mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-27 06:27:17 +00:00
1126 lines
27 KiB
C++
1126 lines
27 KiB
C++
unsigned backcolor = 0;
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unsigned bordcolor = 0;
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unsigned forecolor = 0xFFFFFF;
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int utfsize(char c) {
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unsigned char cu = c;
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if(cu < 128) return 1;
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if(cu < 224) return 2;
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if(cu < 0xF0) return 3;
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return 4;
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}
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bool eqs(const char* x, const char* y) {
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return *y? *x==*y?eqs(x+1,y+1):false:true;
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}
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int getnext(const char* s, int& i) {
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int siz = utfsize(s[i]);
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// if(fontdeb) printf("s=%s i=%d siz=%d\n", s, i, siz);
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if(siz == 1) return s[i++];
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for(int k=0; k<NUMEXTRA; k++)
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if(eqs(s+i, natchars[k])) {
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i += siz; return 128+k;
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}
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printf("Unknown character in: '%s'\n", s);
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i ++; return '?';
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}
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#if CAP_SDLTTF
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TTF_Font *font[256];
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#endif
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#if CAP_SDL
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SDL_Surface *s;
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int ZZ;
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int& qpixel(SDL_Surface *surf, int x, int y) {
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if(x<0 || y<0 || x >= surf->w || y >= surf->h) return ZZ;
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char *p = (char*) surf->pixels;
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p += y * surf->pitch;
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int *pi = (int*) (p);
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return pi[x];
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}
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int qpixel3(SDL_Surface *surf, int x, int y) {
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if(x<0 || y<0 || x >= surf->w || y >= surf->h) return ZZ;
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char *p = (char*) surf->pixels;
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p += y * surf->pitch;
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p += x;
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int *pi = (int*) (p);
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return pi[0];
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}
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#endif
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#if CAP_SDLTTF
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void loadfont(int siz) {
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if(!font[siz]) {
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font[siz] = TTF_OpenFont(ISWEB ? "sans-serif" : HYPERPATH "DejaVuSans-Bold.ttf", siz);
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// Destination set by ./configure (in the GitHub repository)
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#ifdef FONTDESTDIR
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if (font[siz] == NULL) {
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font[siz] = TTF_OpenFont(FONTDESTDIR, siz);
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}
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#endif
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if (font[siz] == NULL) {
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printf("error: Font file not found\n");
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exit(1);
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}
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}
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}
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#endif
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#if !ISFAKEMOBILE && !ISANDROID & !ISIOS
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int textwidth(int siz, const string &str) {
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if(size(str) == 0) return 0;
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#if CAP_SDLTTF
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loadfont(siz);
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int w, h;
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TTF_SizeUTF8(font[siz], str.c_str(), &w, &h);
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// printf("width = %d [%d]\n", w, size(str));
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return w;
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#elif CAP_GL
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return gl_width(siz, str.c_str());
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#else
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return 0;
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#endif
