'y');
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dialog::addBoolItem(XLAT("%1 Challenge", moPrincess), (princess::challenge), 'P');
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dialog::addBoolItem(XLAT("random pattern mode"), (randomPatternsMode), 'r');
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dialog::addBreak(50);
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// cheating and map editor
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dialog::addBoolItem(XLAT("cheat mode"), (cheater), 'c');
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#if CAP_EDIT
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dialog::addBoolItem(XLAT("map editor"), (false), 'm');
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#endif
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dialog::addBreak(50);
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dialog::addItem(XLAT("return to the game"), 'v');
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dialog::display();
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keyhandler = [] (int sym, int uni) {
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dialog::handleNavigation(sym, uni);
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char xuni = uni;
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if(xuni == 'v' || sym == SDLK_ESCAPE) popScreen();
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else if(uni == 'c') {
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if(tactic::on && gold()) {
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addMessage(XLAT("Not available in the pure tactics mode!"));
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}
|
|
else if(!cheater) {
|
|
cheater++;
|
|
addMessage(XLAT("You activate your demonic powers!"));
|
|
#if ISMOBILE==0
|
|
addMessage(XLAT("Shift+F, Shift+O, Shift+T, Shift+L, Shift+U, etc."));
|
|
#endif
|
|
popScreen();
|
|
}
|
|
else {
|
|
popScreen();
|
|
firstland = princess::challenge ? laPalace : laIce;
|
|
restartGame();
|
|
}
|
|
}
|
|
|
|
else if(xuni == 'e')
|
|
runGeometryExperiments();
|
|
else if(xuni == 't') {
|
|
clearMessages();
|
|
pushScreen(tactic::showMenu);
|
|
}
|
|
else if(xuni == 'y') {
|
|
clearMessages();
|
|
if(yendor::everwon || autocheat)
|
|
pushScreen(yendor::showMenu);
|
|
else gotoHelp(yendor::chelp);
|
|
}
|
|
else if(xuni == 'p')
|
|
pushScreen(peace::showMenu);
|
|
else if(xuni == 'i') {
|
|
restartGame('i');
|
|
}
|
|
#if CAP_TOUR
|
|
else if(uni == 'T') {
|
|
tour::start();
|
|
}
|
|
#endif
|
|
else if(uni == 'C') {
|
|
if(chaosUnlocked) restartGame('C');
|
|
if(chaosmode) help_nochaos();
|
|
}
|
|
else if(xuni == 'P') {
|
|
if(!princess::everSaved)
|
|
addMessage(XLAT("Save %the1 first to unlock this challenge!", moPrincess));
|
|
else
|
|
restartGame('p');
|
|
}
|
|
#if CAP_EDIT
|
|
else if(xuni == 'm') {
|
|
if(tactic::on)
|
|
addMessage(XLAT("Not available in the pure tactics mode!"));
|
|
else {
|
|
cheater++;
|
|
pushScreen(mapeditor::showMapEditor);
|
|
lastexplore = turncount;
|
|
