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			2030 lines
		
	
	
		
			60 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			2030 lines
		
	
	
		
			60 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Hyperbolic Rogue -- screenshots and animations
 | |
| // Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
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| 
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| /** \file screenshot.cpp
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|  *  \brief screenshots, SVG format, animations, start animations
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|  */
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| 
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| #include "hyper.h"
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| namespace hr {
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| 
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| EX bool hide_hud = true;
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| 
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| #if HDR
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| namespace shot { void default_screenshot_content(); }
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| #endif
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| 
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| // svg renderer
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| EX namespace svg {
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| 
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| #if !CAP_SVG
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| EX always_false in;
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| #endif
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| 
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| #if CAP_SVG
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|   #if ISWEB
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|   shstream f;
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|   #else
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|   fhstream f;
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|   #endif
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|   
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|   EX bool in = false;
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| 
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|   EX bool remove_out = true;
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|   
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|   ld cta(color_t col) {
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|     // col >>= 24;
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|     col &= 0xFF;
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|     return col / 255.0;
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|     }
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|   
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|   bool invisible(color_t col) { return (col & 0xFF) == 0; }
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|   
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|   void fixgamma(unsigned int& color) {
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|     unsigned char *c = (unsigned char*) (&color);
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|     for(int i=1; i<4; i++) c[i] = 255 * pow(float(c[i] / 255.0), float(shot::gamma));
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|     }
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|   
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|   int svgsize;
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|   EX int divby = 10;
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|   
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|   const char* coord(int val) {
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|     static char buf[10][20];
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|     static int id;
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|     id++; id %= 10;
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|     if(divby == 1) {
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|       snprintf(buf[id], 20, "%d", val); return buf[id];
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|       }
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|     else if(divby <= 10) {
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|       snprintf(buf[id], 20, "%.1f", val*1./divby); return buf[id];
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|       }
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|     else {
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|       snprintf(buf[id], 20, "%.2f", val*1./divby); return buf[id];
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|       }
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|     }
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|   
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|   char* stylestr(color_t fill, color_t stroke, ld width=1) {
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|     fixgamma(fill);
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|     fixgamma(stroke);
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|     static char buf[600];
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|     // printf("fill = %08X stroke = %08x\n", fill, stroke);
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|   
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|     if(stroke == 0xFF00FF && false) {
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|       stroke = 0x000000FF;
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|       
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|       if(fill == 0x332a22ff) fill = 0x000000FF;
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|       else if(fill == 0x686868FF) fill = 0x000000FF;
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|       else if(fill == 0xd0d0d0FF) fill = 0x000000FF;
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|       else fill = 0xFFFFFFFF;
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|       }
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|     
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|     snprintf(buf, 600, "style=\"stroke:#%06x;stroke-opacity:%.3" PLDF ";stroke-width:%" PLDF "px;fill:#%06x;fill-opacity:%.3" PLDF "\"",
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|       (stroke>>8) & 0xFFFFFF, cta(stroke),
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|       width/divby,
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|       (fill>>8) & 0xFFFFFF, cta(fill)
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|       );
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|     return buf;
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|     }
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|   
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|   EX void circle(int x, int y, int size, color_t col, color_t fillcol, double linewidth) {
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|     if(!invisible(col) || !invisible(fillcol)) {
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|       if(pconf.stretch == 1)
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|         println(f, "<circle cx='", coord(x), "' cy='", coord(y), "' r='", coord(size), "' ", stylestr(fillcol, col, linewidth), "/>");
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|       else
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|         println(f, "<ellipse cx='", coord(x), "' cy='", coord(y), "' rx='", coord(size), "' ry='", coord(size*pconf.stretch), "' ", stylestr(fillcol, col), "/>");
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|       }
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|     }
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|   
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|   EX string link;
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|   
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|   void startstring() {
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|     if(link != "") print(f, "<a xlink:href=\"", link, "\" xlink:show=\"replace\">");
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|     }
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| 
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|   void stopstring() {
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|     if(link != "") print(f, "</a>");
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|     }
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| 
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|   string font = "Times";
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|   
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|   ld text_width_multiplier = 1/40.;
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|   int min_text = 3;
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|   
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|   EX void text(int x, int y, int size, const string& str, bool frame, color_t col, int align) {
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|     if(size < min_text) return;
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| 
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|     double dfc = (x - current_display->xcenter) * (x - current_display->xcenter) + 
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|       (y - current_display->ycenter) * (y - current_display->ycenter);
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|     dfc /= current_display->radius;
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|     dfc /= current_display->radius;
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|     // 0 = center, 1 = edge
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|     dfc = 1 - dfc;
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|     
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|     col = 0xFF + (col << 8);
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| 
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|     bool uselatex = font == "latex";  
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| 
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|     if(!invisible(col)) {
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|       startstring();
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|       string str2 = "";
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|       for(int i=0; i<(int) str.size(); i++)
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|         if(str[i] == '&')
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|           str2 += "&";
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|         else if(str[i] == '<')
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|           str2 += "<";
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|         else if(str[i] == '>')
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|           str2 += ">";
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|         else if(uselatex && str[i] == '#')
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|           str2 += "\\#";
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|         else str2 += str[i];
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|       if(uselatex) str2 = string("\\myfont{")+coord(size)+"}{" + str2 + "}";  
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|       
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|       print(f, "<text x='", coord(x), "' y='", coord(y+size*.4), "' text-anchor='", align == 8 ? "middle" :
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|         align < 8 ? "start" :
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|         "end", "' ");
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|       if(!uselatex)
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|         print(f, "font-family='", font, "' font-size='", coord(size), "' ");
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|       print(f, 
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|         stylestr(col, frame ? 0x0000000FF : 0, (1<<get_sightrange())*dfc*text_width_multiplier), 
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|         ">", str2, "</text>");
