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			280 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			280 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Hyperbolic Rogue: staircase simulation in RogueViz
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| // Copyright (C) 2011-2018 Zeno and Tehora Rogue, see 'hyper.cpp' for details
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| // see: https://www.youtube.com/watch?v=HZNRo6mr5pk
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| 
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| #include "rogueviz.h"
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| 
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| namespace rogueviz { namespace staircase {
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| 
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| ld scurvature = 0;
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| ld acurvature = 0;
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| 
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| ld global_r;
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| 
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| ld szoom = 5;
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| 
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| ld progress = 0;
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| 
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| basic_textureinfo tinf;
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| 
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| hyperpoint spcoord(hyperpoint h) {
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|   ld phi = h[0], y = h[1], z = h[2], r = global_r;
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|   ld aphi = (r+phi + floor(progress))*M_PI/6;
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|   return zpush(acurvature*(y + r - frac(progress))/szoom) * xspinpush0(aphi, acurvature * z);
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|   }
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| 
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| using tv = glhr::textured_vertex;
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| 
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| tv pt(hyperpoint h, hyperpoint c) {
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|   tv result;
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|   h = spcoord(h);
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|   result.coords[0] = h[0];
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|   result.coords[1] = h[1];
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|   result.coords[2] = h[2];
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|   result.coords[3] = h[3];
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|   result.texture[0] = c[0];
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|   result.texture[1] = c[1];
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|   result.texture[2] = c[2];
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|   return result;
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|   }
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| 
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| vector<glvertex> vertices;
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| 
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| void add_pt(tv tv) {
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|   vertices.push_back(tv.coords);
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|   glvertex t;
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|   for(int i=0; i<3; i++) t[i] = tv.texture[i];
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|   tinf.tvertices.push_back(t);
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|   }
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| 
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| void tri(tv a, tv b, tv c) { add_pt(a); add_pt(b); add_pt(c); }
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| 
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| void addRect(hyperpoint h, hyperpoint hx, hyperpoint hy, hyperpoint v, hyperpoint vx, hyperpoint vy, int ix, int iy) {
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|   vector<vector<tv> > rps(iy+1, vector<tv> (ix+1));
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|   for(int y=0; y<=iy; y++)
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|   for(int x=0; x<=ix; x++) {
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|     rps[y][x] = pt(h+hx*x/ix+hy*y/iy, v+vx*x/ix+vy*y/iy);
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|     }
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|   for(int y=0; y<iy; y++)
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|   for(int x=0; x<ix; x++) {
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|     tri(rps[y][x], rps[y+1][x], rps[y][x+1]),
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|     tri(rps[y+1][x+1], rps[y][x+1], rps[y+1][x]);
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|     }
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|   }
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| 
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| void addTri(hyperpoint h, hyperpoint hx, hyperpoint hy, hyperpoint v, hyperpoint vx, hyperpoint vy, int i) {
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|   vector<vector<tv> > rps(i+1, vector<tv> (i+1));
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|   for(int y=0; y<=i; y++)
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|   for(int x=0; x<=i; x++) {
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|     if(x+y <= i)
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|       rps[y][x] = pt(h+hx*x/i+hy*y/i, v+vx*x/i+vy*y/i);
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|     }
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|   for(int y=0; y<i; y++)
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|   for(int x=0; x<i; x++) {
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|     if(x+y < i)
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|       tri(rps[y][x], rps[y+1][x], rps[y][x+1]);
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|     if(x+y+2 <= i)
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|       tri(rps[y+1][x+1], rps[y][x+1], rps[y+1][x]);
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|     }
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|   }
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| 
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| bool need_texture = true;
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| 
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| #if CAP_TEXTURE
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| texture::texture_data tdata; // = texture::config.data;
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| #endif
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| 
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| void make_texture() {
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| #if CAP_TEXTURE
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|   if(!need_texture) return;
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|   printf("make texture\n");
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|   need_texture = false;
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|   tdata.whitetexture();
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|   int tw = tdata.twidth;
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|   printf("tw = %d\n", tw);
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|   int fw = tw / 4;
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|   auto pix = [&] (int k, int x, int y) -> unsigned& {
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|     return tdata.texture_pixels[y * tw + x + (k&3) * fw + (k>>2) * fw * tw];
