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601 lines
14 KiB
C++
601 lines
14 KiB
C++
// Hyperbolic Rogue -- Kite-and-dart tiling
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// Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details
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/** \file apeirodic-hat.cpp
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* \brief Apeirodic Hat tiling, based on https://arxiv.org/pdf/2303.10798.pdf
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*/
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#include "hyper.h"
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namespace hr {
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EX namespace hat {
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EX bool in() { return cgflags & qHAT; }
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struct rule_base {
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int id0, edge0, id1, edge1, master_connection;
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};
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struct rule_recursive {
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int id0, id1, child, parent, rev_child;
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};
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vector<rule_base> rules_base = {
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rule_base{0, 0, 4, 6, -1},
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{0, 10, 2, 6, -1},
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{0, 11, 2, 5, -1},
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{0, 12, 4, 8, -1},
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{0, 13, 4, 7, -1},
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{0, 1, 4, 5, -1},
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{0, 2, 5, 6, -1},
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{0, 3, 5, 5, -1},
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{0, 4, 1, 0, -1},
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{0, 5, 1, 13, -1},
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{0, 6, 1, 12, -1},
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{0, 7, 1, 11, -1},
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{0, 8, 2, 8, -1},
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{0, 9, 2, 7, -1},
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{1, 0, 0, 4, -1},
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{1, 10, 2, 9, -1},
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{1, 11, 0, 7, -1},
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{1, 12, 0, 6, -1},
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{1, 13, 0, 5, -1},
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{1, 1, 6, 6, -1},
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{1, 2, 6, 5, -1},
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{1, 3, 6, 4, -1},
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{1, 4, 2, 13, 24},
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{1, 4, 3, 13, 33},
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{1, 4, 4, 13, 8},
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{1, 4, 5, 13, 13},
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{1, 4, 6, 13, 18},
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{1, 4, 7, 13, 10},
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{1, 5, 2, 12, 24},
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{1, 5, 3, 12, 33},
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{1, 5, 4, 12, 8},
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{1, 5, 5, 12, 13},
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{1, 5, 6, 12, 18},
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{1, 5, 7, 12, 10},
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{1, 6, 2, 11, 24},
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{1, 6, 3, 11, 33},
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{1, 6, 4, 11, 8},
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{1, 6, 5, 11, 13},
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{1, 6, 6, 11, 18},
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{1, 6, 7, 11, 10},
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{1, 7, 3, 0, 28},
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{1, 7, 3, 4, 8},
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{1, 7, 6, 0, 17},
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{1, 7, 7, 0, 32},
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{1, 8, 3, 13, 28},
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{1, 8, 3, 3, 8},
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{1, 8, 6, 13, 17},
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{1, 8, 7, 13, 32},
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{1, 9, 3, 12, 28},
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{1, 9, 3, 2, 8},
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{1, 9, 6, 12, 17},
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{1, 9, 7, 12, 32},
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{2, 0, 2, 13, 21},
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{2, 0, 3, 13, 23},
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{2, 0, 5, 13, 31},
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{2, 0, 6, 3, 22},
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{2, 10, 3, 11, 28},
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{2, 10, 3, 1, 8},
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{2, 10, 6, 11, 17},
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{2, 10, 7, 11, 32},
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{2, 11, 1, 6, 22},
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{2, 11, 3, 10, 28},
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{2, 11, 6, 10, 17},
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{2, 11, 7, 10, 32},
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{2, 1, 2, 12, 21},
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{2, 12, 1, 5, 22},
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{2, 12, 2, 1, 28},
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{2, 12, 3, 1, 32},
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{2, 12, 5, 1, 17},
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{2, 1, 3, 12, 23},
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{2, 13, 1, 4, 22},
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{2, 13, 2, 0, 28},
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{2, 13, 3, 0, 32},
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{2, 13, 5, 0, 17},
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{2, 1, 5, 12, 31},
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{2, 1, 6, 2, 22},
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{2, 2, 3, 9, -1},
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{2, 3, 3, 8, -1},