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|       stopstring();
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|       println(f);
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|       }
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|     }
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|   
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|   EX void polygon(int *polyx, int *polyy, int polyi, color_t col, color_t outline, double linewidth) {
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|   
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|     if(invisible(col) && invisible(outline)) return;
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|     if(polyi < 2) return;
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| 
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|     if(remove_out) {
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|       int minx = polyx[0], miny = polyy[0];
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|       int maxx = minx, maxy = miny;
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|       for(int i=0; i<polyi; i++) if(polyx[i] < minx) minx = polyx[i]; else if(polyx[i] > maxx) maxx = polyx[i];
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|       for(int i=0; i<polyi; i++) if(polyy[i] < miny) miny = polyy[i]; else if(polyy[i] > maxy) maxy = polyy[i];
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|       if(maxx < 0 || maxy < 0 || minx > vid.xres || miny > vid.yres) return;
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|       }
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| 
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|     startstring();
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|     for(int i=0; i<polyi; i++) {
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|       if(i == 0)
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|         print(f, "<path d=\"M ");
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|       else
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|         print(f, " L ");
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|       print(f, coord(polyx[i]), " ", coord(polyy[i]));
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|       }
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|     
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|     print(f, "\" ", stylestr(col, outline, (hyperbolic ? current_display->radius : current_display->scrsize) * linewidth/256), "/>");
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|     stopstring();
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|     println(f);
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|     }
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|   
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|   EX void render(const string& fname, const function<void()>& what IS(shot::default_screenshot_content)) {
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|     dynamicval<bool> v2(in, true);
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|     dynamicval<bool> v3(vid.usingGL, false);
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|     
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|     #if ISWEB
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|     f.s = "";
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|     #else
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|     f.f = fopen(fname.c_str(), "wt");
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|     #endif
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| 
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|     println(f, "<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" width=\"", coord(vid.xres), "\" height=\"", coord(vid.yres), "\">");
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|     if(!shot::transparent)
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|       println(f, "<rect width=\"", coord(vid.xres), "\" height=\"", coord(vid.yres), "\" ", stylestr((backcolor << 8) | 0xFF, 0, 0), "/>");
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|     what();
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|     println(f, "</svg>");
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|     
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|     #if ISWEB
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|     EM_ASM_({
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|       var x=window.open();
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|       x.document.open();
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|       x.document.write(UTF8ToString($0));
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|       x.document.close();
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|       }, f.s.c_str());
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|     #else
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|     fclose(f.f); f.f = NULL;
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|     #endif
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|     }
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| 
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| #if CAP_COMMANDLINE && CAP_SHOT
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| int read_args() {
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|   using namespace arg;
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|   if(argis("-svgsize")) {
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|     shift(); sscanf(argcs(), "%d/%d", &shot::shoty, &svg::divby);
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|     if(shot::shotformat == -1) shot::shotformat = 0;
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|     }
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|   else if(argis("-svgfont")) {
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|     shift(); svg::font = args();
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|     // note: use '-svgfont latex' to produce text output as: \myfont{size}{text}
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|     // (this is helpful with Inkscape's PDF+TeX output feature; define \myfont yourself)
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|     }
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|   else if(argis("-svggamma")) {
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|     shift_arg_formula(shot::gamma);
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|     }
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|   else if(argis("-svgfade")) {
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|     shift_arg_formula(shot::fade);
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|     }
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|   else if(argis("-svgshot")) {
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|     PHASE(3); shift(); start_game();
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|     printf("saving SVG screenshot to %s\n", argcs());
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|     shot::format = shot::screenshot_format::svg;
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|     shot::take(argcs());
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|     }
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|   else if(argis("-svgtwm")) {
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|     shift_arg_formula(svg::text_width_multiplier);
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|     }
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|   else if(argis("-svgmt")) {
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|     shift(); svg::min_text = argi();
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|     }
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|   else return 1;
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|   return 0;
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|   }
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| 
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| auto ah = addHook(hooks_args, 0, read_args);
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| #endif
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| auto ah2 = addHook(hooks_configfile, 100, [] {
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|   #if CAP_CONFIG
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|   param_i(shot::shotx, "shotx");
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|   param_i(shot::shoty, "shoty");
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|   param_enum(shot::format, "shotsvg", shot::png);
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|   param_b(shot::transparent, "shottransparent");
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|   param_f(shot::gamma, "shotgamma");
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|   param_str(shot::caption, "shotcaption");
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|   param_f(shot::fade, "shotfade");
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|   #endif
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|   });
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| 
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| #endif
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| EX }
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| 
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| /** wrl renderer */
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| EX namespace wrl {
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| #if !CAP_WRL
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| EX always_false in;
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| #endif
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| 
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| #if CAP_WRL
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|   EX bool in;
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|   
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|   EX bool print;
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|   EX bool textures = true;
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|   
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|   EX ld rug_width = .01;
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|   
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|   fhstream f;
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|   string filename;
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|   
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|   string coord(ld val) {
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|     char buf[100];
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|     snprintf(buf, 100, "%f", val);
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|     return buf;
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|     }
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| 
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|   string coord(const hyperpoint& v, int q) {
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|     char buf[100];
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|     if(q == 3) snprintf(buf, 100, "%f, %f, %f", v[0], v[1], v[2]);
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|     if(q == 2) snprintf(buf, 100, "%f, %f", v[0], v[1]);
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|     return buf;
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|     }
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|   
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|   string color(color_t col, ld v) {
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|     char buf[100];
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|     ld cols[4];
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|     for(int i=0; i<4; i++) {
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| 
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|       cols[i] = part(col, i);
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|       cols[i] /= 255;
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|       cols[i] = pow(cols[i], shot::gamma) * shot::fade * v;
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|       }
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|           