addMessage(XLAT("You activate your terraforming powers!"));
|
|
}
|
|
}
|
|
#endif
|
|
else if(xuni == 's') {
|
|
#if ISMOBILE==1
|
|
restartGame('s');
|
|
#else
|
|
multi::shmupcfg = shmup::on;
|
|
pushScreen(shmup::showShmupConfig);
|
|
#endif
|
|
}
|
|
else if(xuni == 'h' && !shmup::on)
|
|
switchHardcore();
|
|
else if(xuni == 'r') {
|
|
firstland = laIce;
|
|
restartGame('r');
|
|
}
|
|
else if(doexiton(sym, uni))
|
|
popScreen();
|
|
};
|
|
}
|
|
|
|
bool showstartmenu;
|
|
|
|
bool showHalloween() {
|
|
time_t t = time(NULL);
|
|
struct tm tm = *localtime(&t);
|
|
int month = tm.tm_mon + 1;
|
|
int day = tm.tm_mday;
|
|
if(month == 10 && day >= 24) return true;
|
|
if(month == 11 && day <= 7) return true;
|
|
return false;
|
|
}
|
|
|
|
int daily;
|
|
|
|
void showStartMenu() {
|
|
if(!daily) {
|
|
daily = hrand(10) + 1;
|
|
if(showHalloween())
|
|
daily = 20;
|
|
}
|
|
|
|
gamescreen(2);
|
|
|
|
getcstat = ' ';
|
|
|
|
dialog::init();
|
|
|
|
dialog::addInfo(XLAT("Welcome to HyperRogue!"));
|
|
dialog::addBreak(100);
|
|
|
|
dialog::addBigItem(XLAT("HyperRogue classic"), 'c');
|
|
dialog::addInfo(XLAT("explore the world, collect treasures"));
|
|
dialog::addInfo(XLAT("do not get checkmated"));
|
|
|
|
#if CAP_INV
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("Orb Strategy mode"), 'i');
|
|
dialog::addInfo(XLAT("use your Orbs in tough situations"));
|
|
#endif
|
|
|
|
#if CAP_TOUR
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("tutorial"), 't');
|
|
dialog::addInfo(XLAT("learn about hyperbolic geometry!"));
|
|
#endif
|
|
|
|
switch(daily) {
|
|
case 1:
|
|
#if CAP_SHMUP_GOOD
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("shoot'em up mode"), 's');
|
|
dialog::addInfo(XLAT("continuous spacetime"));
|
|
#if CAP_ACHIEVE
|
|
dialog::addInfo(XLAT("(most achievements are not available)"));
|
|
#endif
|
|
#endif
|
|
break;
|
|
|
|
case 2:
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("heptagonal mode"), '7');
|
|
dialog::addInfo(XLAT("more curvature"));
|
|
dialog::addInfo(XLAT("(most achievements are not available)"));
|
|
break;
|
|
|
|
case 3:
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("geometry experiments"), 'g');
|
|
dialog::addInfo(XLAT("(most achievements are not available)"));
|
|
break;
|
|
|
|
case 4:
|
|
if(chaosUnlocked) {
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("Chaos mode"), 'C');
|
|
dialog::addInfo(XLAT("(most achievements are not available)"));
|
|
}
|
|
break;
|
|
|
|
#if CAP_RUG
|
|
case 5:
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("hypersian rug mode"), 'M');
|
|
dialog::addInfo(XLAT("see the true form"));
|
|
break;
|
|
#endif
|
|
|
|
#if CAP_TEXTURE
|
|
case 6:
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("texture mode"), 'T');
|
|
dialog::addInfo(XLAT("paint pictures"));
|
|
break;
|
|
#endif
|
|
|
|
case 20:
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT1("Halloween"), 'z');
|
|
dialog::addInfo(XLAT("Halloween mini-game"));
|
|
break;
|
|
}
|
|
|
|
#if CAP_ROGUEVIZ && CAP_TOUR