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}
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#endif
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#if ISIOS
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int textwidth(int siz, const string &str) {
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return mainfont->getSize(str, siz / 36.0).width;
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}
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#endif
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int darkenedby(int c, int lev) {
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for(int i=0; i<lev; i++)
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c = ((c & 0xFEFEFE) >> 1);
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return c;
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}
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int darkened(int c) {
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#ifdef EXTRA_FADEOUT
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c = gradient(backcolor, c, 0, extra::fadeout, 1);
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#endif
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if(inmirrorcount&1)
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c = gradient(c, winf[waMirror].color, 0, 0.5, 1);
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else if(inmirrorcount)
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c = gradient(c, winf[waCloud].color, 0, 0.5, 1);
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for(int i=0; i<darken; i++)
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c = ((c & 0xFEFEFE) >> 1) + ((backcolor & 0xFEFEFE) >> 1);
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return c;
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}
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int darkena(int c, int lev, int a) {
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return (darkenedby(c, lev) << 8) + a;
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}
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#if !CAP_GL
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void setcameraangle(bool b) { }
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#else
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bool cameraangle_on;
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void setcameraangle(bool b) {
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if(cameraangle_on != b) {
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glMatrixMode(GL_PROJECTION);
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cameraangle_on = b;
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ld cam = vid.camera_angle * M_PI / 180;
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GLfloat cc = cos(cam);
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GLfloat ss = sin(cam * (b?1:-1));
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GLfloat yzspin[16] = {
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1, 0, 0, 0,
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0, cc, ss, 0,
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0, -ss, cc, 0,
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0, 0, 0, 1
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};
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glMultMatrixf(yzspin);
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}
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}
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void selectEyeGL(int ed) {
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DEBB(DF_GRAPH, (debugfile,"selectEyeGL\n"));
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glTranslatef((vid.xcenter*2.)/vid.xres - 1, 1 - (vid.ycenter*2.)/vid.yres, 0);
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if(pmodel) {
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vid.scrdist = 4 * vid.radius;
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// simulate glOrtho
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GLfloat ortho[16] = {
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GLfloat(2. / vid.xres), 0, 0, 0,
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0, GLfloat(-2. / vid.yres), 0, 0,
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0, 0, GLfloat(.4 / vid.scrdist), 0,
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0, 0, 0, 1};
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vid.scrdist = -vid.scrdist;
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glMultMatrixf(ortho);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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}
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else {
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float ve = ed*vid.eye;
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ve *= 2; // vid.xres; ve /= vid.radius;
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if(ve)
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glTranslatef(-(ve * vid.radius) * (vid.alpha - (vid.radius*1./vid.xres) * vid.eye) / vid.xres, 0, 0);
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float lowdepth = .1;
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float hidepth = 1e9;
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// simulate glFrustum
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GLfloat frustum[16] = {
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GLfloat(vid.yres * 1./vid.xres), 0, 0, 0,
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0, 1, 0, 0,
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0, 0, -(hidepth+lowdepth)/(hidepth-lowdepth), -1,
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0, 0, -2*lowdepth*hidepth/(hidepth-lowdepth), 0};