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|     snprintf(buf, 100, "%.3f %.3f %.3f", cols[3], cols[2], cols[1]);
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|     return buf;
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|     }
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|   
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|   typedef unsigned long long hashtype;
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|   hashtype hash(ld x) { return hashtype(x * 1000000 + .5); }
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|   
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|   hashtype hash(hyperpoint h) {
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|     return hash(h[0]) + 7 * hash(h[1]) + 13 * hash(h[2]);
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|     }
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|   
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|   EX void fatten(vector<hyperpoint>& data, vector<glvertex>& tdata) {
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|     map<hashtype, hyperpoint> normals;
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|     for(int i=0; i<isize(data); i++) 
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|       normals[hash(data[i])] = Hypc;
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|     for(int i=0; i<isize(data); i++) {
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|       int j = i%3 ? i-1 : i+2;
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|       int k = j%3 ? j-1 : j+2;
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|       hyperpoint normal = (data[j] - data[i]) ^ (data[k] - data[i]);
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|       #if MAXMDIM >= 4
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|       normal[3] = 0;
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|       #endif
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|       if(sqhypot_d(3, normal) < 1e-6) {
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|         println(hlog, "bug ", tie(data[i], data[j], data[k]));
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|         }
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|       normal /= hypot_d(3, normal);
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|       auto& res = normals[hash(data[i])];
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|       ld q = res[3];
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|       if((res | normal) < 0) res -= normal;
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|       else res += normal;
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|       res[3] = q + 1;
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|       }
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|     for(auto& p: normals) {
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|       auto w = hypot_d(3, p.second);
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|       if(w == 0) println(hlog, "width is 0, ", p.second, " appeared ", p.second[3], " times");
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|       if(isnan(w)) println(hlog, "width is NAN, ", p.second, " appeared ", p.second[3], " times");
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|       p.second = p.second * (rug_width / w);
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|       }
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|     vector<hyperpoint> data2;
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|     vector<glvertex> tdata2;
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|     for(int i=0; i<isize(data); i+=3) {
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|       auto a = data[i], b = data[i+1], c = data[i+2];
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|       hyperpoint normal = (b-a) ^ (c-a);
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|       auto na = normals[hash(a)];
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|       auto nb = normals[hash(b)];
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|       auto nc = normals[hash(c)];
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|       if((normal | na) > 0) na = -na;
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|       if((normal | nb) > 0) nb = -nb;
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|       if((normal | nc) > 0) nc = -nc;
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|       bool bad = false;
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|       for(int i=0; i<3; i++) {
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|         if(isnan(na[i]) || isnan(nb[i]) || isnan(nc[i])) bad = true;
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|         }
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|       if(bad) {
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|         println(hlog, "bad vertex");
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|         continue;
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|         }
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|       data2.push_back(a+na); data2.push_back(b+nb); data2.push_back(c+nc);
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|       data2.push_back(b+nb); data2.push_back(a+na); data2.push_back(a-na);
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|       data2.push_back(b+nb); data2.push_back(a-na); data2.push_back(b-nb);
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|       data2.push_back(c+nc); data2.push_back(b+nb); data2.push_back(b-nb);
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|       data2.push_back(c+nc); data2.push_back(b-nb); data2.push_back(c-nc);
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|       data2.push_back(a+na); data2.push_back(c+nc); data2.push_back(c-nc);
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|       data2.push_back(a+na); data2.push_back(c-nc); data2.push_back(a-na);
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|       data2.push_back(b-nb); data2.push_back(a-na); data2.push_back(c-nc);
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|       if(isize(tdata)) {
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|         auto ta = tdata[i], tb = tdata[i+1], tc = tdata[i+2];
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|         for(auto p: {ta, tb, tc, tb, ta, ta, tb, ta, tb, tc, tb, tb, tc, tb, tc, ta, tc, tc, ta, tc, ta, tb, ta, tc})
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|           tdata2.push_back(p);
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|         }
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|       }
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|     data = data2;
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|     tdata = tdata2;
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|     }
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|   
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|   bool used_rug;
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|   
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|   map<pair<color_t, glvertex>, int> texture_position;
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|   map<color_t, int> gradient_position;
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| 
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|   pair<color_t, glvertex> texid(dqi_poly& p) {
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|     return make_pair(p.color, p.tinf->tvertices[0]);
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|     }
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| 
 | |
|   /** 0 = no/unknown/disabled texture, 1 = rug, 2 = gradient, 3 = floor texture */
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|   EX int texture_type(dqi_poly& p) {
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|     if(!p.tinf) return 0;
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| #if CAP_PNG
 | |
|     if(!textures) return 0;
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|     #if CAP_RUG
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|     if(p.tinf == &rug::tinf) return 1;
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|     #endif
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|     #if MAXMDIM >= 4
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|     if(p.tinf->texture_id == (int) floor_textures->renderedTexture)
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|       return (p.tinf->tvertices[0][0] == 0) ? 2 : 3;
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|     #endif
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| #endif
 | |
|     return 0;
 | |
|     }
 | |
| 
 | |
|   EX void prepare(dqi_poly& p) {
 | |
|     if(print && !(p.flags & POLY_PRINTABLE)) return;
 | |
|     if(!(p.flags & POLY_TRIANGLES)) return;
 | |
|     int tt = texture_type(p);
 | |
|     if(tt == 2) gradient_position[p.color] = 0;
 | |
|     if(tt == 3) texture_position[texid(p)] = 0;
 | |
|     }
 | |
|   
 | |
|   #if MAXMDIM >= 4
 | |
|   int fts_int, fts, fts_row;
 | |
|   #endif
 | |
|   
 | |
|   map<string, pair<vector<hyperpoint>, vector<glvertex>>> all_data;
 | |
|   
 | |
|   EX void polygon(dqi_poly& p) {
 | |
|     if(print && !(p.flags & POLY_PRINTABLE)) return;
 | |
|     if(!(p.flags & POLY_TRIANGLES)) return;
 | |
|     int tt = texture_type(p);
 | |
| 
 | |
|     vector<hyperpoint> data;
 | |
|     vector<glvertex> tdata;
 | |
|     for(int i=0; i<p.cnt; i++) {
 | |
|       glvertex v = p.tab[0][p.offset+i];
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|       data.push_back(glhr::gltopoint(v));
 | |
|       if(p.tinf) 
 | |
|         tdata.push_back(p.tinf->tvertices[p.offset_texture+i]);
 | |
|       }
 | |
|     for(auto& d: data) {
 | |
|       shiftpoint h = p.V * d;
 | |
|       applymodel(h, d);
 | |
|       }
 | |
|     if(print && (p.flags & POLY_FAT)) {
 | |
|       fatten(data, tdata);
 | |
|       p.cnt = isize(data);
 | |
|       }
 | |
|     else if(print) {
 | |
|       hyperpoint ctr1;
 | |
|       applymodel(p.V * p.intester, ctr1);
 | |
|       println(hlog, "intester = ", p.intester);
 | |
|       ld sdet = 0;
 | |
|       if(1) {
 | |
|         dynamicval<eGeometry> g(geometry, gEuclid);
 | |
|         for(int i=0; i<p.cnt; i+=3) {
 | |
|           transmatrix T;
 | |
|           T[0] = data[i] - ctr1;
 | |
|           T[1] = data[i+1] - ctr1;
 | |
|           T[2] = data[i+2] - ctr1;
 | |
|           sdet += det(T);
 | |
|           }
 | |
|         println(hlog, "sdet = ", sdet);
 | |
|         if(sdet > 0)
 | |
|           for(int i=0; i<p.cnt; i+=3) {
 | |
|             swap(data[i+1], data[i+2]);
 | |
|             if(!tdata.empty())
 | |
|               swap(tdata[i+1], tdata[i+2]);
 | |
|             }
 | |
|         }
 | |
|       }
 | |
|     
 | |
|     shstream app;
 | |
|     println(app, "    material Material {");
 | |
|     if(!tt) println(app, "      diffuseColor ", color(p.color, .8));
 | |
|     if(part(p.color, 0) != 255) println(app, "      transparency ", (255 - part(p.color, 0)) / 255.);
 | |
|     println(app, "      }");
 | |
|     if(tt == 1) {
 | |
|       println(f, "    texture ImageTexture {");
 | |
|       println(app, "      url \"", filename, "-rug.png\"");
 | |
|       println(app, "      }");
 | |
|       used_rug = true;
 | |
|       }      
 | |
|     if(tt == 2 || tt == 3) {
 | |
|       println(app, "    texture ImageTexture {");
 | |
|       println(app, "      url \"", filename, "-floors.png\"");
 | |
|       println(app, "      }");
 | |
|       }
 | |
|     
 | |
|     auto &ad = all_data[app.s];
 | |
|     for(auto& d: data) ad.first.push_back(d);
 | |
| 
 | |
|     #if MAXMDIM >= 4
 | |
|     if(tt == 2) {
 | |
|       ld x = (fts - .5 - gradient_position[p.color]) / fts;
 | |
|       for(auto& d: tdata) d[0] = x;
 | |
|       }
 | |
|     
 | |
|     #if CAP_GL
 | |
|     if(tt == 3) {
 | |
|       int tp = texture_position[texid(p)];
 | |
|       auto xy = make_array<int>(tp % fts_row, tp / fts_row);
 | |
|       auto zero = p.tinf->tvertices[0];
 | |
|       ld sca = FLOORTEXTURESIZE*1./fts_int;
 | |
|       for(auto& d: tdata) 
 | |
|         for(int c: {0, 1})
 | |
|           d[c] = ((d[c] - zero[c])*sca + xy[c] + .5) * fts_int / fts;
 | |
|       }
 | |
|     #endif
 | |
|     #endif
 | |
| 
 | |