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{2, 4, 3, 7, -1},
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{2, 5, 0, 11, -1},
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{2, 6, 0, 10, -1},
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{2, 7, 0, 9, -1},
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{2, 8, 0, 8, -1},
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{2, 9, 1, 10, -1},
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{3, 0, 1, 7, 21},
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{3, 0, 2, 13, 15},
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{3, 0, 5, 13, 27},
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{3, 0, 6, 3, 16},
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{3, 0, 7, 3, 31},
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{3, 10, 2, 11, 21},
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{3, 10, 3, 11, 23},
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{3, 10, 5, 11, 31},
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{3, 10, 6, 1, 22},
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{3, 11, 1, 6, 16},
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{3, 11, 2, 10, 21},
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{3, 11, 3, 10, 23},
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{3, 11, 5, 10, 31},
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{3, 1, 2, 10, 11},
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{3, 1, 2, 12, 15},
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{3, 12, 1, 5, 16},
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{3, 12, 1, 9, 21},
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{3, 12, 2, 1, 23},
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{3, 12, 4, 1, 31},
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{3, 13, 1, 4, 16},
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{3, 13, 1, 8, 21},
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{3, 13, 2, 0, 23},
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{3, 13, 4, 0, 31},
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{3, 1, 5, 12, 27},
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{3, 1, 6, 2, 16},
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{3, 1, 7, 2, 31},
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{3, 2, 1, 9, 11},
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{3, 2, 7, 9, -1},
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{3, 3, 1, 8, 11},
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{3, 3, 7, 8, -1},
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{3, 4, 1, 7, 11},
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{3, 4, 7, 7, -1},
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{3, 5, 4, 10, -1},
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{3, 6, 4, 9, -1},
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{3, 7, 2, 4, -1},
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{3, 8, 2, 3, -1},
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{3, 9, 2, 2, -1},
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{4, 0, 3, 13, 14},
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{4, 0, 6, 13, 26},
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{4, 0, 6, 3, 11},
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{4, 0, 7, 13, 20},
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{4, 10, 3, 5, -1},
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{4, 11, 1, 6, 11},
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{4, 11, 7, 6, -1},
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{4, 12, 1, 5, 11},
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{4, 12, 7, 5, -1},
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{4, 1, 3, 12, 14},
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{4, 13, 1, 4, 11},
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{4, 13, 7, 4, -1},
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{4, 1, 6, 12, 26},
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{4, 1, 6, 2, 11},
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{4, 1, 7, 12, 20},
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{4, 2, 5, 9, -1},
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{4, 3, 5, 8, -1},
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{4, 4, 5, 7, -1},
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{4, 5, 0, 1, -1},
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{4, 6, 0, 0, -1},
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{4, 7, 0, 13, -1},
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{4, 8, 0, 12, -1},
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{4, 9, 3, 6, -1},
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{5, 0, 2, 13, 29},
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{5, 0, 5, 13, 19},
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{5, 0, 6, 3, 30},
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{5, 10, 3, 11, 14},
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{5, 10, 6, 1, 11},
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{5, 10, 6, 11, 26},
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{5, 10, 7, 11, 20},
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{5, 11, 1, 6, 30},
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{5, 11, 3, 10, 14},
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{5, 11, 6, 10, 26},
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{5, 11, 7, 10, 20},
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{5, 1, 2, 12, 29},
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{5, 12, 1, 5, 30},
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{5, 12, 2, 1, 14},
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{5, 12, 3, 1, 20},
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{5, 12, 5, 1, 26},
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{5, 13, 1, 4, 30},
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{5, 13, 2, 0, 14},
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{5, 13, 3, 0, 20},
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{5, 13, 5, 0, 26},
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{5, 1, 5, 12, 19},
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{5, 1, 6, 2, 30},
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{5, 2, 6, 9, -1},
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{5, 3, 6, 8, -1},
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{5, 4, 6, 7, -1},
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{5, 5, 0, 3, -1},
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{5, 6, 0, 2, -1},
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{5, 7, 4, 4, -1},
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{5, 8, 4, 3, -1},
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{5, 9, 4, 2, -1},
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{6, 0, 1, 7, 29},
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{6, 0, 6, 3, 25},