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glMultMatrixf(frustum);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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GLfloat sc = vid.radius / (vid.yres/2.);
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GLfloat mat[16] = {sc,0,0,0, 0,-sc,0,0, 0,0,-1,0, 0,0, 0,1};
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glMultMatrixf(mat);
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if(ve) glTranslatef(ve, 0, vid.eye);
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vid.scrdist = vid.yres * sc / 2;
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}
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cameraangle_on = false;
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}
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void selectEyeMask(int ed) {
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if(ed == 0) {
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glColorMask( GL_TRUE,GL_TRUE,GL_TRUE,GL_TRUE );
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}
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else if(ed == 1) {
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glColorMask( GL_TRUE,GL_FALSE,GL_FALSE,GL_TRUE );
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}
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else if(ed == -1) {
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glColorMask( GL_FALSE,GL_TRUE,GL_TRUE,GL_TRUE );
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}
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}
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void setGLProjection() {
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DEBB(DF_GRAPH, (debugfile,"setGLProjection\n"));
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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unsigned char *c = (unsigned char*) (&backcolor);
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glClearColor(c[2] / 255.0, c[1] / 255.0, c[0]/255.0, 1);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glEnable(GL_BLEND);
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if(vid.antialias & AA_LINES) {
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glEnable(GL_LINE_SMOOTH);
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glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
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}
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else glDisable(GL_LINE_SMOOTH);
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glLineWidth(vid.linewidth);
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#if !ISMOBILE
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if(vid.antialias & AA_POLY) {
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glEnable(GL_POLYGON_SMOOTH);
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glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST);
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}
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else glDisable(GL_POLYGON_SMOOTH);
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#endif
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//glLineWidth(1.0f);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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if(pmodel == mdBall || pmodel == mdHyperboloid) {
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#ifdef GL_ES
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glClearDepthf(1.0f);
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#else
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glClearDepth(1.0f);
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#endif
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glEnable(GL_DEPTH_TEST);
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glDepthFunc(GL_LEQUAL);
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}
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else
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glDisable(GL_DEPTH_TEST);
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selectEyeGL(0);
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}
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#if CAP_GLFONT
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struct glfont_t {
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GLuint * textures; // Holds The Texture Id's
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//GLuint list_base; // Holds The First Display List ID
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int widths[128+NUMEXTRA];
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int heights[128+NUMEXTRA];
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float tx[128+NUMEXTRA];
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float ty[128+NUMEXTRA];
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};
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glfont_t *glfont[256];
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inline int next_p2 (int a )
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{
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int rval=1;
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// rval<<=1 Is A Prettier Way Of Writing rval*=2;
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while(rval<a) rval<<=1;
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return rval;
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}
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void glError(const char* GLcall, const char* file, const int line) {
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GLenum errCode = glGetError();
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if(errCode!=GL_NO_ERROR) {
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// fprintf(stderr, "OPENGL ERROR #%i: in file %s on line %i :: %s\n",errCode,file, line, GLcall);
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}
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}