|     for(auto& d: tdata) ad.second.push_back(d);
 | |
|     }
 | |
|   
 | |
|   EX void render() {
 | |
|     #if MAXMDIM >= 4
 | |
|     for(auto& p: ptds) {
 | |
|       auto p2 = p->as_poly();
 | |
|       if(p2)
 | |
|         prepare(*p2);
 | |
|       }
 | |
| 
 | |
|     int tps = 0;
 | |
|     for(auto& p: texture_position) p.second = tps++;
 | |
|     int gps = 0;
 | |
|     for(auto& p: gradient_position) p.second = gps++;
 | |
|     
 | |
|     #if CAP_TEXTURE
 | |
|     fts_int = floor_texture_square_size * FLOORTEXTURESIZE + 4;
 | |
|     fts = 64;
 | |
|     
 | |
|     while(fts < gps || (fts-gps)/fts_int * fts/fts_int < tps)
 | |
|       fts *= 2;    
 | |
|     
 | |
|     fts_row = (fts-gps)/fts_int;
 | |
|     #endif
 | |
|     #endif
 | |
|     
 | |
|     for(auto& p: ptds) {
 | |
|       auto p2 = p->as_poly();
 | |
|       if(p2)
 | |
|         polygon(*p2);
 | |
|       }
 | |
|     }
 | |
|   
 | |
|   EX void take(const string& fname, const function<void()>& what IS(shot::default_screenshot_content)) {
 | |
|     dynamicval<bool> v2(in, true);
 | |
|     dynamicval<bool> v3(noshadow, true);
 | |
|     filename = fname;
 | |
|     
 | |
|     ptds.clear();
 | |
|     all_data.clear();
 | |
|     what();
 | |
| 
 | |
|     f.f = fopen(fname.c_str(), "wt");
 | |
|     
 | |
|     println(f, "#VRML V2.0 utf8");
 | |
|     println(f, "WorldInfo { title \"3D model exported from HyperRogue\" info [ \"3D models exported from HyperRogue are public domain\" ] }");
 | |
|     
 | |
|     for(auto& p: all_data) {
 | |
|       const string& app = p.first;
 | |
|       auto& data = p.second.first;
 | |
|       auto& tdata = p.second.second;
 | |
|       
 | |
|       println(f, "Shape {");
 | |
|       println(f, "  appearance Appearance {");
 | |
|       println(f, app);
 | |
|       println(f, "    }");
 | |
|       // println(f, "# V = ", p.V);
 | |
|       println(f, "  geometry IndexedFaceSet {");    
 | |
|       println(f, "    coord Coordinate {");
 | |
|       
 | |
|       println(f, "      point [");
 | |
|       for(auto& d: data) println(f, "       ", coord(d, 3), ",");
 | |
|       println(f, "        ]");
 | |
|       println(f, "      }");
 | |
|   
 | |
|       if(!tdata.empty()) {
 | |
|         println(f, "      texCoord TextureCoordinate {");
 | |
|         println(f, "        point [");
 | |
|   
 | |
|         for(auto& d: tdata)
 | |
|           println(f, "          ", coord(glhr::gltopoint(d), 2), ",");
 | |
|         println(f, "        ]");
 | |
|         println(f, "      }");
 | |
|         }
 | |
|       
 | |
|       println(f, "    coordIndex [");
 | |
|       for(int i=0; i<isize(data); i+=3) {
 | |
|         println(f, "        ", i, " ", i+1, " ", i+2, " -1,");
 | |
|         }
 | |
|       println(f, "      ]");
 | |
|       if(print)
 | |
|         println(f, "    creaseAngle 0.0 convex FALSE solid TRUE ccw FALSE");
 | |
|       else
 | |
|         println(f, "    creaseAngle 0.0 convex FALSE solid FALSE");
 | |
|       println(f, "    }");
 | |
|       println(f, "  }");
 | |
|       }
 | |
|     
 | |
|     #if CAP_PNG
 | |
|     #if CAP_RUG
 | |
|     if(used_rug) {
 | |
|       resetbuffer rb;
 | |
|       rug::glbuf->enable();
 | |
|       SDL_Surface *s = rug::glbuf->render();
 | |
|       dynamicval<int> dx(shot::shotx, rug::texturesize);
 | |
|       dynamicval<int> dy(shot::shoty, rug::texturesize);
 | |
|       shot::postprocess(filename + "-rug.png", s, s);
 | |
|       }
 | |
|     #endif
 | |
|     
 | |
|     #if MAXMDIM >= 4
 | |
|     if(isize(texture_position) || isize(gradient_position)) {
 | |
|       SDL_Surface *s = shot::empty_surface(fts, fts, false);
 | |
|       for(auto& p: gradient_position) {
 | |
|         int x = fts - p.second - 1;
 | |
|         for(int y=0; y<fts; y++) {
 | |
|           qpixel(s, x, fts-y-1) = gradient(0, p.first, 0, y, fts-1) >> 8;
 | |
|           part(qpixel(s, x, y), 3) = 0xFF;
 | |
|           }
 | |
|         }
 | |
|       
 | |
|       SDL_Surface *floor = floor_textures->render();
 | |
|       for(auto& p: texture_position) {
 | |
|         int nx = p.second % fts_row;
 | |
|         int ny = p.second / fts_row;
 | |
|         color_t col = p.first.first;
 | |
|         int xs = p.first.second[0] * FLOORTEXTURESIZE - fts_int/2;
 | |
|         int ys = p.first.second[1] * FLOORTEXTURESIZE - fts_int/2;
 | |
|         swap(xs, ys); // I do not understand why
 | |
|         for(int y=0; y<fts_int; y++)
 | |
|         for(int x=0; x<fts_int; x++) {
 | |
|           auto& tgt = qpixel(s, nx*fts_int+x, fts-1-(ny*fts_int+y));
 | |
|           auto& src = qpixel(floor, xs+x, FLOORTEXTURESIZE-1-(ys+y));
 | |
|           for(int p=0; p<3; p++)
 | |
|             part(tgt, p) = (part(src, p) * part(col, p+1) + 127) / 255;
 | |
|           part(tgt, 3) = 0xFF;
 | |
|           }
 | |
|         }
 | |
|       IMAGESAVE(s, (filename + "-floors.png").c_str());
 | |
|       SDL_FreeSurface(s);
 | |
|       }
 | |
|     #endif
 | |
|     #endif
 | |
|     
 | |
|     fclose(f.f);
 | |
|     f.f = nullptr;
 | |
|     }
 | |
| #endif
 | |
| EX }
 | |
| 
 | |
| #if CAP_PNG
 | |
| void IMAGESAVE(SDL_Surface *s, const char *fname) {
 | |
|   SDL_Surface *s2 = SDL_PNGFormatAlpha(s);
 | |
|   SDL_SavePNG(s2, fname);
 | |
|   if(s != s2) SDL_FreeSurface(s2);
 | |
|   }
 | |
| #endif
 | |
| 
 | |
| #if CAP_SHOT
 | |
| EX namespace shot {
 | |
| 
 | |
| purehookset hooks_hqshot;
 | |
| 
 | |
| #if HDR
 | |
| enum screenshot_format { png, svg, wrl, rawfile };
 | |
| #endif
 | |
| 
 | |
| EX int rawfile_handle;
 | |
| 
 | |
| EX int shotx = 2000;
 | |
| EX int shoty = 2000;
 | |
| EX screenshot_format format;
 | |
| EX bool transparent = true;
 | |
| EX ld gamma = 1;
 | |
| EX int shotformat = -1;
 | |
| EX string caption;
 | |
| EX ld fade = 1;
 | |
| 
 | |
| void set_shotx() {
 | |
|   if(shotformat == -1) return;
 | |
|   shotx = shoty;
 | |
|   if(shotformat == 1) shotx = shotx * 4/3;
 | |
|   if(shotformat == 2) shotx = shotx * 16/9;
 | |
|   if(shotformat == 3) {
 | |
|     shotx = shotx * 22/16;
 | |
|     while(shotx & 15) shotx++;
 | |
|     }
 | |
|   }
 | |
| 
 | |
| EX int shot_aa = 1;
 | |
| 
 | |
| EX void default_screenshot_content() {
 | |
| 
 | |
|   gamescreen();
 | |
| 
 | |
|   if(caption != "")
 | |
|     displayfr(vid.xres/2, vid.fsize+vid.fsize/4, 3, vid.fsize*2, caption, forecolor, 8);
 | |
|   callhooks(hooks_hqshot);
 | |
|   drawStats();    
 | |
|   }
 | |
| 
 | |
| #if CAP_SDL
 | |
| EX SDL_Surface *empty_surface(int x, int y, bool alpha) {
 | |
|   return SDL_CreateRGBSurface(SDL_SWSURFACE,x,y,32,0xFF<<16,0xFF<<8,0xFF, (alpha) ? (0xFF<<24) : 0);
 | |
|   }
 | |
| #endif
 | |
| 
 | |
| #if CAP_PNG
 | |
| 
 | |
| EX void output(SDL_Surface* s, const string& fname) {
 | |
|   if(format == screenshot_format::rawfile) {
 | |
|     for(int y=0; y<shoty; y++)
 | |
|       ignore(write(rawfile_handle, &qpixel(s, 0, y), 4 * shotx));
 | |
|     }
 | |
|   else
 | |
|     IMAGESAVE(s, fname.c_str());
 | |
|   }
 | |
| 
 | |
| EX hookset<bool(string, SDL_Surface*, SDL_Surface*)> hooks_postprocess;
 | |
| 
 | |
| EX void postprocess(string fname, SDL_Surface *sdark, SDL_Surface *sbright) {
 | |
|   if(callhandlers(false, hooks_postprocess, fname, sdark, sbright)) return;
 | |
|   if(gamma == 1 && shot_aa == 1 && sdark == sbright) {
 | |
|     output(sdark, fname);
 | |
|     return;
 | |
|     }
 | |
| 
 | |
|   SDL_Surface *sout = empty_surface(shotx, shoty, sdark != sbright);
 | |
|   for(int y=0; y<shoty; y++)
 | |
|   for(int x=0; x<shotx; x++) {
 | |
|     int val[2][4];
 | |
|     for(int a=0; a<2; a++) for(int b=0; b<3; b++) val[a][b] = 0;
 | |
|     for(int ax=0; ax<shot_aa; ax++) for(int ay=0; ay<shot_aa; ay++)
 | |
|     for(int b=0; b<2; b++) for(int p=0; p<3; p++)
 | |
|       val[b][p] += part(qpixel((b?sbright:sdark), x*shot_aa+ax, y*shot_aa+ay), p);
 | |
|     
 | |
|     int transparent = 0;
 | |
|     int maxval = 255 * 3 * shot_aa * shot_aa;
 | |
|     
 | |
|     for(int p=0; p<3; p++) transparent += val[1][p] - val[0][p];
 | |
|     
 | |
|     color_t& pix = qpixel(sout, x, y);
 | |
|     pix = 0;
 | |
|     part(pix, 3) = 255 - (255 * transparent + (maxval/2)) / maxval;
 | |
|     
 | |
|     if(transparent < maxval) for(int p=0; p<3; p++) {
 | |
|       ld v = (val[0][p] * 3. / maxval) / (1 - transparent * 1. / maxval);
 | |
|       v = pow(v, gamma) * fade;
 | |
|       v *= 255;
 | |
|       if(v > 255) v = 255;
 | |
|       part(pix, p) = v;
 | |
|       }
 | |
|     }
 | |
|   output(sout, fname);
 | |
|   SDL_FreeSurface(sout);
 | |
|   }
 | |
| #endif
 | |
| 
 | |
| EX purehookset hooks_take;
 | |
| 
 | |
| #if CAP_PNG
 | |
| void render_png(string fname, const function<void()>& what) {
 | |
|   resetbuffer rb;
 | |
| 
 | |
|   renderbuffer glbuf(vid.xres, vid.yres, vid.usingGL);
 | |
|   glbuf.enable();
 | |
|   current_display->set_viewport(0);
 | |
| 
 | |
|   dynamicval<color_t> v8(backcolor, transparent ? 0xFF000000 : backcolor);
 | |
|   #if CAP_RUG
 | |
|   if(rug::rugged && !rug::renderonce) rug::prepareTexture();
 | |
|   #endif
 | |
|   glbuf.clear(backcolor);
 | |
|   what();
 | |
|   
 | |
|   SDL_Surface *sdark = glbuf.render();
 | |
| 
 | |
|   if(transparent) {
 | |
|     renderbuffer glbuf1(vid.xres, vid.yres, vid.usingGL);
 | |
|     backcolor = 0xFFFFFFFF;
 | |
|     #if CAP_RUG
 | |
|     if(rug::rugged && !rug::renderonce) rug::prepareTexture();
 | |
|     #endif
 | |
|     glbuf1.enable();
 | |
|     glbuf1.clear(backcolor);
 | |
|     current_display->set_viewport(0);
 | |
|     what();
 | |
|     
 | |
|     postprocess(fname, sdark, glbuf1.render());
 | |
|     }
 | |
|   else postprocess(fname, sdark, sdark);
 | |
|   }
 | |
| #endif
 | |
| 
 | |
| EX void take(string fname, const function<void()>& what IS(default_screenshot_content)) {
 | |
| 
 | |
|   if(cheater) doOvergenerate();
 | |
|   
 | |
|   #if CAP_SVG  
 | |
|   int multiplier = (format == screenshot_format::svg) ? svg::divby : shot_aa;
 | |
|   #else
 | |
|   int multiplier = shot_aa;
 | |
|   #endif
 | |
|   
 | |
|   vector<bool> chg;
 | |
|   for(auto& ap: anims::aps) chg.push_back(ap.par->anim_unchanged());
 | |
|   finalizer f([&] { 
 | |
|     for(int i=0; i<isize(anims::aps); i++) 
 | |
|       if(chg[i]) anims::aps[i].par->anim_restore();
 | |
|     });
 | |
|   
 | |
|   dynamicval<bool> vn(nohud, nohud || hide_hud);
 | |
|   dynamicval<bool> v2(inHighQual, true);
 | |
|   dynamicval<bool> v6(auraNOGL, true);
 | |
|   dynamicval<videopar> v(vid, vid);
 | |
|   dynamicval<int> v7(cmode, 0);
 | |
| 
 | |
|   vid.smart_range_detail *= multiplier;
 | |
|   darken = 0;
 | |
|   
 | |
|   set_shotx();
 | |
|   vid.xres = shotx * multiplier;
 | |
|   vid.yres = shoty * multiplier;
 | |
|   vid.fsize *= multiplier;
 | |
|   calcparam();
 | |
|   models::configure();
 | |
|   callhooks(hooks_take);
 | |
|   
 | |
|   switch(format) {
 | |
|     case screenshot_format::wrl:
 | |
|       #if CAP_WRL
 | |
|       wrl::take(fname);
 | |
|       #endif
 | |
|       break;
 | |
|     
 | |
|     case screenshot_format::svg:
 | |
|       #if CAP_SVG
 | |
|       svg::render(fname, what);
 | |
|       #endif
 | |
|       break;
 | |
|     
 | |
|     case screenshot_format::png:
 | |
|     case screenshot_format::rawfile:
 | |
|       #if CAP_PNG
 | |
|       render_png(fname, what);
 | |
|       #endif
 | |
|       break;
 | |
|     }
 | |
| 
 | |
|   v.backup.plevel_factor = vid.plevel_factor;
 | |
|   }
 | |
| 
 | |
| #if CAP_COMMANDLINE
 | |
| int png_read_args() {
 | |
|   using namespace arg;
 | |
|   if(argis("-pngshot")) {
 | |
|     PHASE(3); shift(); start_game();
 | |
|     printf("saving PNG screenshot to %s\n", argcs());
 | |
|     format = screenshot_format::png;
 | |
|     shot::take(argcs());
 | |
|     }
 | |
|   else if(argis("-pngsize")) {
 | |
|     shift(); shoty = argi(); if(shotformat == -1) shotformat = 0;
 | |
|     }
 | |
|   else if(argis("-pngformat")) {
 | |
|     shift(); shotformat = argi();
 | |
|     }
 | |
|   else if(argis("-shotxy")) {
 | |
|     shift(); shotformat = -1; shotx = argi(); shift(); shoty = argi();
 | |
|     }
 | |
|   else if(argis("-shothud")) {
 | |
|     shift(); hide_hud = !argi();
 | |
|     }
 | |
|   else if(argis("-shott")) {
 | |
|     shift(); shot::transparent = argi();
 | |
|     }
 | |
|   else if(argis("-shot-fhd")) {
 | |