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{6, 0, 7, 3, 19},
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{6, 10, 2, 11, 29},
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{6, 10, 5, 11, 19},
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{6, 10, 6, 1, 30},
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{6, 11, 1, 6, 25},
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{6, 11, 2, 10, 29},
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{6, 11, 5, 10, 19},
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{6, 12, 1, 5, 25},
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{6, 12, 1, 9, 29},
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{6, 12, 4, 1, 19},
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{6, 1, 3, 10, 24},
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{6, 13, 1, 4, 25},
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{6, 13, 1, 8, 29},
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{6, 13, 4, 0, 19},
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{6, 1, 5, 10, 8},
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{6, 1, 6, 10, 13},
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{6, 1, 6, 2, 25},
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{6, 1, 7, 10, 33},
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{6, 1, 7, 2, 19},
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{6, 2, 2, 1, 24},
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{6, 2, 3, 1, 33},
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{6, 2, 4, 1, 8},
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{6, 2, 5, 1, 13},
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{6, 2, 6, 1, 18},
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{6, 2, 7, 1, 10},
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{6, 3, 2, 0, 24},
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{6, 3, 3, 0, 33},
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{6, 3, 4, 0, 8},
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{6, 3, 5, 0, 13},
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{6, 3, 6, 0, 18},
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{6, 3, 7, 0, 10},
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{6, 4, 1, 3, -1},
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{6, 5, 1, 2, -1},
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{6, 6, 1, 1, -1},
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{6, 7, 5, 4, -1},
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{6, 8, 5, 3, -1},
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{6, 9, 5, 2, -1},
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{7, 0, 1, 7, 15},
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{7, 0, 6, 3, 12},
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{7, 0, 7, 3, 27},
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{7, 10, 2, 11, 15},
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{7, 10, 5, 11, 27},
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{7, 10, 6, 1, 16},
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{7, 10, 7, 1, 31},
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{7, 11, 1, 6, 12},
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{7, 11, 2, 10, 15},
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{7, 11, 5, 10, 27},
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{7, 12, 1, 5, 12},
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{7, 12, 1, 9, 15},
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{7, 12, 4, 1, 27},
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{7, 13, 1, 4, 12},
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{7, 13, 1, 8, 15},
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{7, 13, 4, 0, 27},
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{7, 1, 6, 2, 12},
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{7, 1, 7, 10, 14},
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{7, 1, 7, 2, 27},
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{7, 2, 3, 1, 14},
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{7, 2, 6, 1, 26},
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{7, 2, 7, 1, 20},
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{7, 3, 3, 0, 14},
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{7, 3, 6, 0, 26},
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{7, 3, 7, 0, 20},
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{7, 4, 4, 13, -1},
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{7, 5, 4, 12, -1},
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{7, 6, 4, 11, -1},
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{7, 7, 3, 4, -1},
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{7, 8, 3, 3, -1},
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{7, 9, 3, 2, -1},
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};
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vector<rule_recursive> rules_recursive = {
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rule_recursive{0, 0, -1, -1, -1},
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{0, 1, 10, 18, 12},
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{0, 1, 25, -1, 18},
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{0, 1, 32, 17, 15},
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{0, 2, 10, 13, 12},
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{0, 2, 30, -1, 13},
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{0, 3, 10, 8, 12},
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{0, 3, 11, -1, 8},
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{0, 4, 10, 24, 12},
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{0, 4, 21, -1, 28},
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{0, 5, 10, 33, 12},
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{0, 5, 17, 8, 29},
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{0, 5, 32, 28, 15},
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{0, 6, 10, 10, 12},
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{0, 6, 32, 32, 15},
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{1, 0, 12, 25, 10},
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{1, 0, 15, 29, 32},
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{1, 0, 18, -1, 25},
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{1, 1, -1, -1, -1},
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{1, 1, 14, 13, 31},
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{1, 1, 19, 18, 26},
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{1, 1, 26, 25, 19},
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{1, 1, 31, 30, 14},
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{1, 2, 14, 8, 31},
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{1, 2, 17, -1, 29},
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{1, 2, 19, 13, 26},
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{1, 2, 23, 19, 23},