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void sdltogl(SDL_Surface *txt, glfont_t& f, int ch) {
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#if CAP_TABFONT
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int otwidth, otheight, tpix[3000], tpixindex = 0;
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loadCompressedChar(otwidth, otheight, tpix);
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#else
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int otwidth = txt->w;
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int otheight = txt->h;
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#endif
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int twidth = next_p2( otwidth );
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int theight = next_p2( otheight );
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#if CAP_TABFONT
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int expanded_data[twidth * theight];
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#else
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Uint16 expanded_data[twidth * theight];
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#endif
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for(int j=0; j <theight;j++) for(int i=0; i < twidth; i++) {
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#if CAP_TABFONT
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expanded_data[(i+j*twidth)] = (i>=otwidth || j>=otheight) ? 0 : tpix[tpixindex++];
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#else
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expanded_data[(i+j*twidth)] =
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((i>=txt->w || j>=txt->h) ? 0 : ((qpixel(txt, i, j)>>24)&0xFF) * 0x100) | 0x00FF;
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#endif
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}
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f.widths[ch] = otwidth;
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f.heights[ch] = otheight;
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glBindTexture( GL_TEXTURE_2D, f.textures[ch]);
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glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
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glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, twidth, theight, 0,
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#if CAP_TABFONT
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GL_RGBA, GL_UNSIGNED_BYTE,
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#else
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GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,
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#endif
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expanded_data );
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float x=(float)otwidth / (float)twidth;
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float y=(float)otheight / (float)theight;
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f.tx[ch] = x;
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f.ty[ch] = y;
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}
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void init_glfont(int size) {
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if(glfont[size]) return;
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DEBB(DF_INIT, (debugfile,"init GL font: %d\n", size));
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#if !CAP_TABFONT
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loadfont(size);
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if(!font[size]) return;
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#endif
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glfont[size] = new glfont_t;
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glfont_t& f(*(glfont[size]));
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f.textures = new GLuint[128+NUMEXTRA];
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//f.list_base = glGenLists(128);
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glGenTextures( 128+NUMEXTRA, f.textures );
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if(0) for(int i=0; i<128+NUMEXTRA; i++)
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printf("texture %d = %d\n", i, f.textures[i]);
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#if !CAP_TABFONT
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char str[2]; str[1] = 0;
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SDL_Color white;
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white.r = white.g = white.b = 255;
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#endif
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// glListBase(0);
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#if CAP_TABFONT
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resetTabFont();
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#endif
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for(int ch=1;ch<128+NUMEXTRA;ch++) {
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if(ch<32) continue;
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#if CAP_TABFONT
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sdltogl(NULL, f, ch);
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#else
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SDL_Surface *txt;
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if(ch < 128) {
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str[0] = ch;
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txt = TTF_RenderText_Blended(font[size], str, white);
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}
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else {
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txt = TTF_RenderUTF8_Blended(font[size], natchars[ch-128], white);