|     shot::shotformat = -1;
 | |
|     shot::shotx = 1920;
 | |
|     shot::shoty = 1080;
 | |
|     shot::transparent = false;
 | |
|     }
 | |
|   else if(argis("-shot-hd")) {
 | |
|     shot::shotformat = -1;
 | |
|     shot::shotx = 1280;
 | |
|     shot::shoty = 720;
 | |
|     shot::transparent = false;
 | |
|     }
 | |
|   else if(argis("-shot-qfhd")) {
 | |
|     shot::shotformat = -1;
 | |
|     shot::shotx = 960;
 | |
|     shot::shoty = 540;
 | |
|     shot::transparent = false;
 | |
|     }
 | |
|   else if(argis("-shot-qhd")) {
 | |
|     shot::shotformat = -1;
 | |
|     shot::shotx = 640;
 | |
|     shot::shoty = 360;
 | |
|     shot::transparent = false;
 | |
|     }
 | |
|   else if(argis("-shot-1000")) {
 | |
|     shot::shotformat = -1;
 | |
|     shot::shotx = 1000;
 | |
|     shot::shoty = 1000;
 | |
|     shot::transparent = false;
 | |
|     }
 | |
|   else if(argis("-shot-500")) {
 | |
|     shot::shotformat = -1;
 | |
|     shot::shotx = 500;
 | |
|     shot::shoty = 500;
 | |
|     shot::transparent = false;
 | |
|     }
 | |
|   else if(argis("-shot-vertical")) {
 | |
|     shot::shotformat = -1;
 | |
|     shot::shotx = 720;
 | |
|     shot::shoty = 1080;
 | |
|     shot::transparent = false;
 | |
|     }
 | |
|   else if(argis("-shotaa")) {
 | |
|     shift(); shot_aa = argi();
 | |
|     }
 | |
|   #if CAP_WRL
 | |
|   else if(argis("-modelshot")) {
 | |
|     PHASE(3); shift(); start_game();
 | |
|     printf("saving WRL model to %s\n", argcs());
 | |
|     shot::format = screenshot_format::wrl; wrl::print = false;
 | |
|     shot::take(argcs());
 | |
|     }
 | |
|   else if(argis("-printshot")) {
 | |
|     PHASE(3); shift(); start_game();
 | |
|     printf("saving 3D printable model to %s\n", argcs());
 | |
|     shot::format = screenshot_format::wrl; wrl::print = true;
 | |
|     shot::take(argcs());
 | |
|     }
 | |
|   #endif
 | |
|   else return 1;
 | |
|   return 0;
 | |
|   }
 | |
| 
 | |
| auto ah_png = addHook(hooks_args, 0, png_read_args);
 | |
| #endif
 | |
| 
 | |
| EX string format_name() {
 | |
|   if(format == screenshot_format::svg) return "SVG";
 | |
|   if(format == screenshot_format::wrl) return "WRL";
 | |
|   if(format == screenshot_format::png) return "PNG";
 | |
|   return "?";
 | |
|   }
 | |
| 
 | |
| EX string format_extension() {
 | |
|   if(format == screenshot_format::svg) return ".svg";
 | |
|   if(format == screenshot_format::wrl) return ".wrl";
 | |
|   if(format == screenshot_format::png) return ".png";
 | |
|   return "?";
 | |
|   }
 | |
| 
 | |
| 
 | |
| EX void choose_screenshot_format() {
 | |
|   cmode = sm::SIDE; 
 | |
|   gamescreen();
 | |
|   dialog::init(XLAT("screenshots"), iinf[itPalace].color, 150, 100);
 | |
|   #if CAP_PNG
 | |
|   dialog::addItem(XLAT("PNG"), 'p');
 | |
|   dialog::add_action([] { format = screenshot_format::png; popScreen(); });
 | |
|   #endif
 | |
|   #if CAP_SVG
 | |
|   dialog::addItem(XLAT("SVG"), 's');
 | |
|   dialog::add_action([] { format = screenshot_format::svg; popScreen(); });
 | |
|   #endif
 | |
|   #if CAP_WRL
 | |
|   dialog::addItem(XLAT("WRL"), 'w');
 | |
|   dialog::add_action([] { format = screenshot_format::wrl; popScreen(); });
 | |
|   #endif
 | |
|   dialog::addBack();
 | |
|   dialog::display();
 | |
|   }
 | |
| 
 | |
| EX void menu() {
 | |
|   cmode = sm::SIDE; 
 | |
|   gamescreen();
 | |
|   if(format == screenshot_format::svg && !CAP_SVG) 
 | |
|     format = screenshot_format::png;
 | |
|   if(format == screenshot_format::png && !CAP_PNG) 
 | |
|     format = screenshot_format::svg;
 | |
|   dialog::init(XLAT("screenshots"), iinf[itPalace].color, 150, 100);
 | |
|   dialog::addSelItem(XLAT("format"), format_name(), 'f');
 | |
|   dialog::add_action_push(choose_screenshot_format);
 | |
|   bool dowrl = format == screenshot_format::wrl;
 | |
|   if(!dowrl) {
 | |
|     dialog::addSelItem(XLAT("pixels (X)"), its(shotx), 'x');
 | |
|     dialog::add_action([] { shotformat = -1; dialog::editNumber(shotx, 500, 8000, 100, 2000, XLAT("pixels (X)"), ""); });
 | |
|     dialog::addSelItem(XLAT("pixels (Y)"), its(shoty), 'y');
 | |
|     dialog::add_action([] { shotformat = -1; dialog::editNumber(shoty, 500, 8000, 100, 2000, XLAT("pixels (Y)"), ""); });
 | |
|     }
 | |
|   
 | |
|   switch(format) {
 | |
|     case screenshot_format::svg: {
 | |
|       #if CAP_SVG
 | |
|       using namespace svg;
 | |
|       dialog::addSelItem(XLAT("precision"), "1/"+its(divby), 'p');
 | |
|       dialog::add_action([] { divby *= 10; if(divby > 1000000) divby = 1; });
 | |
|       #endif
 | |
|       
 | |
|       if(models::is_3d(vpconf) || rug::rugged) {
 | |
|         dialog::addInfo("SVG screenshots do not work in this 3D mode", 0xFF0000);
 | |
|         if(GDIM == 2 && !rug::rugged) 
 | |
|           menuitem_projection('1');
 | |
|         #if CAP_WRL
 | |
|         else {
 | |
|           dialog::addItem(XLAT("WRL"), 'w');
 | |
|           dialog::add_action([] { format = screenshot_format::wrl; });
 | |
|           }
 | |
|         #endif
 | |
|         }
 | |
| 
 | |
|       #if CAP_TEXTURE
 | |
|       if(texture::config.tstate == texture::tsActive)
 | |
|         dialog::addInfo("SVG screenshots do not work with textures", 0xFF0000);
 | |
|       #endif
 | |
|       break;
 | |
|       }
 | |
|     
 | |
|     case screenshot_format::rawfile:
 | |
|     case screenshot_format::png: {
 | |
|       #if CAP_PNG
 | |
|       dialog::addSelItem(XLAT("supersampling"), its(shot_aa), 's');
 | |
|       dialog::add_action([] { shot_aa *= 2; if(shot_aa > 16) shot_aa = 1; });
 | |
|       #endif
 | |
|       break;
 | |
|       }
 | |
| 
 | |
|     case screenshot_format::wrl: {
 | |
|       #if CAP_WRL
 | |
|       if(!models::is_3d(vpconf) && !rug::rugged) {
 | |
|         dialog::addInfo("this format is for 3D projections", 0xFF0000);
 | |
|         #if CAP_RUG
 | |
|         if(GDIM == 2) {
 | |
|           dialog::addItem(XLAT("hypersian rug mode"), 'u');
 | |
|           dialog::add_action_push(rug::show);
 | |
|           }
 | |
|         #endif
 | |
|         }
 | |
|       #if CAP_RUG
 | |
|       else if(rug::rugged ? rug::perspective() : models::is_perspective(vpconf.model)) {
 | |
|       #else
 | |
|       else if(models::is_perspective(vpconf.model)) {
 | |
|       #endif
 | |
|         dialog::addInfo("this does not work well in perspective projections", 0xFF8000);
 | |
|         menuitem_projection('1');
 | |
|         }
 | |
|       dialog::addBoolItem_action("generate a model for 3D printing", wrl::print, 'p');
 | |
|       #if CAP_PNG
 | |
|       dialog::addBoolItem_action("use textures", wrl::textures, 'u');
 | |
|       #endif
 | |
|       #endif
 | |
|       }      
 | |
|     }
 | |
|   if(!dowrl) dialog::addBoolItem_action(XLAT("transparent"), transparent, 't');
 | |
| 
 | |
|   dialog::addSelItem(XLAT("gamma"), fts(gamma), 'g');
 | |
|   dialog::add_action([] { dialog::editNumber(gamma, 0, 2, .1, .5, XLAT("gamma"), "higher value = darker"); });
 | |
| 
 | |
|   dialog::addSelItem(XLAT("brightness"), fts(fade), 'b');
 | |
|   dialog::add_action([] { dialog::editNumber(fade, 0, 2, .1, 1, XLAT("brightness"), "higher value = lighter"); });
 | |
| 
 | |
|   if(!dowrl) dialog::addBoolItem_action(XLAT("disable the HUD"), hide_hud, 'h');
 | |
|   
 | |
|   dialog::addBoolItem_action_neg(XLAT("hide the player"), mapeditor::drawplayer, 'H');
 | |
|   #if CAP_WRL
 | |
|   if(dowrl && wrl::print) dialog::lastItem().value = XLAT("N/A");
 | |
|   #endif
 | |
| 
 | |
|   if(WDIM == 2) {
 | |
|     dialog::addItem(XLAT("centering"), 'C');
 | |
|     dialog::add_action([] {
 | |
|       dialog::editNumber(vid.fixed_facing_dir, 0, 360, 15, 90, XLAT("centering"), 
 | |
|         XLAT("You can pick the angle. Note: the direction the PC is facing matters."));
 | |
|       dialog::get_di().reaction = fullcenter;
 | |
|       dialog::get_di().extra_options = [] () {
 | |
|         dialog::addBoolItem(XLAT("rotate PC"), centering == eCentering::face, 'R');
 | |
|         dialog::add_action([] { 
 | |
|           flipplayer = false;
 | |
|           cwt++;
 | |
|           mirror::act(1, mirror::SPINSINGLE);
 | |
|           cwt.at->mondir++;
 | |
|           cwt.at->mondir %= cwt.at->type;
 | |
|           fullcenter();
 | |
|           });
 | |
|         dialog::addBoolItem(XLAT("face"), centering == eCentering::face, 'F');
 | |
|         dialog::add_action([] { centering = eCentering::face; fullcenter(); });
 | |
|         dialog::addBoolItem(XLAT("edge"), centering == eCentering::edge, 'E');
 | |
|         dialog::add_action([] { centering = eCentering::edge; fullcenter(); });
 | |
|         dialog::addBoolItem(XLAT("vertex"), centering == eCentering::vertex, 'V');
 | |
|         dialog::add_action([] { centering = eCentering::vertex; fullcenter(); });
 | |
|         };
 | |
|       });
 | |
|     }
 | |
| 
 | |
|   dialog::addItem(XLAT("colors & aura"), 'c');
 | |
|   dialog::add_action_push(show_color_dialog);
 | |
| 
 | |
|   menuitem_sightrange('r');
 | |
| 
 | |
|   dialog::addBreak(100);
 | |
|   
 | |
|   dialog::addItem(XLAT("take screenshot"), 'z');
 | |
|   dialog::add_action([] () { 
 | |
|     #if ISWEB
 | |
|     shot::take("new window");
 | |
|     #else
 | |
|     static string pngfile = "hqshot.png";
 | |
|     static string svgfile = "svgshot.svg";
 | |
|     static string wrlfile = "model.wrl";
 | |
|     string& file = 
 | |
|       format == screenshot_format::png ? pngfile :
 | |
|       format == screenshot_format::svg ? svgfile :
 | |
|       wrlfile;
 | |
| 
 | |
|     dialog::openFileDialog(file, XLAT("screenshot"), format_extension(), [&file] () {
 | |
|       dynamicval<int> cgl(vid.cells_generated_limit, 9999999);
 | |
|       shot::take(file);
 | |
|       return true;
 | |
|       });
 | |
|     #endif
 | |
|     });
 | |
|   dialog::addBack();
 | |
|   dialog::display();
 | |
|   }
 | |
| 
 | |
| EX }
 | |
| #endif
 | |
| 
 | |
| #if CAP_ANIMATIONS
 | |
| EX namespace anims {
 | |
| 
 | |
| #if HDR
 | |
| enum eMovementAnimation {
 | |
|   maNone, maTranslation, maRotation, maCircle, maParabolic, maTranslationRotation
 | |
|   };
 | |
| #endif
 | |
| 
 | |
| EX eMovementAnimation ma;
 | |
| 
 | |
| EX trans23 movement_angle;
 | |
| EX ld normal_angle = 90;
 | |
| EX ld period = 10000;
 | |
| EX int noframes = 30;
 | |
| EX ld cycle_length = TAU;
 | |
| EX ld parabolic_length = 1;
 | |
| 
 | |
| EX string time_formula = "-";
 | |
| 
 | |
| int lastticks, bak_turncount;
 | |
| 
 | |
| EX ld rug_rotation1, rug_rotation2, rug_forward, env_ocean, env_volcano;
 | |
| EX bool env_shmup;
 | |
| EX transmatrix rug_angle = Id, rug_movement_angle = cspin(0, 1, 90._deg);
 | |
| 
 | |
| EX ld rotation_distance;
 | |
| cell *rotation_center;
 | |
| transmatrix rotation_center_View;
 | |
| 
 | |
| EX void ma_reaction() {
 | |
|   println(hlog, "ma_reaction called");
 | |
|   if(ma == maCircle) start_game();
 | |
|   rotation_center = centerover;
 | |
|   rotation_center_View = View;
 | |
|   }
 | |
| 
 | |
| EX color_t circle_display_color = 0x00FF00FF;
 | |
| 
 | |
| EX ld circle_radius = acosh(2.);
 | |
| EX ld circle_spins = 1;
 | |
| 
 | |
| EX void moved() {
 | |
|   optimizeview();
 | |
|   if(cheater || autocheat) {
 | |
|     if(hyperbolic && memory_saving_mode && centerover && gmatrix.size() && cwt.at != centerover && !quotient) {
 | |
|       if(isNeighbor(cwt.at, centerover)) {
 | |
|         cwt.spin = neighborId(centerover, cwt.at);
 | |
|         flipplayer = true;
 | |
|         }
 | |
|       animateMovement(match(cwt.at, centerover), LAYER_SMALL);
 | |
|       cwt.at = centerover;
 | |
|       save_memory();
 | |
|       return;
 | |
|       }
 | |
|     setdist(centerover, 7 - getDistLimit() - genrange_bonus, NULL);
 | |
|     }
 | |
|   playermoved = false;
 | |
|   }
 | |
| 
 | |
| #if HDR
 | |
| struct animated_parameter {
 | |
|   parameter *par;
 | |
|   string formula;
 | |
|   };
 | |
| #endif
 | |
| 
 | |
| EX vector<animated_parameter> aps;
 | |
| 
 | |
| EX parameter *find_param(void *x) {
 | |
|   for(auto& fs: params)
 | |
|     if(fs.second->affects(x))
 | |
|       return &*fs.second;
 | |
|   return nullptr;
 | |
|   }
 | |
| 
 | |
| EX void deanimate(parameter *p) {
 | |
|   for(int i=0; i<isize(aps); i++) 
 | |
|     if(aps[i].par == p)
 | |
|       aps.erase(aps.begin() + (i--));
 | |
|   }
 | |
| 
 | |
| EX void get_parameter_animation(parameter *p, string &s) {