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{1, 3, 19, 8, 26},
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{1, 3, 27, 19, 20},
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{1, 4, 19, 24, 26},
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{1, 4, 23, 29, 23},
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{1, 5, 14, 24, 31},
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{1, 5, 19, 33, 26},
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{1, 6, 14, 33, 31},
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{1, 6, 19, 10, 26},
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{1, 6, 26, 19, 19},
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{2, 0, 12, 30, 10},
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{2, 0, 13, -1, 30},
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{2, 1, 23, 26, 23},
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{2, 1, 26, 30, 19},
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{2, 1, 29, -1, 17},
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{2, 1, 31, 11, 14},
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{2, 2, -1, -1, -1},
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{2, 2, 20, 19, 27},
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{2, 2, 27, 26, 20},
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{2, 3, 17, -1, 29},
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{2, 4, 20, 29, 27},
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{2, 4, 27, 14, 20},
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{2, 5, 23, 14, 23},
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{2, 5, 27, 20, 20},
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{2, 6, 23, 20, 23},
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{3, 0, 12, 11, 10},
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{3, 0, 8, -1, 11},
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{3, 1, 20, 26, 27},
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{3, 1, 26, 11, 19},
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{3, 2, 29, -1, 17},
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{3, 3, -1, -1, -1},
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{3, 4, 22, -1, 24},
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{3, 5, 16, -1, 33},
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{3, 5, 20, 14, 27},
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{3, 6, 12, -1, 10},
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{3, 6, 20, 20, 27},
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{4, 0, 12, 22, 10},
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{4, 0, 28, -1, 21},
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{4, 1, 23, 17, 23},
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{4, 1, 26, 22, 19},
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{4, 2, 20, 31, 27},
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{4, 2, 27, 17, 20},
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{4, 3, 24, -1, 22},
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{4, 4, -1, -1, -1},
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{4, 4, 20, 21, 27},
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{4, 4, 27, 28, 20},
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{4, 5, 20, 23, 27},
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{4, 5, 23, 28, 23},
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{4, 5, 27, 32, 20},
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{4, 5, 29, -1, 17},
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{4, 5, 31, 8, 14},
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{4, 6, 23, 32, 23},
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{5, 0, 12, 16, 10},
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{5, 0, 15, 21, 32},
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{5, 0, 29, 11, 17},
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{5, 1, 26, 16, 19},
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{5, 1, 31, 22, 14},
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{5, 2, 20, 27, 27},
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{5, 2, 23, 31, 23},
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{5, 3, 27, 31, 20},
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{5, 3, 33, -1, 16},
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{5, 4, 14, 11, 31},
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{5, 4, 17, -1, 29},
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{5, 4, 20, 15, 27},
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{5, 4, 23, 21, 23},
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{5, 4, 27, 23, 20},
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{5, 5, -1, -1, -1},
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{5, 5, 23, 23, 23},
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{5, 6, 26, 31, 19},
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{5, 6, 29, -1, 17},
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{6, 0, 12, 12, 10},
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{6, 0, 15, 15, 32},
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{6, 1, 19, 26, 26},
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{6, 1, 26, 12, 19},
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{6, 1, 31, 16, 14},
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{6, 2, 23, 27, 23},
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{6, 3, 10, -1, 12},
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{6, 3, 27, 27, 20},
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{6, 4, 23, 15, 23},
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{6, 5, 17, -1, 29},
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{6, 5, 19, 14, 26},
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{6, 6, -1, -1, -1},
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{6, 6, 14, 14, 31},
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{6, 6, 19, 20, 26},
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{6, 6, 26, 27, 19},
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{6, 6, 31, 31, 14},
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};
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struct hrmap_hat : hrmap {
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// always generate the same way
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std::mt19937 hatrng;
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int hatrand(int i) {
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return hatrng() % i;
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}
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// cluster centers are of type 1, all the rest are of type 0 (they are mirror images)
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int shvid(cell *c) override {
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return c->master->c7 == c ? 1 : 0;
