mirror of
https://github.com/zenorogue/hyperrogue.git
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623 lines
14 KiB
C++
623 lines
14 KiB
C++
// Hyperbolic Rogue -- Go
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// Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details
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// compile the Discord version:
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// ./mymake rogueviz/gobot.cpp -std=c++17 -lssl -lz -lcrypto -I rogueviz/aegis/include/ -I rogueviz/aegis/lib/json/include/ -I rogueviz/aegis/lib/spdlog/include/ -I rogueviz/aegis/lib/websocketpp/ -I rogueviz/aegis/lib/asio/asio/include/
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// to run on an interesting board, run RogueViz with parameters:
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// -canvas i -fillmodel ff801080 -noscr -geo Bring -gp 5 1 -unrectified -go-local -smart 1
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// (add -run before -go-local if you want to select your board manually (press F10 after selecting the board)
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/** \file gobot.cpp
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* \brief bot to play Go via Discord
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*/
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#define AEGIS 0
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#if AEGIS
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#include <aegis.hpp>
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#endif
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#include "rogueviz.h"
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namespace hr {
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EX namespace gobot {
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eWall empty = waChasm;
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bool in = false;
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vector<cell*> ac;
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map<cell*, int> indices;
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const int Free = 2;
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struct boarddata {
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vector<int> taken, owner;
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array<int, 2> captures;
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};
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boarddata current;
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int labels_value = 1;
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vector<boarddata> history;
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bool draw_go(cell *c, const shiftmatrix& V);
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void init_go() {
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ac = currentmap->allcells();
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current.taken.resize(isize(ac), 2);
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current.owner.resize(isize(ac), 2);
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current.captures[0] = 0;
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current.captures[1] = 0;
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for(int i=0; i<isize(ac); i++)
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indices[ac[i]] = i;
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rogueviz::addHook(hooks_drawcell, 100, draw_go);
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}
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void hwrite(hstream& hs, const boarddata& b) {
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hwrite(hs, b.captures, b.taken, b.owner);
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}
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vector<int> neigh_indices(int i) {
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vector<int> res;
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forCellEx(c1, ac[i])
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if(indices.count(c1))
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res.push_back(indices[c1]);
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return res;
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}
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string chars = "abcdefghijkmnopqrstuvwxyzABCDEFGHJKLMNOPQRSTUVWXYZ123456789";
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bool valid_index(int q) {
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return q >= 0 && q < isize(ac);
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}
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string index_to_str(int k) {
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if(k < isize(chars))
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return s0 + chars[k];
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else return chars[k % isize(chars)] + index_to_str(k / isize(chars) - 1);
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}
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int str_to_index(string s) {
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int val = -1;
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for(int i=0; i<isize(chars); i++) if(s[0] == chars[i]) val = i;
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if(val == -1) return -1;
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if(isize(s) == 1) return val;
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else return val + isize(chars) * (str_to_index(s.substr(1)) + 1);
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}
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color_t player_colors[2] = {0x202020FF, 0xFFFFFFFF};
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bool draw_go(cell *c, const shiftmatrix& V) {
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if(c->wall == waSea) c->wall = waChasm;
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if(!indices.count(c)) return false;
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int id = indices[c];
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int lv_needed;
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forCellIdCM(c1, i, c) if(indices.count(c1) && indices[c1] < id) {
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vid.linewidth *= 2;
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gridline(V, C0, currentmap->adj(c, i) * C0, 0xFF, 4);
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vid.linewidth /= 2;
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}
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if(current.taken[id] != 2) {
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vid.linewidth *= 2;
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poly_outline = 0xFF;
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queuepolyat(V, cgi.shHugeDisk, player_colors[current.taken[id]], PPR::SUPERLINE);
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vid.linewidth /= 2;
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lv_needed = 3;
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}
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else if(current.owner[id] == 2) {
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lv_needed = 1;
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}
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else {
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queuepoly(V, cgi.shGem[0], player_colors[current.owner[id]]);
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lv_needed = 2;
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}
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if(labels_value >= lv_needed) {
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string s = index_to_str(id);
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queuestr(V, isize(s) == 1 ? 0.8 : 0.5, s, 0xFFD500);
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}
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return false;
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}
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void save_backup() {
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history.push_back(current);
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}
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void undo() {
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current = history.back();
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history.pop_back();
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}
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#if AEGIS
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aegis::gateway::events::message_create* cur;
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#endif
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int shot_state;
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#if AEGIS