 | |
|   for(auto &ap: aps)
 | |
|     if(ap.par == p && ap.par->anim_unchanged())
 | |
|       s = ap.formula;
 | |
|   }
 | |
| 
 | |
| EX void animate_parameter(ld &x, string f) {
 | |
|   auto par = find_param(&x);
 | |
|   if(!par) { println(hlog, "parameter not animatable"); return; }
 | |
|   deanimate(par);
 | |
|   aps.emplace_back(animated_parameter{par, f});
 | |
|   }
 | |
| 
 | |
| EX void animate_parameter(parameter *par, string f) {
 | |
|   if(!par) { println(hlog, "parameter not animatable"); return; }
 | |
|   deanimate(par);
 | |
|   aps.emplace_back(animated_parameter{par, f});
 | |
|   }
 | |
| 
 | |
| EX int ap_changes;
 | |
| 
 | |
| void apply_animated_parameters() {
 | |
|   ap_changes = 0;
 | |
|   for(auto &ap: aps) {
 | |
|     try {
 | |
|       if(ap.par->load_from_animation(ap.formula))
 | |
|         ap_changes++;
 | |
|       }
 | |
|     catch(hr_parse_exception&) {
 | |
|       continue;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
| bool needs_highqual;
 | |
| 
 | |
| EX void reflect_view() {
 | |
|   if(centerover) {
 | |
|     shiftmatrix T = shiftless(Id);
 | |
|     cell *mbase = centerover;
 | |
|     cell *c = centerover;
 | |
|     if(shmup::reflect(c, mbase, T))
 | |
|       View = iso_inverse(T.T) * View;
 | |
|     }
 | |
|   }
 | |
| 
 | |
| EX bool clearup;
 | |
| 
 | |
| EX purehookset hooks_anim;
 | |
| 
 | |
| EX void animate_rug_movement(ld t) {
 | |
|   rug::using_rugview urv;
 | |
|   shift_view(
 | |
|     rug_movement_angle * xtangent(t)
 | |
|     );
 | |
|   }
 | |
| 
 | |
| vector<reaction_t> on_rollback;
 | |
| 
 | |
| EX void apply() {
 | |
|   int t = ticks - lastticks;
 | |
|   lastticks = ticks;
 | |
|   
 | |
|   callhooks(hooks_anim);
 | |
| 
 | |
|   switch(ma) {
 | |
|     case maTranslation:
 | |
|       if(history::on) {
 | |
|         history::phase = (isize(history::v) - 1) * ticks * 1. / period;
 | |
|         history::movetophase();        
 | |
|         }
 | |
|       else if(centerover) {
 | |
|         reflect_view();
 | |
|         if((hyperbolic && !quotient && 
 | |
|           (centerover->land != cwt.at->land || memory_saving_mode) && among(centerover->land, laHaunted, laIvoryTower, laDungeon, laEndorian) && centerover->landparam >= 10
 | |
|           ) ) {
 | |
|           if(memory_saving_mode) {
 | |
|             activateSafety(laIce);
 | |
|             return;
 | |
|             }
 | |
|           else {
 | |
|             fullcenter(); View = spin(rand() % 1000) * View;
 | |
|             }
 | |
|           }
 | |
|         shift_view(
 | |
|           movement_angle.get() * xtangent(cycle_length * t / period)
 | |
|           );
 | |
|         moved();
 | |
|         if(clearup) {
 | |
|           centerover->wall = waNone;
 | |
|           forCellEx(c1, centerover) c1->wall = waNone;
 | |
|           }
 | |
|         }
 | |
|       break;
 | |
| 
 | |
|     case maRotation:
 | |
|       if(GDIM == 3) shift_view(ztangent(-rotation_distance));
 | |
|       rotate_view(rot_inverse(movement_angle.get()));
 | |
|       rotate_view(spin(TAU * t / period));
 | |
|       rotate_view(movement_angle.get());
 | |
|       if(GDIM == 3) shift_view(ztangent(rotation_distance));
 | |
|       moved();
 | |
|       break;
 | |
|     
 | |
|     case maTranslationRotation:
 | |
|       shift_view(
 | |
|         movement_angle.get() * xtangent(cycle_length * t / period)
 | |
|         );
 | |
|       moved();
 | |
|       rotate_view(cspin(0, GDIM-1, TAU * t / period));
 | |
|       if(clearup) {
 | |
|         centerover->wall = waNone;
 | |
|         }
 | |
|       break;
 | |
| 
 | |
|     #if CAP_BT
 | |
|     case maParabolic:
 | |
|       reflect_view();
 | |
|       rotate_view(rot_inverse(movement_angle.get()));
 | |
|       if(GDIM == 2)
 | |
|         View = bt::parabolic(parabolic_length * t / period) * View;
 | |
|       else
 | |
|         View = bt::parabolic3(parabolic_length * t / period, 0) * View;
 | |
|       rotate_view(movement_angle.get());
 | |
|       moved();
 | |
|       break;
 | |
|     #endif
 | |
|     case maCircle: {
 | |
|       rotate_view(rot_inverse(movement_angle.get()));
 | |
|       centerover = rotation_center;
 | |
|       ld alpha = circle_spins * TAU * ticks / period;
 | |
|       View = spin(-cos_auto(circle_radius)*alpha) * xpush(circle_radius) * spin(alpha) * rotation_center_View;
 | |
|       rotate_view(movement_angle.get());
 | |
|       moved();
 | |
|       break;
 | |
|       }
 | |
|     default: 
 | |
|       break;
 | |
|     }
 | |
|   if(env_ocean) {
 | |
|     turncount += env_ocean * ticks * tidalsize / period;
 | |
|     calcTidalPhase();
 | |
|     for(auto& p: gmatrix) if(p.first->land == laOcean) checkTide(p.first);
 | |
|     turncount -= ticks * tidalsize / period;
 | |
|     }
 | |
|   if(env_volcano) {
 | |
|     auto bak_turncount = turncount;
 | |
|     on_rollback.push_back([bak_turncount] { turncount = bak_turncount; });
 | |
|     turncount += env_volcano * ticks * 64 / period;
 | |
|     for(auto& p: gmatrix) if(p.first->land == laVolcano) checkTide(p.first);
 | |
|     }
 | |
|   #if CAP_RUG
 | |
|   if(rug::rugged) {
 | |
|     if(rug_rotation1) {
 | |
|       rug::using_rugview rv;
 | |
|       rotate_view(rot_inverse(rug_angle) * cspin(0, 2, rug_rotation1 * TAU * t / period) * rug_angle);
 | |
|       }
 | |
|     if(rug_rotation2) {
 | |
|       rug::using_rugview rv;
 | |
|       View = View * cspin(0, 1, rug_rotation2 * TAU * t / period);
 | |
|       }
 | |
|     if(rug_forward) 
 | |
|       animate_rug_movement(rug_forward * t / period);
 | |
|     }
 | |
|   #endif
 | |
| 
 | |
|   apply_animated_parameters();
 | |
|   last_anim_vars = anim_vars;
 | |
|   calcparam();
 | |
|   }
 | |
| 
 | |
| EX void rollback() {
 | |
|   while(!on_rollback.empty()) {
 | |
|     on_rollback.back()();
 | |
|     on_rollback.pop_back();
 | |
|     }
 | |
|   }
 | |
| 
 | |
| #if CAP_FILES && CAP_SHOT
 | |
| EX string animfile = "animation-%04d.png";
 | |
| 
 | |
| EX string videofile = "animation.mp4";
 | |
| 
 | |
| int min_frame = 0, max_frame = 999999;
 | |
| 
 | |
| int numturns = 0;
 | |
| 
 | |
| EX hookset<void(int, int)> hooks_record_anim;
 | |
| 
 | |
| EX int record_frame_id = -1;
 | |
| 
 | |
| EX bool recording_video;
 | |
| 
 | |
| EX bool record_animation_of(reaction_t content) {
 | |
|   lastticks = 0;
 | |
|   ticks = 0;
 | |
|   int oldturn = -1;
 | |
|   dynamicval<bool> rv(recording_video, true);
 | |
|   for(int i=0; i<noframes; i++) {
 | |
|     record_frame_id = i;
 | |
|     if(i < min_frame || i > max_frame) continue;
 | |
|     println(hlog, "record frame ",i, "/", noframes, " of ", videofile);
 | |
|     callhooks(hooks_record_anim, i, noframes);
 | |
|     int newticks = i * period / noframes;
 | |
|     if(time_formula != "-") {
 | |
|       dynamicval<int> t(ticks, newticks);
 | |
|       exp_parser ep;
 | |
|       ep.s = time_formula;
 | |
|       try {
 | |
|         newticks = ep.iparse();
 | |
|         }
 | |
|       catch(hr_parse_exception& e) {
 | |
|         println(hlog, "warning: failed to parse time_formula, ", e.s);
 | |
|         }
 | |
|       }
 | |
|     cmode = (env_shmup ? sm::NORMAL : 0);
 | |
|     while(ticks < newticks) shmup::turn(1), ticks++;
 | |
|     if(cheater && numturns) {
 | |
|       int nturn = numturns * i / noframes;
 | |
|       if(nturn != oldturn) monstersTurn();
 | |
|       oldturn = nturn;
 | |
|       }
 | |
|     if(playermoved) centerpc(INF), optimizeview();
 | |
|     dynamicval<bool> v2(inHighQual, true);
 | |
|     models::configure();
 | |
|     if(history::on) {
 | |
|       ld len = (isize(history::v)-1) + 2 * history::extra_line_steps;
 | |
|       history::phase = len * i / (noframes-1);
 | |
|       if(history::lvspeed < 0) history::phase = len - history::phase;
 | |
|       history::phase -= history::extra_line_steps;
 | |
|       history::movetophase();
 | |
|       }
 | |
|     
 | |
|     char buf[1000];
 | |
|     snprintf(buf, 1000, animfile.c_str(), i);
 | |
|     shot::take(buf, content);
 | |
|     }
 | |
|   lastticks = ticks = SDL_GetTicks();
 | |
|   record_frame_id = -1;
 | |
|   return true;
 | |
|   }
 | |
| 
 | |
| EX bool record_animation() {
 | |
|   return record_animation_of(shot::default_screenshot_content);
 | |
|   }
 | |
| #endif
 | |
| 
 | |
| EX purehookset hooks_after_video;
 | |
| 
 | |
| #if CAP_VIDEO
 | |
| EX bool record_video(string fname IS(videofile), bool_reaction_t rec IS(record_animation)) {
 | |
|   
 | |
|   array<int, 2> tab;
 | |
|   if(pipe(&tab[0])) {
 | |
|     addMessage(hr::format("Error: %s", strerror(errno)));
 | |
|     return false;
 | |
|     }
 | |
|   println(hlog, "tab = ", tab);
 | |
|   
 | |
|   int pid = fork();
 | |
|   if(pid == 0) {
 | |
|     close(0);
 | |
|     if(dup(tab[0]) != 0) exit(1);
 | |
|     if(close(tab[1]) != 0) exit(1);
 | |
|     if(close(tab[0]) != 0) exit(1);
 | |
|     string fformat = "ffmpeg -hide_banner -loglevel error -y -f rawvideo -pix_fmt bgra -s " + its(shot::shotx) + "x" + its(shot::shoty) + " -r 60 -i - -pix_fmt yuv420p -codec:v libx264 \"" + fname + "\"";
 | |
|     ignore(system(fformat.c_str()));
 | |
|     exit(0);
 | |
|     }
 | |
|   
 | |
|   close(tab[0]);
 | |
|   shot::rawfile_handle = tab[1];
 | |
|   dynamicval<shot::screenshot_format> sf(shot::format, shot::screenshot_format::rawfile);
 | |
|   rec();
 | |
|   close(tab[1]);
 | |
|   wait(nullptr);
 | |
|   callhooks(hooks_after_video);
 | |
|   return true;
 | |
|   }
 | |
| 
 | |
| EX bool record_video_std() {
 | |
|   return record_video(videofile, record_animation);
 | |
|   }
 | |
| #endif
 | |
| 
 | |
| void display_animation() {
 | |
|   if(ma == maCircle && (circle_display_color & 0xFF)) {
 | |
|     for(int s=0; s<10; s++) {
 | |
|       if(s == 0) curvepoint(xpush0(circle_radius - .1));
 | |
|       for(int z=0; z<100; z++) curvepoint(xspinpush0((z+s*100) * 2 * A_PI / 1000., circle_radius));
 | |
|       queuecurve(ggmatrix(rotation_center), circle_display_color, 0, PPR::LINE);
 | |
|       }
 | |
|     if(sphere) for(int s=0; s<10; s++) {
 | |
|       if(s == 0) curvepoint(xpush0(circle_radius - .1));
 | |
|       for(int z=0; z<100; z++) curvepoint(xspinpush0((z+s*100) * 2 * A_PI / 1000., circle_radius));
 | |
|       queuecurve(ggmatrix(rotation_center) * centralsym, circle_display_color, 0, PPR::LINE);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
| void animator(string caption, ld& param, char key) {
 | |
|   dialog::addBoolItem(caption, param, key);
 | |
|   if(param) dialog::lastItem().value = fts(param);
 | |
|   dialog::add_action([¶m, caption] () { 
 | |
|     if(param == 0) {
 | |
|       param = 1;
 | |
|       string s = 
 | |
|         XLAT(
 | |
|           "The value of 1 means that the period of this animation equals the period set in the animation menu. "
 | |
|           "Larger values correspond to faster animations.");
 | |
| 
 | |
|       dialog::editNumber(param, 0, 10, 1, 1, caption, s); 
 | |
|       }
 | |
|     else param = 0;
 | |
|     });
 | |
|   }
 | |
| 
 | |
| EX array<ld, 10> anim_vars, last_anim_vars;
 | |
| 
 | |
| ld animation_period;
 | |
| 
 | |
| EX void rug_angle_options() {
 | |
|   add_edit(rug_angle);
 | |
|   add_edit(rug_movement_angle);
 | |
|   }
 | |
| 
 | |
| EX void show() {
 | |
|   cmode = sm::SIDE; needs_highqual = false;
 | |
|   animation_lcm = 1;
 | |
|   gamescreen();
 | |
|   animation_period = TAU * animation_lcm / animation_factor;
 | |
|   dialog::init(XLAT("animations"), iinf[itPalace].color, 150, 100);
 | |
|   dialog::addSelItem(XLAT("period"), fts(period)+ " ms", 'p');
 | |
|   dialog::add_action([] () { dialog::editNumber(period, 0, 10000, 1000, 200, XLAT("period"), 
 | |
|     XLAT("This is the period of the whole animation, though in some settings the animation can have a different period or be aperiodic. "
 | |
|       "Changing the value will make the whole animation slower or faster."
 | |
|     )); });
 | |
|   if(animation_lcm > 1) {
 | |
|     dialog::addSelItem(XLAT("game animation period"), fts(animation_period)+ " ms", 'G');
 | |
|     dialog::add_action([] () {
 | |
|       dialog::editNumber(animation_period, 0, 10000, 1000, 1000, XLAT("game animation period"), 
 | |
|         XLAT("Least common multiple of the animation periods of all the game objects on screen, such as rotating items.")