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("RogueViz"), 'r');
|
|
dialog::addInfo(XLAT("see the visualizations"));
|
|
#endif
|
|
|
|
if(have_current_settings()) {
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT1("use current/saved settings"), SDLK_ESCAPE);
|
|
}
|
|
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("main menu"), 'm');
|
|
dialog::addInfo(XLAT("more options"));
|
|
|
|
dialog::display();
|
|
clearMessages();
|
|
|
|
timerstart = time(NULL);
|
|
|
|
/*
|
|
initquickqueue();
|
|
int siz = min(vid.xres, vid.yres) / 8;
|
|
drawMonsterType(moPrincess, NULL, atscreenpos(siz,siz,siz) * spin(-M_PI/4), 0, 0);
|
|
drawMonsterType(moKnight, NULL, atscreenpos(vid.xres-siz,siz,siz) * spin(-3*M_PI/4), 0, 0);
|
|
drawItemType(itOrbYendor, NULL, atscreenpos(siz,vid.yres-siz,siz) * spin(M_PI/4), iinf[itOrbYendor].color, 0, false);
|
|
drawItemType(itKey, NULL, atscreenpos(siz,vid.yres-siz,siz) * spin(M_PI/4), iinf[itKey].color, 0, false);
|
|
drawItemType(itHyperstone, NULL, atscreenpos(vid.xres-siz,vid.yres-siz,siz) * spin(3*M_PI/4), iinf[itHyperstone].color, 0, false);
|
|
quickqueue();
|
|
*/
|
|
|
|
keyhandler = [] (int sym, int uni) {
|
|
dialog::handleNavigation(sym, uni);
|
|
if(uni == 'o') uni = 'i';
|
|
#if CAP_RUG
|
|
else if(uni == 'M') {
|
|
rug::init();
|
|
popScreenAll();
|
|
resetModes('c');
|
|
clearMessages();
|
|
welcomeMessage();
|
|
vid.wallmode = 3;
|
|
vid.monmode = 2;
|
|
rug::model_distance *= 2;
|
|
rug::init();
|
|
}
|
|
#endif
|
|
#if CAP_TEXTURE
|
|
else if(uni == 'T') {
|
|
popScreenAll();
|
|
resetModes('c');
|
|
clearMessages();
|
|
welcomeMessage();
|
|
using namespace texture;
|
|
if(config.data.whitetexture() && config.data.loadTextureGL()) {
|
|
config.tstate = config.tstate_max = tsActive;
|
|
config.perform_mapping();
|
|
config.finish_mapping();
|
|
mapeditor::initdraw(cwt.c);
|
|
pushScreen(showMenu);
|
|
pushScreen(mapeditor::showDrawEditor);
|
|
}
|
|
}
|
|
#endif
|
|
else if(uni == 'g') {
|
|
popScreenAll();
|
|
resetModes('c');
|
|
clearMessages();
|
|
welcomeMessage();
|
|
pushScreen(showEuclideanMenu);
|
|
ewhichscreen = 2;
|
|
}
|
|
else if(uni == 'c' || uni == 'i' || uni == 's' || uni == 'C' || uni == '7') {
|
|
if(uni == 'C' && !chaosUnlocked) {
|
|
help_nochaos();
|
|
return;
|
|
}
|
|
popScreenAll();
|
|
resetModes(uni);
|
|
clearMessages();
|
|
welcomeMessage();
|
|
stampbase = ticks;
|
|
if(uni == 's') {
|
|
multi::shmupcfg = shmup::on;
|
|
pushScreen(multi::showShmupConfig);
|
|
}
|
|
}
|
|
else if(uni == 'z') {
|
|
popScreenAll();
|
|
resetModes('g');
|
|
stampbase = ticks;
|
|
if(!sphere) {
|
|
specialland = laHalloween;
|
|
targetgeometry = gSphere;
|
|
restartGame('g');
|
|
vid.alpha = 999;
|
|
vid.scale = 998;
|
|
}
|
|
}
|
|
#if CAP_TOUR
|
|
else if(uni == 't') {
|
|
popScreenAll();
|
|
resetModes('c');
|
|
tour::start();
|
|
}
|
|
#endif
|
|
#if CAP_ROGUEVIZ && CAP_TOUR
|
|
else if(uni == 'r') {
|
|
tour::slides = rogueviz::rvtour::rvslides;
|
|
popScreenAll();
|
|
tour::start();
|
|
}
|
|
#endif
|
|
else if(sym == 'm') {
|
|
popScreen();
|
|
