mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-27 14:37:16 +00:00
305 lines
8.9 KiB
C++
305 lines
8.9 KiB
C++
// Hyperbolic Rogue -- sound effects and music
|
|
// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
|
|
|
|
/** \file sound.cpp
|
|
* \brief sound effects and music
|
|
*/
|
|
|
|
#include "hyper.h"
|
|
namespace hr {
|
|
|
|
#if HDR
|
|
void playSound(cell *c, const string& fname, int vol = 100);
|
|
void resetmusic();
|
|
#endif
|
|
|
|
#if HDR
|
|
/** RogueViz may be used for situations where music does not correspond to lands, so we allow extra IDs */
|
|
static constexpr int MUSIC_MAX = 500;
|
|
#endif
|
|
|
|
EX const char *musicfile = "";
|
|
EX bool audio;
|
|
EX string musiclicense;
|
|
EX string musfname[MUSIC_MAX];
|
|
EX int musicvolume = 60;
|
|
EX int effvolume = 60;
|
|
EX bool music_available;
|
|
EX int musiclength[MUSIC_MAX];
|
|
|
|
EX eLand getCurrentLandForMusic() {
|
|
eLand id = ((anims::center_music()) && centerover) ? centerover->land : cwt.at->land;
|
|
if(isHaunted(id)) id = laHaunted;
|
|
if(id == laWarpSea) id = laWarpCoast;
|
|
if(id == laMercuryRiver) id = laTerracotta;
|
|
return id;
|
|
}
|
|
|
|
EX void playSeenSound(cell *c) {
|
|
if(!c->monst) return;
|
|
bool nearme = c->cpdist <= 7;
|
|
forCellEx(c2, c) if(c2->cpdist <= 7) nearme = true;
|
|
if(!nearme) return;
|
|
if(among(c->monst, moEagle, moWindCrow, moAcidBird))
|
|
playSound(c, "seen-eagle");
|
|
else if(c->monst == moEarthElemental)
|
|
playSound(c, "seen-earth");
|
|
else if(c->monst == moAirElemental)
|
|
playSound(c, "seen-air");
|
|
else if(c->monst == moPhaser)
|
|
playSound(c, "seen-frog1");
|
|
else if(c->monst == moFrog)
|
|
playSound(c, "seen-frog2");
|
|
else if(c->monst == moVaulter)
|
|
playSound(c, "seen-frog3");
|
|
else if(c->monst == moWaterElemental)
|
|
playSound(c, "seen-water");
|
|
else if(c->monst == moFireElemental)
|
|
playSound(c, "fire");
|
|
else if(c->monst == moDragonHead)
|
|
playSound(c, "seen-dragon");
|
|
else if(c->monst == moWorm)
|
|
playSound(c, "seen-sandworm");
|
|
else if(c->monst == moSkeleton && c->land != laDungeon)
|
|
playSound(c, "seen-skeleton");
|
|
else if(c->monst == moHexSnake)
|
|
playSound(c, "seen-snake");
|
|
else if(c->monst == moWolf || c->monst == moRedFox)
|
|
playSound(c, "seen-woof");
|
|
else if(isTroll(c->monst))
|
|
playSound(c, "seen-troll");
|
|
else if(c->monst == moNecromancer)
|
|
playSound(c, "seen-necromancer");
|
|
else if(c->monst == moGhost)
|
|
playSound(c, "seen-ghost");
|
|
else if(c->monst == moRoseBeauty)
|
|
playSound(c, princessgender() ? "seen-rosebeauty" : "seen-gardener");
|
|
else if(c->monst == moVizier)
|
|
playSound(c, "seen-vizier");
|
|
else if(c->monst == moFireFairy)
|
|
playSound(c, "seen-fairy");
|
|
else if(c->monst == moCultist)
|
|
playSound(c, "seen-cultist");
|
|
else if(c->monst == moPyroCultist)
|
|
playSound(c, "seen-cultistfire");
|
|
else if(c->monst == moCultistLeader)
|
|
playSound(c, "seen-cultistleader");
|
|
}
|
|
|
|
#if CAP_SDLAUDIO
|
|
|
|
bool loaded[MUSIC_MAX];
|
|
Mix_Music* music[MUSIC_MAX];
|
|
EX int musicpos[MUSIC_MAX];
|
|
EX int musstart;