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}
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if(txt == NULL) continue;
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#if CAP_CREATEFONT
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generateFont(ch, txt);
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#endif
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sdltogl(txt, f, ch);
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SDL_FreeSurface(txt);
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#endif
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}
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#if CAP_CREATEFONT
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printf("#define NUMEXTRA %d\n", NUMEXTRA);
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#define DEMACRO(x) #x
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printf("#define NATCHARS " DEMACRO(NATCHARS) "\n");
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#endif
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//printf("init size=%d ok\n", size);
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GLERR("initfont");
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}
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GLfloat tver[24];
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int gl_width(int size, const char *s) {
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int gsiz = size;
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if(size > vid.fsize || size > 72) gsiz = 72;
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#if CAP_FIXEDSIZE
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gsiz = CAP_FIXEDSIZE;
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#endif
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init_glfont(gsiz);
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if(!glfont[gsiz]) return 0;
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glfont_t& f(*glfont[gsiz]);
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int x = 0;
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for(int i=0; s[i];) {
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int tabid = getnext(s,i);
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x += f.widths[tabid] * size/gsiz;
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}
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return x;
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}
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bool gl_print(int x, int y, int shift, int size, const char *s, int color, int align) {
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int gsiz = size;
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if(size > vid.fsize || size > 72) gsiz = 72;
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#if CAP_FIXEDSIZE
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gsiz = CAP_FIXEDSIZE;
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#endif
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init_glfont(gsiz);
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if(!glfont[gsiz]) return false;
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glfont_t& f(*glfont[gsiz]);
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glDisable(GL_LIGHTING);
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glEnable(GL_TEXTURE_2D);
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glMatrixMode(GL_MODELVIEW);
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glcolor2((color << 8) | 0xFF);
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int tsize = 0;
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for(int i=0; s[i];) {
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tsize += f.widths[getnext(s,i)] * size/gsiz;
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}
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x -= tsize * align / 16;
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y += f.heights[32] * size / (gsiz*2);
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int ysiz = f.heights[32] * size / gsiz;
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bool clicked = (mousex >= x && mousey <= y && mousex <= x+tsize && mousey >= y-ysiz);
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/* extern bool markcorner;
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if(clicked && markcorner) {
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markcorner = false;
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int w = tsize, h = -ysiz;
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displaystr(x, y, 1, 10, "X", 0xFFFFFF, 8);
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displaystr(x+w, y, 1, 10, "X", 0xFFFFFF, 8);
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displaystr(x, y+h, 1, 10, "X", 0xFFFFFF, 8);
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displaystr(x+w, y+h, 1, 10, "X", 0xFFFFFF, 8);
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markcorner = true;
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} */
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for(int i=0; s[i];) {
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// glListBase(f.list_base);
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// glCallList(s[i]); // s[i]);
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int tabid = getnext(s,i);
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float fx=f.tx[tabid];
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float fy=f.ty[tabid];
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int wi = f.widths[tabid] * size/gsiz;
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int hi = f.heights[tabid] * size/gsiz;
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GLERR("pre-print");
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for(int ed = (vid.goteyes && shift)?-1:0; ed<2; ed+=2) {