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std::vector<aegis::future<aegis::gateway::objects::message> > old_shots;
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#endif
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void clean_old_shots() {
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/*
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std::vector<aegis::future<aegis::gateway::objects::message> > remaining;
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for(auto& sh: old_shots)
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if(sh.available()) {
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sh.get().delete_message();
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}
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else
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remaining.emplace_back(move(sh));
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old_shots = move(remaining);
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*/
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}
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bool menubased;
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void take_shot() {
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#if AEGIS
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if(cur) {
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println(hlog, "taking test screenshot");
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shot_state = 1;
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while(shot_state == 1) usleep(1000);
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shot_state = 0;
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aegis::create_message_t msg;
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aegis::rest::aegis_file f;
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f.name = "go-board.png";
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FILE *ff = fopen("go-temp.png", "r");
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if(!ff) {
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println(hlog, "file missing?!");
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return;
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}
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int c;
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while((c = fgetc(ff)) >= 0) f.data.push_back(c);
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fclose(ff);
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println(hlog, "file size = ", int(f.data.size()));
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msg.file(f);
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println(hlog, "file attached");
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clean_old_shots();
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// old_shots.push_back();
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cur->msg.get_channel().create_message(msg);
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println(hlog, "message sent");
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}
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#else
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if(0) {}
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#endif
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else if(!menubased) {
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println(hlog, "taking test screenshot");
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shot::take("go-test.png");
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}
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}
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void go_message(string s) {
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println(hlog, s);
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addMessage(s);
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#if AEGIS
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if(cur)
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cur->msg.get_channel().create_message(s);
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#endif
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}
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struct dfs {
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vector<bool> visited;
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vector<int> q;
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dfs() {
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visited.resize(isize(ac), false);
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}
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void visit(int i) {
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if(visited[i]) return;
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visited[i] = true;
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q.push_back(i);
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};
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};
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int count_breath(int pos) {
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int who = current.taken[pos];
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dfs d;
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int result = 0;
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d.visit(pos);
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for(int i=0; i<isize(d.q); i++) {
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int at = d.q[i];
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if(current.taken[at] == Free)
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result++;
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else if(current.taken[at] == who)
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for(int j: neigh_indices(at)) d.visit(j);
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}
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return result;
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}
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void dead_group(int pos) {
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int who = current.taken[pos];
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dfs d;
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d.visit(pos);
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for(int i=0; i<isize(d.q); i++) {
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int at = d.q[i];
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if(current.taken[at] == who) {
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current.taken[at] = Free;
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current.captures[who]++;
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for(int j: neigh_indices(at)) d.visit(j);
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}
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}
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}
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bool dead_group(string s) {
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int pos = str_to_index(s);
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if(!valid_index(pos)) {
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go_message("invalid index " + s);
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return false;
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}
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if(current.taken[pos] == Free) {
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go_message("this is free: " + s);
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return false;
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}
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dead_group(pos);
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return true;
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}
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bool mark_owned(string s, int who) {
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int pos = str_to_index(s);
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if(!valid_index(pos)) {
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go_message("invalid index " + s);
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return false;
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}
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if(current.taken[pos] != Free) {
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go_message("this is not free: " + s);
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return false;
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}
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dfs d;
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d.visit(pos);
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for(int i=0; i<isize(d.q); i++) {
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int at = d.q[i];
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if(current.taken[at] == Free) {
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current.owner[at] = who;