 | |
|         );
 | |
|       dialog::get_di().reaction = [] () { animation_factor = TAU * animation_lcm / animation_period; };
 | |
|       dialog::get_di().extra_options = [] () {
 | |
|         dialog::addItem("default", 'D');
 | |
|         dialog::add_action([] () {
 | |
|           animation_factor = 1;
 | |
|           popScreen();
 | |
|           });
 | |
|         };
 | |
|       });
 | |
|     }
 | |
|   dialog::addBoolItem_choice(XLAT("no movement animation"), ma, maNone, '0');
 | |
|   dialog::addBoolItem_choice(XLAT("translation"), ma, maTranslation, '1');
 | |
|   dialog::addBoolItem_choice(XLAT("rotation"), ma, maRotation, '2');
 | |
|   if(hyperbolic) {
 | |
|     dialog::addBoolItem_choice(XLAT("parabolic"), ma, maParabolic, '3');
 | |
|     }
 | |
|   if(!mproduct) {
 | |
|     dialog::addBoolItem(XLAT("circle"), ma == maCircle, '4');
 | |
|     dialog::add_action([] () { ma = maCircle; 
 | |
|       rotation_center = centerover;
 | |
|       rotation_center_View = View;
 | |
|       });
 | |
|     }
 | |
|   dialog::addBoolItem_choice(XLAT("translation")+"+"+XLAT("rotation"), ma, maTranslationRotation, '5');
 | |
|   switch(ma) {
 | |
|     case maCircle: {
 | |
|       animator(XLAT("circle spins"), circle_spins, 'C');
 | |
|       dialog::addSelItem(XLAT("circle radius"), fts(circle_radius), 'c');
 | |
|       dialog::add_action([] () { 
 | |
|         dialog::editNumber(circle_radius, 0, 10, 0.1, acosh(1.), XLAT("circle radius"), ""); 
 | |
|         dialog::get_di().extra_options = [] () {
 | |
|           if(hyperbolic) {
 | |
|             // area = 2pi (cosh(r)-1) 
 | |
|             dialog::addSelItem(XLAT("double spin"), fts(acosh(2.)), 'A');
 | |
|             dialog::add_action([] () { circle_radius = acosh(2.); });
 | |
|             dialog::addSelItem(XLAT("triple spin"), fts(acosh(3.)), 'B');
 | |
|             dialog::add_action([] () { circle_radius = acosh(3.); });
 | |
|             }
 | |
|           if(sphere) {
 | |
|             dialog::addSelItem(XLAT("double spin"), fts(acos(1/2.)), 'A');
 | |
|             dialog::add_action([] () { circle_radius = acos(1/2.); });
 | |
|             dialog::addSelItem(XLAT("triple spin"), fts(acos(1/3.)), 'B');
 | |
|             dialog::add_action([] () { circle_radius = acos(1/3.); });
 | |
|             }
 | |
|           };
 | |
|         });
 | |
|       dialog::addColorItem(XLAT("draw the circle"), circle_display_color, 'd');
 | |
|       dialog::add_action([] () {
 | |
|         dialog::openColorDialog(circle_display_color, NULL);
 | |
|         });
 | |
|       dialog::addBreak(100);
 | |
|       break;
 | |
|       }
 | |
|     case maTranslation: 
 | |
|     case maTranslationRotation:
 | |
|     case maParabolic: {
 | |
|       if(ma == maTranslation && history::on)
 | |
|         dialog::addBreak(300);
 | |
|       else if(ma == maTranslation) {
 | |
|         dialog::addSelItem(XLAT("cycle length"), fts(cycle_length), 'c');
 | |
|         dialog::add_action([] () { 
 | |
|           dialog::editNumber(cycle_length, 0, 10, 0.1, TAU, "shift", ""); 
 | |
|           dialog::get_di().extra_options = [] () {
 | |
|             dialog::addSelItem(XLAT("full circle"), fts(TAU), 'A');
 | |
|             dialog::add_action([] () { cycle_length = TAU; });
 | |
|             dialog::addSelItem(XLAT("Zebra period"), fts(2.898149445355172), 'B');
 | |
|             dialog::add_action([] () { cycle_length = 2.898149445355172; });
 | |
|             dialog::addSelItem(XLAT("Bolza period"), fts(2 * 1.528571), 'C');
 | |
|             dialog::add_action([] () { cycle_length = 2 * 1.528571; });
 | |
|             };
 | |
|           });
 | |
|         }
 | |
|       else 
 | |
|         add_edit(parabolic_length);
 | |
|       add_edit(movement_angle.get());
 | |
|       break;
 | |
|       }
 | |
|     case maRotation:
 | |
|       if(GDIM == 3) {
 | |
|         dialog::addSelItem(XLAT("angle to screen normal"), fts(normal_angle) + "°", 'C');
 | |
|         dialog::add_action([] () { 
 | |
|           dialog::editNumber(normal_angle, 0, 360, 15, 0, XLAT("angle to screen normal"), ""); 
 | |
|           });
 | |
|         add_edit(movement_angle);
 | |
|         dialog::addBreak(100);
 | |
|         dialog::addSelItem(XLAT("distance from rotation center"), fts(rotation_distance), 'r');
 | |
|         dialog::add_action([] () { 
 | |
|           dialog::editNumber(rotation_distance, 0, 10, .1, 0, XLAT("distance from rotation center"), ""); 
 | |
|           });
 | |
|         dialog::addBreak(100);
 | |
|         }
 | |
|       else
 | |
|         dialog::addBreak(300);
 | |
|       break;
 | |
|     default: {
 | |
|       dialog::addBreak(300);
 | |
|       }
 | |
|     }
 | |
|   animator(XLATN("Ocean"), env_ocean, 'o');
 | |
|   animator(XLATN("Volcanic Wasteland"), env_volcano, 'v');
 | |
|   if(shmup::on) dialog::addBoolItem_action(XLAT("shmup action"), env_shmup, 'T');
 | |
|   #if CAP_FILES && CAP_SHOT
 | |
|   if(cheater) {
 | |
|     dialog::addSelItem(XLAT("monster turns"), its(numturns), 'n');
 | |
|     dialog::add_action([] {      
 | |
|       dialog::editNumber(numturns, 0, 100, 1, 0, XLAT("monster turns"), XLAT("Number of turns to pass. Useful when simulating butterflies or cellular automata."));
 | |
|       });
 | |
|     }
 | |
|   #endif
 | |
| 
 | |
|   #if CAP_RUG
 | |
|   if(rug::rugged) {
 | |
|     animator(XLAT("screen-relative rotation"), rug_rotation1, 'r');
 | |
|     if(rug_rotation1) add_edit(rug_angle);
 | |
|     else dialog::addBreak(100);
 | |
|     animator(XLAT("model-relative rotation"), rug_rotation2, 'r');
 | |
|     animator(XLAT("automatic move speed"), rug_forward, 'M');
 | |
|     dialog::add_action([] () { 
 | |
|       dialog::editNumber(rug_forward, 0, 10, 1, 1, XLAT("automatic move speed"), XLAT("Move automatically without pressing any keys."));
 | |
|       dialog::get_di().extra_options = [] () {
 | |
|         if(among(rug::gwhere, gSphere, gElliptic))  {
 | |
|           dialog::addItem(XLAT("synchronize"), 'S');
 | |
|           dialog::add_action([] () { rug_forward = TAU; popScreen(); });
 | |
|           }
 | |
|         rug_angle_options();
 | |
|         };
 | |
|       });
 | |
|     }
 | |
|   #endif
 | |
|   
 | |
|   dialog::addSelItem(XLAT("animate parameters"), fts(anim_vars[0]), 'a');
 | |
|   dialog::add_action([] () {
 | |
|     dialog::editNumber(anim_vars[0], -100, 100, 1, 0, XLAT("animate parameters"), "");
 | |
|     });
 | |
| 
 | |
|   dialog::addSelItem(XLAT("animate parameters"), fts(anim_vars[1]), 'b');
 | |
|   dialog::add_action([] () {
 | |
|     dialog::editNumber(anim_vars[1], -100, 100, 1, 0, XLAT("animate parameters"), "");
 | |
|     });
 | |
| 
 | |
|   dialog::addBoolItem(XLAT("history mode"), (history::on || history::includeHistory), 'h');
 | |
|   dialog::add_action_push(history::history_menu);
 | |
| 
 | |
|   #if CAP_FILES && CAP_SHOT
 | |
|   dialog::addItem(XLAT("shot settings"), 's');
 | |
|   dialog::add_action_push(shot::menu);
 | |
| 
 | |
|   if(needs_highqual) 
 | |
|     dialog::addInfo(XLAT("some parameters will only change in recorded animation"));
 | |
|   else
 | |
|     dialog::addBreak(100);
 | |
|   dialog::addSelItem(XLAT("frames to record"), its(noframes), 'n');
 | |
|   dialog::add_action([] () { dialog::editNumber(noframes, 0, 300, 30, 5, XLAT("frames to record"), ""); });
 | |
|   dialog::addSelItem(XLAT("record to sequence of image files"), animfile, 'R');
 | |
|   dialog::add_action([] () {
 | |
|     dialog::openFileDialog(animfile, XLAT("record to sequence of image files"), 
 | |
|       shot::format_extension(), record_animation);
 | |
|     });
 | |
|   #endif
 | |
|   #if CAP_VIDEO
 | |
|   dialog::addSelItem(XLAT("record to video file"), videofile, 'M');
 | |
|   dialog::add_action([] () {
 | |
|     dialog::openFileDialog(videofile, XLAT("record to video file"), 
 | |
|       ".mp4", record_video_std);
 | |
|     });
 | |
|   #endif
 | |
|   dialog::addBack();
 | |
|   dialog::display();
 | |
|   }
 | |
| 
 | |
| #if CAP_COMMANDLINE
 | |
| int readArgs() {
 | |
|   using namespace arg;
 | |
|            
 | |
|   if(0) ;
 | |
| #if CAP_ANIMATIONS
 | |
|   else if(argis("-animmenu")) {
 | |
|     PHASE(3); showstartmenu = false; pushScreen(show);
 | |
|     }
 | |
|   else if(argis("-animperiod")) {
 | |
|     PHASEFROM(2); shift_arg_formula(period);
 | |
|     }
 | |
|   else if(argis("-animformula")) {
 | |
|     PHASEFROM(2); shift(); time_formula = args();
 | |
|     }
 | |
| #if CAP_SHOT
 | |
|   else if(argis("-animrecordf")) {
 | |
|     PHASEFROM(2); shift(); noframes = argi() ? argi() : noframes;
 | |
|     shift(); animfile = args();
 | |
|     }
 | |
|   else if(argis("-animrecord") || argis("-animrec")) {
 | |
|     PHASE(3); shift(); noframes = argi() ? argi() : noframes;
 | |
|     shift(); animfile = args(); record_animation();
 | |
|     }
 | |
|   else if(argis("-record-only")) {
 | |
|     PHASEFROM(2); 
 | |
|     shift(); min_frame = argi();
 | |
|     shift(); max_frame = argi();
 | |
|     }
 | |
| #endif
 | |
| #if CAP_VIDEO
 | |
|   else if(argis("-animvideo")) {
 | |
|     start_game();
 | |
|     PHASE(3); shift(); noframes = argi() ? argi() : noframes;
 | |
|     shift(); videofile = args(); record_video();
 | |
|     }
 | |
| #endif
 | |
| #endif
 | |
|   else return 1;
 | |
|   return 0;
 | |
|   }
 | |
| #endif
 | |
| 
 | |
| auto animhook = addHook(hooks_frame, 100, display_animation)
 | |
|   #if CAP_COMMANDLINE
 | |
|   + addHook(hooks_args, 100, readArgs)
 | |
|   #endif
 | |
|   + addHook(hooks_configfile, 100, [] {
 | |
|     #if CAP_CONFIG
 | |
|     param_i(anims::noframes, "animation frames");
 | |
|     param_f(anims::cycle_length, parameter_names("acycle", "animation cycle length"));
 | |
|     param_f(anims::parabolic_length, parameter_names("aparabolic", "animation parabolic length"))