|
|
int musfadeval = 2000;
|
|
|
|
eLand cid = laNone;
|
|
|
|
EX hookset<bool(eLand&)> hooks_music;
|
|
EX hookset<void(eLand&)> hooks_sync_music;
|
|
|
|
EX bool music_out_of_focus = false;
|
|
|
|
EX void handlemusic() {
|
|
DEBBI(DF_GRAPH, ("handle music"));
|
|
if(audio && musicvolume) {
|
|
eLand id = getCurrentLandForMusic();
|
|
if(callhandlers(false, hooks_music, id)) return;
|
|
if(outoffocus && !music_out_of_focus) id = eLand(0);
|
|
if(musfname[id] == "LAST") id = cid;
|
|
if(!loaded[id] && !memory_issues()) {
|
|
loaded[id] = true;
|
|
// printf("loading (%d)> %s\n", id, musfname[id].c_str());
|
|
// reuse music
|
|
if(musfname[id] != "") {
|
|
for(int i=0; i<landtypes; i++)
|
|
if(music[i] && musfname[i] == musfname[id])
|
|
music[id] = music[i];
|
|
}
|
|
if(!music[id]) {
|
|
memory_for_lib();
|
|
music[id] = Mix_LoadMUS(musfname[id].c_str());
|
|
if(!music[id]) {
|
|
printf("Mix_LoadMUS: %s\n", Mix_GetError());
|
|
}
|
|
}
|
|
}
|
|
if(cid != id && !musfadeval) {
|
|
musicpos[cid] = SDL_GetTicks() - musstart;
|
|
musfadeval = musicpos[id] ? 500 : 2000;
|
|
Mix_FadeOutMusic(musfadeval);
|
|
// printf("fadeout %d, pos %d\n", musfadeval, musicpos[cid]);
|
|
}
|
|
if(music[id] && !Mix_PlayingMusic()) {
|
|
callhooks(hooks_sync_music, id);
|
|
cid = id;
|
|
Mix_VolumeMusic(musicvolume);
|
|
Mix_FadeInMusicPos(music[id], -1, musfadeval, musicpos[id] / 1000.0);
|
|
// printf("fadein %d, pos %d\n", musfadeval, musicpos[cid]);
|
|
musstart = SDL_GetTicks() - musicpos[id];
|
|
musicpos[id] = 0;
|
|
musfadeval = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
hookset<bool(eLand&)> hooks_resetmusic;
|
|
|
|
EX void resetmusic() {
|
|
if(audio && musicvolume) {
|
|
Mix_FadeOutMusic(3000);
|
|
cid = laNone;
|
|
for(int i=0; i<landtypes; i++) musicpos[i] = 0;
|
|
musfadeval = 2000;
|
|
}
|
|
}
|
|
|
|
EX bool loadMusicInfo(string dir) {
|
|
DEBBI(DF_INIT, ("load music info"));
|
|
if(dir == "") return false;
|
|
FILE *f = fopen(dir.c_str(), "rt");
|
|
if(f) {
|
|
string dir2;
|
|
for(int i=0; i<isize(dir); i++) if(dir[i] == '/' || dir[i] == '\\')
|
|
dir2 = dir.substr(0, i+1);
|
|
char buf[1000];
|
|
while(fgets(buf, 800, f) != NULL) {
|
|
for(int i=0; buf[i]; i++) if(buf[i] == 10 || buf[i] == 13) buf[i] = 0;
|
|
if(buf[0] == '[' && buf[3] == ']') {
|
|
int id = (buf[1] - '0') * 10 + buf[2] - '0';
|
|
if(id >= 0 && id < MUSIC_MAX) {
|
|
if(buf[5] == 'L' && buf[6] == '=') musiclength[id] = atoi(buf+7);
|
|
else if(buf[5] == '*' && buf[6] == '/') musfname[id] = dir2 + (buf+7);
|
|
else musfname[id] = buf+5;
|
|
music_available = true;
|
|
}
|
|
else {
|
|
fprintf(stderr, "warning: bad soundtrack id, use the following format:\n");
|
|
fprintf(stderr, "[##] */filename\n");
|
|
fprintf(stderr, "where ## are two digits, and */ is optional and replaced by path to the music\n");
|
|
fprintf(stderr, "alternatively LAST = reuse the last track instead of having a special one");
|
|
}
|
|
// printf("[%2d] %s\n", id, buf);
|
|
}
|
|
else if(buf[0] == '#') {
|
|
}
|
|
else {
|
|
musiclicense += buf;
|
|
musiclicense += "\n";
|
|
}
|
|
}
|
|
fclose(f);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
