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hyperrogue/rogueviz/nilrider/nilrider.cpp
2022-07-05 16:03:12 +02:00

657 lines
19 KiB
C++

#if NILRIDER
#define CUSTOM_CAPTION "Nil Rider 1.0"
#define MAXMDIM 4
#define CAP_INV 0
#define CAP_COMPLEX2 0
#define CAP_EDIT 0
#define CAP_TEXTURE 1
#define CAP_BT 0
#define CAP_SOLV 0
#define CAP_THREAD 0
#define CAP_RUG 0
#define CAP_SVG 0
#define CAP_TOUR 0
#define CAP_IRR 0
#define CAP_CRYSTAL 0
#define CAP_ARCM 0
#define CAP_HISTORY 0
#define CAP_STARTANIM 0
#define CAP_SAVE 0
#define CAP_TRANS 0
#ifdef BWEB
#include "../../hyperweb.cpp"
#else
#include "../../hyper.cpp"
#endif
#include "../simple-impossible.cpp"
#include "../rogueviz.cpp"
#endif
#include "nilrider.h"
#include "statues.cpp"
#include "timestamp.cpp"
#include "levels.cpp"
#include "level.cpp"
#include "planning.cpp"
#include "solver.cpp"
#include "save.cpp"
namespace nilrider {
/** is the game paused? */
bool paused = false;
bool planning_mode = false;
bool view_replay = false;
int simulation_start_tick;
ld aimspeed_key_x = 1, aimspeed_key_y = 1, aimspeed_mouse_x = 1, aimspeed_mouse_y = 1;
vector<string> move_names = { "camera down", "move left", "camera up", "move right", "fine control", "pause", "reverse time", "view simulation", "menu" };
int reversals = 0;
bool loaded_or_planned = false;
void frame() {
if(planning_mode && !view_replay) return;
shiftmatrix V = ggmatrix(cwt.at);
curlev->draw_level(V);
curlev->current.draw_unilcycle(V);
}
bool crash_sound = true;
bool running;
bool backing;
void sync_music(eLand l) {
musicpos[laCanvas] = curlev->current.timer * 1000;
}
bool turn(int delta) {
if(planning_mode && !view_replay) return false;
multi::get_actions();
auto& a = multi::actionspressed;
auto& la = multi::lactionpressed;
ld mul = 1;
if(a[16+4]) mul /= 5;
if(a[16+3] && !paused) curlev->current.heading_angle -= aimspeed_key_x * mul * delta / 1000.;
if(a[16+1] && !paused) curlev->current.heading_angle += aimspeed_key_x * mul * delta / 1000.;
if(a[16+2] && !paused) min_gfx_slope -= aimspeed_key_y * mul * delta / 1000.;
if(a[16+0] && !paused) min_gfx_slope += aimspeed_key_y * mul * delta / 1000.;
curlev->current.heading_angle -= aimspeed_mouse_x * mouseaim_x * mul;
min_gfx_slope += aimspeed_mouse_y * mouseaim_y * mul;
#if CAP_VR
if(vrhr::active()) {
curlev->current.heading_angle -= aimspeed_mouse_x * vrhr::vraim_x * mul * delta / 400;
min_gfx_slope -= aimspeed_mouse_y * vrhr::vraim_y * mul * delta / 400;
}
#endif
if(min_gfx_slope < -90*degree) min_gfx_slope = -90*degree;
if(min_gfx_slope > +90*degree) min_gfx_slope = +90*degree;
backing = false;
if(a[16+6]) {
if(!la[16+6]) reversals++;
if(planning_mode)
simulation_start_tick += 2*delta;
else for(int i=0; i<delta; i++) {
if(isize(curlev->history) > 1) {
backing = true;
curlev->history.pop_back();
curlev->current = curlev->history.back();
crash_sound = true;
}
else {
reversals = 0;
loaded_or_planned = false;
crash_sound = true;
}
}
}
if(!paused && !view_replay && !backing) {
auto t = curlev->current.collected_triangles;
bool fail = false;
for(int i=0; i<delta; i++) {
curlev->history.push_back(curlev->current);
curlev->current.be_consistent();
bool b = curlev->current.tick(curlev);