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}
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// vertices of each type of hat
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vector<hyperpoint> hatcorners[2];
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void init() {
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auto pt = hpxy;
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hatcorners[0] = {
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pt(-1.1160254038,1.4330127019),
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pt(-0.0915063509,2.0245190528),
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pt(0.2500000000,1.4330127019),
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pt(-0.0915063509,0.8415063509),
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pt(0.9330127019,0.2500000000),
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pt(0.9330127019,-0.9330127019),
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pt(0.2500000000,-0.9330127019),
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pt(-0.0915063509,-1.5245190528),
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pt(-1.1160254038,-0.9330127019),
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pt(-2.1405444566,-1.5245190528),
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pt(-2.4820508076,-0.9330127019),
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pt(0,0),
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pt(-1.7990381057,0.2500000000),
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pt(-1.1160254038,0.2500000000),
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};
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hatcorners[0][11] = mid(hatcorners[0][10], hatcorners[0][12]);
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hatcorners[1] = hatcorners[0];
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for(auto& h: hatcorners[1]) h = MirrorX * h;
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reverse(hatcorners[0].begin(), hatcorners[0].end());
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}
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constexpr static int relations = 34;
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// heptagons represent clusters
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// heptagon->distance is 0 for clusters of hats, d+1 for supercluster of heptagon d
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// heptagon->zebraval is 1 for central, 0 for non-central
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// 0 is supercluster, 1..(7-zebraval) are child clusters, 8..(relations-1) are nearby clusters on the same level
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/** for 0-level, the list of hats*/
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map<heptagon*, vector<cell*>> hats;
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heptagon *origin;
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heptagon *getOrigin() override { return origin; }
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hyperpoint get_corner(cell *c, int cid, ld cf) override {
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int t = c->master->c7 == c;
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auto& h = hatcorners[t][cid];
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return C0 * (1-3./cf) + h * (3./cf);
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}
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heptagon *create_step(heptagon *h, int dir) override {
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auto h1 = get_step(h, dir);
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if(!h1) throw hr_exception("create_step");
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return h1;
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}
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heptagon *get_step(heptagon *h, int dir) {
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if(dir == -1) return h;
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if(h->move(dir)) return h->move(dir);
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if(dir == 0) {
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// create parent
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auto h1 = init_heptagon(relations);
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h1->distance = h->distance + 1;
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if(h->distance >= 1000) throw hr_exception("too much recursion");
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h1->zebraval = hatrand(2);
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if(h->zebraval == 1) {
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h->c.connect(dir, h1, 1, false);
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}
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else {
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h->c.connect(dir, h1, 2 + hatrand(5-h->zebraval), false);
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}
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return h1;
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}
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if(dir <= 7 - h->zebraval) {
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// create child
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auto h1 = init_heptagon(relations);
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h1->distance = h->distance - 1;
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h1->zebraval = dir == 1;
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h->c.connect(dir, h1, 0, false);
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if(h1->distance == 0) build_cells(h1);
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return h1;
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}
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// create side connection
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createStep(h, 0);
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int id = h->c.spin(0)-1;
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// println(hlog, "solving recursion for ", tie(id, dir));
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indenter ind(2);
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for(auto& ru: rules_recursive) {
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if(ru.id0 == id && ru.child == dir) {
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heptagon *h1 = get_step(h->move(0), ru.parent);
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if(!h1) continue;
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heptagon *h2 = get_step(h1, ru.id1+1);
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if(!h2) continue;
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h->c.connect(dir, h2, ru.rev_child, false);
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return h2;