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glPushMatrix();
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glTranslatef(x-ed*shift-vid.xcenter,y-vid.ycenter, vid.scrdist);
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selectEyeMask(ed);
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glBindTexture(GL_TEXTURE_2D, f.textures[tabid]);
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#if 1
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tver[1] = tver[10] = -hi;
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tver[6] = tver[9] = wi;
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tver[12+4] = tver[12+7] = fy;
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tver[12+6] = tver[12+9] = fx;
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activateVertexArray(tver, 8);
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glEnableClientState(GL_TEXTURE_COORD_ARRAY);
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glTexCoordPointer(3, GL_FLOAT, 0, &tver[12]);
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glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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glDisableClientState(GL_TEXTURE_COORD_ARRAY);
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#else
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glBegin(GL_QUADS);
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glTexCoord2d(0,0); glVertex2f(0, -hi);
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glTexCoord2d(0,fy); glVertex2f(0, 0);
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glTexCoord2d(fx,fy); glVertex2f(wi, 0);
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glTexCoord2d(fx,0); glVertex2f(wi, -hi);
|
|
glEnd();
|
|
#endif
|
|
glPopMatrix();
|
|
}
|
|
|
|
if(vid.goteyes) selectEyeMask(0);
|
|
|
|
GLERR("print");
|
|
|
|
// int tabid = s[i];
|
|
x += wi;
|
|
|
|
/*
|
|
printf("point %d,%d\n", x, y);
|
|
glBegin(GL_POINTS);
|
|
glVertex3f(rand() % 100 - rand() % 100, rand() % 100 - rand() % 100, 100);
|
|
glEnd(); */
|
|
|
|
}
|
|
|
|
glDisable(GL_TEXTURE_2D);
|
|
|
|
return clicked;
|
|
}
|
|
#endif
|
|
|
|
purehookset hooks_resetGL;
|
|
|
|
void resetGL() {
|
|
DEBB(DF_INIT, (debugfile,"reset GL\n"));
|
|
callhooks(hooks_resetGL);
|
|
#if CAP_GLFONT
|
|
for(int i=0; i<128; i++) if(glfont[i]) {
|
|
delete glfont[i];
|
|
glfont[i] = NULL;
|
|
}
|
|
#endif
|
|
buildpolys();
|
|
}
|
|
|
|
#endif
|
|
|
|
#if CAP_XGD
|
|
|
|
vector<int> graphdata;
|
|
|
|
void gdpush(int t) {
|
|
graphdata.push_back(t);
|
|
}
|
|
|
|
bool displaychr(int x, int y, int shift, int size, char chr, int col) {
|
|
gdpush(2); gdpush(x); gdpush(y); gdpush(8);
|
|
gdpush(col); gdpush(size); gdpush(0);
|
|
gdpush(1); gdpush(chr);
|
|
return false;
|
|
}
|
|
|
|
void gdpush_utf8(const string& s) {
|
|
int g = (int) graphdata.size(), q = 0;
|
|
gdpush((int) s.size()); for(int i=0; i<size(s); i++) {
|
|
#if ISANDROID
|
|
unsigned char uch = (unsigned char) s[i];
|
|
if(uch >= 192 && uch < 224) {
|
|
int u = ((s[i] - 192)&31) << 6;
|
|
i++;
|
|
u += (s[i] - 128) & 63;
|
|
gdpush(u); q++;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
gdpush(s[i]); q++;
|
|
}
|
|
}
|
|
graphdata[g] = q;
|
|
}
|
|
|
|
bool displayfr(int x, int y, int b, int size, const string &s, int color, int align) {
|
|
gdpush(2); gdpush(x); gdpush(y); gdpush(align);
|
|
gdpush(color); gdpush(size); gdpush(b);
|
|
gdpush_utf8(s);
|
|
int mx = mousex - x;
|
|
int my = mousey - y;
|
|
int len = textwidth(size, s);
|
|
return
|
|
mx >= -len*align/32 && mx <= +len*(16-align)/32 &&
|
|
my >= -size*3/4 && my <= +size*3/4;
|
|
}
|
|
|
|
bool displaystr(int x, int y, int shift, int size, const string &s, int color, int align) {
|
|
return displayfr(x,y,0,size,s,color,align);
|
|
}
|
|
|
|
bool displaystr(int x, int y, int shift, int size, char const *s, int color, int align) {
|
|
return displayfr(x,y,0,size,s,color,align);
|
|
}
|
|
|
|
#else
|
|
bool displaystr(int x, int y, int shift, int size, const char *str, int color, int align) {
|
|
|
|
if(strlen(str) == 0) return false;
|
|
|
|
if(size < 4 || size > 255) {
|
|
return false;
|
|
}
|
|
|
|
#if CAP_GLFONT
|
|
if(vid.usingGL) return gl_print(x, y, shift, size, str, color, align);
|
|
#endif
|
|
|
|
#if !CAP_SDLTTF
|
|
static bool towarn = true;
|
|
if(towarn) towarn = false, printf("WARNING: NOTTF works only with OpenGL!\n");
|
|
return false;
|
|
#else
|
|
|
|
SDL_Color col;
|
|
col.r = (color >> 16) & 255;
|
|
col.g = (color >> 8 ) & 255;
|
|
col.b = (color >> 0 ) & 255;
|
|
|
|
col.r >>= darken; col.g >>= darken; col.b >>= darken;
|
|
|
|
loadfont(size);
|
|
|
|
SDL_Surface *txt = ((vid.antialias & AA_FONT)?TTF_RenderUTF8_Blended:TTF_RenderUTF8_Solid)(font[size], str, col);
|
|
|
|
if(txt == NULL) return false;
|
|
|
|
SDL_Rect rect;
|
|
|
|
rect.w = txt->w;
|
|
rect.h = txt->h;
|
|
|
|
rect.x = x - rect.w * align / 16;
|
|
rect.y = y - rect.h/2;
|
|
|
|
bool clicked = (mousex >= rect.x && mousey >= rect.y && mousex <= rect.x+rect.w && mousey <= rect.y+rect.h);
|
|
|
|
if(shift) {
|
|
SDL_Surface* txt2 = SDL_DisplayFormat(txt);
|
|
SDL_LockSurface(txt2);
|
|
SDL_LockSurface(s);
|
|
int c0 = qpixel(txt2, 0, 0);
|
|
for(int yy=0; yy<rect.h; yy++)
|
|
for(int xx=0; xx<rect.w; xx++) if(qpixel(txt2, xx, yy) != c0)
|
|
qpixel(s, rect.x+xx-shift, rect.y+yy) |= color & 0xFF0000,
|
|
qpixel(s, rect.x+xx+shift, rect.y+yy) |= color & 0x00FFFF;
|
|
SDL_UnlockSurface(s);
|
|
SDL_UnlockSurface(txt2);
|
|
SDL_FreeSurface(txt2);
|
|
}
|
|
else {
|
|
SDL_BlitSurface(txt, NULL, s,&rect);
|
|
}
|
|
SDL_FreeSurface(txt);
|
|
|
|
return clicked;
|
|
#endif
|
|
}
|
|
|
|
bool displaystr(int x, int y, int shift, int size, const string &s, int color, int align) {
|
|
return displaystr(x, y, shift, size, s.c_str(), color, align);
|
|
}
|
|
|
|
bool displayfrSP(int x, int y, int sh, int b, int size, const string &s, int color, int align, int p) {