running = b;
if(!b) {
curlev->history.pop_back();
fail = true;
break;
}
}
if(t != curlev->current.collected_triangles)
playSound(cwt.at, "pickup-gold");
if(fail && crash_sound) {
char ch = curlev->mapchar(curlev->current.where);
if(ch == 'r') {
playSound(cwt.at, "closegate");
crash_sound = false;
}
if(ch == '!') {
playSound(cwt.at, "seen-air");
crash_sound = false;
}
}
}
if(!paused) curlev->current.centerview(curlev);
return false;
}
void main_menu();
#define PSEUDOKEY_PAUSE 2511
#define PSEUDOKEY_SIM 2512
void toggle_replay() {
view_replay = !view_replay;
paused = false;
simulation_start_tick = ticks;
if(!view_replay && !planning_mode) {
paused = true;
curlev->current = curlev->history.back();
}
}
void run() {
cmode = sm::PANNING | sm::NORMAL;
clearMessages();
dialog::init();
if(view_replay && !paused) {
int ttick = gmod(ticks - simulation_start_tick, isize(curlev->history));
curlev->current = curlev->history[ttick];
curlev->current.centerview(curlev);
}
if(planning_mode && !view_replay)
cmode |= sm::SHOWCURSOR;
if(aimspeed_mouse_x == 0 && aimspeed_mouse_y == 0)
cmode |= sm::SHOWCURSOR;
gamescreen();
if(planning_mode && !view_replay) {
curlev->draw_planning_screen();
if(!holdmouse) {
auto t0 = SDL_GetTicks();
while(SDL_GetTicks() < t0 + 100) {
if(!curlev->simulate()) break;
}
}
}
curlev->current.draw_instruments(curlev);
if(paused && !planning_mode) {
displayButton(current_display->xcenter, current_display->ycenter, mousing ? XLAT("paused -- click to unpause") : XLAT("paused -- press p to continue"), 'p', 8);
}
int x = vid.fsize;
auto show_button = [&] (int c, string s, color_t col = dialog::dialogcolor) {
if(displayButtonS(x, vid.yres - vid.fsize, s, col, 0, vid.fsize))
getcstat = c;
x += textwidth(vid.fsize, s) + vid.fsize;
};
if(planning_mode && !view_replay) {
for(auto& b: buttons) show_button(b.first, b.second, planmode == b.first ? 0xFFD500 : dialog::dialogcolor);
show_button(PSEUDOKEY_SIM, "simulation");
}
bool pause_av = view_replay || !planning_mode;
if(pause_av) {
show_button(PSEUDOKEY_SIM, planning_mode ? "return" : "replay", (view_replay && !planning_mode) ? 0xFF0000 : dialog::dialogcolor);
show_button(PSEUDOKEY_PAUSE, "pause", paused ? 0xFF0000 : dialog::dialogcolor);
}
show_button(PSEUDOKEY_MENU, "menu");
dialog::add_key_action(PSEUDOKEY_MENU, [] {
if(curlev->current.timer) paused = true;
pushScreen(main_menu);
});
if(pause_av) dialog::add_key_action(PSEUDOKEY_PAUSE, [] {
paused = !paused;
if(view_replay && !paused)
simulation_start_tick = ticks - curlev->current.timer * tps;
});
dialog::add_key_action('-', [] {
paused = false;
});
dialog::add_key_action(PSEUDOKEY_SIM, toggle_replay);
dialog::display();
char* t = multi::scfg.keyaction;
for(int i=1; i<512; i++) {
auto& ka = dialog::key_actions;
if(t[i] == 16+5) ka[i] = ka[PSEUDOKEY_PAUSE];
if(t[i] == 16+7) ka[i] = ka[PSEUDOKEY_SIM];
if(t[i] == 16+8) ka[i] = ka[PSEUDOKEY_MENU];
}
keyhandler = [] (int sym, int uni) {
if(paused) handlePanning(sym, uni);
if(planning_mode && !view_replay && curlev->handle_planning(sym, uni)) return;
dialog::handleNavigation(sym, uni);
};
}
void clear_path(level *l) {
l->history.clear();
l->current = l->start;
l->history.push_back(l->start);