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|     };
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|   for(int y=0; y<tw; y++)
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|   for(int x=0; x<tw; x++) 
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|     pix(0,x,y) = rand();
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|   for(int y=0; y<=fw; y++)
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|   for(int x=0; x<=fw; x++) {
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|     typedef long long ll;
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|     pix(0,x,y) = 0xFF000000 + 0x10101 * ((x*ll(fw-x)*y*(fw-y)*255)/ll(fw/2)/(fw/2)/(fw-fw/2)/(fw-fw/2));
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|     pix(2,x,y) = 0xFF400000 + 0x10000 * (y * 63 / fw);
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|     pix(8,x,y) = 0xFF101010;
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|     pix(10,x,y) = 0xFF000000 + gradient(0, 0xFFD500, 0, x*(fw-x), fw*fw/4);
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|     pix(5,x,y) = 0xFF000000 + gradient(0, 0x804000, -1, sin(2*M_PI*8*y/fw), 1);
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|     pix(7,x,y) = 0xFF000000 + gradient(0, 0x808080, 0, x*ll(fw-x)*y*(fw-y), ll(fw/2)*(fw/2)*(fw-fw/2)*(fw-fw/2));
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|     }
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| 
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|   tdata.loadTextureGL();
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| #endif
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|   }
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| 
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| int savetex;
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| 
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| #if ISWEB
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| int prec = 1;
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| int maxr = 100;
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| #else
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| int prec = 4;
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| int maxr = 1000;
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| #endif
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| 
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| bool on;
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| 
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| void enable_hooks();
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| 
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| void reset_geom(eGeometry g) {
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|   set_geometry(g);
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|   start_game();
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|   View = Id;
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|   enable_hooks();
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|   }
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| 
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| void make_staircase() {
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| 
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|   // vid.stereo_mode = current_display->sODS;
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| 
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|   println(hlog, "scurvature = ", scurvature, " progress = ", progress);
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|   if(scurvature > -1e-6 && scurvature < 1e-6) { 
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|     if(WDIM == 2 || !euclid) reset_geom(gCubeTiling);
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|     acurvature = 1;
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|     }
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|   else if(scurvature < 0) {
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|     if(WDIM == 2 || !hyperbolic) reset_geom(gSpace534);
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|     acurvature = -scurvature;
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|     }
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|   else {
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|     if(WDIM == 2 || !sphere) reset_geom(gCell120);
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|     acurvature = scurvature;
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|     }
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| 
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|   // rug::ruggospeed = acurvature;
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|   vid.ipd = 0.15 * acurvature;
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|   staircase::on = true;
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|   if(need_texture) {
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|     make_texture();
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|     }
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|   vertices.clear();
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|   tinf.tvertices.clear();
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|   printf("compute\n");
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|   for(int r=-maxr; r<maxr; r++) {
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|     if(scurvature < -1e-6 && abs(r * acurvature) > 7*12) continue;
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|     if(scurvature > 1e-6 && abs(acurvature*r/szoom) > M_PI) continue;
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|     global_r = r;
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|     // step
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|     addRect(point31(0,0,1), point30(0,0,1), point30(1,0,0), hpxy(0,0), hpxy(.25,0), hpxy(0,.25), prec, prec);
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|     // step connection
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|     addRect(point31(1,0,1), point30(0,0,1), point30(0,1,0), hpxy(0.75,0.25), hpxy(.25,0), hpxy(0,.25), prec, prec);
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|     // triangle inner side
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|     addTri(point31(1,0,1), point30(0,1,0), point30(-1,0,0), hpxy(.5,0), hpxy(.125,.125), hpxy(0,.125), prec);
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|     // rectangle under triangle
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|     addRect(point31(0,0,1), point30(1,1,0), point30(0,1,0), hpxy(.5,.125), hpxy(.125,0), hpxy(0,.125), prec, prec);
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|     // barrier post
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|     addRect(point31(.45,0,1.1), point30(.1,.1,0), point30(0,-3,0), hpxy(0,.5), hpxy(.25,0), hpxy(0,.25), 2, prec);
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|     // barrier
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|     addRect(point31(.45,-3,1), point30(0,0,.2), point30(1,1,0), hpxy(.5,.5), hpxy(.25,0), hpxy(0,.25), 1, prec);
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|     // outer wall
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|     addRect(point31(0,0,2), point30(1,1,0), point30(0,12,0), hpxy(.25,.25), hpxy(.25,0), hpxy(0,.25), prec, prec);
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|     // lower wall
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|     addRect(point31(0,1,1), point30(1,1,0), point30(0,0,1), hpxy(.5,0), hpxy(.25,0), hpxy(0,.25), prec, prec);
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|     }    
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|   printf("push\n");
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|   printf("done (%d points)\n", isize(tinf.tvertices));
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|   }