|
|
if(b) {
|
|
displaystr(x-b, y, 0, size, s, p, align);
|
|
displaystr(x+b, y, 0, size, s, p, align);
|
|
displaystr(x, y-b, 0, size, s, p, align);
|
|
displaystr(x, y+b, 0, size, s, p, align);
|
|
}
|
|
if(b >= 2) {
|
|
int b1 = b-1;
|
|
displaystr(x-b1, y-b1, 0, size, s, p, align);
|
|
displaystr(x-b1, y+b1, 0, size, s, p, align);
|
|
displaystr(x+b1, y-b1, 0, size, s, p, align);
|
|
displaystr(x+b1, y+b1, 0, size, s, p, align);
|
|
}
|
|
return displaystr(x, y, 0, size, s, color, align);
|
|
}
|
|
|
|
bool displayfr(int x, int y, int b, int size, const string &s, int color, int align) {
|
|
return displayfrSP(x, y, 0, b, size, s, color, align, poly_outline>>8);
|
|
}
|
|
|
|
bool displaychr(int x, int y, int shift, int size, char chr, int col) {
|
|
|
|
char buf[2];
|
|
buf[0] = chr; buf[1] = 0;
|
|
return displaystr(x, y, shift, size, buf, col, 8);
|
|
}
|
|
#endif
|
|
|
|
bool displaynum(int x, int y, int shift, int size, int col, int val, string title) {
|
|
char buf[64];
|
|
sprintf(buf, "%d", val);
|
|
bool b1 = displayfr(x-8, y, 1, size, buf, col, 16);
|
|
bool b2 = displayfr(x, y, 1, size, title, col, 0);
|
|
if((b1 || b2) && gtouched) {
|
|
col ^= 0x00FFFF;
|
|
displayfr(x-8, y, 1, size, buf, col, 16);
|
|
displayfr(x, y, 1, size, title, col, 0);
|
|
}
|
|
return b1 || b2;
|
|
}
|
|
|
|
vector<msginfo> msgs;
|
|
|
|
vector<msginfo> gamelog;
|
|
|
|
void flashMessages() {
|
|
for(int i=0; i<size(msgs); i++)
|
|
if(msgs[i].stamp < ticks - 1000 && !msgs[i].flashout) {
|
|
msgs[i].flashout = true;
|
|
msgs[i].stamp = ticks;
|
|
}
|
|
}
|
|
|
|
void addMessageToLog(msginfo& m, vector<msginfo>& log) {
|
|
|
|
if(size(log) != 0) {
|
|
msginfo& last = log[size(log)-1];
|
|
if(last.msg == m.msg) {
|
|
int q = m.quantity + last.quantity;
|
|
last = m; last.quantity = q;
|
|
return;
|
|
}
|
|
}
|
|
if(size(log) < 200)
|
|
log.push_back(m);
|
|
else {
|
|
for(int i=0; i<size(log)-1; i++) swap(log[i], log[i+1]);
|
|
log[size(log)-1] = m;
|
|
}
|
|
}
|
|
|
|
void clearMessages() { msgs.clear(); }
|
|
|
|
void addMessage(string s, char spamtype) {
|
|
DEBB(DF_MSG, (debugfile,"addMessage: %s\n", s.c_str()));
|
|
|
|
msginfo m;
|
|
m.msg = s; m.spamtype = spamtype; m.flashout = false; m.stamp = ticks;
|
|
m.quantity = 1;
|
|
|
|
addMessageToLog(m, gamelog);
|
|
addMessageToLog(m, msgs);
|
|
}
|
|
|
|
int colormix(int a, int b, int c) {
|
|
for(int p=0; p<3; p++)
|
|
part(a, p) = part(a,p) + (part(b,p) - part(a,p)) * part(c,p) / 255;
|
|
return a;
|
|
}
|
|
|
|
void drawmessages() {
|
|
DEBB(DF_GRAPH, (debugfile,"draw messages\n"));
|
|
int i = 0;
|
|
int t = ticks;
|
|
for(int j=0; j<size(msgs) && j<5; j++) {
|
|
int age = msgs[j].flashout * (t - msgs[j].stamp);
|
|
if(msgs[j].spamtype) {
|
|
for(int i=j+1; i<size(msgs); i++) if(msgs[i].spamtype == msgs[j].spamtype)
|
|
msgs[j].flashout = 2;
|
|
}
|
|
if(age < 256*vid.flashtime) {
|
|
int x = vid.xres / 2;
|
|
int y = vid.yres - vid.fsize * (size(msgs) - j) - (ISIOS ? 4 : 0);
|
|
string s = msgs[j].msg;
|
|
if(msgs[j].quantity > 1) s += " (x" + its(msgs[j].quantity) + ")";
|
|
poly_outline = gradient(bordcolor, backcolor, 0, age, 256*vid.flashtime) << 8;
|
|
displayfr(x, y, 1, vid.fsize, s, gradient(forecolor, backcolor, 0, age, 256*vid.flashtime), 8);
|
|
msgs[i++] = msgs[j];
|
|
}
|
|
}
|
|
msgs.resize(i);
|
|
}
|
|
|
|
int gradient(int c0, int c1, ld v0, ld v, ld v1) {
|
|
int vv = int(256 * ((v-v0) / (v1-v0)));
|
|
int c = 0;
|
|
for(int a=0; a<3; a++) {
|
|
int p0 = (c0 >> (8*a)) & 255;
|
|
int p1 = (c1 >> (8*a)) & 255;
|
|
int p = (p0*(256-vv) + p1*vv + 127) >> 8;
|
|
c |= p << (8*a);
|
|
}
|
|
return c;
|
|
}
|
|
|
|
void drawCircle(int x, int y, int size, int color) {
|
|
if(size < 0) size = -size;
|
|
#if CAP_GL
|
|
if(vid.usingGL) {
|
|
qglcoords = 0;
|
|
glcolor2(color);
|
|
x -= vid.xcenter; y -= vid.ycenter;
|
|
int pts = size * 4;
|
|
if(pts > 1500) pts = 1500;
|
|
if(ISMOBILE && pts > 72) pts = 72;
|
|
for(int r=0; r<pts; r++) {
|
|
float rr = (M_PI * 2 * r) / pts;
|
|
glcoords[r][0] = x + size * sin(rr);
|
|
glcoords[r][1] = y + size * cos(rr);
|
|
glcoords[r][2] = vid.scrdist;
|
|
}
|
|
|
|
qglcoords = pts;
|
|
activateGlcoords();
|
|
glDrawArrays(GL_LINE_LOOP, 0, pts);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
#if CAP_XGD
|
|
gdpush(4); gdpush(color); gdpush(x); gdpush(y); gdpush(size);
|
|
#elif CAP_SDLGFX
|
|
((vid.antialias && AA_NOGL)?aacircleColor:circleColor) (s, x, y, size, color);
|
|
#elif CAP_SDL
|
|
int pts = size * 4;
|
|
if(pts > 1500) pts = 1500;
|
|
for(int r=0; r<pts; r++)
|
|
qpixel(s, x + int(size * sin(r)), y + int(size * cos(r))) = color;
|
|
#endif
|
|
}
|
|
|
|
void displayButton(int x, int y, const string& name, int key, int align, int rad) {
|
|
if(displayfr(x, y, rad, vid.fsize, name, 0x808080, align)) {
|
|
displayfr(x, y, rad, vid.fsize, name, 0xFFFF00, align);
|
|
getcstat = key;
|
|
}
|
|
}
|
|
|
|
char mousekey = 'n';
|
|
char newmousekey;
|
|
|
|
void displaymm(char c, int x, int y, int rad, int size, const string& title, int align) {
|
|
if(displayfr(x, y, rad, size, title, c == mousekey ? 0xFF8000 : 0xC0C0C0, align)) {
|
|
displayfr(x, y, rad, size, title, 0xFFFF00, align);
|
|
getcstat = SETMOUSEKEY, newmousekey = c;
|
|
}
|
|
}
|
|
|
|
bool displayButtonS(int x, int y, const string& name, int col, int align, int size) {
|
|
if(displaystr(x, y, 0, size, name, col, align)) {
|
|
displaystr(x, y, 0, size, name, 0xFFFF00, align);
|
|
return true;
|
|
}
|
|
else return false;
|
|
}
|
|
|
|
void displayColorButton(int x, int y, const string& name, int key, int align, int rad, int color, int color2) {
|
|
if(displayfr(x, y, rad, vid.fsize, name, color, align)) {
|
|
if(color2) displayfr(x, y, rad, vid.fsize, name, color2, align);
|
|
getcstat = key;
|
|
}
|
|
}
|
|
|
|
ld textscale() {
|
|
return vid.fsize / (vid.radius * crossf) * (1+vid.alphax) * 2;
|
|
}
|
|
|
|
// bool notgl = false;
|
|
|
|
int pngres = 2000;