pushScreen(showMainMenu);
|
|
}
|
|
else if(sym == SDLK_F10)
|
|
quitmainloop = true;
|
|
else if(sym == SDLK_F1)
|
|
gotoHelp("@");
|
|
else if(sym == SDLK_ESCAPE || sym == ' ') {
|
|
popScreen();
|
|
timerstart = time(NULL);
|
|
stampbase = ticks;
|
|
clearMessages();
|
|
welcomeMessage();
|
|
}
|
|
};
|
|
}
|
|
|
|
// -- overview --
|
|
|
|
void setAppropriateOverview() {
|
|
clearMessages();
|
|
if(viewdists)
|
|
runGeometryExperiments();
|
|
else if(tactic::on)
|
|
pushScreen(tactic::showMenu);
|
|
else if(yendor::on)
|
|
pushScreen(yendor::showMenu);
|
|
else if(peace::on)
|
|
pushScreen(peace::showMenu);
|
|
else if(geometry != gNormal && !chaosmode && !(geometry == gEuclid && isCrossroads(specialland)) && !(weirdhyperbolic && specialland == laCrossroads4)) {
|
|
runGeometryExperiments();
|
|
}
|
|
else {
|
|
dialog::infix = "";
|
|
pushScreen(showOverview);
|
|
}
|
|
}
|
|
|
|
int messagelogpos;
|
|
int timeformat;
|
|
int stampbase;
|
|
|
|
string gettimestamp(msginfo& m) {
|
|
char buf[128];
|
|
switch(timeformat) {
|
|
case 0:
|
|
return its(m.turnstamp);
|
|
case 1:
|
|
strftime(buf, 128, "%H:%M:%S", localtime(&m.rtstamp));
|
|
return buf;
|
|
case 2:
|
|
snprintf(buf, 128, "%2d:%02d", m.gtstamp/60, m.gtstamp % 60);
|
|
return buf;
|
|
case 3:
|
|
{ int t = m.stamp - stampbase;
|
|
bool sign = t < 0;
|
|
if(sign) t = -t;
|
|
snprintf(buf, 128, "%2d:%02d.%03d", t/60000, (t/1000) % 60, t % 1000);
|
|
string s = buf;
|
|
if(sign) s = "-"+s;
|
|
return s;
|
|
}
|
|
}
|
|
return "";
|
|
}
|
|
|
|
void showMessageLog() {
|
|
DEBB(DF_GRAPH, (debugfile,"show message log\n"));
|
|
|
|
int lines = vid.yres / vid.fsize - 2;
|
|
int maxpos = size(gamelog) - lines;
|
|
messagelogpos = min(messagelogpos, maxpos);
|
|
messagelogpos = max(messagelogpos, 0);
|
|
|
|
for(int y=0; y<lines && messagelogpos+y < size(gamelog); y++) {
|
|
msginfo& m = gamelog[messagelogpos+y];
|
|
displaystr(vid.fsize*8, vid.fsize*(y+1), 0, vid.fsize, fullmsg(m), 0xC0C0C0, 0);
|
|
displaystr(vid.fsize*7, vid.fsize*(y+1), 0, vid.fsize, gettimestamp(m), 0xC0C0C0, 16);
|
|
}
|
|
|
|
int i0 = vid.yres - vid.fsize;
|
|
int xr = vid.xres / 80;
|
|
|
|
string timeformats[5] = {"turns", "real time", "game time", "precise", "no time"};
|
|
|
|
displayButton(xr*70, i0, IFM("0 - ") + XLAT("back"), '0', 8);
|
|
displayButton(xr*10, i0, IFM("c - ") + XLAT("clear"), '0', 8);
|
|
displayButton(xr*40, i0, IFM("t - ") + XLAT(timeformats[timeformat]), '0', 8);
|
|
|
|
keyhandler = [lines, maxpos] (int sym, int uni) {
|
|
if(uni == PSEUDOKEY_WHEELDOWN) messagelogpos++;
|
|
else if(uni == PSEUDOKEY_WHEELUP) messagelogpos--;
|
|
else if(uni == SDLK_DOWN || uni == SDLK_KP2) messagelogpos++;
|
|
else if(uni == SDLK_UP || uni == SDLK_KP8) messagelogpos--;
|
|
else if(uni == SDLK_PAGEUP || uni == SDLK_KP9) messagelogpos -= lines;
|
|
else if(uni == SDLK_PAGEDOWN || uni == SDLK_KP3) messagelogpos -= lines;
|
|
else if(uni == 'c') gamelog.clear();
|
|
else if(uni == 't') { timeformat++; timeformat %= 5; }
|
|
else if(doexiton(sym, uni)) popScreen();
|
|
};
|
|
}
|