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for(int j: neigh_indices(at)) d.visit(j);
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}
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}
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return true;
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}
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string mouse_label() {
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if(!indices.count(mouseover)) return "?";
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return index_to_str(indices[mouseover]);
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}
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void try_to_play(string s, int who) {
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int pos = str_to_index(s);
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if(!valid_index(pos)) {
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go_message("invalid index: " + s);
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return;
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}
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if(who != Free && current.taken[pos] != Free) {
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go_message("this is not free: " + s);
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return;
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}
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save_backup();
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current.taken[pos] = who;
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for(int i: neigh_indices(pos)) {
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println(hlog, "at ", index_to_str(i), " : ", current.taken[i], " vs ", 1-who);
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if(current.taken[i] == 1-who) println(hlog, "breath = ", count_breath(i));
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if(current.taken[i] == 1-who && count_breath(i) == 0)
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dead_group(i);
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}
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if(count_breath(pos) == 0) {
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current.taken[pos] = Free;
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go_message("suicidal move at " + s);
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undo();
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}
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else {
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take_shot();
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}
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}
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void die_at(vector<string> tokens) {
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int t = isize(tokens);
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save_backup();
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bool ok = false;
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for(int i=1; i<t; i++)
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if(dead_group(tokens[i]))
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ok = true;
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if(!ok) undo();
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else take_shot();
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}
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void set_owner(vector<string> tokens, int who) {
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int t = isize(tokens);
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save_backup();
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bool ok = false;
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for(int i=1; i<t; i++) {
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if(mark_owned(tokens[i], who)) ok = true;
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}
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if(!ok) undo();
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else take_shot();
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}
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void clear_owner_marks() {
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save_backup();
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for(int i=0; i<isize(ac); i++) current.owner[i] = Free;
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take_shot();
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}
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void accept_command(string s) {
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println(hlog, "accepting command: ", s);
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vector<string> tokens;
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string ctoken;
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for(char c: s + " ")
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if(among(c, ' ', '\n', '\r', '\t')) {
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if(ctoken != "") tokens.push_back(ctoken), ctoken = "";
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}
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else ctoken += c;
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int t = isize(tokens);
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if(t == 0) return;
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if(tokens[0] == "b" && t == 2) {
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try_to_play(tokens[1], 0);
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}
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if(tokens[0] == "w" && t == 2) {
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try_to_play(tokens[1], 1);
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}
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if(tokens[0] == "center" && t == 2) {
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int pos = str_to_index(tokens[1]);
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if(!valid_index(pos)) go_message("invalid cell: " + tokens[1]);
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else {
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centerover = ac[pos];
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// fullcenter();
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take_shot();
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}
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}
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if(tokens[0] == "rotate" && t == 2) {
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try {
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ld angle = parseld(tokens[1]);
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View = spin(angle * degree) * View;
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take_shot();
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}
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catch(hr_parse_exception& exc) {
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go_message(exc.s);
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}
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}
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if(tokens[0] == "labels" && t == 2) {
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try {
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labels_value = parseld(tokens[1]);
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take_shot();
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}
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catch(hr_parse_exception& exc) {
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go_message(exc.s);
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}
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}
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if(tokens[0] == "hires") {
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dynamicval<int> dx(shot::shotx, 1000);
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dynamicval<int> dy(shot::shoty, 1000);
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take_shot();
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}
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if(tokens[0] == "help")
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go_message(
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"b [where] - play as black\n"
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"w [where] - play as white\n"
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"center [where] - center the screen\n"
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"rotate [degrees] - rotate the screen\n"
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"die [where] - kill a group\n"
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"clear - clear owner marks\n"
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"labels 0..3 - show (0) no labels, (1) labels on unowned, (2) labels on empty, (3) all labels\n"