|
|
int pngformat = 0;
|
|
|
|
#if CAP_PNG
|
|
void IMAGESAVE(SDL_Surface *s, const char *fname) {
|
|
SDL_Surface *s2 = SDL_PNGFormatAlpha(s);
|
|
SDL_SavePNG(s2, fname);
|
|
SDL_FreeSurface(s2);
|
|
}
|
|
#endif
|
|
|
|
#if CAP_SDL
|
|
void saveHighQualityShot(const char *fname, const char *caption, int fade) {
|
|
|
|
#if !CAP_SDLGFX
|
|
addMessage(XLAT("High quality shots not available on this platform"));
|
|
return;
|
|
#endif
|
|
|
|
dynamicval<int> v3(sightrange, (cheater && sightrange < 10) ? 10 : sightrange);
|
|
|
|
if(cheater) doOvergenerate();
|
|
|
|
time_t timer;
|
|
timer = time(NULL);
|
|
|
|
dynamicval<videopar> v(vid, vid);
|
|
dynamicval<bool> v2(inHighQual, true);
|
|
dynamicval<int> v4(cheater, 0);
|
|
dynamicval<bool> v6(auraNOGL, fname ? true : false);
|
|
|
|
vid.xres = vid.yres = pngres;
|
|
if(pngformat == 1) vid.xres = vid.yres * 4/3;
|
|
if(pngformat == 2) vid.xres = vid.yres * 16/9;
|
|
if(pngformat == 3) {
|
|
vid.xres = vid.yres * 22/16;
|
|
while(vid.xres & 15) vid.xres++;
|
|
}
|
|
printf("format = %d, %d x %d\n", pngformat, vid.xres, vid.yres);
|
|
|
|
vid.usingGL = false;
|
|
// if(vid.pmodel == 0) vid.scale = 0.99;
|
|
calcparam();
|
|
#if CAP_ROGUEVIZ
|
|
rogueviz::fixparam();
|
|
#endif
|
|
|
|
printf("format = %d, %d x %d\n", pngformat, vid.xres, vid.yres);
|
|
|
|
dynamicval<SDL_Surface*> v5(s, SDL_CreateRGBSurface(SDL_SWSURFACE,vid.xres,vid.yres,32,0,0,0,0));
|
|
|
|
darken = 0;
|
|
|
|
int numi = (fname?1:2);
|
|
|
|
for(int i=0; i<numi; i++) {
|
|
SDL_FillRect(s, NULL, numi==1 ? backcolor : i ? 0xFFFFFF : 0);
|
|
drawfullmap();
|
|
|
|
if(fade < 255)
|
|
for(int y=0; y<vid.yres; y++)
|
|
for(int x=0; x<vid.xres; x++) {
|
|
int& p = qpixel(s, x, y);
|
|
for(int i=0; i<3; i++) {
|
|
part(p,i) = (part(p,i) * fade + 127) / 255;
|
|
}
|
|
}
|
|
|
|
if(caption)
|
|
displayfr(vid.xres/2, vid.fsize+vid.fsize/4, 3, vid.fsize*2, caption, forecolor, 8);
|
|
|
|
char buf[128]; strftime(buf, 128, "bigshota-%y%m%d-%H%M%S" IMAGEEXT, localtime(&timer));
|
|
buf[7] += i;
|
|
if(!fname) fname = buf;
|
|
IMAGESAVE(s, fname);
|
|
|
|
if(i == 0) addMessage(XLAT("Saved the high quality shot to %1", fname));
|
|
}
|
|
|
|
SDL_FreeSurface(s);
|
|
}
|
|
#endif
|
|
|
|
#if CAP_SDL
|
|
bool setfsize = true;
|
|
|
|
void setvideomode() {
|
|
|
|
DEBB(DF_INIT, (debugfile,"setvideomode\n"));
|
|
|
|
if(!vid.full) {
|
|
if(vid.xres > vid.xscr) vid.xres = vid.xscr * 9/10, setfsize = true;
|
|
if(vid.yres > vid.yscr) vid.yres = vid.yscr * 9/10, setfsize = true;
|
|
}
|
|
|
|
if(setfsize) vid.fsize = min(vid.yres / 32, vid.xres / 48), setfsize = false;
|
|
|
|
int flags = 0;
|
|
|
|
#if CAP_GL
|
|
if(vid.usingGL) {
|
|
flags = SDL_OPENGL | SDL_HWSURFACE | SDL_GL_DOUBLEBUFFER;
|
|
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 1);
|
|
|
|
if(vid.antialias & AA_MULTI) {
|
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
|
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, (vid.antialias & AA_MULTI16) ? 16 : 4);
|
|
}
|
|
|
|
}
|
|
#endif
|
|
|
|
int sizeflag = (vid.full ? SDL_FULLSCREEN : SDL_RESIZABLE);
|
|
|
|
s= SDL_SetVideoMode(vid.xres, vid.yres, 32, flags | sizeflag);
|
|
|
|
if(vid.full && !s) {
|
|
vid.xres = vid.xscr;
|
|
vid.yres = vid.yscr;
|
|
vid.fsize = min(vid.yres / 32, vid.xres / 48);
|
|
s = SDL_SetVideoMode(vid.xres, vid.yres, 32, flags | SDL_FULLSCREEN);
|
|
}
|
|
|
|
if(!s) {
|
|
addMessage("Failed to set the graphical mode: "+its(vid.xres)+"x"+its(vid.yres)+(vid.full ? " fullscreen" : " windowed"));
|
|
vid.xres = 640;
|
|
vid.yres = 480;
|
|
s = SDL_SetVideoMode(vid.xres, vid.yres, 32, flags | SDL_RESIZABLE);
|
|
}
|
|
|
|
#if CAP_GL
|
|
if(vid.usingGL) {
|
|
if(vid.antialias & AA_MULTI)
|
|
glEnable(GL_MULTISAMPLE);
|
|
else
|
|
glDisable(GL_MULTISAMPLE);
|
|
|
|
glViewport(0, 0, vid.xres, vid.yres);
|
|
resetGL();
|
|
}
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
bool noGUI = false;
|
|
|
|
void initgraph() {
|
|
|
|
DEBB(DF_INIT, (debugfile,"initgraph\n"));
|
|
|
|
initConfig();
|
|
|
|
#if CAP_SDLJOY
|
|
joyx = joyy = 0; joydir.d = -1;
|
|
#endif
|
|
|
|
restartGraph();
|
|
|
|
initgeo();
|
|
|
|
buildpolys();
|
|
|
|
if(noGUI) {
|
|
#if CAP_COMMANDLINE
|
|
arg::read(2);
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
#if CAP_SDL
|
|
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) == -1)
|
|
{
|
|
printf("Failed to initialize video.\n");
|
|
exit(2);
|
|
}
|
|
|
|
#if ISWEB
|
|
vid.xscr = vid.xres = 1200;
|
|
vid.yscr = vid.yres = 900;
|
|
#else
|
|
const SDL_VideoInfo *inf = SDL_GetVideoInfo();
|
|
vid.xscr = vid.xres = inf->current_w;
|
|
vid.yscr = vid.yres = inf->current_h;
|
|
#endif
|
|
|
|
SDL_WM_SetCaption("HyperRogue " VER, "HyperRogue " VER);
|
|
#endif
|
|
|
|
preparesort();
|
|
#if CAP_CONFIG
|
|
loadConfig();
|
|
#endif
|
|
|
|
#if CAP_COMMANDLINE
|
|
arg::read(2);
|
|
#endif
|
|
|
|
#if CAP_SDL
|
|
setvideomode();
|
|
if(!s) {
|
|
printf("Failed to initialize graphics.\n");
|
|
exit(2);
|
|
}
|
|
|
|
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
|
|
SDL_EnableUNICODE(1);
|
|
#endif
|
|
|
|
#if CAP_SDLTTF
|
|
if(TTF_Init() != 0) {
|
|
printf("Failed to initialize TTF.\n");
|
|
exit(2);
|
|
}
|
|
#endif
|
|
|
|
#if CAP_SDLJOY
|
|
initJoysticks();
|
|
#endif
|
|
|
|
#if CAP_SDLAUDIO
|
|
initAudio();
|
|
#endif
|
|
|
|
}
|
|
|
|
void cleargraph() {
|
|
DEBB(DF_INIT, (debugfile,"clear graph\n"));
|
|
#if CAP_SDLTTF
|
|
for(int i=0; i<256; i++) if(font[i]) TTF_CloseFont(font[i]);
|
|
#endif
|
|
#if CAL_GLFONT
|
|
for(int i=0; i<128; i++) if(glfont[i]) delete glfont[i];
|
|
#endif
|
|
#if CAP_SDLJOY
|
|
closeJoysticks();
|
|
#endif
|
|
#if CAP_SDL
|
|
SDL_Quit();
|
|
#endif
|
|
}
|
|
|
|
int calcfps() {
|
|
#define CFPS 30
|
|
static int last[CFPS], lidx = 0;
|
|
int ct = ticks;
|
|
int ret = ct - last[lidx];
|
|
last[lidx] = ct;
|
|
lidx++; lidx %= CFPS;
|
|
if(ret == 0) return 0;
|
|
return (1000 * CFPS) / ret;
|
|
}
|
|
|