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hyperrogue/.github/workflows/gh_ci_android.yml
still-flow e3709cf0ce add Android CI
- test building
    - run in emulator and grab a screenshot
    - update gradle-wrapper
    - add gradle-wrapper.jar validation
2020-11-03 03:17:05 +03:00

69 lines
2.0 KiB
YAML

name: Github CI on Android
on:
workflow_dispatch:
push:
branches: [master]
pull_request:
branches: [master]
jobs:
android_build:
name: Test build
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Validate gradle-wrapper.jar
uses: gradle/wrapper-validation-action@v1
- name: Install build dependencies
run: |
sudo apt-get update
sudo apt-get -y install gcc libsdl1.2-dev libsdl-ttf2.0-dev libsdl-gfx1.2-dev libsdl-mixer1.2-dev libglew-dev libpng-dev
- name: Build
run: |
cd hyperroid
./copy.sh
./gradlew assembleDebug
- name: Upload APK
uses: actions/upload-artifact@v2
with:
name: hyperroid_debug
path: hyperroid/app/build/outputs/apk/debug/app-debug.apk
android_test:
needs: android_build
name: Test-run in emulator
runs-on: macos-latest
steps:
- name: Download APK
uses: actions/download-artifact@v2
with:
name: hyperroid_debug
- name: Create a helper wait script
run: |
cat > wait-for-load.sh << ENDOFSCRIPT
#!/bin/sh
while ! adb logcat -d "HyperRogue:V" "*:S" | grep "Game initialized"
do
sleep 2
done
ENDOFSCRIPT
chmod u+x wait-for-load.sh
- name: Run in emulator
uses: ReactiveCircus/android-emulator-runner@v2.11.1
with:
api-level: 28
emulator-options: -no-window -gpu swiftshader_indirect -no-snapshot -no-snapstorage -noaudio -no-boot-anim -skin 1440x2560
script: |
adb wait-for-device
adb install -t app-debug.apk
adb shell am start -W -n com.roguetemple.hyperroid/com.roguetemple.hyperroid.HyperRogue
./wait-for-load.sh
adb shell input keyevent 41 # send "M" keypress to display main menu
adb shell screencap /sdcard/hyperroid.png
adb pull /sdcard/hyperroid.png
- name: Upload screenshot
uses: actions/upload-artifact@v2
with:
name: screenshot
path: hyperroid.png