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| 
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| // -0.50 .. 0.16
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| 
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| void showMenu() {
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|   cmode = sm::SIDE | sm::MAYDARK;
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|   gamescreen();
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|   dialog::init(XLAT("Spiral Staircase"), iinf[itPalace].color, 150, 0);
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|   
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|   add_edit(scurvature);
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|   add_edit(prec);
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|   add_edit(maxr);
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| 
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|   dialog::addBreak(100);
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|   dialog::addBoolItem(XLAT("low quality"), prec == 1, '1');
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|   dialog::add_action([] { prec = 1; maxr = 100; make_staircase(); });
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|   dialog::addBoolItem(XLAT("medium quality"), prec == 2, '2');
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| #if !ISWEB
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|   dialog::addBoolItem(XLAT("high quality"), prec == 4, '3');
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| #endif
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|   dialog::addItem(XLAT("take me back"), 'q');
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| 
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|   dialog::display();
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|   }
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| 
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| void draw_staircase() {
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|   shiftmatrix Zero = ggmatrix(cwt.at);
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|   auto &p = queuepoly(Zero, cgi.shGem[0], 0xFFFFFFFF);
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|   p.tab = &vertices;
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|   p.cnt = isize(vertices);
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|   p.flags |= POLY_TRIANGLES;
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|   p.offset = 0;
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|   p.offset_texture = 0;
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|   p.tinf = &tinf;
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|   tinf.texture_id = tdata.textureid;
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|   }
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| 
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| void enable_hooks() {
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|   rv_hook(hooks_o_key, 80, [] (o_funcs& v) { v.push_back(named_dialog("staircase", showMenu)); });
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|   rv_hook(hooks_frame, 100, draw_staircase);
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|   }
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| 
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| void enable() {
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|   enable_hooks();
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|   make_staircase();  
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|   make_texture();
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|   }
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| 
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| int phooks = arg::add3("-stair", enable)
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|   + addHook_rvslides(141, [] (string s, vector<tour::slide>& v) {
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|     if(s != "mixed") return;
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|     using namespace tour;
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|     v.push_back(
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|       tour::slide{"Spiral Staircase", 62, LEGAL::NONE | QUICKGEO,
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|      "Spiral Staircase Demo.\n\n"
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|      "In Euclidean geometry, when we look at a spiral staircase from above, "
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|      "we see a hyperbolic spiral -- not a logarithmic spiral, as some people claim. "
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|      "However, in hyperbolic geometry, we would see a (roughly) logarithmic spiral.\n\n"
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|      "Press '5' to change the curvature or other parameters.",
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|      
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|     [] (presmode mode) {
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|       setCanvas(mode, '0');
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|       if(mode == pmStart) staircase::make_staircase();
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|       slidecommand = "staircase menu";
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|       if(mode == pmKey) pushScreen(staircase::showMenu);
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|       slide_url(mode, 'y', "YouTube link", "https://www.youtube.com/watch?v=HZNRo6mr5pk");
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|       }}
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|       );
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|     })
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|   + addHook(hooks_configfile, 100, [] {
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|     param_f(scurvature, "stair_curvature")
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|     ->editable(-1, 1, .05, XLAT("curvature of the space"), "", 'c')
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|     ->set_reaction(make_staircase)
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|     ->set_extra([] {
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|       dialog::addItem("golden spiral", 'G');
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|       dialog::add_action([] {
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|         scurvature = -4 * log((sqrt(5)+1)/2) / 2.4;
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|         make_staircase();
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|         popScreen();
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|         });
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|       });
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|     param_i(prec, "stair_precision")
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|     ->editable(1, 8, 1, XLAT("higher value = better"), "staircase precision", 'p')
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|     ->set_sets([] { dialog::bound_low(1); })
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|     ->set_reaction(make_staircase);
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|     param_i(maxr, "stair_maxr")
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|     ->editable(1, 5000, 100, XLAT("higher value = more levels"), "staircase max", 'm')
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|     ->set_sets([] { dialog::bound_low(1); })
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|     ->set_reaction(make_staircase);
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|     });
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| 
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| }}
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