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"ob [where] - own area as black\n"
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"ow [where] - own area as white\n"
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"score - view the score\n"
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"hires - take a 1000x1000 screenshot\n"
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"restart - restart\n"
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"undo - undo last move\n"
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);
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if(tokens[0] == "save") {
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save_backup();
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fhstream f("go.saved-game", "wb");
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f.write(history);
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undo();
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}
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if(tokens[0] == "die") die_at(tokens);
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if(tokens[0] == "clear" && t == 1)
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clear_owner_marks();
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if(tokens[0] == "ow" || tokens[0] == "ob")
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set_owner(tokens, tokens[0][1] == 'w');
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if(tokens[0] == "undo") {
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if(history.empty())
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go_message("no undo history");
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else {
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undo();
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take_shot();
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}
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}
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if(tokens[0] == "score") {
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array<int, 2> owned_by, stones;
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for(int i=0; i<2; i++)
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owned_by[i] = stones[i] = 0;
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for(int i=0; i<isize(ac); i++)
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if(current.taken[i] != Free)
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stones[current.taken[i]]++;
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else if(current.owner[i] != Free)
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owned_by[current.owner[i]]++;
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shstream ss;
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println(ss, "black: ", stones[0], " stones, ", owned_by[0], " area, ", current.captures[1], " prisoners");
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println(ss, "white: ", stones[1], " stones, ", owned_by[1], " area, ", current.captures[0], " prisoners");
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go_message(ss.s);
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}
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if(tokens[0] == "restart") {
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save_backup();
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for(int i=0; i<isize(ac); i++) current.owner[i] = current.taken[i] = Free;
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current.captures[0] = 0;
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current.captures[1] = 0;
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take_shot();
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}
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}
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std::thread bot_thread;
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void go_discord() {
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#if AEGIS
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bot_thread = std::thread([] {
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aegis::core bot(aegis::create_bot_t().log_level(spdlog::level::trace).token(AEGIS_TOKEN));
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std::mutex lock;
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bot.set_on_message_create([&](auto obj) {
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if(obj.msg.get_channel().get_name() != "go") return;
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std::unique_lock<std::mutex> lk(lock);
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cur = &obj;
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accept_command(obj.msg.get_content());
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cur = nullptr;
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});
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bot.run();
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bot.yield();
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});
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#endif
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}
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void go_menu() {
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getcstat = '-';
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cmode = sm::SIDE | sm::DIALOG_STRICT_X;
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gamescreen();
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dialog::init("HyperGo", iinf[itPalace].color, 150, 100);
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mousing = false; /* always display letters */
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array<int, 2> owned_by, stones;
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for(int i=0; i<2; i++)
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owned_by[i] = stones[i] = 0;
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for(int i=0; i<isize(ac); i++)
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if(current.taken[i] != Free)
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stones[current.taken[i]]++;
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else if(current.owner[i] != Free)
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owned_by[current.owner[i]]++;
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shstream ss;
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println(ss, "black: ", stones[0], " stones, ", owned_by[0], " area, ", current.captures[1], " prisoners");
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println(ss, "white: ", stones[1], " stones, ", owned_by[1], " area, ", current.captures[0], " prisoners");
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dialog::addSelItem("play black", its(stones[0]), 'b');
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dialog::add_action([] { try_to_play(mouse_label(), 0); });
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dialog::addSelItem("play white", its(stones[1]), 'w');
|
|
dialog::add_action([] { try_to_play(mouse_label(), 1); });
|
|
dialog::addItem("remove stone", 'r');
|
|
dialog::add_action([] { try_to_play(mouse_label(), Free); });
|
|
dialog::addItem("kill a group", 'k');
|
|
dialog::add_action([] { die_at({"", mouse_label()}); });
|
|
dialog::addItem("clear owner marks", 'c');
|
|
dialog::add_action(clear_owner_marks);
|
|
dialog::addSelItem("own as black", its(owned_by[0]), 'B');
|
|
dialog::add_action([] { set_owner({"", mouse_label()}, 0); });
|
|
dialog::addSelItem("own as white", its(owned_by[1]), 'W');
|
|
dialog::add_action([] { set_owner({"", mouse_label()}, 1); });
|
|
dialog::addSelItem("white prisoners", its(current.captures[1]), 0);
|
|
dialog::addSelItem("black prisoners", its(current.captures[0]), 0);
|
|
dialog::addItem("undo", 'u');
|
|
dialog::add_action(undo);
|
|
|
|
dialog::addItem("quit", 'q');
|
|
dialog::add_action(popScreen);
|
|
|
|
dialog::display();
|
|
|
|
keyhandler = [] (int sym, int uni) {
|
|
handlePanning(sym, uni);
|
|
dialog::handleNavigation(sym, uni);
|
|
};
|
|
}
|
|
|
|
#if CAP_COMMANDLINE
|
|
int rugArgs() {
|
|
using namespace arg;
|
|
|
|
if(0) ;
|
|
|
|
else if(argis("-gobot")) {
|
|
PHASEFROM(3);
|
|
start_game();
|
|
init_go();
|
|
}
|
|
|
|
else if(argis("-go-local")) {
|
|
labels_value = 0;
|
|
showstartmenu = false;
|
|
mapeditor::drawplayer = false;
|
|
menubased = true;
|
|
PHASEFROM(3);
|
|
start_game();
|
|
init_go();
|
|
pushScreen(go_menu);
|
|
}
|
|
|
|
else if(argis("-go")) {
|
|
shift(); accept_command(args());
|
|
}
|
|
|
|
else if(argis("-go-discord"))
|
|
go_discord();
|
|
|
|
else return 1;
|
|
return 0;
|
|
}
|
|
|
|
auto gobot_hook =
|
|
addHook(hooks_args, 100, rugArgs) +
|
|
addHook(shmup::hooks_turn, 100, [] (int t) {
|
|
if(shot_state == 1) {
|
|
shot::take("go-temp.png");
|
|
shot_state = 2;
|
|
}
|
|
return false;
|
|
});
|
|
|
|
;
|
|
|
|
#endif
|
|
|
|
EX }
|
|
|
|
EX }
|
|
|