 | |
|       ->editable(0, 10, 1, "cells to go", "", 'c');
 | |
|     param_matrix(anims::rug_angle, "arugangle", 3)
 | |
|       ->editable("animation rug angle", "", 'C');
 | |
|     param_f(anims::circle_radius, parameter_names("acradius", "animation circle radius"));
 | |
|     param_f(anims::circle_spins, parameter_names("acspins", "animation circle spins"));
 | |
|     param_matrix(anims::rug_movement_angle, "rug forward movement angle", 3)
 | |
|       ->editable("rug forward movement angle", "", 'b');
 | |
|     param_matrix(anims::movement_angle.v2, "movement_angle", 2)->editable("movement angle", "", 'm');
 | |
|     param_matrix(anims::movement_angle.v3, "movement_angle_3", 3)->editable("movement angle", "", 'm');
 | |
|     param_f(rug_rotation1, "rug_rotation1");
 | |
|     param_f(rug_rotation2, "rug_rotation2");
 | |
|     param_f(rotation_distance, "rotation_distance");
 | |
|     param_f(env_ocean, "env_ocean");
 | |
|     param_f(env_volcano, "env_volcano");
 | |
|     param_b(wallopt, "wallopt");
 | |
|     param_b(clearup, "anim_clearup");
 | |
|     param_color(circle_display_color, "circle_display_color", true);
 | |
|     param_enum(anims::ma, parameter_names("ma", "movement_animation"), maNone)
 | |
|     -> editable({{"none", ""}, {"translation", ""}, {"rotation", ""}, {"circle", ""}, {"parabolic", ""}, {"translation+rotation", ""}}, "movement animation", 'a')
 | |
|     -> set_reaction(ma_reaction);
 | |
| 
 | |
|     param_f(anims::anim_vars[0], "a", 0);
 | |
|     param_f(anims::anim_vars[1], "b", 0);
 | |
|     param_f(anims::anim_vars[2], "c", 0);
 | |
|     param_f(anims::anim_vars[3], "d", 0);
 | |
|     #endif
 | |
|     });
 | |
| 
 | |
| EX bool any_animation() {
 | |
|   if(history::on) return true;
 | |
|   if(ma) return true;
 | |
|   if(rug_rotation1 || rug_rotation2) return true;
 | |
|   if(ap_changes) return true;
 | |
|   return false;
 | |
|   }
 | |
| 
 | |
| EX bool any_on() {
 | |
|   return any_animation() || history::includeHistory || currently_scrolling;
 | |
|   }
 | |
| 
 | |
| EX bool center_music() {
 | |
|   return among(ma, maParabolic, maTranslation);
 | |
|   }
 | |
| 
 | |
| EX }
 | |
| #endif
 | |
| 
 | |
| EX namespace startanims {
 | |
| 
 | |
| EX bool enabled = true;
 | |
| 
 | |
| int ticks_start = 0;
 | |
| 
 | |
| #if HDR
 | |
| struct startanim {
 | |
|   string name;
 | |
|   reaction_t init;
 | |
|   reaction_t render;
 | |
|   };
 | |
| 
 | |
| const int EXPLORE_START_ANIMATION = 2003;
 | |
| #endif
 | |
| 
 | |
| reaction_t exploration;
 | |
| 
 | |
| void explorable(reaction_t ee) {
 | |
|   if(displayButtonS(4, vid.yres - 4 - vid.fsize/2, XLAT("explore this animation"), 0x202020, 0, vid.fsize/2))
 | |
|     getcstat = EXPLORE_START_ANIMATION;
 | |
|   exploration = ee;
 | |
|   }
 | |
| 
 | |
| void no_init() { }
 | |
| 
 | |
| startanim null_animation { "", no_init, [] { gamescreen(); }};
 | |
| 
 | |
| #if CAP_STARTANIM
 | |
| startanim joukowsky { "Joukowsky transform", no_init, [] {
 | |
|   dynamicval<eModel> dm(pmodel, mdJoukowskyInverted);
 | |
|   dynamicval<trans23> dt(pconf.mori(), spin( ticks / 25. * degree));
 | |
|   dynamicval<int> dv(vid.use_smart_range, 2);
 | |
|   dynamicval<ld> ds(pconf.scale, 1/4.);
 | |
|   models::configure();
 | |
|   dynamicval<color_t> dc(ringcolor, 0);  
 | |
|   gamescreen();
 | |
|   explorable([] { pmodel = mdJoukowskyInverted; pushScreen(models::model_menu); });
 | |
|   }};
 | |
| 
 | |
| startanim bandspin { "spinning in the band model", no_init, [] {
 | |
|   dynamicval<eModel> dm(pmodel, mdBand);
 | |
|   dynamicval<trans23> dt(pconf.mori(), spin( ticks / 25. * degree));
 | |
|   dynamicval<int> dv(vid.use_smart_range, 2);
 | |
|   models::configure();
 | |
|   gamescreen();
 | |
|   explorable([] { pmodel = mdBand; pushScreen(models::model_menu); });
 | |
|   }};
 | |
| 
 | |
| startanim perspective { "projection distance", no_init, [] {
 | |
|   ld x = sin(ticks / 1500.);
 | |
|   x += 1;
 | |
|   x /= 2;
 | |
|   x *= 1.5;
 | |
|   x = tan(x);
 | |
|   dynamicval<ld> da(pconf.alpha, x);
 | |
|   dynamicval<ld> ds(pconf.scale, (1+x)/2);
 | |
|   calcparam();
 | |
|   gamescreen();
 | |
|   explorable(projectionDialog);
 | |
|   }};
 | |
| 
 | |
| startanim rug { "Hypersian Rug", [] { 
 | |
| #if CAP_RUG
 | |
|   rug::init();
 | |
|   rug::rugged = false;
 | |
| #else
 | |
|   pick();
 | |
| #endif
 | |
|   }, [] {
 | |
|   #if CAP_RUG
 | |
|   dynamicval<bool> b(rug::rugged, true);
 | |
|   rug::physics();
 | |
|   dynamicval<transmatrix> t(rug::rugView, cspin(1, 2, ticks / 3000.) * rug::rugView);
 | |
|   gamescreen();
 | |
|   if(!rug::rugged) current = &null_animation;
 | |
|   explorable([] { rug::rugged = true; pushScreen(rug::show); });
 | |
|   #endif
 | |
|   }};
 | |
| 
 | |
| startanim spin_around { "spinning around", no_init,  [] {
 | |
|   dynamicval<ld> da(pconf.alpha, 999);
 | |
|   dynamicval<ld> ds(pconf.scale, 500);
 | |
|   ld alpha = TAU * ticks / 10000.;
 | |
|   ld circle_radius = acosh(2.);
 | |
|   dynamicval<transmatrix> dv(View, spin(-cos_auto(circle_radius)*alpha) * xpush(circle_radius) * spin(alpha) * View);
 | |
|   gamescreen();
 | |
|   }};
 | |
| #endif
 | |
| 
 | |
| reaction_t add_to_frame;
 | |
| 
 | |
| #if CAP_STARTANIM
 | |
| void draw_ghost(const transmatrix V, int id) {
 | |
|   auto sV = shiftless(V);
 | |
|   if(id % 13 == 0) {
 | |
|     queuepoly(sV, cgi.shMiniGhost, 0xFFFF00C0);
 | |
|     queuepoly(sV, cgi.shMiniEyes, 0xFF);
 | |
|     }
 | |
|   else {
 | |
|     queuepoly(sV, cgi.shMiniGhost, 0xFFFFFFC0);
 | |
|     queuepoly(sV, cgi.shMiniEyes, 0xFF);
 | |
|     }
 | |
|   }
 | |
| 
 | |
| startanim row_of_ghosts { "row of ghosts", no_init, [] {
 | |
|   dynamicval<reaction_t> r(add_to_frame, [] {
 | |
|     int t = ticks/400;
 | |
|     ld mod = (ticks-t*400)/400.;
 | |
|     for(int x=-25; x<=25; x++)
 | |
|       for(int y=-25; y<=25; y++) {
 | |
|         ld ay = (y + mod)/5.;
 | |
|         draw_ghost(xpush(x/5.) * spin90() * xpush(ay), int(y-t));
 | |
|         }
 | |
|     });
 | |
|   dynamicval<bool> rd(mapeditor::drawplayer, false);
 | |
|   gamescreen();
 | |
|   }};
 | |
| 
 | |
| startanim army_of_ghosts { "army of ghosts", no_init, [] {
 | |
|   dynamicval<bool> rd(mapeditor::drawplayer, false);
 | |
|   dynamicval<reaction_t> r(add_to_frame, [] {
 | |
|     int tt = ticks - ticks_start + 1200;
 | |
|     int t = tt/400;
 | |
|     ld mod = (tt-t*400)/400.;
 | |
|     for(int x=-12; x<=12; x++) {
 | |
|       ld ax = x/4.;
 | |
|       transmatrix T = spin270() * xpush(ax) * spin90();
 | |
|       for(int y=0;; y++) {
 | |
|         ld ay = (mod - y)/4.;
 | |
|         transmatrix U = spin90() * xpush(ay / cosh(ax)) * T;
 | |
|         if(!in_smart_range(shiftless(U))) break;
 | |
|         draw_ghost(U, (-y - t));
 | |
|         if(y) {
 | |
|           ay = (mod + y)/4.;
 | |
|           transmatrix U = spin90() * xpush(ay / cosh(ax)) * T;
 | |
|           draw_ghost(U, (y - t));
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|     });
 | |
|   gamescreen();
 | |
|   }};
 | |
| 
 | |
| startanim ghost_spiral { "ghost spiral", no_init, [] {
 | |
|   dynamicval<reaction_t> r(add_to_frame, [] {
 | |
|     ld t = (ticks - ticks_start - 2000) / 150000.;
 | |
|     for(ld i=3; i<=40; i++) {
 | |
|       draw_ghost(spin(t * i * TAU) * xpush(asinh(15. / i)) * spin90(), 1);
 | |
|       }
 | |
|     });
 | |
|   gamescreen();
 | |
|   }};
 | |
| 
 | |
| startanim fib_ghosts { "Fibonacci ghosts", no_init, [] {
 | |
|   dynamicval<bool> rd(mapeditor::drawplayer, false);
 | |
|   dynamicval<reaction_t> r(add_to_frame, [] {
 | |
|     ld phase = (ticks - ticks_start - 2000) / 1000.;
 | |
|     for(int i=0; i<=500; i++) {
 | |
|       ld step = A_PI * (3 - sqrt(5));
 | |
|       ld density = 0.01;
 | |
|       ld area = 1 + (i+.5) * density;
 | |
|       ld r = acosh(area);
 | |
|       ld length = sinh(r);
 | |
|       transmatrix T = spin(i * step + phase / length) * xpush(r) * spin90();
 | |
|       draw_ghost(T, i);
 | |
|       }
 | |
|     });
 | |
|   gamescreen();
 | |
|   }};
 | |
| 
 | |
| startanim fpp { "first-person perspective", no_init, [] {
 | |
|   if(MAXMDIM == 3) { current = &null_animation; return; }
 | |
|   geom3::switch_fpp();
 | |
|   View = cspin(0, 2, ticks / 5000.) * View;
 | |
|   gamescreen();
 | |
|   View = cspin(0, 2, -ticks / 5000.) * View;
 | |
|   geom3::switch_fpp();
 | |
|   }};
 | |
| 
 | |
| // more start animations:
 | |
| // - fly a ghost around center, in Gans model
 | |
| // - triangle edges?
 | |
| 
 | |
| EX startanim *current = &null_animation;
 | |
| 
 | |
| EX void pick() {
 | |
|   if(((gold() > 0 || tkills() > 0) && canmove) || geometry != gNormal || ISWEB || ISMOBILE || vid.always3 || pmodel || rug::rugged || vid.wallmode < 2 || vid.monmode < 2 || glhr::noshaders || !vid.usingGL || !enabled) {
 | |
|     current = &null_animation;
 | |
|     return;
 | |
|     }
 | |
|   vector<startanim*> known = { &null_animation, &perspective, &joukowsky, &bandspin, &rug, &spin_around, &row_of_ghosts, &ghost_spiral, &army_of_ghosts, &fib_ghosts, &fpp };
 | |
|   int id = rand() % 11;
 | |
|   current = known[id];
 | |
|   ticks_start = ticks;
 | |
|   current->init();
 | |
|   }
 | |
| 
 | |
| auto sanimhook = addHook(hooks_frame, 100, []() { if(add_to_frame) add_to_frame(); });
 | |
| 
 | |
| EX void display() {
 | |
|   current->render();
 | |
|   int z = vid.fsize/2 + 2;
 | |
|   if(displayButtonS(4, vid.yres - 4 - z*3, VER, 0x202020, 0, vid.fsize/2))
 | |
|     getcstat = SDLK_F5;
 | |
|   if(displayButtonS(4, vid.yres - 4 - z*2, XLAT(current->name), 0x202020, 0, vid.fsize/2))
 | |
|     getcstat = SDLK_F5;
 | |
|   }
 | |
| 
 | |
| EX void explore() { exploration();  }
 | |
| #endif
 | |
| 
 | |
| EX }
 | |
| }
 | 