paused = false;
reversals = 0;
loaded_or_planned = false;
crash_sound = true;
}
void pick_level() {
clearMessages();
dialog::init(XLAT("select the track"), 0xC0C0FFFF, 150, 100);
for(auto l: all_levels) {
dialog::addItem(l->name, l->hotkey);
dialog::add_action([l] {
curlev = l;
recompute_plan_transform = true;
l->init();
clear_path(l);
popScreen();
});
}
dialog::addBreak(100);
dialog::addBack();
dialog::display();
}
void pick_game() {
clearMessages();
dialog::init();
poly_outline = 0xFF;
dialog::addBigItem(curlev->name, 't');
dialog::addBreak(50);
dialog::addHelp(curlev->longdesc);
int gid = 0;
for(auto& g: curlev->goals) {
dialog::addBreak(50);
auto man = curlev->records[0][gid];
auto plan = curlev->records[1][gid];
if(man && plan)
dialog::addInfo("manual: " + format_timer(man) + " planning: " + format_timer(plan), g.color);
else if(man)
dialog::addInfo("manual: " + format_timer(man), g.color);
else if(plan)
dialog::addInfo("planning: " + format_timer(plan), g.color);
else
dialog::addInfo("goal not obtained:", g.color);
dialog::addBreak(50);
dialog::addHelp(g.desc);
gid++;
}
dialog::addBreak(100);
dialog::addItem("change the track", 't');
dialog::add_action_push(pick_level);
dialog::addBreak(100);
add_edit(planning_mode);
dialog::addBack();
dialog::display();
}
void nil_set_geodesic() {
pmodel = mdGeodesic;
nisot::geodesic_movement = true;
popScreen();
}
void nil_set_perspective() {
pmodel = mdPerspective;
nisot::geodesic_movement = false;
pconf.rotational_nil = 0;
}
void nil_projection() {
dialog::init(XLAT("projection of Nil"), 0xC0C0FFFF, 150, 100);
dialog::addBoolItem("geodesics", pmodel == mdGeodesic, 'g');
dialog::add_action([] { popScreen(); nil_set_geodesic(); });
dialog::addInfo("In this mode, the light is assumed to travel along the geodesics (the shortest paths in Nil).");
dialog::addBreak(100);
dialog::addBoolItem("constant direction", pmodel == mdPerspective, 'c');
dialog::add_action([] { popScreen(); nil_set_perspective(); });
dialog::addInfo("In this mode, the light is assumed to travel along the lines of constant direction.");
dialog::addBreak(100);
dialog::addBack();
dialog::display();
}
void settings() {
dialog::init(XLAT("settings"), 0xC0C0FFFF, 150, 100);
add_edit(aimspeed_key_x);
add_edit(aimspeed_key_y);
add_edit(aimspeed_mouse_x);
add_edit(aimspeed_mouse_y);
add_edit(whrad);
add_edit(whdist);
add_edit(min_gfx_slope);
add_edit(stepped_display);
dialog::addItem("projection", 'P');
dialog::add_action_push(nil_projection);
dialog::addItem("configure keys", 'k');
dialog::add_action_push(multi::get_key_configurer(1, move_names, "Nilrider keys"));
#if CAP_VR
vrhr::enable_button();
vrhr::reference_button();
#endif
dialog::addItem("RogueViz settings", 'r');
dialog::add_key_action('r', [] {
pushScreen(showSettings);
});
dialog::addBreak(100);
dialog::addBack();
dialog::display();
}
bool deleting = false;
template<class T, class U> void replays_of_type(vector<T>& v, const U& loader) {
int i = 0;
for(auto& r: v) {
dialog::addItem(r.name, 'a');
dialog::add_action([&v, i, loader] {
if(deleting) {
dialog::push_confirm_dialog(
[&, i] { v.erase(v.begin() + i); save(); },
"Are you sure you want to delete '" + v[i].name + "'?"