EX bool loadMusicInfo() {
|
|
return
|
|
loadMusicInfo(find_file(musicfile))
|
|
|| loadMusicInfo(find_file("hyperrogue-music.txt") )
|
|
|| loadMusicInfo(find_file("music/hyperrogue-music.txt") )
|
|
#ifdef FHS
|
|
|| (getenv("HOME") && loadMusicInfo(s0 + getenv("HOME") + "/.hyperrogue-music.txt"))
|
|
#endif
|
|
;
|
|
}
|
|
|
|
EX void initAudio() {
|
|
audio = loadMusicInfo();
|
|
|
|
if(audio) {
|
|
if(Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 2, 2048) != 0) {
|
|
fprintf(stderr, "Unable to initialize audio: %s\n", Mix_GetError());
|
|
audio = false;
|
|
}
|
|
else {
|
|
audio = true;
|
|
Mix_AllocateChannels(16);
|
|
}
|
|
}
|
|
}
|
|
|
|
map<string, Mix_Chunk*> chunks;
|
|
|
|
hookset<bool(const string& s, int vol)> hooks_sound;
|
|
|
|
EX string wheresounds = "sounds/";
|
|
|
|
EX void playSound(cell *c, const string& fname, int vol) {
|
|
LATE( hr::playSound(c, fname, vol); )
|
|
if(effvolume == 0) return;
|
|
if(callhandlers(false, hooks_sound, fname, vol)) return;
|
|
// printf("Play sound: %s\n", fname.c_str());
|
|
if(!chunks.count(fname)) {
|
|
string s = find_file(wheresounds + fname + ".ogg");
|
|
if(memory_issues()) return;
|
|
memory_for_lib();
|
|
chunks[fname] = Mix_LoadWAV(s.c_str());
|
|
// printf("Loading, as %p\n", chunks[fname]);
|
|
}
|
|
Mix_Chunk *chunk = chunks[fname];
|
|
if(chunk) {
|
|
Mix_VolumeChunk(chunk, effvolume * vol / 100);
|
|
Mix_PlayChannel(-1, chunk, 0);
|
|
}
|
|
}
|
|
|
|
EX void reuse_music_memory() {
|
|
for(int i=0; i<landtypes; i++)
|
|
if(music[i] && music[i] != music[cid]) {
|
|
Mix_Music *which = music[i];
|
|
println(hlog, "freeing music for ", dnameof(eLand(i)));
|
|
Mix_FreeMusic(which);
|
|
for(int j=0; j<landtypes; j++) if(music[j] == which) {
|
|
println(hlog, "... which equals ", dnameof(eLand(j)));
|
|
music[j] = NULL;
|
|
}
|
|
}
|
|
set<Mix_Chunk*> currently_played;
|
|
for(int ch=0; ch<16; ch++) currently_played.insert(Mix_GetChunk(ch));
|
|
set<string> to_free;
|
|
for(auto& p: chunks)
|
|
if(p.second) {
|
|
if(currently_played.count(p.second)) {
|
|
println(hlog, p.first, ": currently played");
|
|
}
|
|
else {
|
|
Mix_FreeChunk(p.second);
|
|
to_free.insert(p.first);
|
|
println(hlog, p.first, ": freed");
|
|
}
|
|
}
|
|
for(auto& s: to_free) chunks.erase(s);
|
|
}
|
|
|
|
#endif
|
|
|
|
#if CAP_COMMANDLINE
|
|
int read_sound_args() {
|
|
using namespace arg;
|
|
if(argis("-m")) { PHASE(1); shift(); musicfile = argcs(); }
|
|
#if CAP_SDLAUDIO
|
|
else if(argis("-se")) { PHASE(1); shift(); wheresounds = args(); }
|
|
else if(argis("-musicfocus")) { music_out_of_focus = true; }
|
|
#endif
|
|
else if(argis("-svol")) { PHASEFROM(2); shift(); effvolume = argi(); }
|
|
else if(argis("-mvol")) { PHASEFROM(2); shift(); musicvolume = argi(); }
|
|
else return 1;
|
|
return 0;
|
|
}
|
|
|
|
#if CAP_SDLAUDIO
|
|
auto ah_sound = addHook(hooks_args, 0, read_sound_args) + addHook(hooks_clear_cache, 0, reuse_music_memory);
|
|
#endif
|
|
|
|
#endif
|
|
|
|
#if !CAP_AUDIO
|
|
EX void playSound(cell *c, const string& fname, int vol) { }
|
|
EX void resetmusic() { }
|
|
#endif
|
|
|
|
}
|