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}
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}
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return nullptr;
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}
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int fix(int d) {
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int n = isize(hatcorners[0]);
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return gmod(n-2-d, n);
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}
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int hat_id(cell *c) {
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auto& gha = hats[c->master];
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for(int i=0; i<isize(gha); i++) if(gha[i] == c) return i;
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throw hr_exception("not in hats");
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}
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void find_cell_connection(cell *c, int d) {
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int id = hat_id(c);
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// println(hlog, "solving base for ", tie(id, d));
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indenter ind(2);
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for(auto& ru: rules_base) {
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if(ru.id0 == id && ru.edge0 == fix(d)) {
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// println(hlog, "matching rule found: ", tie(ru.id1, ru.edge1, ru.master_connection));
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heptagon *h = get_step(c->master, ru.master_connection);
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if(!h) continue;
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build_cells(h);
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auto& ha = hats[h];
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// println(hlog, "h valid, with ", isize(ha), " hats");
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if(ru.id1 >= isize(ha)) continue;
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auto& c1 = ha[ru.id1];
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c->c.connect(d, c1, fix(ru.edge1), false);
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return;
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}
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}
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throw hr_exception("cell connection not found");
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}
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transmatrix adj(cell *c0, int d0) override {
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cell *c1 = c0->cmove(d0);
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int t0 = c0 == c0->master->c7;
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int t1 = c1 == c1->master->c7;
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int n = isize(hatcorners[0]);
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int d1 = c0->c.spin(d0);
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hyperpoint vl = hatcorners[t0][d0];
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hyperpoint vr = hatcorners[t0][(d0+1)%n];
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hyperpoint vm = mid(vl, vr);
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transmatrix rm = gpushxto0(vm);
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hyperpoint xvl = hatcorners[t1][d1];
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hyperpoint xvr = hatcorners[t1][(d1+1)%n];
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hyperpoint xvm = mid(xvl, xvr);
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transmatrix xrm = gpushxto0(xvm);
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if(abs(hdist(vl, vr) - hdist(xvl, xvr)) > 1e-3) throw hr_exception("wrong length connection");
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transmatrix T = rgpushxto0(vm) * rspintox(rm*vr) * spintox(xrm*xvl) * xrm;
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// println(hlog, vl, " == ", T * xvr, " AND ", vr, " == ", T * xvl);
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return T;
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}
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void build_cells(heptagon *h) {
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if(h->c7) return;
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auto& ha = hats[h];
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ha.resize(8 - h->zebraval);
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for(auto& hac: ha) hac = newCell(isize(hatcorners[0]), h);
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h->c7 = ha[0];
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}
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hrmap_hat() {
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hatrng.seed(37);
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init();
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origin = init_heptagon(relations);
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origin->distance = 0;
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origin->zebraval = 1;
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build_cells(origin);
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}
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~hrmap_hat() {
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clearfrom(origin);
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}
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};
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EX hrmap *new_map() { return new hrmap_hat; }
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EX color_t hatcolor(cell *c, int mode) {
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vector<int> cols;
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auto *m = (hrmap_hat*) (currentmap);
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cols.push_back(m->hat_id(c));
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heptagon *h = c->master;
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for(int i=0; i<6; i++) { h->cmove(0); cols.push_back(h->c.spin(0)-1); h = h->cmove(0); }
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color_t col = 0xFFFFFF;
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if(cols[0] == 0) col |= 0x1000000;
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vector<int> ads = {0, 0x1, 0x100, 0x101, 0x10000, 0x10001, 0x10100, 0x10101 };
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for(int a=0; a<7; a++) {
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col -= ads[cols[a]] << (mode - a) % 7;
|
|
}
|
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return col;
|
|
}
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}}
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