);
}
else loader(v[i]);
});
i++;
}
}
#if CAP_SAVE
void replays() {
dialog::init(XLAT(planning_mode ? "saved plans" : "replays"), 0xC0C0FFFF, 150, 100);
if(!planning_mode) replays_of_type(curlev->manual_replays, [] (manual_replay& r) {
view_replay = false;
curlev->history.clear();
auto& current = curlev->current;
current = curlev->start;
loaded_or_planned = true;
for(auto h: r.headings) {
current.heading_angle = int_to_heading(h);
curlev->history.push_back(current);
if(!current.tick(curlev)) break;
}
toggle_replay();
popScreen();
});
if(planning_mode) replays_of_type(curlev->plan_replays, [] (plan_replay& r) {
view_replay = false;
curlev->history.clear();
curlev->plan = r.plan;
popScreen();
});
dialog::addBoolItem_action("delete", deleting, 'X');
dialog::addBack();
dialog::display();
}
void pop_and_push_replays() {
deleting = false;
popScreen();
pushScreen(replays);
}
#endif
reaction_t on_quit = [] { exit(0); };
void main_menu() {
clearMessages();
poly_outline = 0xFF;
dialog::init(XLAT("Nil Rider"), 0xC0C0FFFF, 150, 100);
dialog::addItem("continue", 'c');
dialog::add_action(popScreen);
if(!planning_mode) {
dialog::addItem("restart", 'r');
dialog::add_action([] {
clear_path(curlev);
popScreen();
});
dialog::addItem("view the replay", 'v');
dialog::add_action(toggle_replay);
#if CAP_SAVE
dialog::addItem("save the replay", 's');
dialog::add_action([] {
vector<int> ang;
for(auto& h: curlev->history) ang.push_back(heading_to_int(h.heading_angle));
curlev->manual_replays.emplace_back(manual_replay{new_replay_name(), std::move(ang)});
save();
});
dialog::addItem("load a replay", 'l');
dialog::add_action(pop_and_push_replays);
#endif
}
else {
#if CAP_SAVE
dialog::addItem("save this plan", 's');
dialog::add_action([] {
curlev->plan_replays.emplace_back(plan_replay{new_replay_name(), curlev->plan});
save();
});
dialog::addItem("load a plan", 'l');
dialog::add_action(pop_and_push_replays);
#endif
}
dialog::addItem("track / mode / goals", 't');
dialog::add_action_push(pick_game);
dialog::addItem("change settings", 'o');
dialog::add_action_push(settings);
#if CAP_VIDEO
dialog::addItem("record video", 'v');
dialog::add_action([] {
dialog::openFileDialog(anims::videofile, XLAT("record to video file"),
".mp4", [] {
anims::period = isize(curlev->history);
anims::noframes = anims::period * 60 / 1000;
int a = addHook(anims::hooks_anim, 100, [] {
int ttick = ticks % isize(curlev->history);
curlev->current = curlev->history[ttick];
curlev->current.centerview(curlev);
anims::moved();
});
int af = addHook(hooks_frame, 100, [] {
int ttick = ticks % isize(curlev->history);
curlev->current = curlev->history[ttick];
if(planning_mode && !view_replay) curlev->draw_planning_screen();
});
bool b = anims::record_video_std();
delHook(anims::hooks_anim, a);
delHook(hooks_frame, af);
return b;
});
});
#endif
dialog::addItem("quit", 'q');
dialog::add_action([] {
on_quit();
});
dialog::display();
}
bool on;
void change_default_key(int key, int val) {
char* t = multi::scfg.keyaction;
t[key] = val;
#if CAP_CONFIG
set_saver_default(t[key]);
#endif
}
void nilrider_keys() {
for(int i=0; i<512; i++)
if(multi::scfg.keyaction[i] >= 16 && multi::scfg.keyaction[i] < 32)
change_default_key(i, 0);
change_default_key('s', 16 + 0);
change_default_key('a', 16 + 1);
change_default_key('w', 16 + 2);
change_default_key('d', 16 + 3);
change_default_key(SDLK_LCTRL, 16 + 4);
change_default_key('p', 16 + 5);
change_default_key('b', 16 + 6);
change_default_key('r', 16 + 7);
change_default_key('v', 16 + 8);
}
bool nilrider_music(eLand& l) {
if(planning_mode && !view_replay)
l = eLand(1);
else if(paused)
l = eLand(2);
else if(!running)
l = eLand(3);
else if(backing)
l = eLand(4);
else l = laCanvas;
return false;
}
void initialize() {
load();
nilrider_keys();
check_cgi();
cgi.prepare_shapes();
init_statues();
curlev->init();
param_enum(planning_mode, "nil_planning", "nil_planning", false)
-> editable({{"manual", "control the unicycle manually"}, {"planning", "try to plan the optimal route!"}}, "game mode", 'p');
param_enum(stepped_display, "stepped_display", "stepped_display", false)
-> editable({{"smooth", "ride on a smooth surface"}, {"blocky", "makes slopes more visible -- actual physics are not affected"}}, "game mode", 's');
rv_hook(hooks_frame, 100, frame);
rv_hook(shmup::hooks_turn, 100, turn);
rv_hook(hooks_resetGL, 100, cleanup_textures);
rv_hook(hooks_music, 100, nilrider_music);
rv_hook(hooks_sync_music, 100, sync_music);
on = true;
on_cleanup_or_next([] { on = false; });
pushScreen(run);
}
void initialize_all() {
showstartmenu = false;
stop_game();
geometry = gNil;
variation = eVariation::pure;
nil_set_geodesic();
enable_canvas();
patterns::canvasback = 0;
vid.cells_drawn_limit = 1;
smooth_scrolling = true;
mapeditor::drawplayer = false;
backcolor = 0xC0C0FFFF;
logfog = 1;
initialize();
poly_outline = 0xFF;
pushScreen(pick_game);
#if CAP_VR
vrhr::hsm = vrhr::eHeadset::reference;
vrhr::eyes = vrhr::eEyes::equidistant;
vrhr::absolute_unit_in_meters = 6;
#endif
}
auto celldemo = arg::add3("-unilcycle", initialize) + arg::add3("-unilplan", [] { planning_mode = true; }) + arg::add3("-viewsim", [] { view_replay = true; })
+ arg::add3("-oqc", [] { on_quit = popScreenAll; })
+ arg::add3("-nilsolve-set", [] {
arg::shift(); solver_unit = arg::argf();
arg::shift(); nospeed = arg::argi();
arg::shift(); goal_id = arg::argi();
curlev->solve(); })
+ arg::add3("-nilsolve", [] { curlev->solve(); })
+ arg::add3("-nilgeo", nil_set_geodesic)
+ arg::add3("-nilper", nil_set_perspective)
+ arg::add3("-nilrider", initialize_all)
+ arg::add3("-nilrider-q", [] { arg::shift(); reduce_quality = arg::argi(); })
+ addHook(hooks_configfile, 100, [] {
param_f(aimspeed_key_x, "nilrider_key_x")
->editable(-5, 5, 0.1, "navigation sensitivity (keyboard)", "press Left/Right to navigate (lCtrl to fine-tune)", 'n');
param_f(aimspeed_key_y, "nilrider_key_y")
->editable(-5, 5, 0.1, "camera sensitivity (keyboard)", "press Up/Down to set the camera angle (lCtrl to fine-tune)", 'c');
param_f(aimspeed_mouse_x, "nilrider_mouse_x")
->editable(-5, 5, 0.1, "navigation sensitivity (mouse/vr)", "move mouse Left/Right to navigate (lCtrl to fine-tune)", 'N');
param_f(aimspeed_mouse_y, "nilrider_mouse_y")
->editable(-5, 5, 0.1, "camera sensitivity (mouse/vr)", "move mouse Up/Down to set the camera angle (lCtrl to fine-tune)", 'C');
param_f(whrad, "nilrider_radius")
->editable(0, 0.5, 0.01, "wheel radius", "note: this parameter is just visual, it does not affect the physics in any way", 'w');
param_f(whdist, "nilrider_dist")
->editable(0, 5, 0.05, "camera distance", "how far is the unicycle from the camera", 'd')
->set_reaction([] { curlev->current.centerview(curlev); });
param_f(min_gfx_slope, "min_gfx_slope")
->editable(-90*degree, 90*degree, degree, "min camera slope", "affected by up/down", 'm');
})
+ arg::add3("-fullsim", [] {
/* for animations */
popScreenAll();
rv_hook(anims::hooks_anim, 100, [] {
int ttick = ticks % isize(curlev->history);
curlev->current = curlev->history[ttick];
curlev->current.centerview(curlev);
anims::moved();
});
}) + arg::add3("-unillevel", [] {
arg::shift();
for(auto l: all_levels) if(appears(l->name, arg::args())) curlev = l;
if(on) curlev->init();
})
+ arg::add3("-simplemodel", [] {
nisot::geodesic_movement = false;
pmodel = mdPerspective;
pconf.rotational_nil = 0;
});
#ifdef NILRIDER
auto hook1=
addHook(hooks_config, 100, [] {
if(arg::curphase == 1)
conffile = "nilrider.ini";
if(arg::curphase == 2) initialize_all();
});
#endif
}